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@HugsLibRecordKeeper
Created October 25, 2025 16:13
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Rimworld output log published using HugsLib
This file has been truncated, but you can view the full file.
Log uploaded on Saturday, October 25, 2025, 6:13:30 PM
Loaded mods:
Prepatcher(jikulopo.prepatcher): 0Harmony(2.3.3), 0PrepatcherAPI(1.2.0), 0PrepatcherDataAssembly(1.0.0), PrepatcherImpl(1.0.0), Prestarter(1.0.0)
Harmony(brrainz.harmony)[mv:2.4.2.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Fishery - Modding Library(bs.fishery): 0PrepatcherAPI(1.2.0), 1Fishery(0.6.1), System.Runtime.CompilerServices.Unsafe(av:6.0.0,fv:6.0.21.52210)
Core(Ludeon.RimWorld): (no assemblies)
Performance Fish(bs.performance): PerformanceFish(0.6.2)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.5)
Combat Extended1(CETeam.CombatExtended): CombatExtended(0.0.0), VehiclesCompat(0.0.0)
Argonic Core(Argon.CoreLib): ArgonicCore(1.0.0), MaterialReplacement(1.0.0)
Expanded Materials - Metals(Argon.ExpandedMaterials.Metals): (no assemblies)
Adaptive Storage Framework(adaptive.storage.framework): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), 1ITransformable(1.0.0), AdaptiveStorageFramework(1.2.4), CopyOperation(1.0.0), DefNameLink(1.0.0), GeneratorOperation(1.0.0), GeneratorOperationV2(1.0.0), PatchOperationSet(1.0.0), PatchOperationTryAdd(1.0.0), PostInheritanceOperation(1.0.0), SaveGameCompatibility(1.0.0)
Adaptive Primitive Storage(Adaptive.PrimitiveStorage): (no assemblies)
Adaptive Simple Storage(Adaptive.SimpleStorage): (no assemblies)
XML Extensions(imranfish.xmlextensions): XmlExtensions(av:1.3.0,fv:1.9.1)
All Production Gives XP(Kattalisk.AllProductionXP): (no assemblies)
Allow Dead Animals(AndrewRaphaelLukasik.AllowDeadAnimals): AllowDeadAnimals(1.0.0)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.13.1)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.5.0,fv:0.3.0), 0PrepatcherAPI(av:1.2.0,fv:1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:25.3.21), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
Anthrosonae(ATK.Anthrosonae): Anthrosonae(0.0.0)
Biomes! Core(BiomesTeam.BiomesCore): BiomesCore(2.6.2)
Biotech Expansion - Core(biotexpans.core): BiotechExpansion_Core(1.0.0)
Biotech Expansion - Mammalia(biotexpans.mammalia): BiotechExpansion_Mammalia(1.0.0)
Categorized Bill Dropdown(FluffyKittens.BillCategories): BillCategories(1.4.0)
Character Editor(void.charactereditor): CharacterEditor(1.5.10)
Guarding Pawns(Thek.GuardingP): PostInheritanceOperation(1.0.0), Thek_GuardingPawns(1.0.0)
Clean Categories: Spots(ferny.categoriesspots): (no assemblies)
Combat Extended Armory(CETeam.CombatExtendedArmory): (no assemblies)
Combat Extended Realistic Animal Stats(killerbot.CombatExtendedLegacyAnimalStats): (no assemblies)
Dubs Bad Hygiene(Dubwise.DubsBadHygiene): 0DubCore(1.0.0), 0Harmony(av:2.3.3,fv:2.2.2), 0MultiplayerAPI(av:0.5.0,fv:0.3.0), BadHygiene(av:1.0.0,fv:1.0.0)
Common Sense(avilmask.CommonSense): CommonSense(1.0.9113.26296)
Cremation smelts apparels(Thumb.BetterCremation): BetterCremation(1.0.0)
Crop Rotation(Mlie.CropRotation)[mv:1.6.0]: CropRotation(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0)
Cybranian - Rim Languages(DimonSever000.FactionLanguages): FactionLanguages(1.0.0)
Enable Oversized Weapons(CarnySenpai.EnableOversizedWeapons): EnableOversizedWeapons(1.0.0)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.6)
Equipment Manager(LordKuper.EquipmentManager): EquipmentManager(1.5.0)
Export and Import Mod Settings(Mlie.ExportAndImportModSettings)[mv:1.6.0]: ExportAndImportModSettings(av:1.0.0,fv:1.5.1), VersionFromManifest(0.0.0)
More Vanilla Biomes(zylle.MoreVanillaBiomes)[mv:0.1.5.1]: VanillaBiomes(1.0.0)
FirefliesTwo(Scurvyez.FirefliesTwo): FirefliesTwoO(1.0.0)
Firefoam Things(mosi.FirefoamThings): (no assemblies)
Floors Are (Absolutely) Worthless(Hawkwood.FloorsAreAlmostWorthless): (no assemblies)
Food Poisoning Cures(Crocodil.FoodPoisoningCures): FoodPoisoningCures(1.0.0)
Food Poisoning Stack Fix (Continued)(Mlie.FoodPoisoningStackFix)[mv:1.6.0]: Food_Poisoning_Stack_Fix(av:1.0.0,fv:1.5.0)
Vehicle Framework(SmashPhil.VehicleFramework): SmashTools(1.0.0), UpdateLogTool(1.3.8984.43037), Vehicles(1.5.1)
GTek's Vehicles - 1998 Subaru Forester(Killerbot.SubaruForester): (no assemblies)
GTek's Vehicles - 2021 Ford F-150(Killerbot.FordF150Lariat): (no assemblies)
GTek's Vehicles - Navistar MaxxPro MRAP(Killerbot.NavistarMaxxPro): (no assemblies)
GTek's Vehicles - Oshkosh L-ATV(Killerbot.JLTV): (no assemblies)
GTek's Vehicles - Ripsaw M5 UGV(Killerbot.RipsawUGV): (no assemblies)
Go Explore!(Albion.GoExplore)[mv:1.1.0]: LetsGoExplore(av:0.1.0.1,fv:1.0.0)
Grab Your Tool! (Continued)(Mlie.GrabYourTool)[mv:1.6.0]: CM_Grab_Your_Tool(av:1.0.0,fv:1.5.0)
Gravship Biofuel Refinery Retexture(SuperPox.GravshipBiofuelRefineryRetexture): (no assemblies)
Graying Hair(Arkymn.AgingVisuals): 0Harmony(av:2.3.3,fv:2.0.2), Aging Visuals(1.0.0)
H.C AnimalReskins Complete2(HC.AnimalReskins.Complete2): (no assemblies)
Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.16), LunarFramework(1.1.16), MapPreview(1.12.21), MapPreviewMod(1.12.21)
Mark That Pawn(Mlie.MarkThatPawn)[mv:1.6.4]: MarkThatPawn(av:1.0.0,fv:1.5.14), VersionFromManifest(0.0.0)
Masochists Can't Rebel(sluggandnil.mmcr): MasochistSlaveCanDoMore(1.0.0), SlaveCanDoMoreWork(1.0.0)
Masochists Can't Rebel(akiya82.slugg.mmcr): MasochistsCantRebel(1.0.0)
Mass Graves 1.6(pyrce.mass.graves.continued): MassGravesContinued(1.0.0)
Medical Training(itchyflea.medicaltraining): (no assemblies)
Moonlight(Owlchemist.Moonlight): Owlchemist.Moonlight(av:1.5.2,fv:1.5.2)
No Random Relations(dvs.NoRandomRelations): NoRandomRelations(1.0.0)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0)
Plant 24H And Setable Schedule(DSW.Plant24HAndSetableSchedule): Plant24H(1.0.0)
Hospitality(Orion.Hospitality)[mv:1.5.0.8]: 0MultiplayerAPI(av:0.5.0,fv:0.5.0), Hospitality(av:1.0.0,fv:1.5.0.8)
Locks(avius.locks): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), Locks(av:2.9.8919.26074,fv:2.9.1)
Prison Labor(avius.prisonlabor)[mv:1.4.0]: 0MultiplayerAPI(av:0.5.0,fv:0.5.0), PrisonLabor(av:1.4.9268.32800,fv:1.5.2), PrisonLaborHospitalityCompatibility(av:1.0.0,fv:1.5.2)
Prisoner Hitching(prishitching.prisonerhitching): PrisonerHitching(1.0.0)
Prisoners Dont Have Keys(Mlie.PrisonersDontHaveKeys)[mv:1.6.0]: PrisonersDontHaveKeys(av:1.0.0,fv:1.5.2), VersionFromManifest(0.0.0)
Puppy Retexture(ponpeco.PuppyRetexture): (no assemblies)
Relevant Stats In Description(Mlie.RelevantStatsInDescription)[mv:1.6.1]: RelevantStatsInDescription(0.0.0), VersionFromManifest(0.0.0)
Research Reinvented(PeteTimesSix.ResearchReinvented): ResearchReinvented(1.0.0)
Research Reinvented Retextured(aw.researchreinvented.retextured): (no assemblies)
Research Reinvented: Stepping Stones(PeteTimesSix.ResearchReinvented.SteppingStones): ResearchReinvented_SteppingStones(1.0.0)
Resized Fabrication Bench(Xercaine.SmallFabricationBench): (no assemblies)
Romance Tweaks More Options(nugerumon.RomanceTweaksMoreOptions)[mv:1.6.0.0]: RomanceTweaksMoreOptions(1.5.0)
Interaction Bubbles(Jaxe.Bubbles): Bubbles(4.0.0)
SpeakUp(JPT.speakup): SpeakUp(av:0.8.0,fv:0.8.0)
[BT] SpawnThoseGenes!(Nera.SpawnThoseGenes): SpawnThoseGenes(1.0.0)
RimJobWorld(rim.job.world)[mv:6.0.1]: 0MultiplayerAPI(av:0.5.0,fv:0.5.0), 0PrepatcherAPI(1.2.0), RJW(1.5.9201.31093)
Rimworld Animations 2.0(c0ffee.rimworld.animations)[mv:2.0.1]: Rimworld-Animations(1.0.0)
Apparel Tweaks for RJW(abscon.apparel.settings.for.rjw)[mv:1.0.5]: AbsCon-Apparel-Settings-For-RJW(0.0.0)
Biotech Pregnancy RJW Fix(akiya82.bprf)[mv:0.5.0]: BPRF(1.0.0)
Canines Animations(alpenglow.canines.animations)[mv:1.1.3]: RJW_Canines(1.0.0)
Dyspareunia(NuttySquabble.Dyspareunia): Dyspareunia(av:1.4.0,fv:1.4.0)
Cumpilation(vegapnk.cumpilation)[mv:1.2.3]: Cumpilation(1.0.0)
RJW Genes(Vegapnk.rjw.genes)[mv:2.6.1]: Rjw-Genes(1.0.0)
ElToros Bestiality Addon(ElToro.BAddon): ElToro_BAddon(1.0.0)
ElToros Bestiality Animations(ElToro.Anims): ElToro_Animations(1.0.0)
GeneticCastes(Vegapnk.GeneticCastes): Genetic-Castes(1.0.0)
Metal Horror Spreads Through Sex(nalzurin.metalhorrorspreadsthroughsex): MetalhorrorSpreadsThroughSex(1.0.0)
RJW Sexperience(rjw.sexperience)[mv:1.6.1.1]: RJWSexperience(1.5.9290.40062)
Milking Machine(bipassed.milkingmachine): 0MultiplayerAPI(av:0.5.0,fv:0.6.0), 0PrepatcherAPI(1.2.0), MilkingMachine(1.0.0), RJW(av:1.5.9201.31093,fv:1.6.9375.28854)
MultipleOrgasm(Vegapnk.MultipleOrgasm)[mv:1.1.1]: 1SettingsHelper(av:1.4.0.23869,fv:1.4.0), Multipleorgasm(1.0.0), UnityEngine.IMGUIModule(0.0.0), UnityEngine.InputLegacyModule(0.0.0), UnityEngine.SharedInternalsModule(0.0.0), UnityEngine.TextRenderingModule(0.0.0)
Nudity Matters More(dord.nuditymattersmore): NudityMattersMore(1.0.0)
Privacy, Please!(abscon.privacy.please)[mv:1.0.0]: Privacy-Please(0.0.0)
Nudity Matters More opinions(shark510.nuditymattersmoreopinions)[mv:1.0.9]: NudityMattersMore_opinions(1.0.0)
Rimworld Hawkeye32's RJW Animations(Hawkeye32.Hawks.Anims): (no assemblies)
Ultimate Animation Pack(Teacher.UAP): (no assemblies)
RJW Animations adjusts HAR race offset(Talos.RJW.Animations.adjusts.HAR.race.offset): (no assemblies)
RimJobWorld - Brothel Colony(calamabanana.rjw.brothelcolony)[mv:0.3]: RimJobWorldBrothelColony(1.0.0)
RJW Brothel Colony Quest Patch(bep.rjw.brothelcolony.quest)[mv:1.0.4.5]: BrothelColonyQuest(0.0.0)
RJW Race Support(ASMR.RJW.RaceSupport)[mv:12.0.0]: (no assemblies)
RJW Extra Race Patchs(ROBTRG.RJWAditionalRacePatches): (no assemblies)
RJW-Events(c0ffee.rjw.events)[mv:0.1.1]: RJW-Events(0.0.0)
Dirty Talk(rjw.dirtytalk)[mv:1.0.7]: (no assemblies)
RJW Flavor Text(moth.rjw.flavor): (no assemblies)
RJW Menstruation Cycle(rjw.menstruation)[mv:1.6.2.0]: RJW_Menstruation(0.0.0)
RJW Menstruation - Fluids(eltoro.rjw.menstruation.fluids): RJW_Menstruation_Fluids(0.0.0)
RJWAnimAddons-Sextra2(Tory187.RJWAnimAddons.SeXtra2): (no assemblies)
RJW_Unleashed_Traits(archersaiter.rjw.traits): RJW_Unleashed_Traits(1.0.0)
RJW_Unleashed_Bastard(archersaiter.rjw.unleashed.bastard): (no assemblies)
RJW_Unleashed_Framework(rjw.unleashed.framework): RJW_Unleashed_Framework(0.0.0)
Rains RJW Addons(Ryuf.Rain.RJWAddons): RainsRJWAddons(1.0.0)
RimJobWorld - Extension(rimworld.ekss.rjwex)[mv:1.3.7]: RimJobWorldExtension(1.0.0)
RimJobWorld - FB(rjw.FB)[mv:1.4.0]: FB(1.0.0)
RimJobWorld - FC(rjw.FC)[mv:1.1.0]: FC(1.0.0)
RimJobWorld - FH(rjw.FH)[mv:1.3.0]: FH(1.0.0)
RimJobWorld - Onahole Extension(rim.job.world.onahole.ext)[mv:3.1.1]: RJW_Onahole(av:3.1.1,fv:3.1.1), RJW_Onahole_Cumpilation(av:3.1.1,fv:3.1.1), RJW_Onahole_DubsBadHygiene(av:3.1.1,fv:3.1.1), RJW_Onahole_PipeNetwork(av:3.1.1,fv:3.1.1), RJW_Onahole_Privacy(av:3.1.1,fv:3.1.1), RJW_Onahole_RJW_Animation(av:3.1.1,fv:3.1.1), RJW_Onahole_RJW_BrothelColony(av:3.1.1,fv:3.1.1), RJW_Onahole_RJW_Menstruation(av:3.1.1,fv:3.1.1), RJW_Onahole_RJW_SizedApparel(av:3.1.1,fv:3.1.1)
RimJobWorld - STD(rjw.std)[mv:1.0.2]: RimJobWorldSTD(1.0.0)
RJW Ero Traders(shauaputa.lewdtrader): ERO things(1.0.0)
RimJobWorld Accuratinator(shauaputa.rjwdescriptions): Lewd_Code(1.0.0)
S16's Extension(Euclidean.s16.core): RainsS16Addons(1.0.0), s16-extension(1.0.0)
Sized Apparel for RJW (SAR version)(OTYOTY.SizedApparel): 0PrepatcherAPI(1.2.0), SizedApparelforRJW(av:4.7.1,fv:1.5.0)
Sized Apparel additional heads(OTYOTY.SizedApparel.head): (no assemblies)
Sized Apparel extended(OTYOTY.SizedApparel.extended): (no assemblies)
Sized Apparel for Slaves(hehehew.SizedApparelforSlaves): (no assemblies)
Spawn RJW Genes(akiya82.spawn.rjw.genes): (no assemblies)
Active Harmony patches:
AccessTools.AllTypes: PRE: PerformanceFish.AccessToolsCaching+AllTypes.Prefix post: PerformanceFish.AccessToolsCaching+AllTypes.Postfix
Activator.CreateInstance: PRE: PerformanceFish.System.ReflectionCaching+ActivatorPatches+CreateInstance_Type.Prefix
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Patches.AddictionUtility_Patch+CanBingeOnNow.Prefix
AfterSexUtility.UpdateRecords: post: RJWSexperience.RJW_Patch_UpdateRecords.Postfix
AfterSexUtility.think_about_sex: post: BrothelColony.Aftersex_WhoringhoughtApply.ThinkAboutWhoringPatch, rjwfb.Beautyfuck_AfterSexUtility_think_about_sex.think_about_sex_Patch, rjwfh.Holefuck_AfterSexUtility_think_about_sex.think_about_sex_Patch, rjwstd.Aftersex_STDThoughtApply.ThinkAboutDiseasesStdPatch
AfterSexUtility.think_about_sex_Rapist: post: RJW_Genes.PatchImplants.think_about_sex_Rapist_PostFix
AfterSexUtility.think_about_sex_Victim: PRE: RJW_Onahole.Patches.Patch_AfterSexUtility.think_about_sex_Victim_Prefix
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: PeteTimesSix.SimpleSidearms.Intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon
Alert_NoStorage.ThingsList: post: RJW_Onahole.Alert_NoStorage_Patch.ThingsList_Postfix
AnimationUtility.StartGroupAnimation: post: ElToro_Animations.Patch_AddLastPlayedGroupAnimation.Postfix_StartGroupAnimation_Anchor
AnimationUtility.StartGroupAnimation: post: ElToro_Animations.Patch_AddLastPlayedGroupAnimation.Postfix_StartGroupAnimation_NoAnchor
Apparel.PawnCanWear: post: RJW_Menstruation.PawnCanWear_Patch.Postfix
ApparelGraphicRecordGetter.TryGetGraphicApparel: PRE: AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_ApparelGraphicRecordGetter_TryGetGraphicApparel.Prefix post: SizedApparel.GetApparelGraphicFix.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler, VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler
ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix, PeteTimesSix.ResearchReinvented.HarmonyPatches.ApparelLayerDef_IsUtilityLayer_Patches.ApparelLayerDef_IsUtilityLayer_Postfix
ArchitectCategoryTab.DoInfoBox: PRE: RelevantStatsInDescription.ArchitectCategoryTab_DoInfoBox.Prefix post: RelevantStatsInDescription.ArchitectCategoryTab_DoInfoBox.Postfix
AreaManager.AddStartingAreas: post: Vehicles.Areas.AddVehicleAreas, PrisonLabor.HarmonyPatches.Patches_LaborArea.AddLaborAreaPatch.Postfix
AreaManager.UpdateAllAreasLinks: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_UpdateAllAreasLinks.Prefix
ArmorUtility.ApplyArmor: TRANS: [800]VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix
AttackTargetFinder.BestAttackTarget: PRE: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix, VFECore.AttackTargetFinder_BestAttackTarget_Patch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix post: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Postfix
AttackTargetFinder.GetShootingTargetScore: post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix
AutoUndrafter.AutoUndraftTick: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler
BackCompatibility.BackCompatibleDefName: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_BackCompatibleDefName.Prefix post: PeteTimesSix.ResearchReinvented.HarmonyPatches.BackCompatibility_BackCompatibleDefName_Patches.BackCompatibility_BackCompatibleDefName_Postfix
BackCompatibility.GetBackCompatibleType: PRE: SaveGameCompatibility.BackCompatibilityPatch.GetBackCompatibleType, DubsBadHygiene.Patches.HarmonyPatches+H_GetBackCompatibleType.Prefix, AdaptiveStorage.HarmonyPatches.SaveGameCompatibility.GetBackCompatibleType
BackstoryDef.BodyTypeFor: post: VFECore.BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler
BeachMaker.Init: PRE: BiomesCore.Patches.BeachMaker_NoBeachBiomes.Prefix, VanillaBiomes.VanillaBiomesPatches.BeachMaker_Prefix TRANS: Vehicles.MapHandling.BeachMakerTranspiler
Bed_Utility.in_same_bed: PRE: Rimworld_Animations.HarmonyPatch_JobDriver_InSameBedPatch.Prefix
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_ExposeBillGroup.Postfix
Bill.PawnAllowedToStartAnew: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Bill_PawnAllowedToStartAnew_Patches.Postfix, PrisonLabor.HarmonyPatches.Patches_BillAssignation.Bill_StartAnew_Patch.Postfix
Bill.SetAnyMechRestriction: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_Bill_Assigment.MechPostFix
Bill.SetAnyNonMechRestriction: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_Bill_Assigment.OnlyHumanPostFix
Bill.SetAnyPawnRestriction: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_Bill_Assigment.ColonistPostFix
Bill.SetAnySlaveRestriction: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_Bill_Assigment.SlavePostFix
BillStack.Delete: post: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_RemoveBillFromUtility.Postfix
BillStack.DoListing: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Patch_BillStack_DoListing_Patches.Prefix TRANS: BillCategories.BillStackPatch.DoListing_Transpiler
Bill_Medical.Notify_IterationCompleted: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Bill_Medical_Notify_IterationCompleted_Patches.Postfix
Bill_ProductionWithUft.get_BoundWorker: TRANS: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_Bill_ProductionWithUft.Transpiler
BiomeDef.get_DrawMaterial: PRE: BiomesCore.Patches.WorldMap.BiomeDef_DrawMaterial_Patch.Prefix
Blueprint.TryReplaceWithSolidThing: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Blueprint_TryReplaceWithSolidThing_Patches.Postfix, PrisonLabor.HarmonyPatches.Patches_Work.Patch_BlueprintsForPlayerFaction.Postfix
Blueprint_Build.GetGizmos: post: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.AddMaterialSelectors
Blueprint_Build.MakeSolidThing: post: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.MakeFrame, VFECore.CustomizableGraphicsPatches+PreserveBlueprintOverride.Postfix
Blueprint_Build.TotalMaterialCost: post: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.BlueprintCostList
Bombardment.TryDoExplosion: TRANS: CombatExtended.HarmonyCE.Bombardment_TryDoExplosion_Patch.Transpiler
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
BuildableDef.ForceAllowPlaceOver: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.ForceAllowPlaceOver_Postfix
Building.Destroy: PRE: VanillaFurnitureExpanded.Building_Destroy_Patch.Prefix
Building_Bed.<>c__DisplayClass55_0.<SetBedOwnerTypeByInterface>b__0: TRANS: RJW_Onahole.Patches.Patch_Building_Bed_Internal.Transpiler
Building_Bed.<GetGizmos>d__54.MoveNext: TRANS: RJW_Onahole.Patches.Building_Bed_GetGizmos_Patch.Transpiler
Building_Bed.DrawGUIOverlay: PRE: BrothelColony.harmony_Building_BedPatches+Building_Bed_DrawGUIOverlay_Patch.Prefix
Building_Bed.GetGizmos: post: Hospitality.Patches.Building_Bed_Patch+GetGizmos.Postfix, PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_AssignPrisonersToBed.Postfix, BrothelColony.harmony_Building_BedPatches+Building_Bed_GetGizmos_Patch.Postfix
Building_Bed.GetInspectString: post: BrothelColony.harmony_Building_BedPatches+Building_Bed_GetInspectString_Patch.Postfix
Building_Bed.get_DrawColorTwo: post: BrothelColony.harmony_Building_BedPatches+Building_Bed_DrawColor_Patch.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Patches.Building_Bed_Patch+ForPrisoners.Postfix
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix
Building_CorpseCasket.SpaceRemainingFor: PRE: MassGravesContinued.Harmony_Building_CorpseCasket_SpaceRemainingFor.Prefix
Building_Door.PawnCanOpen: PRE: Hospitality.Patches.Building_Door_Patch+PawnCanOpen.Prefix post: BiomesCore.Patches.Building_Door_PawnCanOpen_Patch.Postfix, PrisonersDontHaveKeys.Building_Door_PawnCanOpen.Postfix TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
Building_Grave.get_StorageTabVisible: PRE: MassGravesContinued.Harmony_Storage_Tab_Visible.Prefix
Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
Building_OnaholeBed.Notify_PawnUnbind: post: RJW_Onahole.CompOnaholeBed_Patch.Postfix
Building_OnaholeBed.TickRare: PRE: RJW_Onahole.Building_OnaholeBed_Patch.TickRare_Prefix
Building_OnaholeBed.TryStoreInBed: PRE: RJW_Onahole.Building_OnaholeBed_Patch.TryStoreInBed_Prefix
Building_OnaholeBed.get_Price: PRE: RJW_Onahole.Building_OnaholeBed_Patch.Get_Price_Prefix
Building_PlantGrower.CanAcceptSowNow: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerCanAcceptSowNow_Postfix
Building_PlantGrower.TickRare: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerTickRare_Prefix
Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix
Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix
Building_StylingStation.GetFloatMenuOptions: post: Anthrosonae.Building_StylingStation_GetFloatMenuOptions_Patch.Postfix
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix
Bullet.Impact: PRE: Vehicles.Combat.BulletImpact
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_CanTradeNow: post: FactionLanguages.Patches.Caravan_CanTradeNow_FactionLanguagesPatch.Postfix
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
CaravanEnterMapUtility.Enter: PRE: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Prefix, Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2 post: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Postfix
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix
CaravanUIUtility.AddPawnsSections: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TrySatisfyPawnNeeds.Prefix post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds
Caravan_NeedsTracker.TrySatisfyRestNeed: PRE: BrothelColony.TrySatisfyRestNeedPatch.Prefix
Caravan_PathFollower.ExposeData: post: VFECore.Caravan_PathFollower_ExposeData_Patch.Postfix
Caravan_PathFollower.PatherTick: PRE: VFECore.Caravan_PathFollower_PatherTick_Patch.Prefix
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath post: VFECore.Caravan_PathFollower_StartPath_Patch.Postfix
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow
Caravan_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Caravan_TraderTracker_ColonyThingsWillingToBuy.Postfix
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick
CastPositionFinder.CastPositionPreference: TRANS: Thek_GuardingPawns.CastPositionFinder_CastPositionPreference_Transpiler.SkipAiAvoidCoverCheck
CastPositionFinder.TryFindCastPosition: PRE: VFECore.CastPositionFinder_TryFindCastPosition_Patch.Prefix
CasualSex_Helper.FindBestPartner: TRANS: RJW_Menstruation.FindBestPartner_Patch.Transpiler
CasualSex_Helper.FindSexLocation: PRE: Cumpilation.Gathering.Patch_CasualSexHelper_FindNearbyBucketToMasturbate.Prefix
CasualSex_Helper.roll_to_skip: TRANS: RJW_Menstruation.Roll_To_Skip_Patch.Transpiler
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
CharacterCardUtility.DrawCharacterCard: TRANS: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+EnableRenamingPrisoners.Transpiler, rjw.SexcardPatch.Transpiler
ChildcareUtility.HasBreastfeedCompatibleFactions: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
ChildcareUtility.HasBreastfeedCompatibleFactions: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_BreastfeedCompatibleFactions.Postfix
ChoiceLetter_BabyToChild.Start: post: BrothelColony.RepopulationistPatches.GrowUpLetterStartPatch
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix
Command.GizmoOnGUIInt: PRE: CombatExtended.HarmonyCE.Harmony_Command_GizmoOnGUIInt.Prefix post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction, VFECore.AI.DraftGizmos.GizmoOnGUIPostfix TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
CompAbilityEffect_LaunchProjectile.LaunchProjectile: PRE: CombatExtended.HarmonyCE.Harmony_CompAbilityEffect_LaunchProjectile.Prefix
CompAbilityEffect_WordOfLove.ValidateTarget: PRE: rjw.PATCH_CompAbilityEffect_WordOfLove_ValidateTarget.GenderChecks
CompApparelVerbOwner_Charged.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompApparelVerbOwner_Charged_CompygetWornGizmosExtra.Postfix
CompAssignableToPawn_Bed.get_AssigningCandidates: PRE: PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_MakePrisonersCandidates.Prefix
CompBiosculpterPod.CannotUseNowPawnCycleReason: post: RJW_Menstruation.CannotUseNowPawnCycleReason_Patch.Postfix
CompBiosculpterPod.CycleCompleted: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_CycleCompleted.Prefix
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix
CompCauseGameCondition_ForceWeather.RandomizeSettings: post: BiomesCore.Patches.CompCauseGameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
CompExplosive.Detonate: PRE: VFECore.CompExplosive_Shells.Detonate_Prefix TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler
CompFoodPoisonable.PostSplitOff: PRE: Food_Poisoning_Stack_Fix.Food_Poisoning_Stack_Fix+HarmonyPatches.PostSplitOff_Prefix
CompFoodPoisonable.PreAbsorbStack: PRE: Food_Poisoning_Stack_Fix.Food_Poisoning_Stack_Fix+HarmonyPatches.PreAbsorbStack_Prefix
CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompIngestibleRefuelable.CompTickRare: post: RJW_Onahole.CompIngestibleRefuelable_Patch.CompTickRare_Postfix
CompIngestibleRefuelable.FinalizeColor: PRE: RJW_Onahole.CompIngestibleRefuelable_Patch.Color_Prefix
CompProjectileInterceptor.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.Harmony_CompProjectileInterceptor_PostPreApplyDamage.Prefix
CompQuality.PostPostGeneratedForTrader: PRE: BiomesCore.Patches.ChangeStockQuality.Prefix
CompQuality.SetQuality: post: BiomesCore.Patches.CompQuality_SetQuality_Patch.Postfix
CompRefuelable.Refuel: TRANS: ArgonicCore.HarmonyPatch_FuelPower.RefuelTranspiler
CompRottable.CompTick: TRANS: PerformanceFish.MiscOptimizations+CompRottable.Transpiler
CompShield.CompAllowVerbCast: PRE: CombatExtended.HarmonyCE.CompShield_PatchCompAllowVerbCast.Prefix
CompShield.CompTick: post: CombatExtended.HarmonyCE.CompShield_DisableOnOperateTurret.Postfix
CompShield.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.CompShield_PatchCheckPreAbsorbDamage.Prefix
CompSidearmMemory.GetMemoryCompForPawn: PRE: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.GetMemoryCompForPawnPrefix
ComplexThreatWorker_SleepingInsects.GetPawnKindsForPoints: post: BiomesCore.Patches.ComplexThreatWorker_SleepingInsects_GetPawnKindsForPoints_Patch.Postfix
CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler
Corpse.GetGizmos: post: MarkThatPawn.Harmony.Pawn_GetGizmos.Postfix
Corpse.RotStageChanged: PRE: SizedApparel.RotStagePatch.Prefix
Corpse.TickRare: post: MarkThatPawn.Harmony.Corpse_TickRare.Postfix
CostListCalculator.CostListAdjusted: PRE: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.PrefixToRegisterThing post: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.PostfixToRegisterThing
CostListCalculator.CostListAdjusted: post: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.ModifiedCostList
CumflationUtility.CanBeCumflated: post: RJW_Genes.Patch_Cumpilation_BlockCumflation.PostFix
DamageWorker.Apply: PRE: CombatExtended.HarmonyCE.Harmony_DamageWorker_Apply.Prefix
DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
DamageWorker_AddInjury.ApplyToPawn: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_AddInjury.Prefix
DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Blunt.Transpiler
DamageWorker_Cut.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Prefix TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Transpiler
DamageWorker_Scratch.ApplySpecialEffectsToPart: TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Scratch.Transpiler
DamageWorker_Stab.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Stab.Prefix
DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix
DangerWatcher.CalculateDangerRating: TRANS: BiomesCore.Patches.DangerWatcher_CalculateDangerRating.Transpiler
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler
DeepProfiler.Start: PRE: Prepatcher.HarmonyPatches.InitAllMetadataPrefix
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix, BiomesCore.Patches.ExtraStatInfo.Biomes
DefGenerator.GenerateImpliedDefs_PostResolve: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.DefGenerator_PostResolve_Patches.Postfix, [0]DefNameLink.DefDatabaseInsertion.DefGeneratorPostfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles, PeteTimesSix.ResearchReinvented.HarmonyPatches.DefGenerator_PreResolve_Patches.Prefix post: EquipmentManager.Patches.DefGeneratorPatch.Postfix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VanillaFurnitureExpanded.VanillaFurnitureExpanded_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix, Vehicles.Construction.RemoveDisabledVehicles
DesignationCategoryDef.get_Visible: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.DesignationCategoryDef_Visible_Patches.Postfix, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prot.DesignationCategoryDef_Visible_Patches.Postfix
Designator.CreateReverseDesignationGizmo: post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix
Designator_Build.DrawPanelReadout: TRANS: VFECore.Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Designator_Build_GizmoOnGUI_Patches.Postfix
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Build.get_Desc: post: RelevantStatsInDescription.Designator_Build_Desc.Postfix
Designator_Build.get_Visible: PRE: MassGravesContinued.Harmony_Designator_Build.Prefix TRANS: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Designator_Build_Visible_Patches.Transpiler
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle
Designator_Dropdown.GizmoOnGUI: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Designator_Dropdown_GizmoOnGUI_Patches.Postfix
Designator_Dropdown.get_Visible: post: CombatExtended.Harmony_Designator_Dropdown.Postfix
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_Place.DoExtraGuiControls: PRE: RelevantStatsInDescription.Designator_Place_DoExtraGuiControls.Prefix
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation
Designator_RemoveBridge.CanDesignateCell: PRE: BiomesCore.Patches.Designator_RemoveBridge_CanDesignateCell_Patch.Prefix
Designator_ZoneAdd_Growing.CanDesignateCell: PRE: BiomesCore.Patches.DesignatorZoneGrowing_CanDesignateCell.Prefix
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider
Dialog_BeginRitual..ctor: post: BrothelColony.Dialog_BeginRitualVisitorsPatch.IsThisRitualAllowingVisitors
Dialog_BillConfig.DoWindowContents: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_RestrictBillToPrisoner.Transpiler_DoWindowContent
Dialog_BillConfig.GeneratePawnRestrictionOptions: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_RestrictBillToPrisoner.Postfix_GenerateFields
Dialog_ChooseMemes.DoAcceptChanges: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_DebugRenderTree.RightRect: TRANS: Rimworld_Animations.HarmonyPatch_Dialog_DebugRenderTree.Transpiler
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix, ExportAndImportModSettings.Dialog_ModSettings_DoWindowContents.Postfix
Dialog_NamePawn..ctor: post: rjw.patch_Dialog_NamePawn.Constructor
Dialog_NamePawn.DoWindowContents: PRE: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+StoreOldName.Prefix
Dialog_Options.DoCategoryRow: PRE: XmlExtensions.Dialog_Options_Patch.Prefix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_SplitCaravan.AddItemsToTransferables: post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_AddItemsToTransferables.Postfix
Dialog_SplitCaravan.TrySplitCaravan: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Postfix
Dialog_StylingStation..ctor: post: SizedApparel.SizedApparelDialogStylingStationPatch.Postfix
Dialog_StylingStation.DrawTabs: post: SizedApparel.SizedApparelStyleStationDrawTabsPatch.Postfix TRANS: SizedApparel.SizedApparelStyleStationDrawTabsPatch.Transpiler
Dialog_StylingStation.Reset: PRE: SizedApparel.SizedApparelStyleStationResetPatch.Prefix
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo
Dialog_WombStatus.DrawVagina: post: RJW_Menstruation_Fluids.Patch.Dialog_WombStatus_Patch.DrawVagina
DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences: PRE: [800]DefNameLink.DefDatabaseInsertion.CrossRefLoaderPrefix
DirectXmlLoader.DefFromNode: PRE: Prepatcher.HarmonyPatches.PrefixDefFromNode, DubsBadHygiene.Patches.HarmonyPatches+H_DefFromNode.Prefix post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
DoorsDebugDrawer.DrawDebug: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.DoorsDebugDrawer_DrawDebug_Patch.AddictionalDebugDrawingInjection
DrawBatch.Flush: TRANS: PerformanceFish.MiscOptimizations+DrawBatch_Flush.Transpiler
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Prefix post: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Transpiler
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Patches.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix
Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix
Extensions.IsValidSidearmsCarrier: post: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.IsValidSidearmsCarrierPostfix
Faction.CommFloatMenuOption: post: FactionLanguages.Patches.Faction_CommFloatMenuOption_FactionLanguagesPatch.Postfix
Faction.Notify_LeaderDied: PRE: CombatExtended.HarmonyCE.Harmony_Faction+Harmony_Faction_Notify_LeaderDied.Prefix
Faction.Notify_MemberExitedMap: PRE: Hospitality.Patches.Faction_Patch+Notify_MemberExitedMap.Prefix
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix
FactionDialogMaker.FactionDialogFor: post: Hospitality.Patches.FactionDialogMaker_Patch+FactionDialogFor.Postfix, PeteTimesSix.ResearchReinvented.HarmonyPatches.Social.FactionDialogMaker_FactionDialogFor_Patches.Postfix
FactionGenerator.NewGeneratedFaction: post: VFECore.FactionGenerator_NewGeneratedFaction_Patch.Postfix
FactionUIUtility.DrawFactionRow: post: FactionLanguages.Patches.FactionUIUtility_DrawFactionRow_FactionLanguagesPatch.Postfix
FactionUtility.IsPoliticallyProper: post: Hospitality.Patches.FactionUtility_Patch+IsPoliticallyProper.Postfix
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_CalculateFertilityAt.PostFix
FieldInfo.SetValue: PRE: PerformanceFish.System.ReflectionCaching+FieldInfoPatches+SetValue_Patch.Prefix
FilthMonitor.FilthMonitorTick: post: AdaptiveStorage.HarmonyPatches.UpdateInvalidHaulablesAndMergeables.Postfix
Fire.DoComplexCalcs: post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler
Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler
Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler
Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler
Fire.TrySpread: PRE: CropRotation.Fire_TrySpread.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler
Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix
FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler
FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix
FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix
FleshTypeDef.ChooseWoundOverlay: post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FlickUtility.WantsToBeOn: post: Plant24HSetAndSchedule.Schedule.HarmonyPatchForWantsToBeOn+WantsToBeOnPatch.Postfix
FloatMenu..ctor: PRE: Anthrosonae.FloatMenu_Constructor_Patch.Prefix, rjw.Patch_HealthCardDevTool_FloatMenu.Prefix
FloatMenuMakerMap.<>c__DisplayClass12_31.<AddHumanlikeOrders>g__Equip|48: TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Transpiler
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix, PrisonLabor.HarmonyPatches.Triggers+AddHumanlikeOrders.Prefix post: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, PrisonLabor.HarmonyPatches.Patches_TakeToBed.Patch_AddTakeToBed.Postfix, PrisonLabor.HarmonyPatches.Patches_GUI.GUI_RMB.Patch_RMB_Chains.Postfix, RJW_Menstruation.HumanlikeOrder_Patch.Postfix, RJW_Onahole.Patches.FloatMenuMakerMap_Patch.AddHumanlikeOrders_Postfix TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, CM_Grab_Your_Tool.FloatMenuMakerMapPatches+FloatMenuMakerMap_AddHumanlikeOrders.Transpiler, Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.SkipIfAnimal
