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@zingaburga
zingaburga / sve2.md
Last active October 24, 2025 04:03
ARM’s Scalable Vector Extensions: A Critical Look at SVE2 For Integer Workloads

ARM’s Scalable Vector Extensions: A Critical Look at SVE2 For Integer Workloads

Scalable Vector Extensions (SVE) is ARM’s latest SIMD extension to their instruction set, which was announced back in 2016. A follow-up SVE2 extension was announced in 2019, designed to incorporate all functionality from ARM’s current primary SIMD extension, NEON (aka ASIMD).

Despite being announced 5 years ago, there is currently no generally available CPU which supports any form of SVE (which excludes the [Fugaku supercomputer](https://www.fujitsu.com/global/about/innovation/

@raysan5
raysan5 / custom_game_engines_small_study.md
Last active October 26, 2025 23:01
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like [Unreal](https:

@nicowilliams
nicowilliams / fork-is-evil-vfork-is-good-afork-would-be-better.md
Last active November 12, 2025 11:33
fork() is evil; vfork() is goodness; afork() would be better; clone() is stupid

I recently happened upon a very interesting implementation of popen() (different API, same idea) called popen-noshell using clone(2), and so I opened an issue requesting use of vfork(2) or posix_spawn() for portability. It turns out that on Linux there's an important advantage to using clone(2). I think I should capture the things I wrote there in a better place. A gist, a blog, whatever.

This is not a paper. I assume reader familiarity with fork() in particular and Unix in general, though, of course, I link to relevant wiki pages, so if the unfamiliar reader is willing to go down the rabbit hole, they should be able to come ou

@geoffreydhuyvetters
geoffreydhuyvetters / react_fiber.md
Last active August 15, 2024 15:17
What is React Fiber? And how can I try it out today?
@rndD
rndD / npm
Created July 9, 2016 12:19
Npm inject для кеширования папки node_modules
#!/usr/bin/env bash
# Фейковый npm
# Нужен для кэширования папки node_modules
# Кэш находится в папке ~/.cache/npm-inject/[sha1 хэш файла package.json]/node_modules
#
# В PATH надо добавить путь папки с фейковым npm, таким образом при выполнении команды `npm install`
# bash вызовет фейковый npm c параметром `install`.
# Фейк проверяет наличие папки [sha1 хэш файла package.json] в кэше.
# Если она в кэше, создаем на неё симлинк node_modules
@nkt
nkt / Results.md
Last active December 22, 2024 11:44
ReactPHP vs Node.js

wrk -t4 -c400 -d10s http://127.0.0.1:1337/

PHP

Running 10s test @ http://127.0.0.1:1337/
  4 threads and 400 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
 Latency 7.02ms 6.94ms 82.86ms 85.27%
@iAdramelk
iAdramelk / .md
Last active June 6, 2025 19:32
Длинная телега про Бутстрап

Английская версия: https://evilmartians.com/chronicles/bootstrap-an-intervention

Вводная часть

У CSS есть несколько базовых проблем, которые позволяют очень быстро отстрелить себе ногу при неправильном использовании:

  1. Глобальный неймспейс – в серверном программировании все что написано в файле, в файле и остается. Все же что написано в css и js засирает глобальное пространство имен со всеми вытекающими. В JS эту проблему сейчас побороли всякими модульными системами, а вот с css сложнее. В идеальном мире это должен починить Shadow DOM и настоящие Web Components, но пока их нет единственный способ с этим бороться – следовать какой-то системе именований селекторов, которая по возможности уменьшает и исключает возможные конфликты.

  2. Каскадность – если на один элемент может сработать несколько правил, то они все и сработают последовательно. Если есть элемент h1.title, на него сработают все правила для тегов h1 и все правила для класса .title. Так как весь html состоит из тегов, то правил которые п

@paulirish
paulirish / what-forces-layout.md
Last active November 12, 2025 10:20
What forces layout/reflow. The comprehensive list.

What forces layout / reflow

All of the below properties or methods, when requested/called in JavaScript, will trigger the browser to synchronously calculate the style and layout*. This is also called reflow or layout thrashing, and is common performance bottleneck.

Generally, all APIs that synchronously provide layout metrics will trigger forced reflow / layout. Read on for additional cases and details.

Element APIs

Getting box metrics
  • elem.offsetLeft, elem.offsetTop, elem.offsetWidth, elem.offsetHeight, elem.offsetParent
@staltz
staltz / introrx.md
Last active November 11, 2025 05:59
The introduction to Reactive Programming you've been missing
@XVilka
XVilka / TrueColour.md
Last active October 9, 2025 17:55
True Colour (16 million colours) support in various terminal applications and terminals

THIS GIST WAS MOVED TO TERMSTANDARD/COLORS REPOSITORY.

PLEASE ASK YOUR QUESTIONS OR ADD ANY SUGGESTIONS AS A REPOSITORY ISSUES OR PULL REQUESTS INSTEAD!