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder, rjw.disable_FloatMenuMakerMap.NonHero_disable_controls
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, PrisonerHitching.FloatMenuPatch.Postfix, rjw.Patch_RMBMenu.Postfix
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
FoodUtility.BestFoodSourceOnMap: post: Hospitality.Patches.FoodUtility_Patch+BestFoodSourceOnMapPatch.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Food.AddCustomFoodReservation.Transpiler
FoodUtility.FoodOptimality: post: CommonSense.IngredientPriority+FoodUtility_FoodOptimality.Postfix, Hospitality.Patches.FoodUtility_Patch+FoodOptimalityPatch.Postfix
FoodUtility.GetMeatSourceCategory: PRE: VanillaGenesExpanded.FoodUtility_GetMeatSourceCategory.Prefix, VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VanillaGenesExpanded.FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix
FoodUtility.GetPreyScoreFor: post: BiomesCore.Patches.CompetitionHunterPatches.CompetitionHunterPatch_PreyScoreFor, BiomesCore.Patches.PredatorHuntingBehaviour.GetPreyScoreFor, BiomesCore.Patches.PreferenceHunterPatches.CompetitionHunterPatch_PreyScoreFor
FoodUtility.IsAcceptablePreyFor: PRE: BiomesCore.Patches.Patch_FoodUtility_IsAcceptablePreyFor.Prefix, BiomesCore.Patches.PredatorHuntingBehaviour.IsAcceptablePreyFor, RJW_Onahole.Patches.FoodUtility_Patch.IsAcceptablePreyFor_Prefix post: BiomesCore.Patches.CompetitionHunterPatches.CompetitionHunterPatch_IsAcceptablePreyFor, BiomesCore.Patches.PreferenceHunterPatches.CompetitionHunterPatch_IsAcceptablePreyFor
FoodUtility.IsFoodSourceOnMapSociallyProper: post: Hospitality.Patches.FoodUtility_Patch+IsFoodSourceOnMapSociallyProperPatch.Postfix, PrisonLabor.HarmonyPatches.Patches_Food.FoodUtility_IsFoodSourceOnMapSociallyProper.Postfix
FoodUtility.ThoughtsFromIngesting: PRE: VanillaGenesExpanded.ThingIngestingPatches.Prefix
FoodUtility.TryFindBestFoodSourceFor: post: Hospitality.Patches.FoodUtility_Patch+TryFindBestFoodSourceFor_Patch.Postfix
FoodUtility.WillEat: TRANS: rjw.Patch_DevelopmentalStageExtensions_Baby_Callers.BabyMethodShouldReturnFalse
FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
ForbidUtility.CaresAboutForbidden: TRANS: Hospitality.Patches.ForbidUtility_Patch+CaresAboutForbidden.Transpiler
ForbidUtility.InAllowedArea: post: Hospitality.Patches.ForbidUtility_Patch+InAllowedArea.Postfix
ForbidUtility.IsForbidden: post: Hospitality.Patches.ForbidUtility_Patch+IsForbidden.Postfix, PrisonLabor.HarmonyPatches.Patches_ForbidUtil.Patch_ForbidUtility.isForbidPostfix
ForbidUtility.SetForbidden: PRE: Hospitality.Patches.ForbidUtility_Patch+SetForbidden.Prefix
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough
Frame.CompleteConstruction: PRE: Vehicles.Construction.CompleteConstructionVehicle TRANS: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.AddMaterialsForThing, VFECore.Frame_CompleteConstruction_Patch.Transpiler, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Frame_CompleteConstruction_Patches.FullTranspiler
Frame.FailConstruction: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Frame_FailConstruction_Patches.Frame_FailConstruction_Postfix
Frame.GetInspectString: TRANS: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.InspectStringWrongCall
Frame.TotalMaterialCost: post: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.FrameCostList
Frame.get_WorkToBuild: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Frame_WorkToBuild_Patches.Postfix
GUIUtility.GetControlID: post: Prepatcher.HarmonyPatches.GetControlIDPostfix
Game.ClearCaches: post: SmashTools.ProjectSetup.ClearCaches, PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Game_ExposeData.Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, Hospitality.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, [100]PerformanceFish.UtilityPatches+FinalizeInit_Patch.Postfix
Game.InitNewGame: PRE: SmashTools.ComponentCache.ClearCache post: MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
Game.LoadGame: PRE: PrisonLabor.HarmonyPatches.Triggers+UpgradeSave.Prefix post: CombatExtended.HarmonyCE.Harmony_Game_LoadGame.Postfix, CharacterEditor.CEditor.OnSavegameLoaded, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix, [0]Hospitality.Patches.Game_LoadGame_Patch.Postfix
GameComponentUtility.FinalizeInit: post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
GameComponentUtility.StartedNewGame: post: VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix
GameCondition_NoSunlight.SkyTarget: post: Moonlight.Patch_NoSunlight.Postfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix, Vehicles.LordAI.VehiclesDontParty
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
GenConstruct.BlocksConstruction: post: VanillaFurnitureExpanded.GenConstruct_BlocksConstruction_Patch.Postfix
GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanBuildOnTerrain_Prefix
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch2.Prefix post: VanillaFurnitureExpanded.GenConstruct_CanConstruct_Patch.Postfix
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch.Prefix
GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix
GenGuest.EnslavePrisoner: post: Hospitality.Patches.GenGuest_Patch+EnslavePrisoner.Postfix
GenGuest.GuestRelease: PRE: rjw.PATCH_GenGuest_GuestRelease.GuestRelease_Update_Designators
GenGuest.TryEnslavePrisoner: post: RJW_Onahole.Patches.Patch_GenGuest.TryEnslavePrisoner_Postfix
GenHostility.IsActiveThreatTo: PRE: BiomesCore.Patches.GenHostilityIsActiveThreatTo_HiveDefensePatch.Prefix
GenLeaving.DoLeavingsFor: post: BiomesCore.Patches.GenLeaving_DoLeavingsFor.ChunksOnKilled
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
GenLocalDate.DayTick: PRE: PerformanceFish.GenLocalDateCaching+DayTickByMap_Patch.Prefix post: PerformanceFish.GenLocalDateCaching+DayTickByMap_Patch.Postfix
GenLocalDate.DayTick: TRANS: [800]PerformanceFish.GenLocalDateCaching+DayTickByThing_Patch.Transpiler
GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range
GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
GenRecipe.MakeRecipeProducts: post: ArgonicCore.HarmonyPatches_Generic.ContaminateProduct, ArgonicCore.HarmonyPatches_Generic.AddHediffPostRecipeCompletion, ArgonicCore.HarmonyPatches_Generic.MakeSpecialProducts, ArgonicCore.HarmonyPatches_Generic.RegisterIngredients, BetterCremation.HarmonyPatches.MakeRecipePostfix.Postfix
GenRecipe.PostProcessProduct: PRE: ArgonicCore.HarmonyPatches_Generic.ReturnBotchedThing post: ArgonicCore.HarmonyPatches_Generic.InheritQuality, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.GenRecipe_PostProcessProduct_Patches.Postfix TRANS: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.GenRecipe_PostProcessProduct_Patches.Transpiler
GenSpawn.Spawn: PRE: Vehicles.Construction.RegisterThingSpawned post: MarkThatPawn.Harmony.GenSpawn_Spawn.Postfix, rjw.Patch_GenSpawn_Spawn.Sexualize_GenSpawn_Spawn
GenStep_Caves.Dig: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.Dig_Transpiler
GenStep_Caves.FindRandomEdgeCellForTunnel: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.FindRandomEdgeCellForTunnel_Transpiler
GenStep_Caves.GetDistToCave: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToCave_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByOffset_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByDir_Transpiler
GenStep_Caves.RemoveSmallDisconnectedSubGroups: post: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.RemoveSmallDisconnectedSubGroups_Postfix
GenStep_ElevationFertility.Generate: post: BiomesCore.GenSteps.ValleyPatch.Postfix, BiomesCore.MapGeneration.ElevationFertilityPatch.Postfix
GenStep_FindPlayerStartSpot.<>c__DisplayClass3_0.<Generate>b__0: TRANS: BiomesCore.Patches.MapGen.GenStep_FindPlayerStartSpot_AvoidTerrainOnGameStartDef_Patch.Transpiler
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_RocksFromGrid.Generate: PRE: Vehicles.VehiclePathing.DisableRegionUpdatingRockGen
GenStep_ScatterLumpsMineable.ScatterAt: PRE: BiomesCore.Patches.GenStep_ScatterLumpsMineable_OrePreferredBiome.Prefix
GenStep_ScatterThings.Generate: PRE: BiomesCore.Patches.IslandGeysers.Prefix
GenStep_Scatterer.Generate: TRANS: BiomesCore.Patches.IslandScatterables.Transpiler
GenStep_Settlement.ScatterAt: TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler
GenStep_Terrain.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiverLookupTexture
GenStep_Terrain.TerrainFrom: post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix, VanillaBiomes.RockyTerrainPatch.Postfix
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix
GenTemperature.SeasonalShiftAmplitudeAt: post: BiomesCore.Patches.GenTemperature_Patch.SeasonalShiftAmplitudeAt
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix, CharacterEditor.CEditor.OnPostAddGene
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix, CharacterEditor.CEditor.OnPostRemoveGene
GeneUIUtility.DrawGene: TRANS: VanillaGenesExpanded.GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
Genital_Helper.anus_blocked: post: RJW_Onahole.Patches.Genital_Helper_Patch.anus_blocked_Postfix
Genital_Helper.get_AllPartsHediffList: PRE: RJW_Onahole.Patches.Genital_Helper_Patch2.get_AllPartsHediffList_Prefix
Genital_Helper.get_PartsHediffList: PRE: RJW_Onahole.Patches.Genital_Helper_Patch2.get_PartsHediffList_Prefix
Genital_Helper.hands_blocked: post: RJW_Onahole.Patches.Genital_Helper_Patch.hands_blocked_Postfix
Genital_Helper.oral_blocked: post: RJW_Onahole.Patches.Genital_Helper_Patch.oral_blocked_Postfix
Genital_Helper.vagina_blocked: post: RJW_Onahole.Patches.Genital_Helper_Patch.vagina_blocked_Postfix
GhostDrawer.DrawGhostThing: post: Vehicles.Rendering.DrawGhostVehicle
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: VFECore.CustomizableGraphicsPatches+UseUiIconForCustomizableGraphicGhosts.Transpiler
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
Gizmo_IngestibleFuelStatus.IsAvailable: post: RJW_Onahole.Gizmo_IngestibleFuelStatus_Patch.IsFoodAvailable_Postfix
Gizmo_SidearmsList.DrawGizmoLabel: PRE: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.GizmoLabelFixer
GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix
GoodwillSituationManager.RecalculateAll: post: Moonlight.Patch_GoodwillSituationManager_RecalculateAll.Postfix
GrammarResolver.RandomPossiblyResolvableEntry: PRE: SpeakUp.GrammarResolver_RandomPossiblyResolvableEntry.Prefix post: SpeakUp.GrammarResolver_RandomPossiblyResolvableEntry.Postfix
GrammarResolver.Resolve: PRE: SpeakUp.GrammarResolver_Resolve.Prefix
GrammarResolver.RuleEntry.ValidateConstantConstraints: PRE: SpeakUp.RuleEntry_ValidateConstantConstraints.Prefix
GrammarResolver.TryResolveRecursive: PRE: SpeakUp.GrammarResolver_TryResolveRecursive.Prefix post: SpeakUp.GrammarResolver_TryResolveRecursive.Postfix
Graphic.Print: TRANS: EnableOversizedWeapons.HarmonyPatch.Transpiler_Print
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
GraphicUtility.ExtractInnerGraphicFor: PRE: VFECore.CustomizableGraphicsPatches+UseCorrectGraphicForMinifiedThing.Prefix
Graphic_PawnBodySilhouette.DrawWorker: PRE: RJW_Onahole.Patches.Patch_Graphic_PawnBodySilhouette.DrawWorker_Prefix
GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler
GridsUtility.GetThingList: (no patches)
GuestUtility.PaySilver: PRE: RJW_Onahole.GuestUtility_Patch.PaySilver_Prefix
GuestUtility.ShouldMakeFriends: TRANS: PrisonLabor.Hospitality.PrisonersCanBeEntertainers_Patch.Transpiler
GuestUtility.WouldPayForOnahole: PRE: RJW_Onahole.GuestUtility_Patch.WouldPayForOnahole_Prefix
Harmony_MassUtility_Capacity.Postfix: PRE: Vehicles.Compatibility_CombatExtended.DontOverrideVehicleCapacity
HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: PrisonLabor.HarmonyPatches.Patches_Food.ReservedByPrisonerPatch.Transpiler
HaulDestinationManager.SlotGroupAt: (no patches)
HeadTypeDef.GetGraphic: TRANS: VFECore.HeadTypeDef_GetGraphic_Patch.Transpiler
HealthAIUtility.ShouldSeekMedicalRestUrgent: PRE: rjw.Patch_HealthAIUtility_ShouldSeekMedicalRestUrgent.Prefix
HealthCardUtility.DoDebugOptions: PRE: rjw.Patch_HealthCardDevTool.Prefix post: rjw.Patch_HealthCardDevTool.Postfix
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.DrawOverviewTab: PRE: RJW_Menstruation.DrawOverviewTab_Patch.Prefix
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
Hediff.PostRemoved: post: SizedApparel.HediffPostRemovedPatch.Postfix
Hediff.get_TendPriority: post: CombatExtended.HarmonyCE.Harmony_HediffTendPriority.Postfix
HediffComp_Autofeeder.Feed: PRE: RJW_Onahole.HediffComp_Autofeeder_Patch.Feed_Prefix
HediffComp_DisappearsAndKills_Shambler.get_Paused: post: RJW_Onahole.Patches.HediffComp_DisappearsAndKills_Shambler_Patch.Postfix
HediffComp_Electrocute.ElectrocuteGenitals: PRE: RJW_Onahole.HediffComp_Electrocute_Patch.ElectrocuteGenitals_Prefix
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_LeakCum.DropCumFilth: TRANS: RJW_Onahole.DropCumFilth_Patch.DropCumFilth_Transpiler
HediffComp_Menstruation.CumOut: TRANS: RJW_Onahole.FilthMaker_Colored_Patch.CumOut_Transpiler
HediffComp_Menstruation.MakeCumFilth: PRE: RJW_Onahole.FilthMaker_Colored_Patch.MakeCumFilth_Prefix
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VanillaGenesExpanded.VanillaGenesExpanded_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: PerformanceFish.Hediffs.HediffSetCaching+DirtyCache.Postfix, VFECore.DirtyCache_Patch.Postfix, MarkThatPawn.Harmony.HediffSet_DirtyCache.Postfix
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal
Hediff_BasePregnancy.GenerateBabies: post: RJW_BGS.Patch_RJW_BasePregnancy_VanillaExpandedGenetics.AddHediff
Hediff_BasePregnancy.Initialize: post: RJW_BGS.Patch_RJW_BestialityPregnancyUtility.AddGenes
Hediff_BasePregnancy.PostBirth: post: Dyspareunia.Dyspareunia.Hediff_BasePregnancy_Patch, RJW_Menstruation.RJW_Patch_PostBirth.Postfix
Hediff_Injury.PostAdd: TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam
Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_InsectEgg.GiveBirth: TRANS: RJW_BGS.Patch_RJW_HediffInsect_Egg.Transpiler
Hediff_InsectEgg.ProcessHumanLikeInsectEgg: post: GeneticCastes.Patch_InsectEgg_BirthBaby_SetHiveGenes.HandleHiveBasedInheritance
Hediff_InsectEgg.Tick: PRE: RJW_Onahole.Patches.Patch_Hediff_InsectEgg.Tick_Prefix
Hediff_Labor.PostRemoved: post: RJW_Genes.PatchLitteredBirth.Hediff_Labor_PostRemovedPostFix
Hediff_Labor.PreRemoved: post: RJW_Menstruation.Labor_PreRemoved_Patch.Postfix
Hediff_LaborPushing.PostRemoved: post: RJW_Genes.PatchLitteredBirth.Hediff_LaborPushing_PostRemovedPostFix
Hediff_LaborPushing.PreRemoved: post: RJW_Menstruation.LaborPushing_PreRemoved_Patch.Postfix TRANS: RJW_Menstruation.Hediff_LaborPushing_PreRemoved_Patch.Transpiler
Hediff_MechanoidPregnancy.GiveBirth: TRANS: RJW_Genes.PatchMechBirth.Transpiler
Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
Hediff_Pregnant.DoBirthSpawn: PRE: rjw.PATCH_Hediff_Pregnant_DoBirthSpawn.on_begin_DoBirthSpawn
Hediff_Pregnant.Miscarry: post: RJW_Menstruation.Miscarry_Patch.Postfix
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Pregnant.StartLabor: post: RJW_Menstruation.StartLabor_Patch.Postfix
Hediff_Pregnant.Tick: PRE: Hospitality.Patches.Hediff_Pregnant_Patch+Tick.Postfix
Hediff_Pregnant.get_GestationProgress: post: RJW_Menstruation.Hediff_Pregnant_GestationProgess_Patch.Postfix
Hediff_Shambler.PostMake: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
HumanOvum.CanFertilizeReport: TRANS: rjw.Patch_HumanOvum_CanFertilizeReport.CheckForPenisInsteadOfGender
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix
ITab_Pawn_Feeding.DrawRow: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Feeding.Patch_ITAB_Pawn_Feeding.DrawRowTranspiler
ITab_Pawn_Feeding.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Feeding.Patch_ITAB_Pawn_Feeding.FillTabTranspiler
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix, CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, rjw.PATCH_ITab_Pawn_Gear_InterfaceDrop.drop_locked_apparel
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Patches.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Pawn_Visitor.DoSlaveTab: post: SlaveHaveMoreUtilities.DoSlaveTab_Patch.Postfix
ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_PrisonerTab.Patch_ExtendVistorRect.Transpiler
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler
ImmunityHandler.ImmunityRecordExists: post: PerformanceFish.Hediffs.ImmunityHandlerCaching+ImmunityRecordExists.Postfix
ImmunityHandler.NeededImmunitiesNow: PRE: [800]PerformanceFish.Hediffs.ImmunityHandlerCaching+NeededImmunitiesNow.Prefix post: [800]PerformanceFish.Hediffs.ImmunityHandlerCaching+NeededImmunitiesNow.Postfix
ImmunityHandler.TryAddImmunityRecord: PRE: PerformanceFish.Hediffs.ImmunityHandlerCaching+TryAddImmunityRecord.Prefix
IncidentWorker.CanFireNow: PRE: BiomesCore.Patches.Incidents.IncidentWorker_CanFireNow_Patch.Prefix
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix
IncidentWorker_AmbrosiaSprout.CanSpawnAt: PRE: BiomesCore.Patches.AmbrosiaSprout_CanSpawnAt.Prefix
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix
IncidentWorker_RaidEnemy.ResolveRaidPoints: post: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_ResolveRaidPoints.Postfix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_TryExecuteWorker.Prefix
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_TraderCaravanArrival.CanFireNowSub: post: FactionLanguages.Patches.IncidentWorker_TraderCaravanArrival_CanFireNowSub_FactionLanguagesPatch.Postfix
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: post: BrothelColony.RepopulationistPatches.FriendlyGroupArrivedPatch
IncidentWorker_VisitorGroup.SpawnGroup: post: BrothelColony.RepopulationistPatches.FriendlyGroupArrivedPatch
IncidentWorker_VisitorGroup.TryExecuteWorker: post: BrothelColony.RepopulationistPatches.FriendlyGroupArrivedPatch
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.ClearReverseDesignators
InspectTabUtility.TryOpen: PRE: RJW_Onahole.Patches.AdaptiveStorage_Patch.Prefix
InteractionPawn.get_BlockedParts: post: RJW_Onahole.Patches.InteractionPawn_Patch.get_BlockedParts_Postfix
InteractionWorker_Breakup.RandomSelectionWeight: post: RomanceTweaks.BreakupRandomSelectionWeightPatcher.Postfix
InteractionWorker_RecruitAttempt.DoRecruit: PRE: PrisonLabor.HarmonyPatches.Patches_WorkSettings.Patch_ResetWorktableWhenRecruited.Prefix
InteractionWorker_RecruitAttempt.DoRecruit: post: Hospitality.Patches.InteractionWorker_RecruitAttempt_DoRecruit_Patch+DoRecruit.Postfix
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: RomanceTweaks.RomanceAttemptRandomSelectionWeightPatcher.Postfix
InteractionWorker_RomanceAttempt.SuccessChance: post: RomanceTweaks.RomanceAttemptSuccessChancePatcher.Postfix
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix
JobDriver.Cleanup: PRE: rjw.PATCH_JobDriver_Loving_Cleanup.on_cleanup_driver post: AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_RJW.JobDriver_Cleanup_Postfix, Cumpilation.Gathering.Patch_JobDriverCleaning_TrySpawnItem.Postfix
JobDriver.DriverTick: TRANS: Hospitality.Patches.JobDriver_Patch+DriverTick.Transpiler
JobDriver.TryActuallyStartNextToil: post: CM_Grab_Your_Tool.ToilPatches+JobDriver_TryActuallyStartNextToil.Postfix
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: TRANS: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.JobDriver_ConstructFinishFrame_MakeNewToils_Patches.JobDriver_ConstructFinishFrame_MakeNewToils_initAction_Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
JobDriver_DropEquipment.<MakeNewToils>b__4_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_DropEquipment_MakeNewToils_Patches.JobDriver_DropEquipment_MakeNewToils_Patches_initAction_Transpiler
JobDriver_EnterBiosculpterPod.TryMakePreToilReservations: PRE: NudityMattersMore.JobDriver_EnterBiosculpterPod_TryMakePreToilReservations_Patch.Prefix
JobDriver_Equip.<MakeNewToils>b__1_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler
JobDriver_FoodDeliver.MakeNewToils: post: PrisonLabor.HarmonyPatches.Patches_Food.ReserveFoodForPrisonerAfterDropping.Postfix
JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix
JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix
JobDriver_JoinInBed.MakeNewToils: post: Rimworld_Animations.HarmonyPatch_JobDriver_JoinInBed.Postfix
JobDriver_Knotted.IsCouplingValid: post: RJW_Canines.Patch_JobDriver_Knotted_IsCouplingValid.Postfix
JobDriver_Knotted.ShouldSkip: post: ElToro_Animations.Patch_JobDriver_Knotted_ShouldSkip.Postfix
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VFECore.JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VFECore.VFECore_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB
JobDriver_Lovin.MakeNewToils: PRE: rjw.PATCH_JobDriver_Lovin_MakeNewToils.lovin_patch_n_override
JobDriver_Masturbate.SetupDurationTicks: post: Rimworld_Animations.HarmonyPatch_JobDriver_Masturbate.Postfix
JobDriver_Mate.MakeNewToils: PRE: rjw.PATCH_JobDriver_Mate_MakeNewToils.matin_patch_n_override
JobDriver_Meditate.MeditationTick: PRE: rjw.PATCH_JobDriver_Meditate_MeditationTick.Disable_For_Nymph post: CommonSense.JobDriver_MeditationTick_CommonSensePatch.Postfix
JobDriver_Mine.MakeNewToils: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_JobDriver_Mine.Postfix
JobDriver_PredatorHunt.MakeNewToils: post: BiomesCore.Patches.JobDriver_PredatorHunt_Patch.MakeNewToils_Prefix
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
JobDriver_Sex.Animate: PRE: Rimworld_Animations.HarmonyPatch_Animate.Prefix
JobDriver_Sex.Orgasm: PRE: RJW_Onahole.Patches.Patch_JobDriver_Sex.Orgasm_Prefix post: RJWSexperience.RJW_Patch_Orgasm.Postfix, RJW_Onahole.Patches.Patch_JobDriver_Sex.Orgasm_Postfix
JobDriver_Sex.PlayCumSound: post: RJW_Menstruation.Orgasm_Patch.Postfix
JobDriver_Sex.PlaySexSound: PRE: Rimworld_Animations.HarmonyPatch_PlaySexSounds.Prefix
JobDriver_Sex.SetupOrgasmTicks: post: RJW_Genes.Patch_OrgasmMytosis.Postfix, Multipleorgasm.Patches.Patch_HeatedUp.Postfix
JobDriver_Sex.SexTick: PRE: Rimworld_Animations.HarmonyPatch_SexTick.Prefix post: Rimworld_Animations.HarmonyPatch_JobDriver_Sex2.Postfix, Privacy_Please.HarmonyPatch_JobDriver_Sex_SexTick.Postfix, RJW_Menstruation.SexTick_Patch.Postfix
JobDriver_Sex.setup_ticks: post: Rimworld_Animations.HarmonyPatch_JobDriver_Sex.Postfix, Privacy_Please.HarmonyPatch_JobDriver_Sex_setup_ticks.Postfix
JobDriver_SexBaseInitiator.End: PRE: Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_End.Prefix
JobDriver_SexBaseInitiator.Start: post: Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_Start.Postfix, AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_RJW.JobDriver_SexBaseInitiator_Postfix, AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_RJW.JobDriver_SexBaseInitiator_Postfix, RJWSexperience.RJW_Patch_VirginityRemover.Postfix
JobDriver_SexBaseRecieverLoved.MakeSexToil: post: Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseReceiverLoved.Postfix TRANS: Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseReceiverLoved.Transpiler
JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix
JobDriver_UseFM.stopSession: post: Dyspareunia.RJWEx_Patches.JobDriver_UseFM_stopSession
JobDriver_UseOnahole.OnaholeFinishAction: PRE: RJW_Onahole.JobDriver_UseOnahole_Patch.Prefix
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: VFECore.JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler
JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler
JobGiver_AIFightEnemy.ExtraTargetValidator: post: RJW_Onahole.Patches.JobGiver_AIFightEnemy_Patch.ExtraTargetValidator_PostFix
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix post: CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix, VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Postfix
JobGiver_DrinkWater.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_DrinkWater_GetPriority_CommonSensePatch.Prefix
JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix, PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_GetFood.GetPriority: post: BiomesCore.Patches.JobGiver_GetFood_GetPriority_Patch.Postfix
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings, BiomesCore.Patches.JobGiver_GetFood_TryGiveJob_Patch.Prefix
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_Haul.TryGiveJob: TRANS: PerformanceFish.JobSystem.JobGiver_HaulOptimization+PotentialWorkThingsGlobal_Patch.Transpiler, PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_HaveWash.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_HaveWash_GetPriority_CommonSensePatch.Prefix
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_Mate.TryGiveJob: post: rjw.PATCH_JobGiver_Mate_TryGiveJob.futa_animal_partner_search_patch
JobGiver_Meditate.TryGiveJob: post: rjw.PATCH_JobGiver_Meditate_TryGiveJob.Disable_For_Nymph
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix
JobGiver_OptimizeApparel.ApparelScoreRaw: post: rjw.PATCH_JobGiver_OptimizeApparel_ApparelScoreRaw.bondage_score_offset
JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix
JobGiver_PrisonerEscape.ShouldStartEscaping: PRE: RJW_Onahole.Patches.Patch_JobGiver_PrisonerEscape.ShouldStartEscaping_Prefix
JobGiver_PrisonerEscape.TryGiveJob: PRE: PrisonerHitching.PreventEscapePatch.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Escaping.Patch_EscapingPrisoner.Transpiler
JobGiver_PrisonerGetDressed.FindGarmentCoveringPart: PRE: rjw.PATCH_JobGiver_PrisonerGetDressed_FindGarmentCoveringPart.prevent_locked_apparel_conflict post: PrisonLabor.HarmonyPatches.Patches_Apparel.PrisonerRespectOutfits.Postfix_FindGarmentCoveringPart
JobGiver_PrisonerGetDressed.FindGarmentSatisfyingTitleRequirement: post: PrisonLabor.HarmonyPatches.Patches_Apparel.PrisonerRespectOutfits.Postfix_FindGarmentSatisfyingTitleRequirement
JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler
JobGiver_UseToilet.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_UseToilet_GetPriority_CommonSensePatch.Prefix
JobGiver_Wander.TryGiveJob: PRE: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix, Vehicles.Jobs.VehiclesDontWander post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Patches.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Patches.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JoyGiver_Ingest_CreateIngestJob_CommonSensePatch.Postfix
JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Prefix post: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Postfix
JoyUtility.JoyTickCheckEnd: PRE: PrisonLabor.HarmonyPatches.Patches_Recreation.Patch_PrisonerGainTreatment.Prefix
KidnapAIUtility.<>c__DisplayClass0_0.<TryFindGoodKidnapVictim>b__0: TRANS: RJW_Onahole.Patches.KidnapAIUtility_Patch.Transpiler
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LearningUtility.SchoolDeskLearningRate: PRE: VFECore.Patch_LearningUtility_SchoolDeskLearningRate.Prefix
LessonAutoActivator.TeachOpportunity: PRE: rjw.Patch_LessonAutoActivator_TeachOpportunity.Prefix
LifeStageWorker.Notify_LifeStageStarted: post: VanillaGenesExpanded.LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
LifeStageWorker_HumanlikeAdult.Notify_LifeStageStarted: TRANS: rjw.LifeStageWorker_HumanlikeX_Notify_LifeStageStarted.FixLifeStageStartError
LifeStageWorker_HumanlikeChild.Notify_LifeStageStarted: TRANS: rjw.LifeStageWorker_HumanlikeX_Notify_LifeStageStarted.FixLifeStageStartError
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
ListerMergeables.Notify_ThingStackChanged: post: AdaptiveStorage.HarmonyPatches.NotifyItemStackChanged.Postfix
ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix
ListerThings.ThingsMatching: PRE: [800]PerformanceFish.Listers.Things+ThingsMatching_Patch.Prefix
LoadedModManager.ApplyPatches: PRE: XmlExtensions.ApplyPatches_Patch.Prefix, ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix post: XmlExtensions.ApplyPatches_Patch.Postfix
LoadedModManager.ParseAndProcessXML: PRE: Prepatcher.HarmonyPatches.PrefixParseXML TRANS: PostInheritanceOperation.XmlInheritanceResolvePostfix.Transpiler
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
LongEventHandler.DrawLongEventWindowContents: PRE: Prepatcher.HarmonyPatches.DrawPrestarterInfo
Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix
Lord.RemovePawn: post: RJW_Events.HarmonyPatch_ReclotheOnRemovePawn.Postfix
LordJob_AssaultColony.CreateGraph: post: rjw.Patches_AssaultColonyForRape.Postfix
LordJob_Joinable_Party.ApplyOutcome: post: RJW_Events.HarmonyPatch_ReclotheOnEnd.Postfix
LordJob_PrisonBreak.CanOpenAnyDoor: post: Locks.HarmonyPatches.PrisonerEscapePatch.Postfix
LordJob_SlaveRebellion.CanOpenAnyDoor: post: Locks.HarmonyPatches.SlaveRebelionPatch.Postfix
LordJob_TradeWithColony.CanOpenAnyDoor: post: Locks.HarmonyPatches.AnimalCaravanaRespectPatch.Postfix
LordToil_Siege.Init: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_Init.Transpiler
LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_LordToilTick.Transpiler
LordToil_Siege.SetAsBuilder: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_SetAsBuilder.Transpiler
LovePartnerRelationUtility.GetLovinMtbHours: post: RomanceTweaks.RomanceUtils.FixLovinMtbPostfix
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainMenuDrawer.Init: post: CharacterEditor.CEditor.OnMainMenuInit, LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix
MainMenuDrawer.MainMenuOnGUI: post: CharacterEditor.CEditor.OnMainMenuOnGUI
MainTabWindow.MakeOptions: post: BrothelColony.RJWTab_Brothel.MakeOptionsPatch
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix
MainTabWindow_Quests.DoCharityIcon: post: VFECore.MainTabWindow_Quests_DoCharityIcon_Patch.Postfix
MainTabWindow_Quests.DoRow: post: VFECore.MainTabWindow_Quests_DoRow_Patch.Postfix
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.DrawRightRect: post: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.MainTabWindow_Research_OffsetHack_DrawRightRect.Postfix TRANS: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.MainTabWindow_Research_OffsetHack_DrawRightRect.DrawRightRect
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache, KCSG.Prefix_Map_ExposeData.Prefix
Map.FillComponents: PRE: MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, CharacterEditor.CEditor.OnMapLoaded, SmashTools.ProjectSetup.BackfillRegisteredAreas, Moonlight.Patch_Map_FinalizeInit.Postfix, PrisonLabor.HarmonyPatches.Triggers+Patch_ShowNews.Postfix
Map.MapPostTick: PRE: PrisonLabor.HarmonyPatches.Triggers+InsiprationTracker.Prefix
Map.MapUpdate: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GridRegen_Prefix, RJW_Onahole.Patches.Map_Patch.MapUpdate_Prefix post: RJW_Onahole.Patches.Map_Patch.MapUpdate_Postfix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix, VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache post: SmashTools.ComponentCache.ClearMapComps
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
MapGenerator.GenerateContentsIntoMap: PRE: VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap post: VFECore.MapGenerator_GenerateMap_Patch.Postfix TRANS: [200]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap_Transpiler
MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: Vehicles.MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Access.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix TRANS: VFECore.MassUtility_Capacity_Patch.Transpiler
MassUtility.GearMass: PRE: [800]PerformanceFish.MassUtilityCaching+GearMass_Patch.Prefix post: [800]PerformanceFish.MassUtilityCaching+GearMass_Patch.Postfix
MassUtility.InventoryMass: PRE: [800]PerformanceFish.MassUtilityCaching+InventoryMass_Patch.Prefix post: [800]PerformanceFish.MassUtilityCaching+InventoryMass_Patch.Postfix
MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix
MechanitorUtility.InMechanitorCommandRange: post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix
MedicalRecipesUtility.GetMedicalStatsFromRecipeDefs: post: rjw.FixDuplicatePartStats.Postfix
MeditationUtility.PsyfocusGainPerTick: PRE: [800]PerformanceFish.MeditationUtilityCaching+PsyfocusGainPerTick.Prefix post: [800]PerformanceFish.MeditationUtilityCaching+PsyfocusGainPerTick.Postfix
MemoryThoughtHandler.TryGainMemory: post: VFECore.TryGainMemory_Patch.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix, Bubbles.Access.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix post: MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix, [100]PerformanceFish.UtilityPatches+ClearAllMapsAndWorld_Patch.Postfix
MenstruationUtility.GetCumIcon: PRE: RJW_Menstruation_Fluids.Patch.MenstruationUtility_patcher.GetCumIconCumflation
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak post: VFECore.MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VFECore.MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalStateHandler.ClearMentalStateDirect: post: MarkThatPawn.Harmony.OverrideTriggers.Postfix
MentalStateHandler.TryStartMentalState: PRE: Hospitality.Patches.MentalStateHandler_Patch+TryStartMentalState.Prefix, Vehicles.PawnAI.EjectPawnForMentalState, PrisonLabor.HarmonyPatches.Patches_TreatmentTinkering.Patch_ReduceChanceForMentalBreak.Prefix post: MarkThatPawn.Harmony.OverrideTriggers.Postfix
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
MinifiedThing.DrawAt: PRE: Hospitality.Patches.MinifiedThing_Patch+DrawAt.Prefix
MinifyUtility.MakeMinified_NewTemp: TRANS: AdaptiveStorage.HarmonyPatches.EnablePackingOnMinify.Transpiler
ModContentPack.GetAllFilesForMod: post: SizedApparel.LazyLoadSATexturesPatch.Postfix
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
ModDependency.get_IsSatisfied: post: Prepatcher.HarmonyPatches.IsSatisfiedPostfix
ModLister.RebuildModList: PRE: Prepatcher.HarmonyPatches.ProfilingPrefix post: Prepatcher.HarmonyPatches.ProfilingPostfix
ModMetaData.Init: PRE: Prepatcher.HarmonyPatches.ProfilingPrefix post: Prepatcher.HarmonyPatches.ProfilingPostfix
ModMetaData.ModMetaDataInternal.InitVersionedData: post: Prepatcher.HarmonyPatches.InitVersionedDataPostfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
ModsConfig.TrySortMods: (no patches)
MonoCustomAttrs.GetCustomAttributes: PRE: PerformanceFish.System.ReflectionCaching+MonoCustomAttrs+GetCustomAttributes.Prefix post: PerformanceFish.System.ReflectionCaching+MonoCustomAttrs+GetCustomAttributes.Postfix
MonoField.GetValue: PRE: PerformanceFish.System.ReflectionCaching+FieldInfoPatches+GetValue_Patch.Prefix
MouseoverReadout.MouseoverReadoutOnGUI: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Postfix TRANS: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Transpiler
MusicManagerPlay.AppropriateNow: post: BiomesCore.Patches.Song_MapAppropriate_Patch.Postfix
MutantUtility.SetPawnAsMutantInstantly: post: VanillaGenesExpanded.VanillaGenesExpanded_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes
Need_Bladder.NeedInterval: TRANS: RJW_Onahole.Need_Bladder_Patch.Transpiler
Need_Food.get_MaxLevel: post: VanillaGenesExpanded.Patch_FoodCapacity.FoodCapacity_Postfix
Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix
Need_Sex.NeedInterval: post: rjwfc.Need_Sex_Update.Need_Sex_BrainFog_Patch, rjwstd.Need_Sex_STD_Update.Need_Sex_STD_Patch
Need_Sex.diseasefactor: post: rjwstd.SexNeed_diseasefactorSTD_Boobitis.diseasefactor_StdPatch
Need_Sex.fall_per_tick: post: RJW_Events.HarmonyPatch_Need_Sex.Postfix
Need_Suppression.NeedInterval: PRE: SlaveHaveMoreUtilities.SuppressionNeedIntervalPatch.NeedIntervalPrefix
NegativeInteractionUtility.NegativeInteractionChanceFactor: post: FactionLanguages.Patches.NegativeInteractionUtility_NegativeInteractionChanceFactor_FactionLanguagesPatch.Postfix
Nymph_Generator.set_skills: post: RJWSexperience.RJW_Patch_Nymph_set_skills.Postfix
OverlayDrawer.DrawOverlay: PRE: Hospitality.Patches.OverlayDrawer_Patch+DrawOverlay.Prefix
OverlayDrawer.RenderForbiddenOverlay: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
Page.DoBack: post: LunarFramework.Internal.Patches.Patch_RimWorld_Page.DoBack_Postfix
PageUtility.StitchedPages: PRE: FactionLanguages.Patches.StitchedPages_FactionLanguagesPatch.Prefix
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton
Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen, KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_ModsConfig.DoModInfo: TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix
ParentRelationUtility.GetFather: post: RJW_Genes.Patch_ParentRelationUtility_GetParents.FatherPostfix
ParentRelationUtility.GetMother: post: RJW_Genes.Patch_ParentRelationUtility_GetParents.MotherPostfix
ParentRelationUtility.HasSameFather: post: RJW_Genes.Patch_ParentRelationUtility_GetParents.HasSameFatherPostfix
ParentRelationUtility.HasSameMother: post: RJW_Genes.Patch_ParentRelationUtility_GetParents.HasSameMotherPostfix
ParentRelationUtility.SetFather: PRE: RJW_Genes.Patch_ParentRelationUtility_GetParents.SetFatherPrefix
ParentRelationUtility.SetMother: PRE: RJW_Genes.Patch_ParentRelationUtility_GetParents.SetMotherPrefix post: RJWSexperience.Patches.Rimworld_Patch_RemoveVirginOnSetMother.Postfix
PassingShip.CommFloatMenuOption: post: FactionLanguages.Patches.PassingShip_CommFloatMenuOption_FactionLanguagesPatch.Postfix
PatchOperation.Apply: PRE: XmlExtensions.PatchOperation_Patch.Prefix post: XmlExtensions.PatchOperation_Patch.Postfix
PatchOperationAdd.ApplyWorker: (no patches)
PatchOperationAddModExtension.ApplyWorker: (no patches)
PatchOperationAttributeAdd.ApplyWorker: post: XmlExtensions.PatchOperationAttributeAdd_Patch.Postfix
PatchOperationAttributeRemove.ApplyWorker: post: XmlExtensions.PatchOperationAttributeRemove_Patch.Postfix
PatchOperationAttributeSet.ApplyWorker: post: XmlExtensions.PatchOperationAttributeSet_Patch.Postfix
PatchOperationConditional.ApplyWorker: post: XmlExtensions.PatchOperationConditional_Patch.Postfix
PatchOperationFindMod.ApplyWorker: post: XmlExtensions.PatchOperationFindMod_Patch.Postfix
PatchOperationInsert.ApplyWorker: (no patches)
PatchOperationRemove.ApplyWorker: (no patches)
PatchOperationReplace.ApplyWorker: (no patches)
PatchOperationSequence.ApplyWorker: post: XmlExtensions.PatchOperationSequence_Patch.Postfix
PatchOperationSetName.ApplyWorker: post: XmlExtensions.PatchOperationSetName_Patch.Postfix
Patch_ThingDef.SetFaction.Postfix: PRE: CombatExtended.HarmonyCE.Compatibility.Harmony_VanillaExpandedFramework+Harmony_Patch_YeetVEshieldStat.Prefix
Patch_skipFlags.Postfix: PRE: AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_RJW.SkipFlags_Prefix
PathFinder.FindPath: PRE: CombatExtended.HarmonyCE.Harmony_PathFinder_FindPath.Prefix
PathFinder.GetAllowedArea: PRE: Hospitality.Patches.PathFinder_Patch+GetAllowedArea.Replacement
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.<GetDisabledWorkTypes>g__FillList|329_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.ButcherProducts: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_ButcherProducts_Patch.Postfix
Pawn.DeSpawn: post: Hospitality.Patches.Pawn_Patch+DeSpawn.Postfix, VFECore.PhasingPatches.Despawn_Postfix
Pawn.Destroy: TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
Pawn.ExitMap: PRE: rjw.PATCH_Pawn_ExitMap.Pawn_ExitMap_Update_Designators
Pawn.ExposeData: post: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+SaveOldName.Postfix
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
Pawn.GetDisabledWorkTypes: post: SlaveCanDoMoreWork.Patch_Pawn_GetDisabledWorkTypes.Postfix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, MarkThatPawn.Harmony.Pawn_GetGizmos.Postfix, RJW_Menstruation.Pawn_GetGizmos.Postfix, [101]rjw.submit_button.add_button, [100]rjw.disable_Gizmos.NonHero_disable_gizmos, [99]rjw.Patch_AddSexGizmo.AddSexGizmo, [99]rjw.Rjw_buttons.add_designation_box
Pawn.GetInspectString: post: FactionLanguages.Patches.Pawn_GetInspectString_FactionLanguagesPatch.Postfix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, VanillaStorytellersExpanded.Patch_Kill.Prefix, Vehicles.Extra.MoveOnDeath post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix, MarkThatPawn.Harmony.Pawn_Kill.Postfix, Cumpilation.Fluids.Slug.Patch_OnDeath_TriggerSlugExplosions.Postfix
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix
Pawn.PostMapInit: post: VanillaGenesExpanded.Pawn_PostMapInit_Patch.Postfix
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals
Pawn.SetFaction: PRE: Hospitality.Patches.Pawn_Patch+SetFaction.Prefix
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, VFECore.PhasingPatches.CheckPhasing, RJW_Menstruation.Pawn_Patch.Postfix
Pawn.Sterile: TRANS: rjw.Pawn_Sterile.NotOwningBiotechWillNotMakeYouSterileButModdingProbablyWill, rjw.Various_GetStatValue.UseRjwFertilityInstead
Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled
Pawn.Tick: post: MarkThatPawn.Harmony.Pawn_Tick.Postfix
Pawn.TickRare: post: FirefliesTwoO.Patches.PawnTickRarePostfix
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed TRANS: PrisonLabor.HarmonyPatches.Patches_Restraints.Patch_RestrainsPatch.Transpiler
Pawn.TryGetAttackVerb: post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix
Pawn.VerifyReservations: PRE: Hospitality.Patches.Pawn_Patch+VerifyReservations.Prefix
Pawn.WorkTagIsDisabled: PRE: SlaveCanDoMoreWork.Patch_Pawn_WorkTagIsDisabled.Prefix
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VanillaGenesExpanded.Pawn_BodySize.Postfix
Pawn.get_CanTradeNow: post: FactionLanguages.Patches.Pawn_CanTradeNow_FactionLanguagesPatch.Postfix
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
Pawn.get_HealthScale: post: VanillaGenesExpanded.Pawn_HealthScale.HealthScale_Postfix
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: GraphicCustomization.PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: TRANS: rjw.PawnBioAndNameGenerator_GiveAppropriateBioAndNameTo.Transpiler
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix
PawnCapacityWorker_Fertility.CalculateAgeImpact: post: RJW_Menstruation.PawnCapacityWorker_Fertility_Age_Patch.Postfix
PawnColumnWorker_AllowedArea.DoCell: post: PrisonLabor.HarmonyPatches.Patches_WorkSettings.EnableAreaRestrictionsForPrisoners.Postfix
PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.ChangeWorkTabPrisonerLabelColor.Prefix
PawnColumnWorker_Mood.GetValueToCompare: PRE: RJW_Onahole.PawnColumnWorker_Mood_Patch.GetValueToCompare_Prefix
PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_Pregnant.GetIconFor: post: rjw.PawnColumnWorker_Patch_Icon.Postfix
PawnColumnWorker_Pregnant.GetTooltipText: PRE: rjw.PawnColumnWorker_Patch_Tooltip.Prefix
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnExtensions.IsPregnant: post: RJWLoveFeeding.MultiplePregnancies.Postfix
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VFECore.Abilities.PawnFlyer_RecomputePosition_Patch.Prefix
PawnGenerationRequest.get_CanGeneratePawnRelations: PRE: NoRandomRelations.CanGeneratePawnRelations_Patch.Prefix
PawnGenerator.GenerateGearFor: post: CombatExtended.HarmonyCE.Harmony_PawnGenerator_GenerateGearFor.Postfix, VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GenerateGenes: post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix, SpawnThoseGenes.SpawnThoseGenesMod.PostfixGenerator, RJW_Genes.Genes.Patch_AddNotifyOnGeneration.PawnGenerator_GenerateGenes_Postfix
PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix
PawnGenerator.GenerateNewPawnInternal: PRE: rjw.Patch_PawnGenerator.Generate_Nymph post: VFECore.Abilities.PawnGen_Patch.Postfix, NudityMattersMore.Patch_PawnGenerator_NMM.NMMPawnInitialization, rjw.Patch_PawnGenerator.Fix_Nymph, rjw.Patch_PawnGenerator.Sexualize_GenerateNewPawnInternal, rjw.Patch_PawnGenerator.Fix_Newborn_styles
PawnGenerator.GeneratePawn: PRE: Vehicles.Construction.GenerateVehiclePawn post: Anthrosonae.PawnGenerator_GeneratePawn_Patch.Postfix, RJWSexperience.Patches.Rimworld_Patch_GeneratePawn.Postfix, rjwstd.PawnGenerator_STD_spreader.PawnGenerator_STD_spreader_Patch
PawnGenerator.GeneratePawnRelations: PRE: VanillaGenesExpanded.VanillaGenesExpanded_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations
PawnGenerator.GenerateSkills: post: VFECore.PawnGenerator_GenerateSkills.Postfix
PawnGroupKindWorker_Trader.CanGenerateFrom: post: BiomesCore.Patches.PawnGroupKindWorker_Trader_CanGenerateFrom.Postfix
PawnGroupKindWorker_Trader.GenerateCarriers: TRANS: BiomesCore.Patches.PawnGroupKindWorker_Trader_GenerateCarriers.Transpiler
PawnInteractionManager.ApplyFirstTimeEverThought: PRE: NudityMattersMore_opinions_patches.NMMOpinionsHarmonyPatches.ApplyFirstTimeEverThought_Prefix
PawnInteractionManager.ApplyFirstTimeThought: PRE: NudityMattersMore_opinions_patches.NMMOpinionsHarmonyPatches.ApplyFirstTimeThought_Prefix
PawnInteractionManager.ApplyRenewThought: PRE: NudityMattersMore_opinions_patches.NMMOpinionsHarmonyPatches.ApplyRenewThought_Prefix
PawnInteractionManager.CheckPawn: PRE: NudityMattersMore_opinions_patches.NMMOpinionsHarmonyPatches.CheckPawn_Prefix
PawnInteractionManager.ProcessInteraction: PRE: NudityMattersMore_opinions_patches.NMMOpinionsHarmonyPatches.ProcessInteraction_Prefix post: NudityMattersMore_opinions.NMMFixationLogPatches.ProcessInteraction_Postfix
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Patches.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
PawnRenderNode.AppendRequests: PRE: Rimworld_Animations.HarmonyPatch_PawnRenderNode.Prefix
PawnRenderNode.ColorFor: post: VanillaGenesExpanded.PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNode.GraphicFor: post: [-2147483648]Anthrosonae.PawnRenderNode_GraphicFor_Patch.Postfix
PawnRenderNodeWorker.AppendDrawRequests: PRE: VFECore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.CanDrawNow: PRE: Rimworld_Animations.HarmonyPatch_PawnRenderTreeWorker.Prefix
PawnRenderNodeWorker.ScaleFor: post: VanillaGenesExpanded.PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: TRANS: VFECore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler
PawnRenderNodeWorker_Body.CanDrawNow: post: VFECore.PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VFECore.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_AnimalPart.GraphicFor: post: BiomesCore.Patches.ModThingComps.PawnRenderNode_AnimalPart_GraphicsFor_Patch.Postfix
PawnRenderNode_Body.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Body_GraphicFor_Patch.Postfix, SizedApparel.MatsBodyBastAtPatch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Fur_GraphicFor_Patch.Postfix, SizedApparel.MatsBodyBastAtPatchFur.Postfix, [-2147483648]Anthrosonae.PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Head_GraphicFor_Patch.Postfix, [-2147483648]Anthrosonae.PawnRenderNode_Head_GraphicFor_Patch.Postfix
PawnRenderTree.AdjustParms: PRE: Rimworld_Animations.HarmonyPatch_PawnRenderTree2.Prefix post: rjw.Patch_skipFlags.Postfix TRANS: AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_PawnRenderTree_AdjustParms.Transpiler
PawnRenderTree.InitializeAncestors: PRE: RJW_Onahole.Patches.PawnRenderTree_Patch.InitializeAncestors_Prefix post: rjw.patch_apparel.Postfix
PawnRenderTree.ProcessApparel: post: VFECore.PawnRenderTree_ProcessApparel_Patch.Postfix
PawnRenderTree.SetDirty: post: SizedApparel.GraphicSetClearFix.Postfix
PawnRenderTree.TryGetMatrix: PRE: Rimworld_Animations.HarmonyPatch_PawnRenderTree.Prefix, AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_PawnRenderTree_TryGetMatrix.Prefix
PawnRenderUtility.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderUtility_CarryWeaponOpenly.PawnRenderUtility_CarryWeaponOpenly_Postfix, CM_Grab_Your_Tool.PawnRendererPatches+PawnRenderer_CarryWeaponOpenly.Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderUtility_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, EnableOversizedWeapons.HarmonyPatch.Prefix_Drawloc, [0]VFECore.DynamicGraphicPatches.DrawEquipmentAimingPrefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: rjwex.PawnRenderUtility_DrawEquipmentAndApparelExtras_Patch.Prefix
PawnRenderer.BaseHeadOffsetAt: post: VFECore.PawnRenderer_BaseHeadOffsetAt.Postfix
PawnRenderer.BodyAngle: PRE: BiomesCore.Patches.ModThingComps.PawnRenderer_BodyAngle_Patch.Prefix, Rimworld_Animations.HarmonyPatch_PawnRenderer.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+H_BodyAngle.Postfix, RJW_Onahole.Patches.PawnRenderer_Patch.BodyAngle_Postfix
PawnRenderer.DrawDebug: PRE: SizedApparel.DrawPawnBodyPatch.Prefix
PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix, Rimworld_Animations.HarmonyPatch_PawnRenderer2.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.GetDrawParms: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_GetDrawParms.Postfix, AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_RJW.GetDrawParms_Postfix
PawnRenderer.LayingFacing: PRE: BiomesCore.Patches.ModThingComps.PawnRenderer_LayingFacing_Patch.Prefix, SmashTools.PawnOverlayRenderer.LayingFacing
PawnRenderer.ParallelGetPreRenderResults: PRE: VFECore.ParallelGetPreRenderResults_Patch.Prefix, Vehicles.Rendering.DisableCachingPawnOverlays
PawnRenderer.RenderPawnAt: post: MarkThatPawn.Harmony.PawnRenderer_RenderPawnAt.Postfix TRANS: rjwex.RenderPawnAt_Patch.Transpiler
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, VFECore.PawnUIOverlay_DrawSelection_Patch.Prefix post: VFECore.PawnUIOverlay_DrawSelection_Patch.Postfix
PawnUtility.BodyResourceGrowthSpeed: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy, RJW_Genes.PatchImplants.MultiplyPregnancy
PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff
PawnUtility.FertileMateTarget: PRE: rjw.PATCH_PawnUtility_FertileMateTarget.Prefix post: rjw.PATCH_PawnUtility_FertileMateTarget.Postfix, rjw.PATCH_PawnUtility_FertileMateTarget_MateReject.Postfix
PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee
PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.WorldHandling.AerialVehiclesDontRandomizePrisoners
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Patches.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix, Vehicles.Extra.SendNotificationsVehicle
PawnUtility.TrySpawnHatchedOrBornPawn: post: rjw.Patch_PawnUtility.Process_Child_HatchOrBirth
PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
PawnWeaponGenerator.TryGenerateWeaponFor: post: CombatExtended.HarmonyCE.Harmony_PawnWeaponGenerator_TryGenerateWeaponFor.Postfix
Pawn_AgeTracker.BirthdayBiological: post: AgingVisuals.Pawn_AgeTracker_BirthdayBiological_Patch.Postfix, RJW_Genes.Patch_ResizingOnAdulthood.Postfix
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VanillaGenesExpanded.GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_AgeTracker.PostResolveLifeStageChange: post: SizedApparel.PawnAgeTrackerPatch.Postfix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: CharacterEditor.CEditor.OnRecalcIndex
Pawn_ApparelTracker.Notify_ApparelAdded: post: [800]s16_extension.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelChanged: post: SizedApparel.ApparelTrackerPatch.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: [800]s16_extension.Patch_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, rjw.PATCH_Pawn_ApparelTracker_Remove.on_remove
Pawn_ApparelTracker.Remove: post: VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Patches.Pawn_ApparelTracker_Patch+TryDrop.Replacement, rjw.PATCH_Pawn_ApparelTracker_TryDrop.prevent_locked_apparel_drop post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: PRE: rjw.PATCH_Pawn_ApparelTracker_Wear.prevent_wear_by_gear post: VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix, rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear
Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.ForibiddenDropPatch2.Postfix
Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.ForibiddenDropPatch.Postfix
Pawn_DraftController.GetGizmos: post: VFECore.AI.DraftGizmos.GetGizmosPostfix
Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, MarkThatPawn.Harmony.Pawn_DraftController_Drafted.Postfix
Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix
Pawn_DrawTracker.get_DrawPos: post: VFECore.Pawn_DrawTracker_Patch.Postfix, Rimworld_Animations.HarmonyPatch_Pawn_DrawTracker.Postfix, rjwex.Pawn_DrawTracker_DrawPos_Patch.Postfix
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.Notify_PawnSpawned: TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+Notify_PawnSpawned.Transpiler
Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix
Pawn_EquipmentTracker.TryDropEquipment: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix, VFECore.TryDropEquipment_Patch.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.TryPickupFilth_Postfix
Pawn_FoodRestrictionTracker.GetCurrentRespectedRestriction: post: PrisonLabor.HarmonyPatches.Patches_Food.Patch_EnableRespectingFoodPolicies.Postfix
Pawn_FoodRestrictionTracker.get_Configurable: PRE: Hospitality.Patches.Pawn_FoodRestrictionTracker_Patch+Configurable.Prefix
Pawn_GeneTracker.Notify_GenesChanged: post: VanillaGenesExpanded.Notify_GenesChanged_Patch.Postfix, SizedApparel.GeneChangePatch.Postfix, RJW_Menstruation.Notify_GenesChanged_Patch.Postfix
Pawn_GuestTracker.SetExclusiveInteraction: post: FactionLanguages.Patches.Pawn_GuestTracker_SetExclusiveInteraction_FactionLanguagesPatch.Postfix
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Patches.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix, PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+RestoreOldName.Prefix post: PrisonLabor.HarmonyPatches.Patches_InteractionMode.Patch_RemoveHediffsAfterStatusChange.Postfix, PrisonLabor.HarmonyPatches.Patches_InteractionMode.Patch_DefaultInteractionMode.Postfix, PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.Patch_NotifyWindowsWhenGetPrisoners.Postfix
Pawn_GuestTracker.get_Recruitable: post: FactionLanguages.Patches.Pawn_GuestTracker_Recruitable_FactionLanguagesPatch.Postfix
Pawn_HealthTracker.AddHediff: PRE: Vehicles.HealthAndStats.VehiclesDontAddHediffs post: SizedApparel.HealthTrackerAddHediffPatch.Postfix
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix, Hospitality.Patches.Pawn_HealthTracker_CheckForStateChange_Patch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
Pawn_HealthTracker.DropBloodFilth: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned post: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Postfix, MarkThatPawn.Harmony.Pawn_HealthTracker_Downstates.Postfix TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Transpiler
Pawn_HealthTracker.MakeUndowned: post: MarkThatPawn.Harmony.Pawn_HealthTracker_Downstates.Postfix
Pawn_HealthTracker.Notify_HediffChanged: post: SizedApparel.PawnHealthTrackerPatch.Postfix
Pawn_HealthTracker.PreApplyDamage: TRANS: PrisonLabor.HarmonyPatches.Triggers+Trigger_PreApplyDamage.Transpiler
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities
Pawn_InteractionsTracker.InteractionsTrackerTick: post: SpeakUp.Pawn_InteractionsTracker_InteractionsTrackerTick.Postfix
Pawn_InteractionsTracker.SocialFightChance: post: FactionLanguages.Patches.Pawn_InteractionsTracker_SocialFightChance_FactionLanguagesPatch.Postfix
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Patches.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InteractionsTracker.TryInteractWith: PRE: SpeakUp.Pawn_InteractionsTracker_TryInteractWith.Prefix post: VFECore.TryInteractWith_Patch.Postfix, FactionLanguages.Patches.Pawn_InteractionsTracker_TryInteractWith_FactionLanguagesPatch.Postfix
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.CleanupCurrentJob: TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle
Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix
Pawn_MechanitorTracker.CanCommandTo: post: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_CanCommandTo.Postfix
Pawn_MechanitorTracker.DrawCommandRadius: PRE: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_DrawCommandRadius.Prefix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
Pawn_MeleeVerbs.TryMeleeAttack: post: TryMeleeAttack_Patch.Postfix
Pawn_MindState.Reset: post: Hospitality.Patches.Pawn_MindState_Patch+TryStartMentalState.Postfix
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix, Hospitality.Patches.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Patch_ShouldHaveNeed.Postfix
Pawn_Ownership.UnclaimBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+UnclaimBed.Prefix
Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+OwnedBed.Prefix
Pawn_PathFollower.AtDestinationPosition: PRE: VFECore.Pawn_PathFollower_AtDestinationPosition_Patch.Prefix post: VFECore.Pawn_PathFollower_AtDestinationPosition_Patch.Postfix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
Pawn_PathFollower.StartPath: PRE: VFECore.PhasingPatches.StartPath_Prefix, Vehicles.VehiclePathing.StartVehiclePath post: VFECore.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells
Pawn_PlayerSettings.get_RespectsAllowedArea: post: PrisonLabor.HarmonyPatches.Patches_WorkSettings.Patch_RespectAllowedArea.Postfix
Pawn_PsychicEntropyTracker.get_Psylink: TRANS: [800]PerformanceFish.Hediffs.Pawn_PsychicEntropyTrackerOptimization+Psylink_Patch.Transpiler
Pawn_RelationsTracker.ExposeData: post: VFECore.Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Patches.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix
Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: FactionLanguages.Patches.Pawn_RelationsTracker_SecondaryRomanceChanceFactor_FactionLanguagesPatch.Postfix, RJW_Genes.Patch_SecondaryRomanceChanceFactor_Gene_SizeBlinded.Postfix
Pawn_RelationsTracker.SetPregnancyApproach: post: VFECore.Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
Pawn_SkillTracker.Learn: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_TimetableTracker.get_CurrentAssignment: post: PrisonLabor.HarmonyPatches.Patches_WorkSettings.Patch_TimetableFix.Postfix
Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Patches.Pawn_TraderTracker_Patch+CanTradeNow.Prefix
Pawn_WorkSettings.ExposeData: TRANS: PrisonLabor.HarmonyPatches.Patches_SaveCompatibility.Patch_JailorTypeSaveCompatibility.Transpiler
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix
Plant.DeSpawn: PRE: CropRotation.Plant_DeSpawn.Prefix
Plant.DeliberatelyCultivated: post: CropRotation.Plant_DeliberatelyCultivated.Postfix
Plant.GetInspectString: post: CropRotation.Plant_GetInspectString.Postfix
Plant.Kill: PRE: CropRotation.Plant_Kill.Prefix
Plant.PlantCollected: PRE: CropRotation.Plant_PlantCollected.Prefix post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput, BiomesCore.Patches.Plants.Plant_PlantCollected_Patch.Postfix
Plant.SpawnSetup: post: CropRotation.Plant_SpawnSetup.Postfix
Plant.SpecialDisplayStats: post: CropRotation.Plant_SpecialDisplayStats.Postfix
Plant.YieldNow: post: CropRotation.Plant_YieldNow.Postfix
Plant.get_GrowthRateFactor_Temperature: PRE: BiomesCore.Patches.Plant_GrowthRateFactor_Temperature.Prefix
Plant.get_Resting: PRE: Plant24HSetAndSchedule.Plant24H.Prefix
PlantUtility.CanEverPlantAt: PRE: BiomesCore.Patches.PlantUtility_CanEverPlantAt.Prefix
PlantUtility.GrowthSeasonNow: post: BiomesCore.Patches.Plants.PlantUtility_GrowthSeasonNow_Patch.Postfix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayDataLoader.ResetStaticDataPost: PRE: AdaptiveStorage.HarmonyPatches.InitializeGraphicsDefs.PlayDataLoadingFinished
PlayLog.Add: post: Bubbles.Access.Verse_PlayLog_Add.Postfix, NudityMattersMore_opinions.NMM_DynamicText_Patches.AddToLog_Postfix
PlayLogEntry_Interaction.ClickedFromPOV: post: SpeakUp.PlayLogEntry_Interaction_ClickedFromPOV.Postfix
PlayLogEntry_Interaction.ToGameStringFromPOV_Worker: PRE: SpeakUp.PlayLogEntry_Interaction_ToGameStringFromPOV_Worker.Prefix, NudityMattersMore_opinions.NMM_DynamicText_Patches.ToGameStringFromPOV_Worker_Prefix post: SpeakUp.PlayLogEntry_Interaction_ToGameStringFromPOV_Worker.Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Access.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, rjw.RJW_corner_toggle.add_RJW_toggle
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix
PollutionUtility.StimulatedByPollution: post: BiomesCore.Patches.PollutionUtility_StimulatedByPollution_Patch.Postfix
PreceptWorker_Animal.<>c.<get_ThingDefs>b__2_0: TRANS: BiomesCore.Patches.PreceptWorker_Animal_ThingDefs_Patch.Transpiler
Precept_Ritual.GetRitualBeginWindow: PRE: BrothelColony.GetRitualBeginWindowPatch.Prefix
PregnancyHelper.AddPregnancyHediff: PRE: RJW_BGS.Patch_RJW_PregnancyHelper_VanillaExpandedGenetics.AddPregnancyHediffPrefix
PregnancyHelper.CanImpregnate: TRANS: RJW_Menstruation.CanImpregnate_Patch.Transpiler
PregnancyHelper.DoImpregnate: PRE: RJW_Menstruation.DoImpregnate_Patch.Prefix
PregnancyHelper.impregnate: PRE: RJW_Menstruation.Impregnate_Patch.Prefix post: RJW_Genes.PatchPregnancyHelper.ImpregnatePostfix, RJW_Menstruation.Impregnate_Patch.Postfix, RJW_Onahole.Patches.PregnancyHelper_Patch.impregnate_Postfix
PregnancyUtility.ApplyBirthOutcome: post: Dyspareunia.Dyspareunia.PregnancyUtility_ApplyBirthOutcome_Postfix, GeneticCastes.Patch_BirthOutcome_SetHiveGenes.HandleHiveBasedInheritance, RJW_Menstruation.ApplyBirthOutcome_Breast_Patch.Postfix
PregnancyUtility.ApplyBirthOutcome_NewTemp: TRANS: RJW_Menstruation.ApplyBirthOutcome_PregeneratedBabies_Patch.Transpiler
PregnancyUtility.CanEverProduceChild: PRE: rjw.PregnancyUtility_CanEverProduceChild.CheckPlumbing TRANS: rjw.PregnancyUtility_CanEverProduceChild.SkipGenderCheckAndMakeSterilityCheckNotSexist, rjw.Various_GetStatValue.UseRjwFertilityInstead
PregnancyUtility.GetDescription: TRANS: rjw.PregnancyUtility_GetDescription.ModifyPregnancyApproachTooltip
PregnancyUtility.GetInheritedGeneSet: post: RJW_BGS.Patch_Vanilla_PregnancyUtility.AnimalInheritedGenes, RJW_Genes.Patch_Vanilla_Inheritance_Fertilin.InheritedGenes
PregnancyUtility.GetInheritedGenes: post: RomanceTweaks.Pureblood.ConditionalPureblood
PregnancyUtility.PregnancyChanceForPartners: post: VFECore.PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
PregnancyUtility.PregnancyChanceForPawn: TRANS: rjw.Various_GetStatValue.UseRjwFertilityInstead
PregnancyUtility.RandomLastName: PRE: rjw.Patch_PregnancyUtility_RandomLastName.Prefix
PregnancyUtility.TryTerminatePregnancy: post: RJW_Menstruation.PregnancyUtility_TryTerminatePregnancy_Patch.Postfix TRANS: RJW_Menstruation.TerminatePregnancy_Patch.Transpiler
PrisonBreakUtility.CanParticipateInPrisonBreak: post: RJW_Onahole.Patches.PrisonBreakUtility_Patch.CanParticipateInPrisonBreak_Postfix
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor
Projectile.CheckForFreeInterceptBetween: TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix
Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit
Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix
Projectile.Tick: post: VFECore.Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles
PsychicRitualToil_Chronophagy.AgePawn: post: AgingVisuals.PsychicRitualToil_Chronophagy_AgePawn_Patch.Postfix
PsychicRitualToil_Chronophagy.ReverseAgePawn: post: AgingVisuals.PsychicRitualToil_Chronophagy_ReverseAgePawn_Patch.Postfix
Quest.CleanupQuestParts: PRE: VFECore.Quest_CleanupQuestParts_Patch.Prefix
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix
QuestManager.Add: post: VFECore.QuestManager_Add_Patch.Postfix
QuestManager.Notify_PlantHarvested: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_PlantWork.Postfix
QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix
QuestNode_GetFaction.IsGoodFaction: post: FactionLanguages.Patches.QuestNode_GetFaction_IsGoodFaction_FactionLanguagesPatch.Postfix
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix, FactionLanguages.Patches.QuestNode_GetPawn_IsGoodPawn_FactionLanguagesPatch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestPart_Notify_PlayerRaidedSomeone.Notify_QuestSignalReceived: PRE: CombatExtended.HarmonyCE.Harmony_QuestPart_Notify_PlayerRaidedSomeone.Prefix
QuestPart_TransporterPawns_Feed.Process: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_QuestPart_FeedPawns.Postfix
Quirk.CountSatisfiedQuirks: PRE: [800]RJW_Onahole.Patches.Patch_Quirk.CountSatisfiedQuirks_Prefix, BrothelColony.NoQuirkQuicksPatch.Prefix post: RJW_Genes.QuirkPatcher.CountSatisfiedPostfix, RJW_Menstruation.CountSatisfiedQuirks_Patch.Postfix
Quirk.IsSatisfiedBy: post: RJW_Menstruation.IsSatisfiedBy_Patch.Postfix
RCellFinder.CanWanderToCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanWanderToCell.Postfix, CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix
RMB_Menu.HaveSex: PRE: RJW_Onahole.Patches.RMB_Patch.Prefix
RaceProperties.SpecialDisplayStats: post: BiomesCore.Patches.ExtraStatInfo.Animals
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable post: Hospitality.Patches.Reachability_Patch+CanReach.Postfix
ReachabilityImmediate.CanReachImmediate: post: VFECore.ReachabilityImmediate_CanReachImmediate_Patch.Postfix
ReadingOutcomeDoerGainResearch.DoesProvidesOutcome: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Books.ReadingOutcomeDoerGainResearch_DoesProvidesOutcome_Patches.ReadingOutcomeDoerGainResearch_DoesProvidesOutcome_Prefix
ReadingOutcomeDoerGainResearch.GetBenefitsString: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Books.ReadingOutcomeDoerGainResearch_GetBenefitsString_Patches.ReadingOutcomeDoerGainResearch_GetBenefitsString_Prefix
ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Books.ReadingOutcomeDoerGainResearch_OnReadingTick_Patches.ReadingOutcomeDoerGainResearch_OnReadingTick_Prefix
RecipeDef.WorkAmountTotal: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.RecipeDef_WorkAmountTotal_Patches.Postfix
Recipe_AdministerIngestible.ApplyOnPawn: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Ingestibles.Recipe_AdministerIngestible_Patches.Recipe_AdministerIngestible_ApplyOnPawn_Prefix
Recipe_DeterminePaternity.ApplyOnPawn: PRE: BPRF.Patches.Patch_Recipe_DeterminePaternity_ApplyOnPawn_BPRF.Prefix
Recipe_DeterminePregnancy.ApplyOnPawn: PRE: BPRF.Patches.Patch_Recipe_DeterminePregnancy_ApplyOnPawn_BPRF.Prefix
Recipe_ExtractOvum.AvailableReport: post: RJW_Menstruation.ExtractOvum_AvailableReport_Patch.Postfix
Recipe_ExtractOvum.OnSurgerySuccess: post: RJW_Menstruation.ExtractOvum_OnSurgerySuccess_Patch.Postfix
Recipe_ImplantEmbryo.ApplyOnPawn: post: RJW_Menstruation.ImplantEmbryo_ApplyOnPawn_Patch.Postfix
Recipe_TerminatePregnancy.AvailableOnNow: post: RJW_Menstruation.TerminatePregnancy_AvailableOnNow_Patch.Postfix
RecruitUtility.Recruit: PRE: FactionLanguages.Patches.RecruitUtility_Recruit_FactionLanguagesPatch.Prefix post: RJW_Onahole.Patches.Patch_RecruitUtility.Recruit_Postfix
RefuelWorkGiverUtility.CanRefuel: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_Refuel.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_Refuel.Transpiler
RegionAndRoomQuery.RoomAt: TRANS: [800]PerformanceFish.RoomOptimizations+RoomAt_Patch.Transpiler
RepairUtility.PawnCanRepairEver: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_RepairUtility.Transpiler
RepairUtility.PawnCanRepairNow: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_RepairUtility.Transpiler
ResearchManager.FinishProject: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.ResearchManager_FinishProject_Patches.Postfix
ResearchManager.ResetAllProgress: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.ResearchManager_ResetAllProgress_Patches.Postfix
ResearchPrerequisitesUtility.UnlockedDefsGroupedByPrerequisites: post: CombatExtended.Harmony_ResearchPrerequisitesUtility.Postfix
ResearchProjectDef.ClampInCoordinateLimits: PRE: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.MainTabWindow_Research_OffsetHack_ClampDisable.ClampInCoordinateLimits, PeteTimesSix.ResearchReinvented_SteppingStones.Patches.ResearchProjectDef_ClampInCoordinateLimits_Patches.Prefix
ResearchProjectDef.ConfigErrors: post: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.ResearchProjectDef_ConfigErrors_Patches.Postfix
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_ResearchViewX: post: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.MainTabWindow_Research_OffsetHack_X.ResearchViewX
ResearchProjectDef.get_ResearchViewY: post: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.MainTabWindow_Research_OffsetHack_Y.ResearchViewY
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
ReservationManager.RespectsReservationsOf: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.Patch_RespectReservation.Postfix
RestUtility.CanUseBedNow: PRE: [800]RJW_Onahole.Patches.Patch_RestUtility.CanUseBedNow_Prefix
RestUtility.FindBedFor: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_RestUtility.Postfix
RestUtility.IsValidBedFor: PRE: [800]RJW_Onahole.Patches.Patch_RestUtility.IsValidBedFor_Prefix post: Hospitality.Patches.RestUtility_Patch+IsValidBedFor.Postfix, BrothelColony.harmony_Building_BedPatches+RestUtility_IsValidBedFor_Patch.Postfix
RestUtility.TuckIntoBed: post: RJW_Onahole.Patches.Patch_RestUtility.TuckIntoBed_Postfix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
RitualAttachableOutcomeEffectDef.AppliesToOutcomesString: PRE: BrothelColony.RitualAttachableOutcomeEffectDefPatch.Prefix
RitualObligationTrigger_Date.Tick: TRANS: [800]PerformanceFish.MiscOptimizations+RitualObligationTrigger_Date.Transpiler
RitualOutcomeEffectWorker_ChildBirth.Apply: TRANS: RJW_Menstruation.Ritual_ChildBirth_Apply_Patch.Transpiler
RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler
RiverMaker.ValidatePassage: PRE: [700]MapPreview.Patches.Patch_RimWorld_RiverMaker.ValidatePassage
RockNoises.Init: post: BiomesCore.Patches.RockNoises_Init.Postfix
Room.<get_Owners>d__59.MoveNext: TRANS: Hospitality.Patches.Room_Owners_Transpiler.Transpiler
Room.Notify_RoomShapeChanged: TRANS: RJW_Onahole.Patches.Room_Patch.Notify_RoomShapeChanged_Transpiler
Room.UpdateRoomStatsAndRole: post: BrothelColony.harmony_Building_BedPatches+Room_UpdateRoomStatsAndRole_Patch.Postfix
Room.get_ContainedAndAdjacentThings: TRANS: [800]PerformanceFish.RoomOptimizations+ContainedAndAdjacentThings_Patch.Transpiler
Room.get_ContainedBeds: TRANS: [800]PerformanceFish.RoomOptimizations+ContainedBeds_Patch.Transpiler
Room.get_Owners: PRE: [800]PerformanceFish.RoomOptimizations+Owners_Patch.Prefix post: [800]PerformanceFish.RoomOptimizations+Owners_Patch.Postfix
Room.get_Role: TRANS: [800]PerformanceFish.RoomOptimizations+Role_Patch.Transpiler
RoomRoleWorker_Barn.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_Barracks.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_Bedroom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_Brothel.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_CeremonialChamber.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_Classroom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_ContainmentCell.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_CooledStoreRoom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_DeathrestChamber.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_DiningRoom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_GuestRoom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_Hospital.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_InterrogationRoom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_Kitchen.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_Laboratory.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_None.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_Nursery.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_Playroom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_PrisonCell.GetScore: TRANS: RJW_Onahole.Patches.RoomRoleWorker_PrisonCell_Patch.GetScore_Transpiler
RoomRoleWorker_PrivateBathroom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_PublicBathroom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_RecRoom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_Room.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_Sauna.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_StoreRoom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_ThroneRoom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_Tomb.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_Workshop.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomRoleWorker_WorshipRoom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler
RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GetScore_Postfix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
RuntimeType.GetField: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetField_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetField_Patch.Postfix
RuntimeType.GetFields: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetFieldsPatch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetFieldsPatch.Postfix
RuntimeType.get_FullName: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetFullName.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetFullName.Postfix
SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles
ScribeMetaHeaderUtility.LoadGameDataHeader: TRANS: PrisonLabor.HarmonyPatches.Patches_Version.Patch_AddModVersionToFile+Patch_LoadVersion.Transpiler
ScribeMetaHeaderUtility.WriteMetaHeader: TRANS: PrisonLabor.HarmonyPatches.Patches_Version.Patch_AddModVersionToFile+Patch_WriteVersion.Transpiler
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler
SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
SelectionDrawer.DrawSelectionBracketFor: PRE: VFECore.SelectionDrawer_DrawSelection_Patch.Prefix, Vehicles.Rendering.DrawSelectionBracketsVehicles post: VFECore.SelectionDrawer_DrawSelection_Patch.Postfix
SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix
SelectionDrawerUtility.CalculateSelectionBracketPositionsWorld: PRE: AdaptiveStorage.HarmonyPatches.AdjustSelectionBracketPosition.Prefix
Selector.HandleMapClicks: PRE: Vehicles.Extra.MultiSelectFloatMenu, RJW_Onahole.Patches.HandleMapClicks_Patch.HandleMapClicks_Prefix post: RJW_Onahole.Patches.HandleMapClicks_Patch.HandleMapClicks_Postfix
Selector.Select: PRE: rjw.PawnSelect.Update_Designators_Permissions
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler
Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked, BrothelColony.GetGizmosPatch.GetGizmosPostfix
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough
Settlement.ShouldRemoveMapNow: post: RJW_Onahole.Patches.Patch_ShouldRemoveMapNow.Postfix
Settlement.get_CanTradeNow: post: FactionLanguages.Patches.Settlement_CanTradeNow_FactionLanguagesPatch.Postfix
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems post: PeteTimesSix.SimpleSidearms.Intercepts.Settlement_TraderTracker_ColonyThingsWillingToBuy.Postfix
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler
SexAppraiser.GetBodyFactor: post: RJW_Menstruation.GetBodyFactor_Patch.Postfix
SexAppraiser.would_fuck: post: RJW_Onahole.Patches.Patch_SexAppraiser.would_fuck_Postfix
SexAppraiser.would_rape: post: RJW_Genes.PatchImplants.would_rape_PostFix
SexInteractionUtility.SexActIsBestialityWithOrdinaryAnimal: PRE: RJW_Onahole.SexInteractionUtility_Patch.SexActIsBestialityWithOrdinaryAnimal_Prefix
SexInteractionUtility.SexActIsBestialityWithSpecialAnimal: PRE: RJW_Onahole.SexInteractionUtility_Patch.SexActIsBestialityWithSpecialAnimal_Prefix
SexPartAdder.recipePartAdder: post: SizedApparel.recipePartAdderPatch.Postfix
SexPartAdder.recipePartRemover: post: SizedApparel.recipePartRemoverPatch.Postfix
SexUtility.Aftersex: PRE: Dyspareunia.Dyspareunia.SexUtility_Prefix post: RJW_Genes.Patch_HediffIncreaseOnSex.Postfix, RJW_Genes.Patch_AfterSexUtility_ApplyGeneticInfectors.Postfix, RJW_Genes.Patch_AftersexUtility_TransferGeneticDiseases.Postfix, RJW_Genes.Patch_GeneticSexSwap.Postfix, RJW_Genes.Patch_GeneticSexThief.Postfix, RJW_Genes.Patch_HormonalSaliva.Postfix, RJW_Genes.Patch_Aftersex_ApplyProgressingGeneticTransformations.Postfix, RJW_Genes.Patch_PregnancyOverwrite.Postfix, RJW_Genes.Genes.Special.Patch_AgeDrain.Postfix, RJW_Genes.Genes.Special.Patch_Youth_Fountain.Postfix, MetalhorrorSpreadsThroughSex.MetalhorrorSpreadsThroughSexPatch.Postfix, RJWSexperience.RJW_Patch_SexUtility_Aftersex_RapeEffects.Postfix, rjwstd.Aftersex_STD_Apply.Aftersex_STD_Patch
SexUtility.CumFilthGenerator: PRE: RJW_Onahole.Patches.Patch_SexUtility.CumFilthGenerator_Prefix
SexUtility.DrawNude: PRE: AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_RJW.SexUtility_DrawNude_Prefix
SexUtility.ProcessSex: PRE: RJWLoveFeeding.LustFeeding.Postfix
SexUtility.SatisfyPersonal: PRE: RJWSexperience.RJW_Patch_SatisfyPersonal.Prefix post: Cumpilation.Gathering.Patch_SatisfyPersonal_FillFluidGatherers.Postfix, Cumpilation.Oscillation.Patch_OnOrgasm_SpawnHediffs_And_ChangeSeverityOfHediffs.Postfix, RJW_Genes.Patch_SatisfyPersonal_LifeForceGain.Postfix, RJW_Genes.Patch_ElectricSatisfaction.Postfix, RJW_Genes.Patch_SexualTamer.Postfix, RJW_Genes.Patch_OrgasmRush.Postfix, RJW_Genes.Patch_LivingCumbucket_StackHediff.PostFix, RJWSexperience.RJW_Patch_SatisfyPersonal.Postfix, rjwfc.Orgasm.Orgasm_PostNutClarity_Patch, Lewd_Code.HamonyPatches+HarmonyPatches+Lewd_QuirkChanges.Apply_ThoughyMoreThanOnce
SexUtility.Sex_Beatings_Dohit: PRE: RJW_Onahole.Patches.Patch_SexUtility.Roll_to_hit_Prefix
SexUtility.TransferFluids: PRE: RJW_Genes.Patch_TransferNutrition_Generous_Donor_PawnToPartner.Prefix, RJW_Genes.Patch_TransferNutrition_Generous_Donor_PartnerToPawn.Prefix post: Cumpilation.Cumflation.Patch_TransferFluids_Cumflate.Postfix, Cumpilation.Cumflation.Patch_TransferFluids_Stuff.Postfix, Cumpilation.Reactions.Patch_TransferFluid_UpdateRecordAndGiveThoughts.Postfix, Cumpilation.Bukkake.Patch_TransferFluids_ApplyBukkake.Postfix, RJW_Genes.Patch_TransferNutrition_Generous_Donor_PawnToPartner.Postfix, RJW_Genes.Patch_TransferNutrition_Generous_Donor_PartnerToPawn.Postfix, RJW_Genes.Patch_Cumpilation_Inflatable.PostFix
Sexualizer.sexualize_pawn: post: SizedApparel.Mods.SexualizePawnPatch.Postfix
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle
ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader
ShaderUtility.SupportsMaskTex: PRE: SizedApparel.SupportMaskTexPatch.Prefix, RJW_Onahole.Patches.Patch_ShaderUtility.SupportsMaskTex_Prefix
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix
ShowGraphics.get_IsDBHLoaded: post: RJW_Onahole.ShowGraphics_Patch.IsDBHLoaded_Postfix
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix
SketchGenUtility.IsFloorAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsFloorAllowed.Postfix
SketchGenUtility.IsStuffAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsStuffAllowed.Postfix
SkillRecord.CalculateTotallyDisabled: PRE: rjw.Patches_SkillRecordDebug.Prefix
SkillRecord.Interval: PRE: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix
SlaveRebellionUtility.CanParticipateInSlaveRebellion: PRE: SlaveHaveMoreUtilities.SlaveRebellionPatch.CanParticipateInSlaveRebellionPrefix, MasochistsCantRebel.MasochistsCantRebel+SlaveRebellionPatch.CanParticipateInSlaveRebellionPrefix
SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix
SmoothableWallUtility.SmoothWall: post: Hospitality.Patches.SmoothableWallUtility_Patch+SmoothWall.Postfix
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Patches.SocialCardUtility_Patch+DrawPawnRow.Prefix
SocialCardUtility.DrawPregnancyApproach: TRANS: VFECore.SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Patches.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialProperness.IsSociallyProper: PRE: RJW_Onahole.Patches.SocialProperness_Patch.IsSociallyProper_Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_PermissionFix.Patch_SocialPropernessFix.Transpiler
SpecialThingFilterWorker_Vegetarian.Matches: PRE: AdaptiveStorage.HarmonyPatches.FixVanillaVegetarianFilter.Prefix
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StartingPawnUtility.GeneratePossessions: post: CombatExtended.HarmonyCE.StartingPawnUtility_GenerateAmmo.Postfix
StatExtension.GetStatValue: post: [0]VFECore.StatExtension_GetStatValue_Patch.Postfix
StatPart_FertilityByGenderAge.AgeFactor: post: BrothelColony.StatPart_FertilityByGenderAgePatch.Postfix, RJW_Menstruation.AgeFactor_Patch.Postfix
StatWorker.GetBaseValueFor: post: VFECore.StatWorker_GetBaseValueFor_Patch.Postfix
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler
StatWorker.GetValueUnfinalized: TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle
StaticConstructorOnStartupUtility.<>c__DisplayClass2_0.<ReportProbablyMissingAttributes>b__0: TRANS: PerformanceFish.MiscOptimizations+ReportProbablyMissingAttributesFix.Transpiler
StaticConstructorOnStartupUtility.CallAll: (no patches)
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
StockGenerator_BuyExpensiveSimple.HandlesThingDef: post: rjw.PATCH_StockGenerator_BuyExpensiveSimple_HandlesThingDef.remove_RJW_stuff_fromtraderBUY
StorageSettings.AllowedToAccept: PRE: [800]PerformanceFish.Hauling.StorageSettingsPatches+AllowedToAcceptPatch.Prefix post: [800]PerformanceFish.Hauling.StorageSettingsPatches+AllowedToAcceptPatch.Postfix
StorageSettings.TryNotifyChanged: post: PerformanceFish.Hauling.StorageSettingsPatches+TryNotifyChanged_Patch.Postfix
StoreUtility.IsGoodStoreCell: (no patches)
StoreUtility.NoStorageBlockersIn: TRANS: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+FixMissingValidStackDestinationCheck.Transpiler
StoreUtility.TryFindBestBetterNonSlotGroupStorageFor: PRE: Hospitality.Patches.StoreUtility_Patch+TryFindBestBetterNonSlotGroupStorageFor.Prefix
StoreUtility.TryFindBestBetterStoreCellForWorker: PRE: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+PreventStorageLookupFaster.Prefix
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix
StuffingUtility.CanBeStuffed: post: RJW_Genes.Patch_Cumpilation_BlockStuffing.PostFix
StunHandler.Notify_DamageApplied: PRE: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Prefix post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
SurgeryOutcomeComp_MedicineQuality.XGetter: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Medicine.SurgeryOutcomeComp_MedicineQuality_Patches.Recipe_Surgery_CheckSurgeryFail_Prefix
SymbolResolver_Interior_SleepingInsects.<>c.<Resolve>b__1_0: TRANS: BiomesCore.Patches.SymbolResolver_Interior_SleepingInsects_Resolve_Patch.Transpiler
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters
Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate
TargetingParameters.ForArrest: post: RJW_Onahole.Patches.TargetingParameters_Patch.ForArrest_Postfix
TattooDef.GraphicFor: post: VanillaGenesExpanded.TattooDef_GraphicFor_Patch.Postfix
TendUtility.DoTend: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Medicine.TendUtility_Patches.TendUtility_DoTend_Prefix
TerrainDef.PostLoad: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TerrainPostLoad.Prefix
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts post: DubsBadHygiene.Patches.HarmonyPatches+H_DoTerrainChangedEffects.Postfix
TerrainGrid.RemoveTopLayer: PRE: VFECore.__TerrainGrid.Prefix, BiomesCore.Locations.Patches.TerrainGrid_RemoveTopLayer_Patch.Prefix post: BiomesCore.Locations.Patches.TerrainGrid_RemoveTopLayer_Patch.Postfix
TerrainGrid.SetTerrain: PRE: VFECore._TerrainGrid.Prefix, BiomesCore.Locations.Patches.TerrainGrid_SetTerrain_Patch.Prefix post: VFECore._TerrainGrid.Postfix, BiomesCore.Locations.Patches.TerrainGrid_SetTerrain_Patch.Postfix
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix
Thing.CanStackWith: post: CommonSense.CompIngredients_CanStackWith_CommonSensePatch.Postfix
Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix, Hospitality.Patches.Thing_SpawnSetupPatch+DeSpawn.Prefix TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
Thing.ExposeData: TRANS: SaveGameCompatibility.ExposeDataPatch.Transpiler
Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix
Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix
Thing.Ingested: PRE: VanillaGenesExpanded.ThingIngestingPatches.Prefix
Thing.PrePostIngested: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Ingestibles.Thing_PrePostIngested_Patches.Thing_PrePostIngested_Postfix
Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix
Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix, Hospitality.Patches.Thing_SpawnSetupPatch+SpawnSetup.Postfix TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler
Thing.SplitOff: TRANS: CommonSense.Thing_SplitOff_CommonSensePatch.CleanIngList
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix, BiomesCore.Patches.DI_TakeDamage_Patch.DI_TakeDamage post: CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix, VFECore.Patch_Thing_TakeDamage.Postfix
Thing.get_AmbientTemperature: post: AdaptiveStorage.HarmonyPatches.AdjustThingTemperature.Postfix
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions TRANS: [800]CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
ThingComp.PostIngested: post: Cumpilation.Reactions.Patches.Patch_IngestMeal_UpdateRecordAndGiveThoughts.Postfix
ThingDef.<SpecialDisplayStats>d__388.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage, AdaptiveStorage.HarmonyPatches.ImprovedConfigErrors.Postfix
ThingDef.PostLoad: post: CombatExtended.HarmonyCE.PostLoad_PostFix.Postfix
ThingDef.SpecialDisplayStats: post: CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, BiomesCore.Patches.ThingDef_SpecialDisplayStats.Postfix, AdaptiveStorage.HarmonyPatches.ThingDefStatDrawEntries.Postfix
ThingDef.get_DescriptionDetailed: TRANS: CombatExtended.HarmonyCE.ThingDef_DescriptionDetailed.Transpiler, VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler
ThingDef.get_IsRangedWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: VFECore.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: VFECore.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix
ThingFilter.Allows: PRE: Hospitality.Patches.ThingFilter_Patch+Allows.Prefix
ThingFilter.ExposeData: PRE: DefNameLink.ThingFilterExposeDataStrip.Prefix post: AdaptiveStorage.HarmonyPatches.RemoveInvalidDefsOnStorageSettingsLoading.Postfix
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
ThingFilter.get_Summary: post: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Postfix
ThingGrid.DeregisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.DeregisteredAtThingGridEvent.Transpiler
ThingGrid.RegisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.RegisteredAtThingGridEvent.Transpiler
ThingMaker.MakeThing: post: CommonSense.ThingMaker_MakeThing_CommonSensePatch.Postfix
ThingOverlays.ThingOverlaysOnGUI: TRANS: AdaptiveStorage.HarmonyPatches.CacheZoomAndMousePosition.Transpiler
ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix
ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix
ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix
ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix
ThingSelectionUtility.SelectableByMapClick: post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException
ThingSetMakerUtility.CanGenerate: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix, CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix
ThinkNode_ChancePerHour_Fappin.MtbHours: post: RJW_Genes.Patch_BlockedMasturbation_ThinkNodeFappin.Postfix
ThinkNode_ConditionalMustKeepLyingDown.Satisfied: PRE: RJW_Onahole.Patches.Patch_ThinkNode_ConditionalMustKeepLyingDown.Satisfied_Prefix
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
ThinkNode_ConditionalNude.Satisfied: PRE: AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_RJWEvents.Prefix_ThinkNode_ConditionalNude_Satisfied
ThinkNode_ConditionalPrisonerInPrisonCell.Satisfied: PRE: RJW_Onahole.Patches.Patch_ThinkNode_ConditionalPrisonerInPrisonCell.Satisfied_Prefix
ThinkNode_ConditionalWorkMech.Satisfied: post: Thek_GuardingPawns.ThinkNode_ConditionalWorkMech_Satisfied_Postfix.GuardingWorkTypeIsNotWork
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VanillaGenesExpanded.ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix
ThoughtWorker_NeedFood.CurrentStateInternal: post: VanillaGenesExpanded.CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
TickManager.DoSingleTick: PRE: VFECore.DoSingleTick_Patch.Prefix post: VFECore.DoSingleTick_Patch.Postfix, SpeakUp.TickManager_DoSingleTick.Postfix, NudityMattersMore_opinions.NMMFixationLogPatches.ProcessQueue_Postfix
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor
ToilMaker.MakeToil: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Postfix
Toils_Bed.<>c__DisplayClass5_0.<FailOnBedNoLongerUsable>b__0: PRE: PerformanceFish.JobSystem.Toils_BedOptimization+FailOnBedNoLongerUsable_Patch.Prefix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFECore.Toils_Combat_GotoCastPosition_Patch.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Prefix post: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Postfix TRANS: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_Ingest.TakeMealFromDispenser: post: Hospitality.Toils_Ingest_Patch+TakeMealFromDispenser_Patch.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Patches.Toils_LayDown_Patch+ApplyBedThoughts.Replacement post: BrothelColony.harmony_Building_BedPatches+Toils_LayDown_ApplyBedThoughts_Patch.Postfix
Toils_Recipe.DoRecipeWork: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Toils_Recipe_DoRecipeWork_Patches.Toils_Recipe_DoRecipeWork_Postfix
Toils_Recipe.MakeUnfinishedThingIfNeeded: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Toils_Recipe_MakeUnfinishedThingIfNeeded_Patches.Toils_Recipe_MakeUnfinishedThingIfNeeded
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix
TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix
TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
TradeShip.get_CanTradeNow: post: FactionLanguages.Patches.TradeShip_CanTradeNow_FactionLanguagesPatch.Postfix
TradeUtility.GetPricePlayerBuy: post: FactionLanguages.Patches.TradeUtility_GetPricePlayerBuy_FactionLanguagesPatch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler
TradeUtility.GetPricePlayerSell: post: FactionLanguages.Patches.TradeUtility_GetPricePlayerSell_FactionLanguagesPatch.Postfix
TradeUtility.PlayerSellableNow: post: Hospitality.Patches.TradeUtility_Patch+PlayerSellableNow.Postfix
Tradeable.GetPriceTooltip: post: FactionLanguages.Patches.Tradeable_GetPriceTooltip_FactionLanguagesPatch.Postfix
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
TraitSet.GainTrait: PRE: VFECore.TraitSet_GainTrait_Patch.Prefix post: SlaveCanDoMoreWork.Patch_TraitSet_GainTrait.Postfix
TraitSet.RemoveTrait: post: SlaveCanDoMoreWork.Patch_TraitSet_RemoveTrait.Postfix
TransferableUIUtility.ContentSourceDescription: PRE: VFECore.TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix, rjw.TransferableUIUtility_Patch_Icon.Postfix
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
TransformUtility.PawnTransformData: post: RJW_Onahole.ConfigUtility_Patch.GetTransformDataValue_Postfix
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Patches.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Patches.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
TurretGunUtility.TryFindRandomShellDef: PRE: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Prefix
TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix
Type.GetConstructor: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetConstructor_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetConstructor_Patch.Postfix
Type.GetMethod: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlagsAndTypes_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlagsAndTypes_Patch.Postfix
Type.GetMethod: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlags_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlags_Patch.Postfix
Type.GetMethod: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithTypes_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithTypes_Patch.Postfix
Type.GetProperty: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetProperty_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetProperty_Patch.Postfix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, SmashTools.ProjectSetup.ValidateGUIState
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu
UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
Utility.DrawBreastIcon: PRE: RJW_Menstruation_Fluids.Patch.Utility_Patch.DrawBreastIcon post: RJW_Menstruation_Fluids.Patch.Utility_Patch.DrawBreastMilk
Utility.DrawMilkBars: PRE: RJW_Menstruation_Fluids.Patch.Utility_Patch.DrawMilkBars
VehiclePawn.GetGizmos: post: MarkThatPawn.Harmony.Pawn_GetGizmos.Postfix
VehicleRenderer.RenderPawnAt: post: MarkThatPawn.Harmony.VehicleRenderer_RenderPawnAt.Postfix
VehicleStatHandler.ApplyDamage: PRE: CombatExtended.Compatibility.VehiclesCompat.VehicleArmorPatch.Prefix
VehicleTurret.FireTurret: PRE: VFECore.VehicleFramework_Turret_Patch.Prefix post: VFECore.VehicleFramework_Turret_Patch.Postfix
Verb.Available: post: VFECore.Available.Postfix
Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix
Verb.Notify_EquipmentLost: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.Verb_Notify_EquipmentLost_Patches.Verb_Notify_EquipmentLost_Transpiler
Verb.TryCastNextBurstShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler
Verb.TryFindShootLineFromTo: PRE: CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix, VFECore.Verb_TryFindShootLineFromTo_Patch.Prefix post: VFECore.Verb_TryFindShootLineFromTo_Patch.Postfix
Verb.TryStartCastOn: PRE: [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix
Verb_BeatFire.TryCastShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix
Verb_MeleeAttack.TryCastShot: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Gear.TryEquipDraggedItem: PRE: rjw.PATCH_WITab_Caravan_Gear_TryEquipDraggedItem.prevent_locked_apparel_conflict
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix
WardenFeedUtility.ShouldBeFed: post: RJW_Onahole.Patches.WardenFeedUtility_Patch.ShouldBeFed_Postfix
WeatherDecider.get_WeatherCommonalities: post: BiomesCore.Patches.WeatherDecider_WeatherCommonalities_Patch.Postfix
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix
WhoreBed_Utility.CalculatePriceFactor: post: RJW_Onahole.WhoreBed_Utility_Patch.GetAvailableWhoreBeds_Postfix
Widget_SetPrice.DrawContents: PRE: RJW_Onahole.Window_SetPrice_Patch.Draw_Prefix
Widget_SetPrice.PropagateChange: PRE: RJW_Onahole.Window_SetPrice_Patch.PropagateChange_Prefix
Widgets.DefIcon: PRE: CombatExtended.HarmonyCE.Harmony_Widgets.Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix
WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.Patch_WorkDisable.Transpiler
WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.WorkDisablePatch2.Transpiler
WidgetsWork.get_WorkBoxBGTex_AgeDisabled: PRE: rjw.WidgetsWork_WorkBoxBGTex_AgeDisabled.DontLoadMissingTexture
WindManager.WindManagerTick: TRANS: PerformanceFish.MiscOptimizations+WindManager_WindManagerTick.Transpiler
WindowStack.Add: post: SmashTools.HighPriorityInputs.WindowAddedToStack
WindowStack.HandleEventsHighPriority: post: SmashTools.HighPriorityInputs.HighPriorityOnGUI
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
WindowStack.TryRemove: post: SmashTools.HighPriorityInputs.WindowRemovedFromStack
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Breastfeed.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_BreastfeedCarryToMom.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_BuildRoof.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_BuildRoof.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CarryToBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CarryToBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CarryToBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_CarryToBuilding.HasJobOnThingPostfix
WorkGiver_CarryToBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CarryToBuilding.JobOnThing: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_CarryToBuilding.JobOnThingPostfix
WorkGiver_CarryToGeneExtractor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CarryToGrowthVat.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CarryToSubcoreScanner.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ChangeTreeMode.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ChangeTreeMode.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CleanFilth.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_CleanReach.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CleanFilth.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CleanFilth.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ClearPollution.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_ClearPollution.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ClearSnow.HasJobOnCell: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_CleanSnow.Postfix
WorkGiver_ClearSnow.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_ClearSnow.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ConstructAffectFloor.HasJobOnCell: post: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_Smoothing.Postfix
WorkGiver_ConstructAffectFloor.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_ConstructAffectFloor.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_ConstructAffectFloor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ConstructAffectFloor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ConstructSmoothWall.HasJobOnCell: post: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_Smoothing.Postfix
WorkGiver_ConstructSmoothWall.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_ConstructSmoothWall.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CreateXenogerm.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CreateXenogerm.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_DarkStudyInteract.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_DarkStudyInteract.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Deconstruct.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_DeepDrill.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, PrisonLabor.HarmonyPatches.Patches_Work.EnableDeepDrillsToPrisoners.HasJobOnThingPostfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_DeepDrill.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_DoBill.<>c__DisplayClass24_0.<TryFindBestIngredientsHelper>b__4: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.Transpiler
WorkGiver_DoBill.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_BillPrevention.Transpiler
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler, CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort
WorkGiver_DoBill.TryFindBestIngredientsHelper: post: PerformanceFish.JobSystem.WorkGiver_DoBillOptimization+TryFindBestIngredientsHelper_Patch.Postfix
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: PerformanceFish.JobSystem.WorkGiver_DoBillOptimization+TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix, VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: PerformanceFish.JobSystem.WorkGiver_DoBillOptimization+TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler, VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler
WorkGiver_EmptyEggBox.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EmptyWasteContainer.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EmptyWasteContainer.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EmptyWasteContainer.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EnterBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EnterBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EnterBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EnterGeneExtractor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EnterGrowthVat.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EnterSubcoreScanner.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EntityOnPlatform.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EntityOnPlatform.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EntityOnPlatform.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ExecuteEntity.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ExecuteGuiltyColonist.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ExecuteGuiltyColonist.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ExtractBioferrite.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ExtractSkull.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ExtractSkull.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ExtractSkull.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FeedBabyManually.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FeedBabyManually.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FeedPatient.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler, rjw.Patch_DevelopmentalStageExtensions_Baby_Callers.BabyMethodShouldReturnFalse
WorkGiver_FeedPatient.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FightFires.FireIsBeingHandled: post: CropRotation.WorkGiver_FightFires_FireIsBeingHandled.Postfix
WorkGiver_FightFires.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FillFermentingBarrel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FixBrokenDownBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FixBrokenDownBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FixBrokenDownBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Flick.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Flick.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Flick.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_GatherAnimalBodyResources.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_GatherAnimalBodyResources.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_GatherAnimalBodyResources.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_GatherAnimalBodyResources.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_GatherAnimalBodyResources.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_GatherAnimalBodyResources.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Grower.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Grower.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_GrowerHarvest.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_GrowerSow.JobOnCell: PRE: BiomesCore.Patches.Plants.WorkGiver_GrowerSow_JobOnCell_Patch.Prefix, CropRotation.WorkGiver_GrowerSow_JobOnCell.Prefix post: BiomesCore.Patches.Plants.WorkGiver_GrowerSow_JobOnCell_Patch.Postfix
WorkGiver_Haul.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Haul.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Haul.PotentialWorkThingsGlobal: post: PerformanceFish.JobSystem.WorkGiver_HaulOptimization+PotentialWorkThingsGlobal_Patch.Postfix
WorkGiver_Haul.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Haul.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_HaulMechToCharger.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulMechToCharger.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulResourcesToCarrier.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulResourcesToCarrier.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulToAtomizer.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulToBiosculpterPod.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulToGeneBank.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulToGeneBank.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulToGrowthVat.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulToPortal.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulToSubcoreScanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HunterHunt.HasHuntingWeapon: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Patches.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix, PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HunterHunt.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HunterHunt.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
WorkGiver_LoadTransporters.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Merge.JobOnThing: PRE: PerformanceFish.JobSystem.WorkGiver_MergeOptimization+JobOnThing_Patch.Prefix
WorkGiver_Merge.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Merge.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Miner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Miner.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Open.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Open.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Open.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_OperateScanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_OperateScanner.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PaintBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PaintBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PaintBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PaintFloor.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_PaintFloor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PlantSeed.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PlantSeed.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PlantsCut.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PlayWithBaby.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PlayWithBaby.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PlayWithBaby.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PruneGauranlenTree.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PruneGauranlenTree.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Refuel.CanRefuelThing: PRE: RJW_Onahole.Patches.WorkGiver_Refuel_Patch.CanRefuelThing_Prefix post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanRefuelThing_Postfix
WorkGiver_Refuel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Refuel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ReleaseAnimalsToWild.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ReleaseAnimalsToWild.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ReleaseAnimalsToWild.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ReleaseEntity.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ReleaseEntity.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemovePaintBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemovePaintBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemovePaintBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemovePaintFloor.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_RemovePaintFloor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveRoof.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_RemoveRoof.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Repair.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_Repair.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Repair.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Repair.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RepairMech.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RepairMech.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RepairMech.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RescueDowned.HasJobOnThing: PRE: Hospitality.Patches.WorkGiver_RescueDowned_Patch+HasJobOnThing_Patch.Prefix post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RescueDowned.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RescueDowned.ShouldSkip: post: Hospitality.Patches.WorkGiver_RescueDowned_Patch+ShouldSkip_Patch.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Researcher.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Researcher.ShouldSkip: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.WorkGiver_Researcher_Patches.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Slaughter.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Slaughter.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Slaughter.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Strip.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Strip.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Strip.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_StudyBase.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_StudyBase.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_StudyInteract.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeBeerOutOfFermentingBarrel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeBeerOutOfFermentingBarrel.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeBioferriteOutOfHarvester.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeBioferriteOutOfHarvester.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeEntityToHoldingPlatform.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeEntityToHoldingPlatform.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeToBedToOperate.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeToBedToOperate.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeToBedToOperate.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: PRE: Hospitality.Patches.WorkGiver_TakeToPen_Patch+PotentialWorkThingsGlobal.Prefix post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Tame.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
WorkGiver_Tame.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Tame.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Teach.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Teach.PotentialWorkThingsGlobal: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Teach.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Tend.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Tend.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Tend.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Tend.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendEntity.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendOther.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendOther.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendOther.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendOtherUrgent.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendOther_Animal.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendOther_Humanlike.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendSelf.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendSelf.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendSelf.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendSelf.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Train.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
WorkGiver_Train.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TransferEntity.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TransferEntity.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Uninstall.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_UnloadCarriers.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_UnloadCarriers.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_UnloadCarriers.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_VisitSickPawn.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix
WorkGiver_VisitSickPawn.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_VisitSickPawn.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden_Chat.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden_Convert.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden_DeliverFood.JobOnThing: TRANS: PrisonLabor.HarmonyPatches.Patches_Food.DeliverEvenOutsidePrisonCell.Transpiler, PrisonLabor.HarmonyPatches.Patches_Food.StopIfPrisonerCanGetFoodByHimself.Transpiler
WorkGiver_Warden_InterrogateIdentity.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden_SuppressActivity.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden_TakeToBed.TakeToPreferredBedJob: TRANS: PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_TakePrisonersToOwnedBed.Transpiler
Workgiver_AdministerHemogen.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
World.ConstructComponents: post: rjw.PATCH_World_FillComponents_ClearDesignators.Postfix
World.FinalizeInit: post: PeteTimesSix.SimpleSidearms.Intercepts.Patch_World_FinalizeInit.Postfix
World.NaturalRockTypesIn: post: VFECore.World_NaturalRockTypesIn_Patch.Postfix
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler
WorldFactionsUIUtility.DoRow: post: VFECore.WorldFactionsUIUtility_DoRow_Patch.Postfix
WorldFactionsUIUtility.DoWindowContents: TRANS: VFECore.WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix
WorldGenStep_Terrain.BiomeFrom: PRE: BiomesCore.Patches.WorldGen.WorldGenStep_Terrain_BiomeFrom_Patch.Prefix
WorldGenStep_Terrain.GenerateTileFor: post: BiomesCore.Patches.IslandHilliness.Postfix
WorldGenStep_Terrain.SetupSwampinessNoise: post: BiomesCore.Patches.WorldGen.WorldGenStep_Terrain_SetupSwampinessNoise_Patch.Postfix
WorldInterface.WorldInterfaceOnGUI: post: CombatExtended.HarmonyCE.Harmony_WorldInterface+Harmony_WorldInterface_WorldInterfaceOnGUI.Postfix
WorldObject.Destroy: PRE: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_Destroy.Prefix
WorldObject.SpawnSetup: post: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_SpawnSetup.Postfix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
WorldPawnGC.AccumulatePawnGCData: PRE: RJW_Menstruation.Patch.AccumulatePawnGCData_Patch.Prefix
WorldPawnGC.GetCriticalPawnReason: post: RJW_Menstruation.Patch.GetCriticalPawnReason_Patch.Postfix
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
XmlInheritance.CheckForDuplicateNodes: PRE: XmlExtensions.CheckForDuplicateNodes_Patch.Prefix
Zone.Delete: PRE: CropRotation.Zone_Delete.Prefix
Zone_Growing.GetGizmos: post: CropRotation.Zone_Growing_GetGizmos.Postfix
Zone_Growing.GetInspectString: post: CropRotation.Zone_Growing_GetInspectString.Postfix
Zone_Growing.GrowingQuadrumsDescription: PRE: BiomesCore.Patches.Zone_Growing_GrowingQuadrumsDescription.Prefix
Zone_Growing.SetPlantDefToGrow: post: CropRotation.Zone_Growing_SetPlantDefToGrow.Postfix
Zone_Growing.get_PlantDefToGrow: PRE: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.Zone_Growing_Patches.Get_PlantDefToGrow_Prefix post: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.Zone_Growing_Patches.Get_PlantDefToGrow_Postfix
Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix
_TerrainGrid.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VEF.TerrainGrid_SetTerrain_Postfix
anal_plug_soul.on_wear: post: Dyspareunia.RJWEx_Patches.anal_plug_soul_on_wear_Patch
patch_apparel.Postfix: PRE: AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_RJW.Patch_apparel_Prefix
std_updater.update: post: rjwstd.std_updater_Boobitis.updateSTD, rjwstd.std_updater_Immunodeficiency.updateSTD, rjwstd.std_updater_Syphilis.updateSTD
xxx.is_rapist: post: RJW_Genes.PatchImplants.is_rapist_PostFix
Harmony versions present: 2.4.1.0: Thekiborg.GuardingPawns; 2.3.7.0: Abscon_Apparel_Settings_For_RJW; 2.3.6.0: Mlie.MarkThatPawn, Bubbles, SizedApparelforRJW, com.github.15adhami.xmlextensions, SpawnThoseGenesMod, jpt.speakup, shark510.nuditymattersmoreopinions.nmmo.fixationlog, shark510.nuditymattersmoreopinions.dynamictext.patch, Mlie.RelevantStatsInDescription, shark510.nuditymattersmoreopinions.nmmo.patches; 2.3.5.0: rjw, RJW_Sexperience; 2.3.3.0: bs.performance, mehni.rimworld.pickupandhaul.main, MapPreviewMod.Main, Orion.Hospitality, prepatcher, bs.postinheritanceoperation, SmashPhil.SmashTools, net.pardeike.rimworld.lib.harmony, rimworld.mod.charactereditor, Owlchemist.Moonlight, Harmony_PrisonLabor, SmashPhil.VehicleFramework, vegapnk.cumpilation, CombatExtended.HarmonyCE, com.hediffapparel.rimworld.mod, rimworld.biomes.core, adaptive.storage.framework, RJW_Onahole, dimonsever000.factionlanguages, CombatExtended.Compatibility.VehiclesCompat, Argon.CoreLib, Argon.CoreLib.MaterialReplacement, bs.defnamelink, bs.savegamecompatibilityoperation, Mlie.ExportAndImportModSettings, YourName.PrisonerHitching, AnthrosonaeMod, rjw_genes, rimworld.ekss.rjwex, com.yourname.slavecandowork, MapPreview.Main, smashphil.updatelog, Mlie.PrisonersDontHaveKeys, Harmony_Locks, LunarFramework.Main, SmashPhil.VehicleFramework_preload, LordKuper.EquipmentManager, LunarFramework.Compat.HugsLib, rimworld.fluffykittens.billcategories, DimonSever000.MassGraves, PeteTimesSix.ResearchReinvented_SteppingStones, rjw.std, rimworld.scurvyez.firefliestwoo, biasnil.MasochistsCantRebel.patch, anon.MasochistsCantRebel.patch, DwS.Plant24H, Privacy_Please, Akiya82.BPRF, RJW_Canines, nuttysquabble.dyspareunia, MetalhorrorSpreadsThroughSex, GeneticCastes, rjw.FC, Shauaputa.Accuratinator, multiple_orgasms, ElToro_Animations, rjw.FB, rjw.FH, rimworldevents, RJW_Menstruation_Fluids, RJW_OnaholeDubsBadHygiene, RJW_OnaholePipeNetwork, RJW_Onahole.Privacy, RJW_OnaholeRJW_Animation, RJW_OnaholeRJW_BrothelColony, RJW_Onahole.RJW_SizedApparel, MapPreview.Compat.VFECore, RJW_OnaholeCumpilation, RJW_OnaholeRJW_Menstruation; 2.3.2.0: OskarPotocki.VFECore, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, RJW_Menstruation, Kikohi.PipeSystem, OskarPotocki.HeavyWeapons, ModSettingsFrameworkMod, GraphicCustomization.Mod, Kikohi.KCSG, RomanceTweaksMoreOptions; 2.3.1.1: Mlie.CropRotation, rimworld.carnysenpai.enableoversizedweapons, CM_Grab_Your_Tool, rimworld.dyrewulfe.fpstackfix; 2.2.2.0: Dubwise.DubsBadHygiene, UnlimitedHugs.HugsLib, UnlimitedHugs.AllowTool, PeteTimesSix.SimpleSidearms, PeteTimesSix.ResearchReinvented, net.avilmask.rimworld.mod.CommonSense, TurretSharpResistance, rjwanim, dord.nuditymattersmore, BrothelColony, Harmony_PrisonLaborHospitality; 2.2.1.0: rimworld.vanillabiomes; 2.0.2.0: Bar0th.NoRandomRelations, Arkymn.AgingVisuals
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Command line arguments: -savedatafolder=[Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios -popupwindow
RimWorld 1.5.4409 rev1120
Save data folder overridden to [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
XML error: <rememberDrawStyles>False</rememberDrawStyles> doesn't correspond to any field in type PrefsData. Context: <PrefsData><volumeMaster>0.128993</volumeMaster><volumeGame>0.4492221</volumeGame><volumeMusic>0.09459437</volumeMusic><volumeAmbient>0.3206389</volumeAmbient><volumeUI>1</volumeUI><screenWidth>3440</screenWidth><screenHeight>1440</screenHeight><fullscreen>True</fullscreen><uiScale>1.25</uiScale><customCursorEnabled>True</customCursorEnabled><hatsOnlyOnMap>False</hatsOnlyOnMap><plantWindSway>False</plantWindSway><screenShakeIntensity>1</screenShakeIntensity><textureCompression>True</textureCompression><showRealtimeClock>True</showRealtimeClock><disableTinyText>False</disableTinyText><animalNameMode>None</animalNameMode><mechNameMode>WhileDrafted</mechNameMode><backgroundExpansionId IsNull="True" /><randomBackground>False</randomBackground><showWeaponsUnderPortraitMode>WhileDrafted</showWeaponsUnderPortraitMode><dotHighlightDisplayMode>HighlightAll</dotHighlightDisplayMode><highlightStyleMode>Silhouettes</highlightStyleMode><visibleMood>True</visibleMood><twelveHourClock>False</twelveHourClock><adaptiveTrainingEnabled>True</adaptiveTrainingEnabled><steamDeckKeyboardMode>False</steamDeckKeyboardMode><preferredNames /><resourceReadoutCategorized>False</resourceReadoutCategorized><runInBackground>True</runInBackground><edgeScreenScroll>True</edgeScreenScroll><rememberDrawStyles>False</rememberDrawStyles><zoomSwitchWorldLayer>True</zoomSwitchWorldLayer><zoomToMouse>False</zoomToMouse><temperatureMode>Celsius</temperatureMode><autosaveIntervalDays>0.5</autosaveIntervalDays><testMapSizes>False</testMapSizes><maxNumberOfPlayerSettlements>1</maxNumberOfPlayerSettlements><pauseOnLoad>False</pauseOnLoad><automaticPauseMode>MajorThreat</automaticPauseMode><mapDragSensitivity>1.3</mapDragSensitivity><smoothCameraJumps>True</smoothCameraJumps><gravshipCutscenes>True</gravshipCutscenes><autosavesCount>10</autosavesCount><extremeDifficultyUnlocked>False</extremeDifficultyUnlocked><pauseOnError>False</pauseOnError><devMode>True</devMode><debugActionPalette><li>Actions\Spawn thing...\Schematic</li></debugActionPalette><devPalettePosition><x>0</x><y>0</y></devPalettePosition><langFolderName>English</langFolderName><logVerbose>False</logVerbose><openLogOnWarnings>False</openLogOnWarnings><closeLogWindowOnEscape>True</closeLogWindowOnEscape><disableQuickStartCryptoSickness>True</disableQuickStartCryptoSickness><quickStartDevPaletteOn>False</quickStartDevPaletteOn><resetModsConfigOnCrash>True</resetModsConfigOnCrash><simulateNotOwningRoyalty>False</simulateNotOwningRoyalty><simulateNotOwningIdeology>False</simulateNotOwningIdeology><simulateNotOwningBiotech>False</simulateNotOwningBiotech><simulateNotOwningAnomaly>False</simulateNotOwningAnomaly></PrefsData>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <zoomSwitchWorldLayer>True</zoomSwitchWorldLayer> doesn't correspond to any field in type PrefsData. Context: <PrefsData><volumeMaster>0.128993</volumeMaster><volumeGame>0.4492221</volumeGame><volumeMusic>0.09459437</volumeMusic><volumeAmbient>0.3206389</volumeAmbient><volumeUI>1</volumeUI><screenWidth>3440</screenWidth><screenHeight>1440</screenHeight><fullscreen>True</fullscreen><uiScale>1.25</uiScale><customCursorEnabled>True</customCursorEnabled><hatsOnlyOnMap>False</hatsOnlyOnMap><plantWindSway>False</plantWindSway><screenShakeIntensity>1</screenShakeIntensity><textureCompression>True</textureCompression><showRealtimeClock>True</showRealtimeClock><disableTinyText>False</disableTinyText><animalNameMode>None</animalNameMode><mechNameMode>WhileDrafted</mechNameMode><backgroundExpansionId IsNull="True" /><randomBackground>False</randomBackground><showWeaponsUnderPortraitMode>WhileDrafted</showWeaponsUnderPortraitMode><dotHighlightDisplayMode>HighlightAll</dotHighlightDisplayMode><highlightStyleMode>Silhouettes</highlightStyleMode><visibleMood>True</visibleMood><twelveHourClock>False</twelveHourClock><adaptiveTrainingEnabled>True</adaptiveTrainingEnabled><steamDeckKeyboardMode>False</steamDeckKeyboardMode><preferredNames /><resourceReadoutCategorized>False</resourceReadoutCategorized><runInBackground>True</runInBackground><edgeScreenScroll>True</edgeScreenScroll><rememberDrawStyles>False</rememberDrawStyles><zoomSwitchWorldLayer>True</zoomSwitchWorldLayer><zoomToMouse>False</zoomToMouse><temperatureMode>Celsius</temperatureMode><autosaveIntervalDays>0.5</autosaveIntervalDays><testMapSizes>False</testMapSizes><maxNumberOfPlayerSettlements>1</maxNumberOfPlayerSettlements><pauseOnLoad>False</pauseOnLoad><automaticPauseMode>MajorThreat</automaticPauseMode><mapDragSensitivity>1.3</mapDragSensitivity><smoothCameraJumps>True</smoothCameraJumps><gravshipCutscenes>True</gravshipCutscenes><autosavesCount>10</autosavesCount><extremeDifficultyUnlocked>False</extremeDifficultyUnlocked><pauseOnError>False</pauseOnError><devMode>True</devMode><debugActionPalette><li>Actions\Spawn thing...\Schematic</li></debugActionPalette><devPalettePosition><x>0</x><y>0</y></devPalettePosition><langFolderName>English</langFolderName><logVerbose>False</logVerbose><openLogOnWarnings>False</openLogOnWarnings><closeLogWindowOnEscape>True</closeLogWindowOnEscape><disableQuickStartCryptoSickness>True</disableQuickStartCryptoSickness><quickStartDevPaletteOn>False</quickStartDevPaletteOn><resetModsConfigOnCrash>True</resetModsConfigOnCrash><simulateNotOwningRoyalty>False</simulateNotOwningRoyalty><simulateNotOwningIdeology>False</simulateNotOwningIdeology><simulateNotOwningBiotech>False</simulateNotOwningBiotech><simulateNotOwningAnomaly>False</simulateNotOwningAnomaly></PrefsData>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <gravshipCutscenes>True</gravshipCutscenes> doesn't correspond to any field in type PrefsData. Context: <PrefsData><volumeMaster>0.128993</volumeMaster><volumeGame>0.4492221</volumeGame><volumeMusic>0.09459437</volumeMusic><volumeAmbient>0.3206389</volumeAmbient><volumeUI>1</volumeUI><screenWidth>3440</screenWidth><screenHeight>1440</screenHeight><fullscreen>True</fullscreen><uiScale>1.25</uiScale><customCursorEnabled>True</customCursorEnabled><hatsOnlyOnMap>False</hatsOnlyOnMap><plantWindSway>False</plantWindSway><screenShakeIntensity>1</screenShakeIntensity><textureCompression>True</textureCompression><showRealtimeClock>True</showRealtimeClock><disableTinyText>False</disableTinyText><animalNameMode>None</animalNameMode><mechNameMode>WhileDrafted</mechNameMode><backgroundExpansionId IsNull="True" /><randomBackground>False</randomBackground><showWeaponsUnderPortraitMode>WhileDrafted</showWeaponsUnderPortraitMode><dotHighlightDisplayMode>HighlightAll</dotHighlightDisplayMode><highlightStyleMode>Silhouettes</highlightStyleMode><visibleMood>True</visibleMood><twelveHourClock>False</twelveHourClock><adaptiveTrainingEnabled>True</adaptiveTrainingEnabled><steamDeckKeyboardMode>False</steamDeckKeyboardMode><preferredNames /><resourceReadoutCategorized>False</resourceReadoutCategorized><runInBackground>True</runInBackground><edgeScreenScroll>True</edgeScreenScroll><rememberDrawStyles>False</rememberDrawStyles><zoomSwitchWorldLayer>True</zoomSwitchWorldLayer><zoomToMouse>False</zoomToMouse><temperatureMode>Celsius</temperatureMode><autosaveIntervalDays>0.5</autosaveIntervalDays><testMapSizes>False</testMapSizes><maxNumberOfPlayerSettlements>1</maxNumberOfPlayerSettlements><pauseOnLoad>False</pauseOnLoad><automaticPauseMode>MajorThreat</automaticPauseMode><mapDragSensitivity>1.3</mapDragSensitivity><smoothCameraJumps>True</smoothCameraJumps><gravshipCutscenes>True</gravshipCutscenes><autosavesCount>10</autosavesCount><extremeDifficultyUnlocked>False</extremeDifficultyUnlocked><pauseOnError>False</pauseOnError><devMode>True</devMode><debugActionPalette><li>Actions\Spawn thing...\Schematic</li></debugActionPalette><devPalettePosition><x>0</x><y>0</y></devPalettePosition><langFolderName>English</langFolderName><logVerbose>False</logVerbose><openLogOnWarnings>False</openLogOnWarnings><closeLogWindowOnEscape>True</closeLogWindowOnEscape><disableQuickStartCryptoSickness>True</disableQuickStartCryptoSickness><quickStartDevPaletteOn>False</quickStartDevPaletteOn><resetModsConfigOnCrash>True</resetModsConfigOnCrash><simulateNotOwningRoyalty>False</simulateNotOwningRoyalty><simulateNotOwningIdeology>False</simulateNotOwningIdeology><simulateNotOwningBiotech>False</simulateNotOwningBiotech><simulateNotOwningAnomaly>False</simulateNotOwningAnomaly></PrefsData>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: bs.fishery. Ignoring the duplicates.
[Rimworld_dir]\Mods\Fishery-main
[Rimworld_dir]\Mods\fishery
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: dord.nuditymattersmore. Ignoring the duplicates.
[Rimworld_dir]\Mods\nudity-matters-more-master
[Rimworld_dir]\Mods\nudity-matters-more
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: bs.performance. Ignoring the duplicates.
[Rimworld_dir]\Mods\Performance-Fish-main
[Rimworld_dir]\Mods\performance-fish
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Anomaly <packageId> contains word "Ludeon", which is reserved for official content.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Biotech <packageId> contains word "Ludeon", which is reserved for official content.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: bs.fishery. Ignoring the duplicates.
[Rimworld_dir]\Mods\Fishery-main
[Rimworld_dir]\Mods\fishery
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Ideology <packageId> contains word "Ludeon", which is reserved for official content.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: dord.nuditymattersmore. Ignoring the duplicates.
[Rimworld_dir]\Mods\nudity-matters-more-master
[Rimworld_dir]\Mods\nudity-matters-more
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: bs.performance. Ignoring the duplicates.
[Rimworld_dir]\Mods\Performance-Fish-main
[Rimworld_dir]\Mods\performance-fish
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod RimNudeWorld chiseled bodies module dependency (shauaputa.rimnudeworld) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod rimnude collection is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod RimJobWorld Accuratinator has a dependency (rim.job.world) with empty display name.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod RimJobWorld Accuratinator dependency (rim.job.world) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Royalty <packageId> contains word "Ludeon", which is reserved for official content.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Steam backup is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Prepatcher: Starting... (vanilla load took 3.202255s)
Performance Fish!!!
Prepatches running without prepatcher active. This should normally not happen.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Performance Fish finished applying prepatches in 2.3053351 seconds
Prepatcher: Game processing took 2664.0597ms
Prepatcher: Serializing patched assemblies
Prepatcher: Serializing took 1241.8914ms
Prepatcher: Setting refonly
Prepatcher: Loading patched assemblies
Prepatcher: Done loading
Command line arguments: -savedatafolder=[Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios -popupwindow
RimWorld 1.5.4409 rev1120
Save data folder overridden to [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
XML error: <rememberDrawStyles>False</rememberDrawStyles> doesn't correspond to any field in type PrefsData. Context: <PrefsData><volumeMaster>0.128993</volumeMaster><volumeGame>0.4492221</volumeGame><volumeMusic>0.09459437</volumeMusic><volumeAmbient>0.3206389</volumeAmbient><volumeUI>1</volumeUI><screenWidth>3440</screenWidth><screenHeight>1440</screenHeight><fullscreen>True</fullscreen><uiScale>1.25</uiScale><customCursorEnabled>True</customCursorEnabled><hatsOnlyOnMap>False</hatsOnlyOnMap><plantWindSway>False</plantWindSway><screenShakeIntensity>1</screenShakeIntensity><textureCompression>True</textureCompression><showRealtimeClock>True</showRealtimeClock><disableTinyText>False</disableTinyText><animalNameMode>None</animalNameMode><mechNameMode>WhileDrafted</mechNameMode><backgroundExpansionId IsNull="True" /><randomBackground>False</randomBackground><showWeaponsUnderPortraitMode>WhileDrafted</showWeaponsUnderPortraitMode><dotHighlightDisplayMode>HighlightAll</dotHighlightDisplayMode><highlightStyleMode>Silhouettes</highlightStyleMode><visibleMood>True</visibleMood><twelveHourClock>False</twelveHourClock><adaptiveTrainingEnabled>True</adaptiveTrainingEnabled><steamDeckKeyboardMode>False</steamDeckKeyboardMode><preferredNames /><resourceReadoutCategorized>False</resourceReadoutCategorized><runInBackground>True</runInBackground><edgeScreenScroll>True</edgeScreenScroll><rememberDrawStyles>False</rememberDrawStyles><zoomSwitchWorldLayer>True</zoomSwitchWorldLayer><zoomToMouse>False</zoomToMouse><temperatureMode>Celsius</temperatureMode><autosaveIntervalDays>0.5</autosaveIntervalDays><testMapSizes>False</testMapSizes><maxNumberOfPlayerSettlements>1</maxNumberOfPlayerSettlements><pauseOnLoad>False</pauseOnLoad><automaticPauseMode>MajorThreat</automaticPauseMode><mapDragSensitivity>1.3</mapDragSensitivity><smoothCameraJumps>True</smoothCameraJumps><gravshipCutscenes>True</gravshipCutscenes><autosavesCount>10</autosavesCount><extremeDifficultyUnlocked>False</extremeDifficultyUnlocked><pauseOnError>False</pauseOnError><devMode>True</devMode><debugActionPalette><li>Actions\Spawn thing...\Schematic</li></debugActionPalette><devPalettePosition><x>0</x><y>0</y></devPalettePosition><langFolderName>English</langFolderName><logVerbose>False</logVerbose><openLogOnWarnings>False</openLogOnWarnings><closeLogWindowOnEscape>True</closeLogWindowOnEscape><disableQuickStartCryptoSickness>True</disableQuickStartCryptoSickness><quickStartDevPaletteOn>False</quickStartDevPaletteOn><resetModsConfigOnCrash>True</resetModsConfigOnCrash><simulateNotOwningRoyalty>False</simulateNotOwningRoyalty><simulateNotOwningIdeology>False</simulateNotOwningIdeology><simulateNotOwningBiotech>False</simulateNotOwningBiotech><simulateNotOwningAnomaly>False</simulateNotOwningAnomaly></PrefsData>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <zoomSwitchWorldLayer>True</zoomSwitchWorldLayer> doesn't correspond to any field in type PrefsData. Context: <PrefsData><volumeMaster>0.128993</volumeMaster><volumeGame>0.4492221</volumeGame><volumeMusic>0.09459437</volumeMusic><volumeAmbient>0.3206389</volumeAmbient><volumeUI>1</volumeUI><screenWidth>3440</screenWidth><screenHeight>1440</screenHeight><fullscreen>True</fullscreen><uiScale>1.25</uiScale><customCursorEnabled>True</customCursorEnabled><hatsOnlyOnMap>False</hatsOnlyOnMap><plantWindSway>False</plantWindSway><screenShakeIntensity>1</screenShakeIntensity><textureCompression>True</textureCompression><showRealtimeClock>True</showRealtimeClock><disableTinyText>False</disableTinyText><animalNameMode>None</animalNameMode><mechNameMode>WhileDrafted</mechNameMode><backgroundExpansionId IsNull="True" /><randomBackground>False</randomBackground><showWeaponsUnderPortraitMode>WhileDrafted</showWeaponsUnderPortraitMode><dotHighlightDisplayMode>HighlightAll</dotHighlightDisplayMode><highlightStyleMode>Silhouettes</highlightStyleMode><visibleMood>True</visibleMood><twelveHourClock>False</twelveHourClock><adaptiveTrainingEnabled>True</adaptiveTrainingEnabled><steamDeckKeyboardMode>False</steamDeckKeyboardMode><preferredNames /><resourceReadoutCategorized>False</resourceReadoutCategorized><runInBackground>True</runInBackground><edgeScreenScroll>True</edgeScreenScroll><rememberDrawStyles>False</rememberDrawStyles><zoomSwitchWorldLayer>True</zoomSwitchWorldLayer><zoomToMouse>False</zoomToMouse><temperatureMode>Celsius</temperatureMode><autosaveIntervalDays>0.5</autosaveIntervalDays><testMapSizes>False</testMapSizes><maxNumberOfPlayerSettlements>1</maxNumberOfPlayerSettlements><pauseOnLoad>False</pauseOnLoad><automaticPauseMode>MajorThreat</automaticPauseMode><mapDragSensitivity>1.3</mapDragSensitivity><smoothCameraJumps>True</smoothCameraJumps><gravshipCutscenes>True</gravshipCutscenes><autosavesCount>10</autosavesCount><extremeDifficultyUnlocked>False</extremeDifficultyUnlocked><pauseOnError>False</pauseOnError><devMode>True</devMode><debugActionPalette><li>Actions\Spawn thing...\Schematic</li></debugActionPalette><devPalettePosition><x>0</x><y>0</y></devPalettePosition><langFolderName>English</langFolderName><logVerbose>False</logVerbose><openLogOnWarnings>False</openLogOnWarnings><closeLogWindowOnEscape>True</closeLogWindowOnEscape><disableQuickStartCryptoSickness>True</disableQuickStartCryptoSickness><quickStartDevPaletteOn>False</quickStartDevPaletteOn><resetModsConfigOnCrash>True</resetModsConfigOnCrash><simulateNotOwningRoyalty>False</simulateNotOwningRoyalty><simulateNotOwningIdeology>False</simulateNotOwningIdeology><simulateNotOwningBiotech>False</simulateNotOwningBiotech><simulateNotOwningAnomaly>False</simulateNotOwningAnomaly></PrefsData>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <gravshipCutscenes>True</gravshipCutscenes> doesn't correspond to any field in type PrefsData. Context: <PrefsData><volumeMaster>0.128993</volumeMaster><volumeGame>0.4492221</volumeGame><volumeMusic>0.09459437</volumeMusic><volumeAmbient>0.3206389</volumeAmbient><volumeUI>1</volumeUI><screenWidth>3440</screenWidth><screenHeight>1440</screenHeight><fullscreen>True</fullscreen><uiScale>1.25</uiScale><customCursorEnabled>True</customCursorEnabled><hatsOnlyOnMap>False</hatsOnlyOnMap><plantWindSway>False</plantWindSway><screenShakeIntensity>1</screenShakeIntensity><textureCompression>True</textureCompression><showRealtimeClock>True</showRealtimeClock><disableTinyText>False</disableTinyText><animalNameMode>None</animalNameMode><mechNameMode>WhileDrafted</mechNameMode><backgroundExpansionId IsNull="True" /><randomBackground>False</randomBackground><showWeaponsUnderPortraitMode>WhileDrafted</showWeaponsUnderPortraitMode><dotHighlightDisplayMode>HighlightAll</dotHighlightDisplayMode><highlightStyleMode>Silhouettes</highlightStyleMode><visibleMood>True</visibleMood><twelveHourClock>False</twelveHourClock><adaptiveTrainingEnabled>True</adaptiveTrainingEnabled><steamDeckKeyboardMode>False</steamDeckKeyboardMode><preferredNames /><resourceReadoutCategorized>False</resourceReadoutCategorized><runInBackground>True</runInBackground><edgeScreenScroll>True</edgeScreenScroll><rememberDrawStyles>False</rememberDrawStyles><zoomSwitchWorldLayer>True</zoomSwitchWorldLayer><zoomToMouse>False</zoomToMouse><temperatureMode>Celsius</temperatureMode><autosaveIntervalDays>0.5</autosaveIntervalDays><testMapSizes>False</testMapSizes><maxNumberOfPlayerSettlements>1</maxNumberOfPlayerSettlements><pauseOnLoad>False</pauseOnLoad><automaticPauseMode>MajorThreat</automaticPauseMode><mapDragSensitivity>1.3</mapDragSensitivity><smoothCameraJumps>True</smoothCameraJumps><gravshipCutscenes>True</gravshipCutscenes><autosavesCount>10</autosavesCount><extremeDifficultyUnlocked>False</extremeDifficultyUnlocked><pauseOnError>False</pauseOnError><devMode>True</devMode><debugActionPalette><li>Actions\Spawn thing...\Schematic</li></debugActionPalette><devPalettePosition><x>0</x><y>0</y></devPalettePosition><langFolderName>English</langFolderName><logVerbose>False</logVerbose><openLogOnWarnings>False</openLogOnWarnings><closeLogWindowOnEscape>True</closeLogWindowOnEscape><disableQuickStartCryptoSickness>True</disableQuickStartCryptoSickness><quickStartDevPaletteOn>False</quickStartDevPaletteOn><resetModsConfigOnCrash>True</resetModsConfigOnCrash><simulateNotOwningRoyalty>False</simulateNotOwningRoyalty><simulateNotOwningIdeology>False</simulateNotOwningIdeology><simulateNotOwningBiotech>False</simulateNotOwningBiotech><simulateNotOwningAnomaly>False</simulateNotOwningAnomaly></PrefsData>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: bs.fishery. Ignoring the duplicates.
[Rimworld_dir]\Mods\Fishery-main
[Rimworld_dir]\Mods\fishery
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: dord.nuditymattersmore. Ignoring the duplicates.
[Rimworld_dir]\Mods\nudity-matters-more-master
[Rimworld_dir]\Mods\nudity-matters-more
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: bs.performance. Ignoring the duplicates.
[Rimworld_dir]\Mods\Performance-Fish-main
[Rimworld_dir]\Mods\performance-fish
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Anomaly <packageId> contains word "Ludeon", which is reserved for official content.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Biotech <packageId> contains word "Ludeon", which is reserved for official content.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: bs.fishery. Ignoring the duplicates.
[Rimworld_dir]\Mods\Fishery-main
[Rimworld_dir]\Mods\fishery
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Ideology <packageId> contains word "Ludeon", which is reserved for official content.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: dord.nuditymattersmore. Ignoring the duplicates.
[Rimworld_dir]\Mods\nudity-matters-more-master
[Rimworld_dir]\Mods\nudity-matters-more
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: bs.performance. Ignoring the duplicates.
[Rimworld_dir]\Mods\Performance-Fish-main
[Rimworld_dir]\Mods\performance-fish
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod RimNudeWorld chiseled bodies module dependency (shauaputa.rimnudeworld) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod rimnude collection is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod RimJobWorld Accuratinator has a dependency (rim.job.world) with empty display name.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod RimJobWorld Accuratinator dependency (rim.job.world) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Royalty <packageId> contains word "Ludeon", which is reserved for official content.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Steam backup is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Prepatcher: Restarted with the patched assembly, going silent.
Prepatcher mod is missing. Performance Fish will not be working correctly in this state.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Prepatcher assemblies are missing. This usually indicates an incomplete download or a copy of github sources instead of the actual mod.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] version 12.0.0
[HugsLib] early-initializing AllowTool
Loading Combat Extended 15.6.3.2 (921cd49a61-rel):
Please report issues with CE to CE Team at https://github.com/CombatExtended-Continued/CombatExtended
Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
CE: Loading Mod Part
Combat Extended :: initialized
Could not find class VEF.VFEGlobalSettings while resolving node ModSettings. Trying to use VFECore.VFEGlobalSettings instead. Full node: <ModSettings Class="VEF.VFEGlobalSettings"><toggablePatch><keys /><values /></toggablePatch><disableCaching>False</disableCaching><hideRandomizeButtons>False</hideRandomizeButtons><weatherDamagesOptions><keys /><values /></weatherDamagesOptions></ModSettings>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Equipment Manager: Initializing (v.1.5.0.0)...
Equipment Manager: VanillaFactionsExpanded.Core detected.
Equipment Manager: CombatExtended detected.
RR: Frame_CompleteConstruction_Patches - TranspilerSpawn - failed to apply patch (instructions not found, stage 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Interaction Bubbles v4.0] Initialized
[RJW] sexperience1
[SizedApparel]: start version 4.7.1.0
Could not find type named VEF.PatchOperationToggableSequence from node <Operation Class="VEF.PatchOperationToggableSequence"><enabled>False</enabled><label>No consciousness debuff genetic transformations</label><mods><li>RJW_Unleashed_Traits</li></mods><operations><li Class="PatchOperationReplace"><xpath>Defs/HediffDef[@Name="RJW_Unleashed_TransformationBase"]/stages</xpath><value><stages><li><label>neglectable</label><becomeVisible>false</becomeVisible></li><li><label>minor</label><minSeverity>0.6</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.25</Vulnerability></statOffsets></li><li><label>severe</label><minSeverity>0.8</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.5</Vulnerability><SexFrequency>0.25</SexFrequency></statOffsets></li><li><label>critical</label><minSeverity>0.9</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>1.0</Vulnerability><SexFrequency>0.5</SexFrequency></statOffsets></li></stages></value></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <enabled>False</enabled> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VEF.PatchOperationToggableSequence"><enabled>False</enabled><label>No consciousness debuff genetic transformations</label><mods><li>RJW_Unleashed_Traits</li></mods><operations><li Class="PatchOperationReplace"><xpath>Defs/HediffDef[@Name="RJW_Unleashed_TransformationBase"]/stages</xpath><value><stages><li><label>neglectable</label><becomeVisible>false</becomeVisible></li><li><label>minor</label><minSeverity>0.6</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.25</Vulnerability></statOffsets></li><li><label>severe</label><minSeverity>0.8</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.5</Vulnerability><SexFrequency>0.25</SexFrequency></statOffsets></li><li><label>critical</label><minSeverity>0.9</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>1.0</Vulnerability><SexFrequency>0.5</SexFrequency></statOffsets></li></stages></value></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <label>No consciousness debuff genetic transformations</label> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VEF.PatchOperationToggableSequence"><enabled>False</enabled><label>No consciousness debuff genetic transformations</label><mods><li>RJW_Unleashed_Traits</li></mods><operations><li Class="PatchOperationReplace"><xpath>Defs/HediffDef[@Name="RJW_Unleashed_TransformationBase"]/stages</xpath><value><stages><li><label>neglectable</label><becomeVisible>false</becomeVisible></li><li><label>minor</label><minSeverity>0.6</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.25</Vulnerability></statOffsets></li><li><label>severe</label><minSeverity>0.8</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.5</Vulnerability><SexFrequency>0.25</SexFrequency></statOffsets></li><li><label>critical</label><minSeverity>0.9</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>1.0</Vulnerability><SexFrequency>0.5</SexFrequency></statOffsets></li></stages></value></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <mods><li>RJW_Unleashed_Traits</li></mods> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VEF.PatchOperationToggableSequence"><enabled>False</enabled><label>No consciousness debuff genetic transformations</label><mods><li>RJW_Unleashed_Traits</li></mods><operations><li Class="PatchOperationReplace"><xpath>Defs/HediffDef[@Name="RJW_Unleashed_TransformationBase"]/stages</xpath><value><stages><li><label>neglectable</label><becomeVisible>false</becomeVisible></li><li><label>minor</label><minSeverity>0.6</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.25</Vulnerability></statOffsets></li><li><label>severe</label><minSeverity>0.8</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.5</Vulnerability><SexFrequency>0.25</SexFrequency></statOffsets></li><li><label>critical</label><minSeverity>0.9</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>1.0</Vulnerability><SexFrequency>0.5</SexFrequency></statOffsets></li></stages></value></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <operations><li Class="PatchOperationReplace"><xpath>Defs/HediffDef[@Name="RJW_Unleashed_TransformationBase"]/stages</xpath><value><stages><li><label>neglectable</label><becomeVisible>false</becomeVisible></li><li><label>minor</label><minSeverity>0.6</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.25</Vulnerability></statOffsets></li><li><label>severe</label><minSeverity>0.8</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.5</Vulnerability><SexFrequency>0.25</SexFrequency></statOffsets></li><li><label>critical</label><minSeverity>0.9</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>1.0</Vulnerability><SexFrequency>0.5</SexFrequency></statOffsets></li></stages></value></li></operations> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VEF.PatchOperationToggableSequence"><enabled>False</enabled><label>No consciousness debuff genetic transformations</label><mods><li>RJW_Unleashed_Traits</li></mods><operations><li Class="PatchOperationReplace"><xpath>Defs/HediffDef[@Name="RJW_Unleashed_TransformationBase"]/stages</xpath><value><stages><li><label>neglectable</label><becomeVisible>false</becomeVisible></li><li><label>minor</label><minSeverity>0.6</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.25</Vulnerability></statOffsets></li><li><label>severe</label><minSeverity>0.8</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.5</Vulnerability><SexFrequency>0.25</SexFrequency></statOffsets></li><li><label>critical</label><minSeverity>0.9</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>1.0</Vulnerability><SexFrequency>0.5</SexFrequency></statOffsets></li></stages></value></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named VEF.PatchOperationToggableSequence from node <Operation Class="VEF.PatchOperationToggableSequence"><enabled>True</enabled><label>Leashed bastards (Pussy mode)</label><mods><li>RJW_Unleashed_Bastard</li></mods><operations><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/techHediffsChance</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/forcedTraits</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/meleeAttackInfectionPathways</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/abilities</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/startingHediffs</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <enabled>True</enabled> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VEF.PatchOperationToggableSequence"><enabled>True</enabled><label>Leashed bastards (Pussy mode)</label><mods><li>RJW_Unleashed_Bastard</li></mods><operations><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/techHediffsChance</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/forcedTraits</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/meleeAttackInfectionPathways</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/abilities</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/startingHediffs</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <label>Leashed bastards (Pussy mode)</label> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VEF.PatchOperationToggableSequence"><enabled>True</enabled><label>Leashed bastards (Pussy mode)</label><mods><li>RJW_Unleashed_Bastard</li></mods><operations><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/techHediffsChance</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/forcedTraits</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/meleeAttackInfectionPathways</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/abilities</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/startingHediffs</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <mods><li>RJW_Unleashed_Bastard</li></mods> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VEF.PatchOperationToggableSequence"><enabled>True</enabled><label>Leashed bastards (Pussy mode)</label><mods><li>RJW_Unleashed_Bastard</li></mods><operations><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/techHediffsChance</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/forcedTraits</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/meleeAttackInfectionPathways</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/abilities</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/startingHediffs</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <operations><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/techHediffsChance</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/forcedTraits</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/meleeAttackInfectionPathways</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/abilities</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/startingHediffs</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li></operations> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VEF.PatchOperationToggableSequence"><enabled>True</enabled><label>Leashed bastards (Pussy mode)</label><mods><li>RJW_Unleashed_Bastard</li></mods><operations><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/techHediffsChance</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/forcedTraits</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/meleeAttackInfectionPathways</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/abilities</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/startingHediffs</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li></operations></Operation>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended1 - Start of stack trace]
Verse.PatchOperationAttributeSet(xpath=Defs/DamageDef[defName="Nerve"]): Failed to find a node with the given xpath
[End of stack trace]
Source file: [Rimworld_dir]\Mods\CombatExtended\Anomaly\Patches\DamageDefs\Anomaly_Damages_Misc.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended1 - Start of stack trace]
Verse.PatchOperationAddModExtension(xpath="Defs/DamageDef[defName="Beam"]"): Failed to find a node with the given xpath
[End of stack trace]
Source file: [Rimworld_dir]\Mods\CombatExtended\Biotech\Patches\DamageDefs\Damages_Misc.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended1 - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/ThingDef[defName="Apparel_ClothMask"]/statBases"): Failed to find a node with the given xpath
[End of stack trace]
Source file: [Rimworld_dir]\Mods\CombatExtended\Biotech\Patches\ThingDefs_Misc\Apparel_BiotechHeadgear.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended1 - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/ThingDef[defName="Apparel_ClothMask"]/equippedStatOffsets"): Failed to find a node with the given xpath
[End of stack trace]
Source file: [Rimworld_dir]\Mods\CombatExtended\Biotech\Patches\ThingDefs_Misc\Apparel_BiotechHeadgear.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended1 - Start of stack trace]
Verse.PatchOperationReplace(xpath="Defs/ThingDef[defName="Apparel_ClothMask"]/statBases/StuffEffectMultiplierArmor"): Failed to find a node with the given xpath
[End of stack trace]
Source file: [Rimworld_dir]\Mods\CombatExtended\Biotech\Patches\ThingDefs_Misc\Apparel_BiotechHeadgear.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended1 - Start of stack trace]
Verse.PatchOperationReplace(xpath="Defs/ThingDef[defName="Apparel_ClothMask"]/apparel/layers"): Failed to find a node with the given xpath
[End of stack trace]
Source file: [Rimworld_dir]\Mods\CombatExtended\Biotech\Patches\ThingDefs_Misc\Apparel_BiotechHeadgear.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Expanded Materials - Metals - Start of stack trace]
Verse.PatchOperationAdd(xpath="/Defs/ThingDef [thingClass="Building_TurretGun" and comps/li [@Class="CompProperties_Refuelable"]/fuelFilter/thingDefs/li[text()="Steel"]]/comps/li [@Class="CompProperties_Refuelable"]/fuelFilter/thingDefs"): Failed to find a node with the given xpath
[End of stack trace]
Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3333419387\1.5\Patches\Turret_Ammo_Patch.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RimJobWorld Accuratinator - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/rjw.HediffDef_SexPart[defName="RJW_DogCatPenis"]"): Failed to find a node with the given xpath
[End of stack trace]
Source file: [Rimworld_dir]\Mods\rjw-accuratinator\Lewd Trader\Patches\penis_size_accuratinator_lewd_trader.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RimJobWorld Accuratinator - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/rjw.HediffDef_SexPart[defName="RJW_OPHorsePenis" or defName="RJW_FossaPenis"]"): Failed to find a node with the given xpath
[End of stack trace]
Source file: [Rimworld_dir]\Mods\rjw-accuratinator\Lewd Trader\Patches\penis_size_accuratinator_lewd_trader.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Sized Apparel for Slaves - Start of stack trace]
Verse.PatchOperationAdd(xpath="/Defs/PreceptDef[defName="IdeoRole_Moralist"]/roleApparelRequirements"): Failed to find a node with the given xpath
[End of stack trace]
Source file: [Rimworld_dir]\Mods\sized-apparel-for-slaves\1.5\Patches\PreceptRoles.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "ScenarioBase" for node "ScenarioDef". Full node: <ScenarioDef ParentName="ScenarioBase"><defName>Mechanitor</defName><label>The Mechanitor</label><description>You knew you could only achieve greatness with help. People were too unreliable, so you chose to take on mechanoids as your servants, workers, and warriors. As you gained strength, others became fearful. It became clear you needed to get away from the influence of humanity. Now you've migrated to this sparsely-populated rimworld with some of your metallic helpers. Finally, you have the space to grasp your true potential!\n\nNote: Since your starting character will lack some skills, this is a difficult scenario.</description><scenario><summary>One mechanitor and a few servant mechanoids.</summary><parts><li Class="ScenPart_GameStartDialog"><def>GameStartDialog</def><text>You knew you could only achieve greatness with help. People were too unreliable, so you chose to take on mechanoids as your servants, workers, and warriors.\n\nAs you gained strength, others became fearful. It became clear you needed to get away from the influence of humanity.\n\nNow you've migrated to this sparsely-populated rimworld with some of your metallic helpers. Finally, you have the space to grasp your true potential!</text><closeSound>GameStartSting</closeSound></li><li Class="ScenPart_ConfigPage_ConfigureStartingPawns_KindDefs"><def>ConfigurePawnsKindDefs</def><pawnChoiceCount>8</pawnChoiceCount><leftBehindPawnKind>Mechanitor</leftBehindPawnKind><kindCounts><li><kindDef>Mechanitor</kindDef><count>1</count><requiredAtStart>true</requiredAtStart></li></kindCounts></li><li Class="ScenPart_PlayerPawnsArriveMethod"><def>PlayerPawnsArriveMethod</def><visible>false</visible><method>DropPods</method></li><li Class="ScenPart_StartingResearch"><def>StartingResearch</def><project>MicroelectronicsBasics</project></li><li Class="ScenPart_StartingResearch"><def>StartingResearch</def><project>BasicMechtech</project></li><li Class="ScenPart_StartingResearch"><def>StartingResearch</def><project>Batteries</project></li><li Class="ScenPart_StartingMech"><def>StartingMech</def><mechKind>Mech_Lifter</mechKind><overseenByPlayerPawnChance>1</overseenByPlayerPawnChance></li><li Class="ScenPart_StartingMech"><def>StartingMech</def><mechKind>Mech_Constructoid</mechKind><overseenByPlayerPawnChance>1</overseenByPlayerPawnChance></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Silver</thingDef><count>1000</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MealSurvivalPack</thingDef><count>40</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MedicineIndustrial</thingDef><count>10</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>ComponentIndustrial</thingDef><count>55</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Steel</thingDef><count>900</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Plasteel</thingDef><count>100</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>SubcoreBasic</thingDef><count>5</count></li><li Class="ScenPart_DisableMapGen"><def>DisableExostriderRemains</def></li></parts></scenario></ScenarioDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "ScenarioBase" for node "ScenarioDef". Full node: <ScenarioDef ParentName="ScenarioBase"><defName>Sanguophage</defName><label>The Sanguophage</label><description>When a dark stranger offered you a cure for your cancer, you were ready to agree to anything. He made you into a sanguophage - an immortal blood-drinker hated by a thousand religions. You hid your condition for years, but eventually a hunter tracked you down. Stowing away on the first starship leaving the system, you barely escaped alive.\n\nNote: Sanguophages have unique strengths and weaknesses, which makes this a difficult scenario.</description><scenario><summary>One crashlanded sanguophage needing blood to survive, and one human colonist.</summary><parts><li Class="ScenPart_ConfigPage_ConfigureStartingPawns_Xenotypes"><def>ConfigurePawnsXenotypes</def><pawnChoiceCount>8</pawnChoiceCount><customSummary>Start with one adult or child sanguophage and one other colonist of any age.</customSummary><overrideKinds><li><xenotype>Sanguophage</xenotype><pawnKind>Sanguophage_Player</pawnKind></li></overrideKinds><xenotypeCounts><li><xenotype>Sanguophage</xenotype><count>1</count><description>non-baby sanguophage</description><requiredAtStart>true</requiredAtStart><allowedDevelopmentalStages>Adult, Child</allowedDevelopmentalStages></li><li><xenotype>Baseliner</xenotype><count>1</count></li></xenotypeCounts></li><li Class="ScenPart_PlayerPawnsArriveMethod"><def>PlayerPawnsArriveMethod</def><visible>false</visible><method>DropPods</method></li><li Class="ScenPart_GameStartDialog"><def>GameStartDialog</def><text>When a dark stranger offered you a cure for your cancer, you were ready to agree to anything. He made you into a sanguophage - an immortal blood-drinker hated by a thousand religions. You hid your condition for years, but a hunter eventually tracked you down. Stowing away on the first starship leaving the system, you barely escaped alive.\n\nThen came the crash. Only a few made it to the escape pods. You land on an unknown rimworld and find that you are not alone. What will you do for the blood you need to survive?</text><closeSound>GameStartSting</closeSound></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Silver</thingDef><count>2000</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MealSurvivalPack</thingDef><count>30</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>HemogenPack</thingDef><count>30</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MedicineIndustrial</thingDef><count>20</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>ComponentIndustrial</thingDef><count>10</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>WoodLog</thingDef><count>200</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Steel</thingDef><count>200</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MeleeWeapon_LongSword</thingDef><quality>Masterwork</quality><stuff>Steel</stuff></li><li Class="ScenPart_StartingResearch"><def>StartingResearch</def><project>Deathrest</project></li></parts></scenario></ScenarioDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "AncientMechBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientMechBuildingBase"><defName>AncientToxifierGenerator</defName><label>ancient toxifier generator</label><description>An ancient toxifier generator. Valuable parts are missing, and everything else is degraded to uselessness.</description><graphicData><texPath>Things/Building/Ruins/AncientToxifierGenerator</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize><shadowData><volume>(1.8, 2, 1.8)</volume></shadowData></graphicData><size>(2,2)</size><statBases><MaxHitPoints>450</MaxHitPoints></statBases><killedLeavings><ChunkSlagSteel>1</ChunkSlagSteel></killedLeavings></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "AncientMechBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientMechBuildingBase"><defName>AncientBandNode</defName><label>ancient band node</label><description>An ancient band node. Valuable parts are missing, and everything else is degraded to uselessness.</description><graphicData><texPath>Things/Building/Ruins/AncientBandNode</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize><shadowData><volume>(0.9, 1, 0.9)</volume></shadowData></graphicData><size>(2,2)</size><statBases><MaxHitPoints>500</MaxHitPoints></statBases><killedLeavings><ChunkSlagSteel>1</ChunkSlagSteel></killedLeavings></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "Biome_Underground" for node "BiomeDef". Full node: <BiomeDef ParentName="Biome_Underground"><defName>Undercave</defName><label>undercave</label><description>This cave is filled with the putrid stench of rotting flesh.</description><baseWeatherCommonalities><Undercave>1</Undercave></baseWeatherCommonalities></BiomeDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "ScenarioBase" for node "ScenarioDef". Full node: <ScenarioDef ParentName="ScenarioBase"><defName>TheAnomaly</defName><label>The Anomaly</label><description>Your research expedition has finally arrived at the source of the anomalous signal: an ancient archotech monolith on a distant planet. As you survey the structure from orbit, the scanner's audio feed forms garbled syllables which repeat your own name over and over. Your crewmate screams as her flesh begins flowing and reforming. A blinding beam of energy reaches up from the planet and tears your research vessel apart. You have disturbed something ancient and inhuman.\n\nNote: This is a difficult scenario and is not recommended for new players.</description><scenario><summary>Three researchers and a ghoul investigate an ancient monolith.</summary><playerFaction><factionDef>ResearchExpedition</factionDef></playerFaction><standardAnomalyPlaystyleOnly>true</standardAnomalyPlaystyleOnly><parts><li Class="ScenPart_GameStartDialog"><def>GameStartDialog</def><text>The ancient monolith unleashed an energy pulse that tore your research vessel apart and mutated your crew. Only a few of you made it to the escape pods.\n\nDespite the setback, your mission is far from over. If you can learn more about the monolith, perhaps you can find a way to shut it down - or harness its inhuman power.</text><closeSound>GameStartSting</closeSound></li><li Class="ScenPart_ConfigPage_ConfigureStartingPawns_Mutants"><def>ConfigurePawnsMutants</def><pawnChoiceCount>8</pawnChoiceCount><customSummary>Start with one ghoul and three colonists.</customSummary><mutantCounts><li><mutant /><count>3</count></li><li><mutant>Ghoul</mutant><count>1</count><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><requiredAtStart>true</requiredAtStart></li></mutantCounts></li><li Class="ScenPart_PlayerPawnsArriveMethod"><def>PlayerPawnsArriveMethod</def><method>DropPods</method><visible>false</visible></li><li Class="ScenPart_StartingResearch"><def>StartingResearch</def><project>SecurityDoor</project></li><li Class="ScenPart_StartingResearch"><def>StartingResearch</def><project>Batteries</project></li><li Class="ScenPart_ForcedHediff"><def>ForcedHediff</def><visible>false</visible><context>PlayerStarter</context><chance>0.04</chance><hediff>Tentacle</hediff><severityRange>1~1</severityRange></li><li Class="ScenPart_ForcedHediff"><def>ForcedHediff</def><visible>false</visible><context>PlayerStarter</context><chance>0.04</chance><hediff>FleshWhip</hediff><severityRange>1~1</severityRange></li><li Class="ScenPart_ForcedHediff"><def>ForcedHediff</def><visible>false</visible><context>PlayerStarter</context><chance>0.04</chance><hediff>FleshmassLung</hediff><severityRange>1~1</severityRange></li><li Class="ScenPart_ForcedHediff"><def>ForcedHediff</def><visible>false</visible><context>PlayerStarter</context><chance>0.04</chance><hediff>FleshmassStomach</hediff><severityRange>1~1</severityRange></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MealSurvivalPack</thingDef><count>50</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Meat_Twisted</thingDef><count>100</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MedicineIndustrial</thingDef><count>45</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>ComponentIndustrial</thingDef><count>45</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>HoldingPlatform</thingDef><count>1</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>ProximityDetector</thingDef><count>1</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>TextBook</thingDef><count>2</count><quality>Normal</quality></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Tome</thingDef><count>1</count><quality>Good</quality></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Gun_PumpShotgun</thingDef></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MeleeWeapon_Knife</thingDef><stuff>Steel</stuff></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Shard</thingDef><count>1</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Apparel_PackTurret</thingDef><count>2</count></li><li Class="ScenPart_ScatterThingsNearPlayerStart"><def>StartingThing_Defined</def><thingDef>Bioferrite</thingDef><count>100</count></li><li Class="ScenPart_ScatterThingsNearPlayerStart"><def>StartingThing_Defined</def><thingDef>WoodLog</thingDef><count>250</count></li><li Class="ScenPart_ScatterThingsNearPlayerStart"><def>StartingThing_Defined</def><thingDef>Steel</thingDef><count>800</count></li><li Class="ScenPart_ScatterThingsNearPlayerStart"><def>StartingThing_Defined</def><thingDef>Plasteel</thingDef><count>70</count></li><li Class="ScenPart_ScatterThingsAnywhere"><def>ScatterThingsAnywhere</def><thingDef>Steel</thingDef><count>700</count></li><li Class="ScenPart_ScatterThingsAnywhere"><def>ScatterThingsAnywhere</def><thingDef>ShipChunk</thingDef><allowRoofed>false</allowRoofed><count>5</count></li><li Class="ScenPart_MonolithGeneration"><def>ScenPart_MonolithGeneration</def><method>NearColonists</method></li><li Class="ScenPart_AutoActivateMonolith"><def>AutoActivateMonolith</def><delayTicks>480000</delayTicks></li><li Class="ScenPart_CreateIncident"><def>CreateIncident</def><incident>RefugeePodCrash_Ghoul</incident><minDays>12</minDays><maxDays>15</maxDays></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Ammo_12Gauge_Buck</thingDef><count>50</count></li></parts></scenario></ScenarioDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "CaveExit" for node "ThingDef". Full node: <ThingDef ParentName="CaveExit"><defName>PitGateExit</defName><label>pit gate exit</label></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "CraterBase" for node "ThingDef". Full node: <ThingDef ParentName="CraterBase"><defName>PitBurrow</defName><label>pit burrow</label><description>A small hole connecting to some unseen cave network deep under the surface. The walls are too steep to climb. It is inherently unstable and will collapse after some time.</description><thingClass>PitBurrow</thingClass><size>(3, 3)</size><tickerType>Normal</tickerType><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><graphicData><graphicClass>Graphic_Random</graphicClass><texPath>Things/Building/PitBurrow</texPath><drawSize>(3, 3)</drawSize></graphicData><building><uninstallWork>2500</uninstallWork></building></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "Weather_Underground" for node "WeatherDef". Full node: <WeatherDef ParentName="Weather_Underground"><defName>Undercave</defName><label>undercave</label><ambientSounds><li>Ambient_Undercave</li></ambientSounds></WeatherDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "Weather_Underground" for node "WeatherDef". Full node: <WeatherDef ParentName="Weather_Underground"><defName>MetalHell</defName><label>metal hell</label><ambientSounds><li>Ambient_MetalHell</li></ambientSounds><skyColorsDay><sky>(0.4, 0.5, 0.5)</sky><shadow>(0.85, 0.85, 0.85)</shadow><overlay>(0.6,0.6,0.6)</overlay><saturation>1.25</saturation></skyColorsDay><skyColorsDusk><sky>(0.4, 0.5, 0.5)</sky><shadow>(0.85, 0.85, 0.85)</shadow><overlay>(0.6,0.6,0.6)</overlay><saturation>1.25</saturation></skyColorsDusk><skyColorsNightEdge><sky>(0.4, 0.5, 0.5)</sky><shadow>(0.85, 0.85, 0.85)</shadow><overlay>(0.6,0.6,0.6)</overlay><saturation>1.25</saturation></skyColorsNightEdge><skyColorsNightMid><sky>(0.4, 0.5, 0.5)</sky><shadow>(0.85, 0.85, 0.85)</shadow><overlay>(0.6,0.6,0.6)</overlay><saturation>1.25</saturation></skyColorsNightMid></WeatherDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "Nerve" for node "DamageDef". Full node: <DamageDef ParentName="Nerve"><defName>NerveBioferrite</defName><additionalHediffs><li><hediff>BioferriteToxicity</hediff><severityPerDamageDealt>0.05</severityPerDamageDealt></li></additionalHediffs></DamageDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "PreceptRoleMultiBase" for node "PreceptDef". Full node: <PreceptDef ParentName="PreceptRoleMultiBase"><defName>CB_Repopulation_Specialist</defName><preceptClass>BrothelColony.Precept_RoleRepopulation</preceptClass><label>Repopulation specialist</label><description>Specialised in handling repopulatist matters. Able to offer any pawn to any visitor. Can use fervour points to tamper with genes. Able to convert earned fervour into ideology points.</description><iconPath>UI/Ideology/SpecialistRepopulation</iconPath><nameMaker>CB_NamerRoleRepopulationistSpecialist</nameMaker><displayOrderInImpact>100</displayOrderInImpact><roleTags><li>CB_Repopulation_Specialist_RoleTag</li></roleTags><roleRequirements><li Class="RoleRequirement_MinSkillAny"><skills><Sex>6</Sex></skills></li></roleRequirements><roleRequiredWorkTags><li>Social</li></roleRequiredWorkTags><roleEffects><li Class="RoleEffect_PawnStatOffset"><statDef>Fertility</statDef><modifier>0.5</modifier></li></roleEffects><requiredMemes><li>CB_Repopulationist</li></requiredMemes><grantedAbilities><li>CB_Prostitution_FervorTracker</li><li>CB_OfferPawn</li><li>CB_AddGene</li><li>CB_GeneTampering</li></grantedAbilities></PreceptDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canTargetEntities>False</canTargetEntities> doesn't correspond to any field in type TargetingParameters. Context: <targetParams><canTargetLocations>false</canTargetLocations><canTargetPawns>true</canTargetPawns><canTargetAnimals>true</canTargetAnimals><canTargetBuildings>false</canTargetBuildings><canTargetHumans>false</canTargetHumans><canTargetEntities>False</canTargetEntities><canTargetSubhumans>False</canTargetSubhumans><canTargetMechs>false</canTargetMechs><canTargetSelf>false</canTargetSelf></targetParams>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canTargetSubhumans>False</canTargetSubhumans> doesn't correspond to any field in type TargetingParameters. Context: <targetParams><canTargetLocations>false</canTargetLocations><canTargetPawns>true</canTargetPawns><canTargetAnimals>true</canTargetAnimals><canTargetBuildings>false</canTargetBuildings><canTargetHumans>false</canTargetHumans><canTargetEntities>False</canTargetEntities><canTargetSubhumans>False</canTargetSubhumans><canTargetMechs>false</canTargetMechs><canTargetSelf>false</canTargetSelf></targetParams>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <enablesNeeds><li>KillThirst</li></enablesNeeds> doesn't correspond to any field in type GeneDef. Context: <GeneDef><defName>KillThirst</defName><label>kill thirst</label><labelShortAdj>kill-thirsty</labelShortAdj><description>Carriers of this gene lust for the feeling of ending another's life. They will become irritated if they go for too long without killing someone in close combat.</description><displayCategory>Violence</displayCategory><displayOrderInCategory>60</displayOrderInCategory><iconPath>UI/Icons/Genes/Gene_Killthirst</iconPath><enablesNeeds><li>KillThirst</li></enablesNeeds><biostatMet>4</biostatMet><minAgeActive>13</minAgeActive><exclusionTags><li>KillThirst</li></exclusionTags><symbolPack><prefixSymbols><li><symbol>murder</symbol></li><li><symbol>death</symbol></li><li><symbol>kill</symbol></li><li><symbol>slay</symbol></li><li><symbol>rage</symbol></li><li><symbol>hate</symbol></li><li><symbol>snuff</symbol></li></prefixSymbols><suffixSymbols><li><symbol>vore</symbol></li><li><symbol>killer</symbol></li><li><symbol>slayer</symbol></li></suffixSymbols></symbolPack></GeneDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <waterCellCost>1</waterCellCost> doesn't correspond to any field in type GeneDef. Context: <GeneDef><defName>WebbedPhalanges</defName><label>webbed phalanges</label><description>Carriers of this gene have webbed fingers and toes, allowing them to move faster in water. Webbed fingers slightly reduce fine motor control.</description><iconPath>UI/Icons/Genes/Gene_WebbedPhalanges</iconPath><displayCategory>Movement</displayCategory><displayOrderInCategory>500</displayOrderInCategory><biostatCpx>1</biostatCpx><biostatMet>-1</biostatMet><waterCellCost>1</waterCellCost><capMods><li><capacity>Manipulation</capacity><offset>-0.05</offset></li></capMods></GeneDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <enablesNeeds><li>Deathrest</li></enablesNeeds> doesn't correspond to any field in type GeneDef. Context: <GeneDef><defName>Deathrest</defName><label>deathrest</label><description>Carriers of this gene must periodically regenerate themselves in a special coma called deathrest. Deathrest takes days, but can confer substantial bonuses. Deathrest can be accelerated and its effects enhanced by the use of a variety of special buildings and technologies.\n\nThose who put off deathresting will suffer from deathrest exhaustion.</description><geneClass>Gene_Deathrest</geneClass><iconPath>UI/Icons/Genes/Gene_Deathrest</iconPath><prerequisite>Hemogenic</prerequisite><displayCategory>Hemogen</displayCategory><enablesNeeds><li>Deathrest</li></enablesNeeds><biostatMet>6</biostatMet><minAgeActive>3</minAgeActive><symbolPack><prefixSymbols><li><symbol>death</symbol></li><li><symbol>dead</symbol></li><li><symbol>still</symbol></li></prefixSymbols><suffixSymbols><li><symbol>rester</symbol></li></suffixSymbols></symbolPack></GeneDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <minRoomWidth>7</minRoomWidth> doesn't correspond to any field in type ComplexLayoutDef. Context: <ComplexLayoutDef><defName>AncientComplex_Mechanitor_Loot</defName><workerClass>LayoutWorkerComplex_Mechanitor</workerClass><roomRewardCrateFactor>0</roomRewardCrateFactor><minRoomWidth>7</minRoomWidth><minRoomHeight>7</minRoomHeight><clearDoorFaction>false</clearDoorFaction><corridorDef>ComplexCorridor</corridorDef><canDisconnectRooms>false</canDisconnectRooms><areaPrunePercent>0.1</areaPrunePercent><roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs><threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats></ComplexLayoutDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <minRoomHeight>7</minRoomHeight> doesn't correspond to any field in type ComplexLayoutDef. Context: <ComplexLayoutDef><defName>AncientComplex_Mechanitor_Loot</defName><workerClass>LayoutWorkerComplex_Mechanitor</workerClass><roomRewardCrateFactor>0</roomRewardCrateFactor><minRoomWidth>7</minRoomWidth><minRoomHeight>7</minRoomHeight><clearDoorFaction>false</clearDoorFaction><corridorDef>ComplexCorridor</corridorDef><canDisconnectRooms>false</canDisconnectRooms><areaPrunePercent>0.1</areaPrunePercent><roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs><threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats></ComplexLayoutDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <clearDoorFaction>false</clearDoorFaction> doesn't correspond to any field in type ComplexLayoutDef. Context: <ComplexLayoutDef><defName>AncientComplex_Mechanitor_Loot</defName><workerClass>LayoutWorkerComplex_Mechanitor</workerClass><roomRewardCrateFactor>0</roomRewardCrateFactor><minRoomWidth>7</minRoomWidth><minRoomHeight>7</minRoomHeight><clearDoorFaction>false</clearDoorFaction><corridorDef>ComplexCorridor</corridorDef><canDisconnectRooms>false</canDisconnectRooms><areaPrunePercent>0.1</areaPrunePercent><roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs><threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats></ComplexLayoutDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <corridorDef>ComplexCorridor</corridorDef> doesn't correspond to any field in type ComplexLayoutDef. Context: <ComplexLayoutDef><defName>AncientComplex_Mechanitor_Loot</defName><workerClass>LayoutWorkerComplex_Mechanitor</workerClass><roomRewardCrateFactor>0</roomRewardCrateFactor><minRoomWidth>7</minRoomWidth><minRoomHeight>7</minRoomHeight><clearDoorFaction>false</clearDoorFaction><corridorDef>ComplexCorridor</corridorDef><canDisconnectRooms>false</canDisconnectRooms><areaPrunePercent>0.1</areaPrunePercent><roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs><threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats></ComplexLayoutDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canDisconnectRooms>false</canDisconnectRooms> doesn't correspond to any field in type ComplexLayoutDef. Context: <ComplexLayoutDef><defName>AncientComplex_Mechanitor_Loot</defName><workerClass>LayoutWorkerComplex_Mechanitor</workerClass><roomRewardCrateFactor>0</roomRewardCrateFactor><minRoomWidth>7</minRoomWidth><minRoomHeight>7</minRoomHeight><clearDoorFaction>false</clearDoorFaction><corridorDef>ComplexCorridor</corridorDef><canDisconnectRooms>false</canDisconnectRooms><areaPrunePercent>0.1</areaPrunePercent><roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs><threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats></ComplexLayoutDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <areaPrunePercent>0.1</areaPrunePercent> doesn't correspond to any field in type ComplexLayoutDef. Context: <ComplexLayoutDef><defName>AncientComplex_Mechanitor_Loot</defName><workerClass>LayoutWorkerComplex_Mechanitor</workerClass><roomRewardCrateFactor>0</roomRewardCrateFactor><minRoomWidth>7</minRoomWidth><minRoomHeight>7</minRoomHeight><clearDoorFaction>false</clearDoorFaction><corridorDef>ComplexCorridor</corridorDef><canDisconnectRooms>false</canDisconnectRooms><areaPrunePercent>0.1</areaPrunePercent><roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs><threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats></ComplexLayoutDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canMergeWithAdjacentRoom>true</canMergeWithAdjacentRoom> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientRechargeRoom</defName><canMergeWithAdjacentRoom>true</canMergeWithAdjacentRoom><prefabs><AncientBasicRecharger_Edge><countPerTenEdgeCells>2</countPerTenEdgeCells><minMaxRange>5~15</minMaxRange></AncientBasicRecharger_Edge><AncientStandardRecharger><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~1</minMaxRange></AncientStandardRecharger><AncientLargeMechGestator><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~1</minMaxRange></AncientLargeMechGestator><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs><floorTypes><li>AncientTile</li></floorTypes><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <prefabs><AncientBasicRecharger_Edge><countPerTenEdgeCells>2</countPerTenEdgeCells><minMaxRange>5~15</minMaxRange></AncientBasicRecharger_Edge><AncientStandardRecharger><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~1</minMaxRange></AncientStandardRecharger><AncientLargeMechGestator><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~1</minMaxRange></AncientLargeMechGestator><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientRechargeRoom</defName><canMergeWithAdjacentRoom>true</canMergeWithAdjacentRoom><prefabs><AncientBasicRecharger_Edge><countPerTenEdgeCells>2</countPerTenEdgeCells><minMaxRange>5~15</minMaxRange></AncientBasicRecharger_Edge><AncientStandardRecharger><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~1</minMaxRange></AncientStandardRecharger><AncientLargeMechGestator><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~1</minMaxRange></AncientLargeMechGestator><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs><floorTypes><li>AncientTile</li></floorTypes><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientRechargeRoom</defName><canMergeWithAdjacentRoom>true</canMergeWithAdjacentRoom><prefabs><AncientBasicRecharger_Edge><countPerTenEdgeCells>2</countPerTenEdgeCells><minMaxRange>5~15</minMaxRange></AncientBasicRecharger_Edge><AncientStandardRecharger><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~1</minMaxRange></AncientStandardRecharger><AncientLargeMechGestator><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~1</minMaxRange></AncientLargeMechGestator><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs><floorTypes><li>AncientTile</li></floorTypes><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canMergeWithAdjacentRoom>true</canMergeWithAdjacentRoom> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientMechGestatorRoom</defName><canMergeWithAdjacentRoom>true</canMergeWithAdjacentRoom><prefabs><AncientMechGestator_Cluster><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientMechGestator_Cluster><AncientLargeMechGestator><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientLargeMechGestator><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs><floorTypes><li>AncientTile</li></floorTypes><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <prefabs><AncientMechGestator_Cluster><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientMechGestator_Cluster><AncientLargeMechGestator><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientLargeMechGestator><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientMechGestatorRoom</defName><canMergeWithAdjacentRoom>true</canMergeWithAdjacentRoom><prefabs><AncientMechGestator_Cluster><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientMechGestator_Cluster><AncientLargeMechGestator><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientLargeMechGestator><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs><floorTypes><li>AncientTile</li></floorTypes><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientMechGestatorRoom</defName><canMergeWithAdjacentRoom>true</canMergeWithAdjacentRoom><prefabs><AncientMechGestator_Cluster><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientMechGestator_Cluster><AncientLargeMechGestator><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientLargeMechGestator><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs><floorTypes><li>AncientTile</li></floorTypes><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <prefabs><AncientGenerator_SmallCluster><countPerHundredCells>2</countPerHundredCells><minMaxRange>1~2</minMaxRange></AncientGenerator_SmallCluster><AncientBarrel_Cluster><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientBarrel_Cluster><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientMechGeneratorRoom</defName><prefabs><AncientGenerator_SmallCluster><countPerHundredCells>2</countPerHundredCells><minMaxRange>1~2</minMaxRange></AncientGenerator_SmallCluster><AncientBarrel_Cluster><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientBarrel_Cluster><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs><floorTypes><li>AncientConcrete</li></floorTypes><scatter><Filth_OilSmear><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></Filth_OilSmear></scatter></LayoutRoomDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <scatter><Filth_OilSmear><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></Filth_OilSmear></scatter> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientMechGeneratorRoom</defName><prefabs><AncientGenerator_SmallCluster><countPerHundredCells>2</countPerHundredCells><minMaxRange>1~2</minMaxRange></AncientGenerator_SmallCluster><AncientBarrel_Cluster><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientBarrel_Cluster><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs><floorTypes><li>AncientConcrete</li></floorTypes><scatter><Filth_OilSmear><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></Filth_OilSmear></scatter></LayoutRoomDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <prefabs><AncientDisplayBank_Edge><countPerTenEdgeCells>3</countPerTenEdgeCells><minMaxRange>2~6</minMaxRange></AncientDisplayBank_Edge><AncientBandNode_Cluster><countPerHundredCells>10</countPerHundredCells><minMaxRange>5~15</minMaxRange></AncientBandNode_Cluster></prefabs> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientBandNodeRoom</defName><minSingleRectWidth>10</minSingleRectWidth><minSingleRectHeight>10</minSingleRectHeight><prefabs><AncientDisplayBank_Edge><countPerTenEdgeCells>3</countPerTenEdgeCells><minMaxRange>2~6</minMaxRange></AncientDisplayBank_Edge><AncientBandNode_Cluster><countPerHundredCells>10</countPerHundredCells><minMaxRange>5~15</minMaxRange></AncientBandNode_Cluster></prefabs><floorTypes><li>AncientConcrete</li></floorTypes><edgeTerrain>AncientTile</edgeTerrain><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <edgeTerrain>AncientTile</edgeTerrain> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientBandNodeRoom</defName><minSingleRectWidth>10</minSingleRectWidth><minSingleRectHeight>10</minSingleRectHeight><prefabs><AncientDisplayBank_Edge><countPerTenEdgeCells>3</countPerTenEdgeCells><minMaxRange>2~6</minMaxRange></AncientDisplayBank_Edge><AncientBandNode_Cluster><countPerHundredCells>10</countPerHundredCells><minMaxRange>5~15</minMaxRange></AncientBandNode_Cluster></prefabs><floorTypes><li>AncientConcrete</li></floorTypes><edgeTerrain>AncientTile</edgeTerrain><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientBandNodeRoom</defName><minSingleRectWidth>10</minSingleRectWidth><minSingleRectHeight>10</minSingleRectHeight><prefabs><AncientDisplayBank_Edge><countPerTenEdgeCells>3</countPerTenEdgeCells><minMaxRange>2~6</minMaxRange></AncientDisplayBank_Edge><AncientBandNode_Cluster><countPerHundredCells>10</countPerHundredCells><minMaxRange>5~15</minMaxRange></AncientBandNode_Cluster></prefabs><floorTypes><li>AncientConcrete</li></floorTypes><edgeTerrain>AncientTile</edgeTerrain><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <isJunk>true</isJunk> doesn't correspond to any field in type GenStep_ScatterGroup. Context: <genStep Class="GenStep_ScatterGroup"><allowInWaterBiome>false</allowInWaterBiome><isJunk>true</isJunk><minPollution>0.25</minPollution><minSpacing>85</minSpacing><countPer10kCellsRange>0.2~0.4</countPer10kCellsRange><spotMustBeStandable>true</spotMustBeStandable><allowRoofed>false</allowRoofed><validators><li Class="ScattererValidator_Buildable"><radius>5</radius><affordance>Heavy</affordance></li></validators><groups><li><things><AncientToxifierGenerator>1</AncientToxifierGenerator></things><indoorRuin>false</indoorRuin><coveredCellsPer10Cells>1.5~2.5</coveredCellsPer10Cells><filthDef>Filth_MachineBits</filthDef><filthExpandBy>1</filthExpandBy><filthChance>0.4</filthChance><clusterRectRadius>3~5</clusterRectRadius></li><li><things><AncientBandNode>1</AncientBandNode></things><indoorRuin>false</indoorRuin><coveredCellsPer10Cells>1.5~2.5</coveredCellsPer10Cells><filthDef>Filth_MachineBits</filthDef><filthExpandBy>1</filthExpandBy><filthChance>0.4</filthChance><clusterRectRadius>3~5</clusterRectRadius></li><li><things><AncientBandNode>0.6</AncientBandNode><AncientToxifierGenerator>0.4</AncientToxifierGenerator></things><indoorRuin>false</indoorRuin><coveredCellsPer10Cells>1.5~2.5</coveredCellsPer10Cells><filthDef>Filth_MachineBits</filthDef><filthExpandBy>1</filthExpandBy><filthChance>0.4</filthChance><clusterRectRadius>3~5</clusterRectRadius></li></groups></genStep>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>TribeSavageImpid</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TribalArcherBase"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.05</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_Archer_Fire</defName><label>archer</label><combatPower>75</combatPower><itemQuality>Poor</itemQuality><gearHealthRange>0.5~1.8</gearHealthRange><apparelMoney>180~350</apparelMoney><weaponMoney>80~80</weaponMoney><weaponTags><li>NeolithicRangedFlame</li><li>NeolithicRangedBasic</li><li>NeolithicRangedDecent</li></weaponTags><disallowedTraits><li>Brawler</li></disallowedTraits><requiredWorkTags><li>Violent</li></requiredWorkTags><techHediffsMoney>50~50</techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.03</techHediffsChance><initialWillRange>1~3</initialWillRange><initialResistanceRange>17~27</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>4</min><max>7</max></primaryMagazineCount><forcedAmmoCategory>FlameArrow</forcedAmmoCategory><sidearms><li><sidearmMoney><min>80</min><max>160</max></sidearmMoney><weaponTags><li>CE_Sidearm_Tribal</li></weaponTags></li></sidearms></li></modExtensions><defaultFactionDef>TribeSavageImpid</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>TribeSavageImpid</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="Tribal_Hunter"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.05</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_Hunter_Fire</defName><label>hunter</label><combatPower>80</combatPower><backstoryFiltersOverride><li><categoriesChildhood><li>Tribal</li></categoriesChildhood><categoriesAdulthood><li>TribalHunter</li></categoriesAdulthood></li></backstoryFiltersOverride><gearHealthRange>0.5~1.8</gearHealthRange><apparelMoney>200~300</apparelMoney><apparelRequired><li>Apparel_WarVeil</li></apparelRequired><weaponMoney>100~100</weaponMoney><weaponTags><li>NeolithicRangedDecent</li><li>NeolithicRangedFlame</li><li>NeolithicRangedDecent</li><li>NeolithicRangedHeavy</li></weaponTags><disallowedTraits><li>Brawler</li></disallowedTraits><requiredWorkTags><li>Violent</li></requiredWorkTags><initialWillRange>2~4</initialWillRange><initialResistanceRange>10~16</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>4</min><max>7</max></primaryMagazineCount><forcedAmmoCategory>FlameArrow</forcedAmmoCategory><sidearms><li><sidearmMoney><min>80</min><max>240</max></sidearmMoney><weaponTags><li>CE_Sidearm_Tribal</li></weaponTags></li></sidearms></li></modExtensions><defaultFactionDef>TribeSavageImpid</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>TribeSavageImpid</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TribalWarriorBase"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.05</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_Warrior_Fire</defName><label>warrior</label><combatPower>75</combatPower><itemQuality>Poor</itemQuality><canBeSapper>true</canBeSapper><gearHealthRange>0.5~1.8</gearHealthRange><apparelMoney>200~300</apparelMoney><apparelRequired><li>Apparel_WarVeil</li></apparelRequired><requiredWorkTags><li>Violent</li></requiredWorkTags><weaponMoney>150~150</weaponMoney><weaponTags><li>NeolithicMeleeDecent</li><li>NeolithicMeleeDecent</li><li>GrenadeFlame</li></weaponTags><initialWillRange>1~3</initialWillRange><initialResistanceRange>5~9</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><shieldMoney><min>100</min><max>150</max></shieldMoney><shieldTags><li>TribalShield</li></shieldTags><shieldChance>0.9</shieldChance></li></modExtensions><defaultFactionDef>TribeSavageImpid</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>TribeSavageImpid</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TribalPenitentBase"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.10</chemicalAddictionChance><invNutrition>0</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_Penitent_Fire</defName><label>penitent</label><combatPower>70</combatPower><itemQuality>Poor</itemQuality><gearHealthRange>0.2~1.1</gearHealthRange><apparelMoney>50~100</apparelMoney><weaponMoney>90~150</weaponMoney><weaponTags><li>NeolithicMeleeBasic</li><li>NeolithicMeleeBasic</li><li>GrenadeFlame</li></weaponTags><techHediffsMoney>50~50</techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.15</techHediffsChance><initialWillRange>0~1</initialWillRange><initialResistanceRange>10~17</initialResistanceRange><defaultFactionDef>TribeSavageImpid</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>TribeSavageImpid</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TribalChildBase"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.05</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_Child_Fire</defName><label>villager</label><combatPower>30</combatPower><itemQuality>Poor</itemQuality><gearHealthRange>0.5~1.8</gearHealthRange><apparelMoney>180~350</apparelMoney><weaponMoney>0</weaponMoney><weaponTags /><techHediffsMoney>50~50</techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.03</techHediffsChance><initialWillRange>1~3</initialWillRange><initialResistanceRange>17~27</initialResistanceRange><pawnGroupDevelopmentStage>Child</pawnGroupDevelopmentStage><defaultFactionDef>TribeSavageImpid</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>OutlanderRoughPig</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="VillagerBase"><race>Human</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><defName>Villager_Pig</defName><label>villager</label><combatPower>45</combatPower><itemQuality>Poor</itemQuality><isFighter>false</isFighter><gearHealthRange>0.2~2.0</gearHealthRange><weaponTags><li>Gun</li><li>MedievalMeleeBasic</li><li>ShortShots</li><li>MedievalMeleeBasic</li></weaponTags><weaponMoney>65~250</weaponMoney><apparelMoney>200~400</apparelMoney><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><techHediffsChance>0.06</techHediffsChance><techHediffsMoney>50~600</techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>0~1</initialWillRange><initialResistanceRange>10~17</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>1</min><max>2</max></primaryMagazineCount><sidearms><li><generateChance>0.5</generateChance><sidearmMoney><min>20</min><max>120</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li></sidearms></li></modExtensions><defaultFactionDef>OutlanderRoughPig</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>OutlanderRoughPig</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="Villager_Child"><race>Human</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><defName>Villager_Child_Pig</defName><label>villager</label><combatPower>45</combatPower><itemQuality>Poor</itemQuality><isFighter>false</isFighter><gearHealthRange>0.2~2.0</gearHealthRange><weaponTags><li>Gun</li><li>MedievalMeleeBasic</li></weaponTags><weaponMoney>0</weaponMoney><apparelMoney>200~400</apparelMoney><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><techHediffsChance>0.06</techHediffsChance><techHediffsMoney>50~600</techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>0~1</initialWillRange><initialResistanceRange>10~17</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>1</min><max>2</max></primaryMagazineCount><sidearms><li><generateChance>0.5</generateChance><sidearmMoney><min>20</min><max>120</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li></sidearms></li></modExtensions><pawnGroupDevelopmentStage>Child</pawnGroupDevelopmentStage><defaultFactionDef>OutlanderRoughPig</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>OutlanderRoughPig</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="GuardBase"><race>Human</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>BeltDefensePop</li></apparelTags><defName>Town_Guard_Pig</defName><label>town guard</label><combatPower>60</combatPower><isFighter>true</isFighter><gearHealthRange>0.6~2</gearHealthRange><apparelMoney>400~600</apparelMoney><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponTags><li>Gun</li><li>ShortShots</li><li>MedievalMeleeBasic</li></weaponTags><weaponMoney>250~400</weaponMoney><techHediffsChance>0.04</techHediffsChance><techHediffsMoney>200~700</techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>1~3</initialWillRange><initialResistanceRange>15~24</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>2</min><max>4</max></primaryMagazineCount><sidearms><li><generateChance>0.5</generateChance><sidearmMoney><min>20</min><max>120</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li><li><generateChance>0.1</generateChance><sidearmMoney><min>80</min><max>160</max></sidearmMoney><weaponTags><li>CE_FlareLauncher</li></weaponTags><magazineCount><min>1</min><max>3</max></magazineCount></li></sidearms></li></modExtensions><defaultFactionDef>OutlanderRoughPig</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>OutlanderRoughPig</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="CouncilmanBase"><race>Human</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>BeltDefensePop</li></apparelTags><defName>Town_Councilman_Pig</defName><label>town councilman</label><labelPlural>town councilmen</labelPlural><combatPower>40</combatPower><factionLeader>true</factionLeader><minGenerationAge>30</minGenerationAge><isFighter>false</isFighter><gearHealthRange>1~1</gearHealthRange><itemQuality>Good</itemQuality><weaponMoney>200~200</weaponMoney><weaponTags><li>Gun</li><li>ShortShots</li><li>MedievalMeleeBasic</li></weaponTags><apparelMoney>700~1200</apparelMoney><apparelRequired><li>Apparel_BowlerHat</li></apparelRequired><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>600~1500</techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>3~5</initialWillRange><initialResistanceRange>7~11</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>1</min><max>2</max></primaryMagazineCount><sidearms><li><generateChance>0.5</generateChance><sidearmMoney><min>20</min><max>120</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li></sidearms></li></modExtensions><defaultFactionDef>OutlanderRoughPig</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>OutlanderRoughPig</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TraderBase"><race>Human</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><defName>Town_Trader_Pig</defName><label>town trader</label><trader>true</trader><combatPower>45</combatPower><isFighter>false</isFighter><gearHealthRange>1~1</gearHealthRange><itemQuality>Normal</itemQuality><weaponTags><li>Gun</li><li>Gun</li></weaponTags><weaponMoney>200~200</weaponMoney><apparelMoney>400~600</apparelMoney><apparelRequired><li>Apparel_BowlerHat</li></apparelRequired><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>600~1500</techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>2~4</initialWillRange><initialResistanceRange>12~20</initialResistanceRange><xenotypeSet><xenotypeChances><Highmate MayRequire="Ludeon.RimWorld.Biotech">0.04</Highmate></xenotypeChances></xenotypeSet><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>1</min><max>2</max></primaryMagazineCount><sidearms><li><generateChance>0.5</generateChance><sidearmMoney><min>20</min><max>120</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li></sidearms></li></modExtensions><defaultFactionDef>OutlanderRoughPig</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>OutlanderRoughPig</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryGunnerBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.05</combatEnhancingDrugsChance><combatEnhancingDrugsCount>0~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.2</biocodeWeaponChance><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>700~1200</techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>2~4</initialWillRange><label>pig gunner</label><combatPower>85</combatPower><gearHealthRange>0.7~3.2</gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelMoney>1000~1500</apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney>330~650</weaponMoney><weaponTags><li>ShortShots</li></weaponTags><disallowedTraits><li>Brawler</li></disallowedTraits><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><skills><li><skill>Shooting</skill><range>4~14</range></li></skills><defName>Mercenary_Gunner_Pig</defName><initialResistanceRange>6~10</initialResistanceRange><defaultFactionDef>OutlanderRoughPig</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>OutlanderRoughPig</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryEliteBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><combatEnhancingDrugsChance>0.80</combatEnhancingDrugsChance><combatEnhancingDrugsCount>1~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.3</biocodeWeaponChance><combatPower>130</combatPower><gearHealthRange>1~1</gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>SpacerMilitary</li><li>BeltDefensePop</li></apparelTags><apparelMoney>2500~3500</apparelMoney><apparelAllowHeadgearChance>0.9</apparelAllowHeadgearChance><weaponMoney>500~1400</weaponMoney><weaponTags><li>ShortShots</li></weaponTags><disallowedTraits><li>Brawler</li></disallowedTraits><techHediffsMoney>1000~1200</techHediffsMoney><techHediffsTags><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><techHediffsChance>0.35</techHediffsChance><initialWillRange>3~5</initialWillRange><skills><li><skill>Shooting</skill><range>6~14</range></li><li><skill>Shooting</skill><range>10~15</range></li></skills><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>3</min><max>5</max></primaryMagazineCount><shieldMoney><min>1000</min><max>1600</max></shieldMoney><shieldTags><li>OutlanderShield</li></shieldTags><shieldChance>0.9</shieldChance><sidearms><li><sidearmMoney><min>400</min><max>800</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li><li><generateChance>0.1</generateChance><sidearmMoney><min>80</min><max>160</max></sidearmMoney><weaponTags><li>CE_FlareLauncher</li></weaponTags><magazineCount><min>1</min><max>3</max></magazineCount></li></sidearms></li></modExtensions><label>pig elite</label><labelPlural>elite mercenaries</labelPlural><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><defName>Mercenary_Elite_Pig</defName><initialResistanceRange>15~23</initialResistanceRange><defaultFactionDef>OutlanderRoughPig</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>PlayerColony</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef Name="MechanitorBase"><defName>Mechanitor</defName><label>mechanitor</label><race>Human</race><combatPower>85</combatPower><backstoryCryptosleepCommonality>1</backstoryCryptosleepCommonality><backstoryFilters><li><categories><li>Scientist</li></categories></li></backstoryFilters><defaultFactionDef>PlayerColony</defaultFactionDef><chemicalAddictionChance>0.08</chemicalAddictionChance><apparelMoney>0~2500</apparelMoney><apparelTags><li>IndustrialAdvanced</li></apparelTags><apparelRequired><li>Apparel_FlakVest</li><li>Apparel_Duster</li><li>Apparel_CollarShirt</li><li>Apparel_Pants</li><li>Apparel_AirwireHeadset</li></apparelRequired><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelIgnorePollution MayRequire="Ludeon.RimWorld.Biotech">true</apparelIgnorePollution><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><weaponMoney>300~900</weaponMoney><weaponTags><li>Autopistol</li></weaponTags><forceWeaponQuality>Masterwork</forceWeaponQuality><techHediffsMoney>1000~2000</techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li><li>AdvancedWeapon</li></techHediffsTags><techHediffsRequired><li>Mechlink</li></techHediffsRequired><biocodeWeaponChance>1</biocodeWeaponChance><combatEnhancingDrugsChance>0.5</combatEnhancingDrugsChance><combatEnhancingDrugsCount>1~2</combatEnhancingDrugsCount><initialWillRange>0</initialWillRange><initialResistanceRange>0~1</initialResistanceRange><requiredWorkTags><li>Intellectual</li></requiredWorkTags><forcedTraits><Recluse>0</Recluse></forcedTraits><disallowedTraits><li>BodyPurist</li></disallowedTraits><disallowedTraitsWithDegree><PsychicSensitivity>-1</PsychicSensitivity><PsychicSensitivity>-2</PsychicSensitivity></disallowedTraitsWithDegree><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>4</min><max>6</max></primaryMagazineCount></li></modExtensions></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef></defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MechanitorBase"><defName>Mechanitor_Basic</defName><label>mechanitor</label><race>Human</race><combatPower>85</combatPower><backstoryCryptosleepCommonality>1</backstoryCryptosleepCommonality><backstoryFilters><li><categories><li>Scientist</li></categories></li></backstoryFilters><defaultFactionDef></defaultFactionDef><chemicalAddictionChance>0.08</chemicalAddictionChance><apparelMoney>0~1000</apparelMoney><apparelTags><li>IndustrialAdvanced</li></apparelTags><apparelRequired></apparelRequired><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelIgnorePollution MayRequire="Ludeon.RimWorld.Biotech">true</apparelIgnorePollution><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><weaponMoney>300~900</weaponMoney><weaponTags><li>Autopistol</li></weaponTags><forceWeaponQuality>Masterwork</forceWeaponQuality><techHediffsMoney>1000~2000</techHediffsMoney><techHediffsTags></techHediffsTags><techHediffsRequired><li>Mechlink</li></techHediffsRequired><biocodeWeaponChance>1</biocodeWeaponChance><combatEnhancingDrugsChance>0.5</combatEnhancingDrugsChance><combatEnhancingDrugsCount>1~2</combatEnhancingDrugsCount><initialWillRange>0</initialWillRange><initialResistanceRange>0~1</initialResistanceRange><requiredWorkTags><li>Intellectual</li></requiredWorkTags><forcedTraits></forcedTraits><disallowedTraits><li>BodyPurist</li></disallowedTraits><disallowedTraitsWithDegree><PsychicSensitivity>-1</PsychicSensitivity><PsychicSensitivity>-2</PsychicSensitivity></disallowedTraitsWithDegree><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>4</min><max>6</max></primaryMagazineCount></li></modExtensions></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>PlayerColony</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="SanguophageBase"><label>sanguophage</label><race>Human</race><xenotypeSet><xenotypeChances><Sanguophage>999</Sanguophage></xenotypeChances></xenotypeSet><useFactionXenotypes>false</useFactionXenotypes><combatPower>100</combatPower><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><chemicalAddictionChance>0.08</chemicalAddictionChance><isFighter>true</isFighter><chronologicalAgeRange>300~2000</chronologicalAgeRange><initialResistanceRange>10~80</initialResistanceRange><initialWillRange>5~15</initialWillRange><apparelRequired><li>Apparel_Duster</li><li>Apparel_CollarShirt</li><li>Apparel_Pants</li></apparelRequired><requiredWorkTags><li>Social</li><li>Violent</li></requiredWorkTags><disallowedTraits><li>Immunity</li></disallowedTraits><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>3</min><max>5</max></primaryMagazineCount><shieldMoney><min>200</min><max>600</max></shieldMoney><shieldTags><li>OutlanderShield</li></shieldTags><shieldChance>0.5</shieldChance><minAmmoCount>20</minAmmoCount><sidearms><li><sidearmMoney><min>10</min><max>100</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li></sidearms></li></modExtensions><defName>Sanguophage_Player</defName><weaponMoney>0</weaponMoney><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><apparelColor>(58,58,58)</apparelColor><defaultFactionDef>PlayerColony</defaultFactionDef><apparelMoney>350~600</apparelMoney><apparelTags><li>IndustrialBasic</li></apparelTags></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>Sanguophages</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>SanguophageThrall</defName><label>thrall</label><race>Human</race><defaultFactionDef>Sanguophages</defaultFactionDef><initialResistanceRange>0~1</initialResistanceRange><chemicalAddictionChance>0.05</chemicalAddictionChance><combatEnhancingDrugsChance>0.1</combatEnhancingDrugsChance><combatEnhancingDrugsCount>1~2</combatEnhancingDrugsCount><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>0~1800</techHediffsMoney><maxGenerationAge>55</maxGenerationAge><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><invNutrition>1</invNutrition><techHediffsTags><li>Advanced</li></techHediffsTags><itemQuality>Normal</itemQuality><weaponMoney>600~1000</weaponMoney><combatPower>100</combatPower><initialWillRange>2~4</initialWillRange><weaponTags><li>IndustrialGunAdvanced</li><li>MedievalMeleeDecent</li></weaponTags><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><apparelMoney>1250~2500</apparelMoney><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li></apparelTags><requiredWorkTags><li>Violent</li></requiredWorkTags><humanPregnancyChance>0</humanPregnancyChance><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>3</min><max>5</max></primaryMagazineCount><shieldMoney><min>200</min><max>600</max></shieldMoney><shieldTags><li>OutlanderShield</li></shieldTags><shieldChance>0.9</shieldChance><sidearms><li><sidearmMoney><min>200</min><max>400</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li></sidearms></li></modExtensions></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>PirateWaster</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryGunnerBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.05</combatEnhancingDrugsChance><combatEnhancingDrugsCount>0~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.2</biocodeWeaponChance><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>700~1200</techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>2~4</initialWillRange><label>waster gunner</label><combatPower>85</combatPower><gearHealthRange>0.7~3.2</gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefenseTox</li></apparelTags><apparelMoney>1000~1500</apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney>330~650</weaponMoney><weaponTags><li>Gun</li></weaponTags><disallowedTraits><li>Brawler</li></disallowedTraits><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><skills><li><skill>Shooting</skill><range>4~14</range></li></skills><defName>Mercenary_GunnerTox</defName><initialResistanceRange>6~10</initialResistanceRange><defaultFactionDef>PirateWaster</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>PirateWaster</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenarySlasherBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount>0~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.2</biocodeWeaponChance><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>700~1200</techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>2~4</initialWillRange><defName>Mercenary_SlasherTox</defName><label>waster slasher</label><combatPower>140</combatPower><canBeSapper>true</canBeSapper><gearHealthRange>0.7~3.2</gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li></apparelTags><apparelRequired><li>Apparel_PackTox</li></apparelRequired><apparelMoney>300~1400</apparelMoney><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><weaponMoney>200~500</weaponMoney><weaponTags><li>MedievalMeleeDecent</li><li>MedievalMeleeAdvanced</li></weaponTags><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><initialResistanceRange>10~16</initialResistanceRange><skills><li><skill>Melee</skill><range>4~12</range></li></skills><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><shieldMoney><min>500</min><max>1400</max></shieldMoney><shieldTags><li>OutlanderShield</li></shieldTags><shieldChance>0.9</shieldChance></li></modExtensions><defaultFactionDef>PirateWaster</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>PirateWaster</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryEliteBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><combatEnhancingDrugsChance>0.80</combatEnhancingDrugsChance><combatEnhancingDrugsCount>1~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.3</biocodeWeaponChance><combatPower>130</combatPower><gearHealthRange>1~1</gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>SpacerMilitary</li><li>BeltDefenseTox</li></apparelTags><apparelMoney>2500~3500</apparelMoney><apparelAllowHeadgearChance>0.9</apparelAllowHeadgearChance><weaponMoney>500~1400</weaponMoney><weaponTags><li>IndustrialGunAdvanced</li><li>SpacerGun</li></weaponTags><disallowedTraits><li>Brawler</li></disallowedTraits><techHediffsMoney>1000~1200</techHediffsMoney><techHediffsTags><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><techHediffsChance>0.35</techHediffsChance><initialWillRange>3~5</initialWillRange><skills><li><skill>Shooting</skill><range>6~14</range></li><li><skill>Shooting</skill><range>10~15</range></li></skills><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>3</min><max>5</max></primaryMagazineCount><shieldMoney><min>1000</min><max>1600</max></shieldMoney><shieldTags><li>OutlanderShield</li></shieldTags><shieldChance>0.9</shieldChance><sidearms><li><sidearmMoney><min>400</min><max>800</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li><li><generateChance>0.1</generateChance><sidearmMoney><min>80</min><max>160</max></sidearmMoney><weaponTags><li>CE_FlareLauncher</li></weaponTags><magazineCount><min>1</min><max>3</max></magazineCount></li></sidearms></li></modExtensions><label>elite waster</label><labelPlural>elite mercenaries</labelPlural><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><defName>Mercenary_EliteTox</defName><initialResistanceRange>15~23</initialResistanceRange><defaultFactionDef>PirateWaster</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>PirateWaster</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="GrenadierBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount>0~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.1</biocodeWeaponChance><gearHealthRange>0.7~2.3</gearHealthRange><initialWillRange>1~3</initialWillRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelMoney>400~700</apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney>500~500</weaponMoney><techHediffsChance>0.05</techHediffsChance><techHediffsMoney>500~500</techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li><li>ImplantEmpireCommon</li></techHediffsTags><disallowedTraits><li>Brawler</li></disallowedTraits><inventoryOptions><skipChance>0.95</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><defName>Grenadier_Tox</defName><label>waster grenadier</label><combatPower>55</combatPower><defaultFactionDef>PirateWaster</defaultFactionDef><weaponTags><li>GrenadeTox</li></weaponTags><initialResistanceRange>15~24</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>6</min><max>14</max></primaryMagazineCount></li></modExtensions></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>PirateWaster</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryMidTierBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount>0~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.2</biocodeWeaponChance><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>700~1200</techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>2~4</initialWillRange><defName>Mercenary_HeavyTox</defName><label>heavy waster</label><combatPower>140</combatPower><defaultFactionDef>PirateWaster</defaultFactionDef><gearHealthRange>0.7~3.2</gearHealthRange><apparelTags Inherit="False"><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li></apparelTags><apparelMoney>200~350</apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney>1200~1200</weaponMoney><weaponTags><li>GunGrenadeLauncher</li></weaponTags><initialResistanceRange>14~23</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>6</min><max>14</max></primaryMagazineCount><forcedAmmoCategory>Toxic</forcedAmmoCategory></li></modExtensions></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>PirateWaster</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryEliteTierBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><combatEnhancingDrugsChance>0.80</combatEnhancingDrugsChance><combatEnhancingDrugsCount>1~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.3</biocodeWeaponChance><combatPower>130</combatPower><gearHealthRange>1~1</gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>SpacerMilitary</li></apparelTags><apparelMoney>2500~3500</apparelMoney><apparelAllowHeadgearChance>0.9</apparelAllowHeadgearChance><weaponMoney>500~1400</weaponMoney><weaponTags><li>IndustrialGunAdvanced</li><li>SpacerGun</li></weaponTags><disallowedTraits><li>Brawler</li></disallowedTraits><techHediffsMoney>1000~1200</techHediffsMoney><techHediffsTags><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><techHediffsChance>0.35</techHediffsChance><initialWillRange>3~5</initialWillRange><skills><li><skill>Shooting</skill><range>6~14</range></li></skills><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>3</min><max>5</max></primaryMagazineCount><shieldMoney><min>1000</min><max>1600</max></shieldMoney><shieldTags><li>OutlanderShield</li></shieldTags><shieldChance>0.9</shieldChance><sidearms><li><sidearmMoney><min>400</min><max>800</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li><li><generateChance>0.1</generateChance><sidearmMoney><min>80</min><max>160</max></sidearmMoney><weaponTags><li>CE_FlareLauncher</li></weaponTags><magazineCount><min>1</min><max>3</max></magazineCount></li></sidearms></li></modExtensions><defName>PirateBossTox</defName><label>waster boss</label><labelPlural>waster bosses</labelPlural><factionLeader>true</factionLeader><canBeSapper>true</canBeSapper><initialResistanceRange>17~27</initialResistanceRange><defaultFactionDef>PirateWaster</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>PirateYttakin</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="PirateKindBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.12</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><biocodeWeaponChance>0.2</biocodeWeaponChance><defName>Pirate_Yttakin</defName><label>pirate gunner</label><combatPower>65</combatPower><maxGenerationAge>65</maxGenerationAge><gearHealthRange>0.7~2.3</gearHealthRange><apparelMoney>0</apparelMoney><apparelTags></apparelTags><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><weaponMoney>250~345</weaponMoney><weaponTags><li>Gun</li></weaponTags><techHediffsChance>0.04</techHediffsChance><techHediffsMoney>50~800</techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li><li>ImplantEmpireCommon</li></techHediffsTags><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><initialWillRange>2~3</initialWillRange><initialResistanceRange>7~12</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>2</min><max>3</max></primaryMagazineCount><sidearms><li><generateChance>0.5</generateChance><sidearmMoney><min>10</min><max>100</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li><li><generateChance>0.15</generateChance><sidearmMoney><min>80</min><max>160</max></sidearmMoney><weaponTags><li>CE_FlareLauncher</li></weaponTags><magazineCount><min>2</min><max>5</max></magazineCount></li></sidearms></li></modExtensions><apparelRequired><li>Apparel_Bandolier</li></apparelRequired><defaultFactionDef>PirateYttakin</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>PirateYttakin</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="ScavengerBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.12</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><biocodeWeaponChance>0.1</biocodeWeaponChance><combatPower>50</combatPower><initialWillRange>1~3</initialWillRange><itemQuality>Poor</itemQuality><apparelTags></apparelTags><gearHealthRange>0.4~1.1</gearHealthRange><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><techHediffsMoney>50~50</techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.04</techHediffsChance><inventoryOptions><skipChance>0.95</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><defName>Scavenger_Yttakin</defName><label>scavenger gunner</label><apparelMoney>0</apparelMoney><weaponMoney><min>160</min><max>300</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><initialResistanceRange>17~26</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>1</min><max>2</max></primaryMagazineCount><sidearms><li><generateChance>0.7</generateChance><sidearmMoney><min>10</min><max>60</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li></sidearms></li></modExtensions><apparelRequired><li>Apparel_Sash</li></apparelRequired><defaultFactionDef>PirateYttakin</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>PirateYttakin</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="DrifterBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.12</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>0</invNutrition><biocodeWeaponChance>0.1</biocodeWeaponChance><defName>Drifter_Yttakin</defName><label>drifter</label><combatPower>35</combatPower><gearHealthRange>0.2~0.6</gearHealthRange><itemQuality>Poor</itemQuality><apparelMoney>0</apparelMoney><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><apparelTags></apparelTags><weaponMoney>60~200</weaponMoney><weaponTags><li>MedievalMeleeBasic</li><li>NeolithicMeleeBasic</li></weaponTags><techHediffsMoney>50~50</techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.15</techHediffsChance><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>MedicineHerbal</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><initialWillRange>0~1</initialWillRange><initialResistanceRange>7~12</initialResistanceRange><defaultFactionDef>PirateYttakin</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>PirateYttakin</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="ThrasherBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.12</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><biocodeWeaponChance>0.1</biocodeWeaponChance><combatPower>50</combatPower><initialWillRange>1~3</initialWillRange><itemQuality>Poor</itemQuality><apparelTags></apparelTags><gearHealthRange>0.4~1.1</gearHealthRange><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><techHediffsMoney>50~50</techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.04</techHediffsChance><inventoryOptions><skipChance>0.95</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><defName>Thrasher_Yttakin</defName><label>scavenger thrasher</label><canBeSapper>true</canBeSapper><apparelMoney>0</apparelMoney><weaponMoney>100~160</weaponMoney><weaponTags><li>NeolithicMeleeBasic</li><li>MedievalMeleeBasic</li><li>MedievalMeleeDecent</li></weaponTags><initialResistanceRange>14~23</initialResistanceRange><apparelRequired><li>Apparel_Sash</li></apparelRequired><defaultFactionDef>PirateYttakin</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>PirateYttakin</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryGunnerBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.05</combatEnhancingDrugsChance><combatEnhancingDrugsCount>0~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.2</biocodeWeaponChance><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>700~1200</techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>2~4</initialWillRange><label>mercenary gunner</label><combatPower>85</combatPower><gearHealthRange>0.7~3.2</gearHealthRange><apparelTags><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelMoney>1000~1500</apparelMoney><apparelAllowHeadgearChance>0.25</apparelAllowHeadgearChance><weaponMoney>330~650</weaponMoney><weaponTags><li>Gun</li></weaponTags><disallowedTraits><li>Brawler</li></disallowedTraits><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><skills><li><skill>Shooting</skill><range>4~14</range></li></skills><defName>Mercenary_Gunner_Yttakin</defName><initialResistanceRange>6~10</initialResistanceRange><defaultFactionDef>PirateYttakin</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <defaultFactionDef>PirateYttakin</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryHeavyBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount>0~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.2</biocodeWeaponChance><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>700~1200</techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>2~4</initialWillRange><defName>Mercenary_Heavy_Yttakin</defName><label>heavy mercenary</label><labelPlural>heavy mercenaries</labelPlural><combatPower>140</combatPower><gearHealthRange>0.7~3.2</gearHealthRange><apparelTags><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelMoney>200~350</apparelMoney><apparelAllowHeadgearChance>0.25</apparelAllowHeadgearChance><weaponMoney>1200~1200</weaponMoney><weaponTags><li>GunHeavy</li><li>GunSingleUse</li><li>Flamethrower</li></weaponTags><initialResistanceRange>14~23</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>6</min><max>14</max></primaryMagazineCount><forcedSidearm><sidearmMoney><min>150</min><max>350</max></sidearmMoney><weaponTags><li>CE_SMG</li></weaponTags><magazineCount><min>0</min><max>1</max></magazineCount></forcedSidearm><sidearms><li><generateChance>0.5</generateChance><sidearmMoney><min>60</min><max>150</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li></sidearms></li></modExtensions><defaultFactionDef>PirateYttakin</defaultFactionDef></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <removeOnLeftBehind>true</removeOnLeftBehind> doesn't correspond to any field in type PawnRelationDef. Context: <PawnRelationDef><defName>Overseer</defName><label>overseer</label><workerClass>PawnRelationWorker_Overseer</workerClass><importance>100</importance><implied>false</implied><reflexive>true</reflexive><removeOnDeath>true</removeOnDeath><removeOnLeftBehind>true</removeOnLeftBehind></PawnRelationDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <everAcceptableInSpace>true</everAcceptableInSpace> doesn't correspond to any field in type QuestScriptDef. Context: <QuestScriptDef><defName>PollutionDump</defName><rootSelectionWeight>1</rootSelectionWeight><expireDaysRange>4~8</expireDaysRange><everAcceptableInSpace>true</everAcceptableInSpace><questNameRules><rulesStrings><li>questName-&gt;[waste] [dump]</li><li>questName(askerIsNull==False)-&gt;[asker_faction_pawnSingular] [waste] [dump]</li><li>questName(askerIsNull==False,asker_royalInCurrentFaction==False)-&gt;[asker_nameDef]'s [waste] [dump]</li><li>waste-&gt;waste</li><li>waste-&gt;pollution</li><li>waste-&gt;toxin</li><li>waste-&gt;wastepack</li><li>dump-&gt;dump</li><li>dump-&gt;drop</li><li>dump-&gt;clearance</li><li>dump-&gt;problem</li></rulesStrings></questNameRules><questDescriptionRules><rulesStrings><li>questDescription(askerIsNull==True)-&gt;A machine persona in an orbiting ship has a special request. She wishes to offload an excess of toxic wastepacks and hopes that you will store them responsibly.\n\nIf you accept, she will deliver [wastepackCount] toxic wastepacks by transport pod.\n\nIf not kept frozen, toxic wastepacks will dissolve over time, polluting nearby terrain.</li><li>questDescription(asker_royalInCurrentFaction==True)-&gt;[asker_nameFull], a [asker_royalTitleInCurrentFaction] of [asker_faction_name] has a special request. [asker_pronoun] has produced an abundance of toxic wastepacks that [asker_pronoun] does not wish to store.\n\nIf you accept, [asker_nameDef] will deliver [wastepackCount] toxic wastepacks by transport pod.\n\nIf not kept frozen, toxic wastepacks will dissolve over time, polluting nearby terrain.</li><li>questDescription(asker_factionLeader==True)-&gt;[asker_faction_leaderTitle] [asker_nameFull] of [asker_faction_name] has a special request. Someone has dumped an abundance of toxic wastepacks near one of [asker_possessive] settlements and [asker_pronoun] is unable to safely store them.\n\nIf you accept, [asker_nameDef] will deliver [wastepackCount] toxic wastepacks by transport pod.\n\nIf not kept frozen, toxic wastepacks will dissolve over time, polluting nearby terrain.</li></rulesStrings></questDescriptionRules><questContentRules><rulesStrings><li>wastepacksLetterLabel-&gt;Wastepacks arrived</li><li>wastepacksLetterText-&gt;The toxic wastepacks have been delivered.</li></rulesStrings></questContentRules><root Class="QuestNode_Root_PollutionDump" /></QuestScriptDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <everAcceptableInSpace>true</everAcceptableInSpace> doesn't correspond to any field in type QuestScriptDef. Context: <QuestScriptDef><defName>RefugeePodCrash_Baby</defName><autoAccept>true</autoAccept><defaultCharity>true</defaultCharity><successHistoryEvent MayRequire="Ludeon.RimWorld.Ideology">CharityFulfilled_RefugeePodCrash</successHistoryEvent><failedOrExpiredHistoryEvent MayRequire="Ludeon.RimWorld.Ideology">CharityRefused_RefugeePodCrash</failedOrExpiredHistoryEvent><defaultHidden>true</defaultHidden><isRootSpecial>true</isRootSpecial><questNameRules><rulesStrings><li>questName-&gt;Transport pod crash</li></rulesStrings></questNameRules><questDescriptionRules><rulesStrings><li>questDescription-&gt;A transport pod crashes with a baby</li></rulesStrings></questDescriptionRules><everAcceptableInSpace>true</everAcceptableInSpace><root Class="QuestNode_Root_RefugeePodCrash_Baby" /></QuestScriptDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <qualityToValue>PregnancyUtility.ChanceMomDiesDuringBirth</qualityToValue> doesn't correspond to any field in type ExtraOutcomeChanceDescription. Context: <li><description>Additionally, the mother will have a {0_percentage} chance to die during birth.</description><qualityToValue>PregnancyUtility.ChanceMomDiesDuringBirth</qualityToValue></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <gravShipsCanLandOn>true</gravShipsCanLandOn> doesn't correspond to any field in type SitePartDef. Context: <SitePartDef><defName>AncientComplex_Mechanitor</defName><label>ancient mechanitor complex</label><description>An ancient complex containing the corpse of a mechanitor. You can try to penetrate this dangerous structure to extract the mechanitor's mechlink for your own use.</description><workerClass>SitePartWorker_AncientComplex</workerClass><siteTexture>World/WorldObjects/Sites/GenericSite</siteTexture><expandingIconTexture>World/WorldObjects/Expanding/Sites/AncientMechanitorComplex</expandingIconTexture><approachOrderString>Investigate {0}</approachOrderString><approachingReportString>Investigating {0}.</approachingReportString><considerEnteringAsAttack>false</considerEnteringAsAttack><arrivedLetterDef>NeutralEvent</arrivedLetterDef><wantsThreatPoints>true</wantsThreatPoints><gravShipsCanLandOn>true</gravShipsCanLandOn><tags><li>AncientComplex_Mechanitor</li></tags></SitePartDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <showOnDrones>false</showOnDrones> doesn't correspond to any field in type StatDef. Context: <StatDef><defName>Fertility</defName><label>fertility</label><description>Fertility affects the chance of a pregnancy occurring. Pregnancy chance is dependent on the fertility of both partners. This also affects the chance of successfully implanting an embryo in a surrogate.</description><category>PawnHealth</category><defaultBaseValue>1</defaultBaseValue><minValue>0</minValue><toStringStyle>PercentZero</toStringStyle><showOnHumanlikes>true</showOnHumanlikes><showOnAnimals>false</showOnAnimals><showOnMechanoids>false</showOnMechanoids><showOnEntities>false</showOnEntities><showOnDrones>false</showOnDrones><showDevelopmentalStageFilter>Adult</showDevelopmentalStageFilter><displayPriorityInCategory>4200</displayPriorityInCategory><parts><li Class="StatPart_FertilityByGenderAge"><maleFertilityAgeFactor><points><li>(14, 0)</li><li>(18, 1)</li><li>(50, 1)</li><li>(90, 0)</li></points></maleFertilityAgeFactor><femaleFertilityAgeFactor><points><li>(14, 0)</li><li>(20, 1)</li><li>(28, 1)</li><li>(35, 0.5)</li><li>(40, 0.1)</li><li>(45, 0.02)</li><li>(50, 0)</li></points></femaleFertilityAgeFactor></li><li Class="StatPart_FertilityByHediffs" /></parts></StatDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <showOnDrones>false</showOnDrones> doesn't correspond to any field in type StatDef. Context: <StatDef><defName>HemogenGainFactor</defName><label>hemogen gain multiplier</label><description>A multiplier on the amount of hemogen gained.</description><category>PawnHealth</category><toStringStyle>PercentZero</toStringStyle><defaultBaseValue>1</defaultBaseValue><hideAtValue>1</hideAtValue><showOnDrones>false</showOnDrones></StatDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <showOnDrones>false</showOnDrones> doesn't correspond to any field in type StatDef. Context: <StatDef><defName>RawNutritionFactor</defName><label>raw nutrition multiplier</label><description>A multiplier on how nutritious raw food is for this person. Note that since meals usually have more nutrition than their raw ingredients, a boost to this stat may only mean the person gets the same nutrition from raw food as if it were cooked.</description><category>PawnFood</category><toStringStyle>PercentZero</toStringStyle><defaultBaseValue>1</defaultBaseValue><hideAtValue>1</hideAtValue><minValue>0.0001</minValue><displayPriorityInCategory>1001</displayPriorityInCategory><showOnDrones>false</showOnDrones></StatDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <showOnDrones>false</showOnDrones> doesn't correspond to any field in type StatDef. Context: <StatDef><defName>CancerRate</defName><label>cancer rate factor</label><description>A multiplier on how likely this person is to develop cancer in any given time frame.</description><category>PawnHealth</category><toStringStyle>PercentZero</toStringStyle><defaultBaseValue>1</defaultBaseValue><hideAtValue>1</hideAtValue><minValue>0.01</minValue><showOnAnimals>false</showOnAnimals><showOnMechanoids>false</showOnMechanoids><showOnDrones>false</showOnDrones><displayPriorityInCategory>2100</displayPriorityInCategory></StatDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <showOnDrones>false</showOnDrones> doesn't correspond to any field in type StatDef. Context: <StatDef><defName>LearningRateFactor</defName><label>learning rate factor</label><description>A multiplier on how quickly a child's learning need is fulfilled by learning activities.</description><category>PawnHealth</category><toStringStyle>PercentZero</toStringStyle><defaultBaseValue>1</defaultBaseValue><hideAtValue>1</hideAtValue><minValue>0.01</minValue><showOnAnimals>false</showOnAnimals><showOnMechanoids>false</showOnMechanoids><showOnDrones>false</showOnDrones><showDevelopmentalStageFilter>Child</showDevelopmentalStageFilter><displayPriorityInCategory>1350</displayPriorityInCategory></StatDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <showOnDrones>false</showOnDrones> doesn't correspond to any field in type StatDef. Context: <StatDef><defName>GrowthVatOccupantSpeed</defName><label>growth vat occupant speed</label><description>A multiplier on how quickly this person will grow when in a growth vat.</description><category>PawnHealth</category><defaultBaseValue>1</defaultBaseValue><hideAtValue>1</hideAtValue><toStringStyle>PercentZero</toStringStyle><showOnAnimals>false</showOnAnimals><showOnMechanoids>false</showOnMechanoids><showOnDrones>false</showOnDrones><scenarioRandomizable>true</scenarioRandomizable><displayPriorityInCategory>1850</displayPriorityInCategory><cacheable>true</cacheable><parts><li Class="StatPart_GrowthVatSpeedFactor" /></parts></StatDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canEjectFuel>true</canEjectFuel> doesn't correspond to any field in type CompProperties_Refuelable. Context: <li Class="CompProperties_Refuelable"><fuelConsumptionRate>0.5</fuelConsumptionRate><fuelCapacity>5</fuelCapacity><fuelLabel>Hemogen</fuelLabel><fuelFilter><thingDefs><li>HemogenPack</li></thingDefs></fuelFilter><initialFuelPercent>1</initialFuelPercent><showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle><externalTicking>true</externalTicking><autoRefuelPercent>0.05</autoRefuelPercent><canEjectFuel>true</canEjectFuel></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canEjectFuel>true</canEjectFuel> doesn't correspond to any field in type CompProperties_Refuelable. Context: <li Class="CompProperties_Refuelable"><fuelConsumptionRate>0.5</fuelConsumptionRate><fuelCapacity>5</fuelCapacity><fuelLabel>Hemogen</fuelLabel><fuelFilter><thingDefs><li>HemogenPack</li></thingDefs></fuelFilter><initialFuelPercent>1</initialFuelPercent><showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle><externalTicking>true</externalTicking><autoRefuelPercent>0.05</autoRefuelPercent><canEjectFuel>true</canEjectFuel></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canEjectFuel>true</canEjectFuel> doesn't correspond to any field in type CompProperties_Refuelable. Context: <li Class="CompProperties_Refuelable"><fuelConsumptionRate>0.5</fuelConsumptionRate><fuelCapacity>5</fuelCapacity><fuelLabel>Hemogen</fuelLabel><fuelFilter><thingDefs><li>HemogenPack</li></thingDefs></fuelFilter><initialFuelPercent>1</initialFuelPercent><showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle><externalTicking>true</externalTicking><autoRefuelPercent>0.05</autoRefuelPercent><canEjectFuel>true</canEjectFuel></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canEjectFuel>true</canEjectFuel> doesn't correspond to any field in type CompProperties_Refuelable. Context: <li Class="CompProperties_Refuelable"><fuelConsumptionRate>0.5</fuelConsumptionRate><fuelCapacity>5</fuelCapacity><fuelLabel>Hemogen</fuelLabel><fuelFilter><thingDefs><li>HemogenPack</li></thingDefs></fuelFilter><initialFuelPercent>1</initialFuelPercent><showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle><externalTicking>true</externalTicking><autoRefuelPercent>0.05</autoRefuelPercent><canEjectFuel>true</canEjectFuel></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named CompProperties_AmbientSound from node <li Class="CompProperties_AmbientSound"><sound>Toxifier_Working</sound><disabledOnUnpowered>true</disabledOnUnpowered></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <sound>Toxifier_Working</sound> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_AmbientSound"><sound>Toxifier_Working</sound><disabledOnUnpowered>true</disabledOnUnpowered></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disabledOnUnpowered>true</disabledOnUnpowered> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_AmbientSound"><sound>Toxifier_Working</sound><disabledOnUnpowered>true</disabledOnUnpowered></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named PlaceWorker_InvalidOverSubstructure
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><ai_chillDestination>false</ai_chillDestination><buildingTags><li>Biotech</li></buildingTags><workTableRoomRole>Laboratory</workTableRoomRole></building>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><ai_chillDestination>false</ai_chillDestination><buildingTags><li>Biotech</li></buildingTags><workTableRoomRole>Laboratory</workTableRoomRole></building>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><buildingTags><li>Biotech</li></buildingTags><workTableRoomRole>Laboratory</workTableRoomRole></building>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><ai_chillDestination>false</ai_chillDestination><haulToContainerDuration>120</haulToContainerDuration><workTableRoomRole>Laboratory</workTableRoomRole><buildingTags><li>Biotech</li></buildingTags><fixedStorageSettings><filter><categories><li>Foods</li></categories><specialFiltersToDisallow><li>AllowPlantFood</li></specialFiltersToDisallow></filter></fixedStorageSettings><defaultStorageSettings><filter><categories><li>Foods</li></categories><disallowedCategories><li>EggsFertilized</li></disallowedCategories><disallowedThingDefs><li>InsectJelly</li><li>MealLavish</li><li>MealLavish_Veg</li><li>MealLavish_Meat</li><li>HemogenPack</li><li>Chocolate</li></disallowedThingDefs></filter></defaultStorageSettings></building>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <forcedCostLeavings Inherit="False" /> doesn't correspond to any field in type BuildingProperties. Context: <building><destroySound>BuildingDestroyed_Metal_Big</destroySound><claimable>false</claimable><alwaysDeconstructible>true</alwaysDeconstructible><forcedCostLeavings Inherit="False" /></building>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <functionsInVacuum>false</functionsInVacuum> doesn't correspond to any field in type CompProperties_Refuelable. Context: <li Class="CompProperties_Refuelable"><fuelConsumptionRate>1.5</fuelConsumptionRate><fuelCapacity>20.0</fuelCapacity><initialFuelPercent>0.1</initialFuelPercent><fuelConsumptionPerTickInRain>0.0006</fuelConsumptionPerTickInRain><fuelFilter><thingDefs><li>WoodLog</li><li>EM_Charcoal</li><li>EM_Coal</li></thingDefs></fuelFilter><showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle><functionsInVacuum>false</functionsInVacuum></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><buildingTags><li>Biotech</li></buildingTags><workTableRoomRole>Laboratory</workTableRoomRole></building>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination><buildingTags><li>Production</li><li>Biotech</li></buildingTags><workTableRoomRole>Laboratory</workTableRoomRole><barDrawData><north><preRotationOffset>(-1.06, 0.91)</preRotationOffset><size>(0.7, 0.13)</size></north><south><preRotationOffset>(-1.06, 0.82)</preRotationOffset><size>(0.7, 0.13)</size></south><east><preRotationOffset>(1.06, -0.97)</preRotationOffset><size>(0.7, 0.13)</size></east><west><preRotationOffset>(-1.06, -0.97)</preRotationOffset><size>(0.7, 0.13)</size></west></barDrawData><formingGraphicData><texPath>Things/Pawn/Mechanoid/HalfGestatedMechSmall</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></formingGraphicData><formingMechPerRotationOffset><li>(0, 0, 0.45)</li><li>(0, 0, 0.45)</li><li>(0, 0, 0.45)</li><li>(0, 0, 0.45)</li></formingMechPerRotationOffset><mechGestatorCylinderGraphic><texPath>Things/Building/Production/MechGestatorStandardGlass</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(5.6,4)</drawSize><shaderType>Transparent</shaderType></mechGestatorCylinderGraphic><mechGestatorTopGraphic><texPath>Things/Building/Production/MechGestatorStandardTop</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(5.6,4)</drawSize></mechGestatorTopGraphic><gestatorFormingMote><north>MechGestatorForming_North</north><east>MechGestatorForming_East</east><west>MechGestatorForming_East</west><south>MechGestatorForming_South</south></gestatorFormingMote><gestatorCycleCompleteMote><north>MechGestatorCycleComplete_North</north><east>MechGestatorCycleComplete_East</east><west>MechGestatorCycleComplete_East</west><south>MechGestatorCycleComplete_South</south></gestatorCycleCompleteMote><gestatorFormedMote><north>MechGestatorFormed_North</north><east>MechGestatorFormed_East</east><west>MechGestatorFormed_East</west><south>MechGestatorFormed_South</south></gestatorFormedMote></building>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination><buildingTags><li>Production</li><li>Biotech</li></buildingTags><workTableRoomRole>Laboratory</workTableRoomRole><barDrawData><north><preRotationOffset>(-1.59, 1.4)</preRotationOffset><size>(0.72, 0.12)</size></north><south><preRotationOffset>(-1.59, 1.33)</preRotationOffset><size>(0.72, 0.12)</size></south><east><preRotationOffset>(1.59, -1.4)</preRotationOffset><size>(0.72, 0.12)</size></east><west><preRotationOffset>(-1.59, -1.4)</preRotationOffset><size>(0.72, 0.12)</size></west></barDrawData><formingGraphicData><texPath>Things/Pawn/Mechanoid/HalfGestatedMechLarge</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.65,1.65)</drawSize></formingGraphicData><formingMechBobSpeed>0.0005</formingMechBobSpeed><formingMechYBobDistance>0.08</formingMechYBobDistance><formingMechPerRotationOffset><li>(0, 0, 0.225)</li><li>(-0.15, 0, 0.225)</li><li>(0, 0, 0.225)</li><li>(0.15, 0, 0.225)</li></formingMechPerRotationOffset><mechGestatorCylinderGraphic><texPath>Things/Building/Production/MechGestatorLargeGlass</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(6, 5)</drawSize><shaderType>Transparent</shaderType></mechGestatorCylinderGraphic><mechGestatorTopGraphic><texPath>Things/Building/Production/MechGestatorLargeTop</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(6, 5)</drawSize></mechGestatorTopGraphic><gestatorFormingMote><north>MechGestatorFormingLarge_North</north><east>MechGestatorFormingLarge_East</east><west>MechGestatorFormingLarge_West</west><south>MechGestatorFormingLarge_South</south></gestatorFormingMote><gestatorCycleCompleteMote><north>MechGestatorCycleCompleteLarge_North</north><east>MechGestatorCycleCompleteLarge_East</east><west>MechGestatorCycleCompleteLarge_West</west><south>MechGestatorCycleCompleteLarge_South</south></gestatorCycleCompleteMote><gestatorFormedMote><north>MechGestatorFormedLarge_North</north><east>MechGestatorFormedLarge_East</east><west>MechGestatorFormedLarge_West</west><south>MechGestatorFormedLarge_South</south></gestatorFormedMote></building>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><buildingTags><li>Production</li><li>Biotech</li></buildingTags><ai_chillDestination>false</ai_chillDestination><workTableRoomRole>Laboratory</workTableRoomRole><workTableNotInRoomRoleFactor>0.8</workTableNotInRoomRoleFactor></building>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <workTableNotInRoomRoleFactor>0.8</workTableNotInRoomRoleFactor> doesn't correspond to any field in type BuildingProperties. Context: <building><buildingTags><li>Production</li><li>Biotech</li></buildingTags><ai_chillDestination>false</ai_chillDestination><workTableRoomRole>Laboratory</workTableRoomRole><workTableNotInRoomRoleFactor>0.8</workTableNotInRoomRoleFactor></building>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><ai_chillDestination>false</ai_chillDestination><buildingTags><li>Biotech</li></buildingTags><workTableRoomRole>Laboratory</workTableRoomRole><subcoreScannerFixedIngredients><li><filter><thingDefs><li>Steel</li></thingDefs></filter><count>50</count></li><li><filter><thingDefs><li>ComponentIndustrial</li></thingDefs></filter><count>4</count></li></subcoreScannerFixedIngredients><subcoreScannerOutputDef>SubcoreRegular</subcoreScannerOutputDef><subcoreScannerStartEffect>SubcoreSoftscanner_Start</subcoreScannerStartEffect><subcoreScannerWorking>SubcoreSoftscanner_Working</subcoreScannerWorking><subcoreScannerComplete>SubcoreSoftscanner_Complete</subcoreScannerComplete><subcoreScannerHediff>ScanningSickness</subcoreScannerHediff></building>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><ai_chillDestination>false</ai_chillDestination><buildingTags><li>Biotech</li></buildingTags><workTableRoomRole>Laboratory</workTableRoomRole><subcoreScannerFixedIngredients><li><filter><thingDefs><li>Steel</li></thingDefs></filter><count>50</count></li><li><filter><thingDefs><li>ComponentIndustrial</li></thingDefs></filter><count>4</count></li></subcoreScannerFixedIngredients><subcoreScannerOutputDef>SubcoreHigh</subcoreScannerOutputDef><subcoreScannerStartEffect>SubcoreRipscanner_Start</subcoreScannerStartEffect><destroyBrain>true</destroyBrain><subcoreScannerWorking>SubcoreRipscanner_Working</subcoreScannerWorking><subcoreScannerComplete>SubcoreRipscanner_Complete</subcoreScannerComplete></building>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <nonDrugIngestibleWithoutFoodNeed>true</nonDrugIngestibleWithoutFoodNeed> doesn't correspond to any field in type IngestibleProperties. Context: <ingestible><foodType>Fluid</foodType><preferability>DesperateOnly</preferability><canAutoSelectAsFoodForCaravan>false</canAutoSelectAsFoodForCaravan><nonDrugIngestibleWithoutFoodNeed>true</nonDrugIngestibleWithoutFoodNeed><specialThoughtDirect>IngestedHemogenPack</specialThoughtDirect><ingestSound>HemogenPack_Consume</ingestSound><outcomeDoers><li Class="IngestionOutcomeDoer_OffsetHemogen"><offset>0.2</offset></li></outcomeDoers></ingestible>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <preventGravshipLandingOn>true</preventGravshipLandingOn> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="ResourceBase"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshOnly</drawerType><resourceReadoutPriority>Middle</resourceReadoutPriority><useHitPoints>true</useHitPoints><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><stackLimit>5</stackLimit><statBases><Beauty>-40</Beauty><MarketValue>0</MarketValue><Mass>6</Mass><Flammability>1</Flammability><DeteriorationRate>4</DeteriorationRate><Bulk>10</Bulk></statBases><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_GasOnDamage"><type>ToxGas</type><damageFactor>6</damageFactor><useStackCountAsFactor>true</useStackCountAsFactor></li><li Class="CompProperties_Dissolution"><dissolutionAfterDays>8</dissolutionAfterDays><dissolutinFactorIndoors>0.5</dissolutinFactorIndoors><dissolutionFactorRain>2</dissolutionFactorRain></li><li Class="CompProperties_DissolutionEffectPollution"><cellsToPollutePerDissolution>6</cellsToPollutePerDissolution><tilePollutionPerDissolution>0.0005</tilePollutionPerDissolution><waterTilePollutionFactor>8</waterTilePollutionFactor></li><li><compClass>CompDissolutionEffect_Goodwill</compClass></li></comps><alwaysHaulable>true</alwaysHaulable><drawGUIOverlay>true</drawGUIOverlay><rotatable>false</rotatable><pathCost>14</pathCost><allowedArchonexusCount>-1</allowedArchonexusCount><defName>Wastepack</defName><label>toxic wastepack</label><description>A compacted package of toxic waste that will slowly dissolve if not frozen. The surface is heat-sealed for safe transport. Wastepacks will pollute the surrounding terrain if they dissolve, deteriorate, or are otherwise destroyed.\n\nToxic wastepacks are flammable. If burned or damaged, they will release tox gas.</description><possessionCount>5</possessionCount><graphicData><texPath>Things/Item/Resource/Wastepack</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><soundInteract>Metal_Drop</soundInteract><soundDrop>Standard_Drop</soundDrop><preventGravshipLandingOn>true</preventGravshipLandingOn><thingCategories><li>ItemsMisc</li></thingCategories><tickerType>Normal</tickerType></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <preventSpawningInResourcePod>true</preventSpawningInResourcePod> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="GeneSetHolderBase"><statBases><MaxHitPoints>100</MaxHitPoints><Mass>0.5</Mass><Flammability>0</Flammability><Bulk>0.5</Bulk><MarketValue>100</MarketValue><DeteriorationRate>5</DeteriorationRate></statBases><thingCategories><li>ItemsMisc</li></thingCategories><stackLimit>1</stackLimit><preventSpawningInResourcePod>true</preventSpawningInResourcePod><tradeNeverGenerateStacked>true</tradeNeverGenerateStacked><category>Item</category><drawerType>MapMeshOnly</drawerType><resourceReadoutPriority>Middle</resourceReadoutPriority><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><rotatable>false</rotatable><healthAffectsPrice>false</healthAffectsPrice><pathCost>14</pathCost><comps><li Class="CompProperties_Forbiddable" /></comps><defName>Genepack</defName><label>genepack</label><description>A small capsule containing a package of genetic information. To use a genepack, it must be placed in a gene bank near a gene assembler and combined into an implantable xenogerm.\n\nIf not kept in a powered gene bank, this genepack will slowly deteriorate.</description><thingClass>Genepack</thingClass><tickerType>Rare</tickerType><useHitPoints>true</useHitPoints><canDeteriorateUnspawned>true</canDeteriorateUnspawned><deteriorateFromEnvironmentalEffects>false</deteriorateFromEnvironmentalEffects><inspectorTabs><li>ITab_Genes</li></inspectorTabs><graphicData><texPath>Things/Item/Special/Genepack</texPath><graphicClass>Graphic_Genepack</graphicClass><drawSize>(0.75, 0.75)</drawSize></graphicData><descriptionHyperlinks><ThingDef>Xenogerm</ThingDef><ThingDef>GeneAssembler</ThingDef></descriptionHyperlinks><thingSetMakerTags><li>RewardStandardMidFreq</li></thingSetMakerTags></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <preventSpawningInResourcePod>true</preventSpawningInResourcePod> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="GeneSetHolderBase"><statBases><MaxHitPoints>100</MaxHitPoints><Mass>0.5</Mass><Flammability>0</Flammability><Bulk>1</Bulk><MarketValue>20</MarketValue></statBases><thingCategories><li>ItemsMisc</li></thingCategories><stackLimit>1</stackLimit><preventSpawningInResourcePod>true</preventSpawningInResourcePod><tradeNeverGenerateStacked>true</tradeNeverGenerateStacked><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><resourceReadoutPriority>Middle</resourceReadoutPriority><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><rotatable>false</rotatable><healthAffectsPrice>false</healthAffectsPrice><pathCost>14</pathCost><comps><li Class="CompProperties_Forbiddable" /></comps><defName>Xenogerm</defName><label>xenogerm</label><description>A self-contained biological organ containing one or more implantable xenogenes.\n\nOnce implanted inside a host's body, the xenogerm modifies the host's genes, gene expression, and phenotypic development using viruses, hormones, bio-synthesized drugs, and possibly mechanites. Depending on the xenogerm, the host will develop any of a wide variety of exotic traits and abilities, transforming them into a different human xenotype.\n\nXenogerm implantation is a traumatic process. Once implanted with a xenogerm, a person will be bedridden for days as the transformation sets in.\n\nDuring storage and transport, xenogerms are kept safe in sealed containers.</description><thingClass>Xenogerm</thingClass><inspectorTabs><li>ITab_Genes</li></inspectorTabs><graphicData><texPath>Things/Item/Special/Xenogerm</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(0.85, 0.85)</drawSize></graphicData><descriptionHyperlinks><ThingDef>Genepack</ThingDef><ThingDef>GeneAssembler</ThingDef></descriptionHyperlinks></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <explosionSpawnsSingleFilth>true</explosionSpawnsSingleFilth> doesn't correspond to any field in type ProjectileProperties. Context: <projectile><damageDef>Vaporize</damageDef><speed>75</speed><explosionRadius>4.9</explosionRadius><screenShakeFactor>1.5</screenShakeFactor><filth>Filth_BlastMark</filth><filthCount>1</filthCount><explosionSpawnsSingleFilth>true</explosionSpawnsSingleFilth></projectile>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <snowOverlayGraphicPath>Things/Plant/TreePolux_Snowy</snowOverlayGraphicPath> doesn't correspond to any field in type PlantProperties. Context: <plant><fertilityMin>0.08</fertilityMin><fertilitySensitivity>0</fertilitySensitivity><soundHarvesting>Harvest_Tree</soundHarvesting><soundHarvestFinish>Harvest_Tree_Finish</soundHarvestFinish><sowWork>400</sowWork><harvestWork>1000</harvestWork><visualSizeRange>1.5~2.1</visualSizeRange><topWindExposure>0.25</topWindExposure><lifespanDaysPerGrowDays>0</lifespanDaysPerGrowDays><sowMinSkill>0</sowMinSkill><sowResearchPrerequisites></sowResearchPrerequisites><mustBeWildToSow>true</mustBeWildToSow><harvestedThingDef>WoodLog</harvestedThingDef><harvestYield>30</harvestYield><harvestTag>Wood</harvestTag><harvestMinGrowth>0.40</harvestMinGrowth><harvestFailable>false</harvestFailable><blockAdjacentSow>true</blockAdjacentSow><treeLoversCareIfChopped>true</treeLoversCareIfChopped><burnedThingDef>BurnedTree</burnedThingDef><choppedThingDef>ChoppedStump_Polux</choppedThingDef><smashedThingDef>SmashedStump_Polux</smashedThingDef><treeCategory>Super</treeCategory><sowTags></sowTags><wildClusterRadius>8</wildClusterRadius><wildClusterWeight>0</wildClusterWeight><wildOrder>3</wildOrder><interferesWithRoof>true</interferesWithRoof><pollution>Any</pollution><growDays>10</growDays><dieIfNoSunlight>false</dieIfNoSunlight><growMinGlow>0</growMinGlow><dieFromToxicFallout>False</dieFromToxicFallout><showGrowthInInspectPane>false</showGrowthInInspectPane><minSpacingBetweenSamePlant>4.9</minSpacingBetweenSamePlant><warnIfMarkedForCut>true</warnIfMarkedForCut><immatureGraphicPath>Things/Plant/TreePolux_Immature</immatureGraphicPath><snowOverlayGraphicPath>Things/Plant/TreePolux_Snowy</snowOverlayGraphicPath><immatureSnowOverlayGraphicPath>Things/Plant/TreePolux_ImmatureSnowy</immatureSnowOverlayGraphicPath></plant>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <immatureSnowOverlayGraphicPath>Things/Plant/TreePolux_ImmatureSnowy</immatureSnowOverlayGraphicPath> doesn't correspond to any field in type PlantProperties. Context: <plant><fertilityMin>0.08</fertilityMin><fertilitySensitivity>0</fertilitySensitivity><soundHarvesting>Harvest_Tree</soundHarvesting><soundHarvestFinish>Harvest_Tree_Finish</soundHarvestFinish><sowWork>400</sowWork><harvestWork>1000</harvestWork><visualSizeRange>1.5~2.1</visualSizeRange><topWindExposure>0.25</topWindExposure><lifespanDaysPerGrowDays>0</lifespanDaysPerGrowDays><sowMinSkill>0</sowMinSkill><sowResearchPrerequisites></sowResearchPrerequisites><mustBeWildToSow>true</mustBeWildToSow><harvestedThingDef>WoodLog</harvestedThingDef><harvestYield>30</harvestYield><harvestTag>Wood</harvestTag><harvestMinGrowth>0.40</harvestMinGrowth><harvestFailable>false</harvestFailable><blockAdjacentSow>true</blockAdjacentSow><treeLoversCareIfChopped>true</treeLoversCareIfChopped><burnedThingDef>BurnedTree</burnedThingDef><choppedThingDef>ChoppedStump_Polux</choppedThingDef><smashedThingDef>SmashedStump_Polux</smashedThingDef><treeCategory>Super</treeCategory><sowTags></sowTags><wildClusterRadius>8</wildClusterRadius><wildClusterWeight>0</wildClusterWeight><wildOrder>3</wildOrder><interferesWithRoof>true</interferesWithRoof><pollution>Any</pollution><growDays>10</growDays><dieIfNoSunlight>false</dieIfNoSunlight><growMinGlow>0</growMinGlow><dieFromToxicFallout>False</dieFromToxicFallout><showGrowthInInspectPane>false</showGrowthInInspectPane><minSpacingBetweenSamePlant>4.9</minSpacingBetweenSamePlant><warnIfMarkedForCut>true</warnIfMarkedForCut><immatureGraphicPath>Things/Plant/TreePolux_Immature</immatureGraphicPath><snowOverlayGraphicPath>Things/Plant/TreePolux_Snowy</snowOverlayGraphicPath><immatureSnowOverlayGraphicPath>Things/Plant/TreePolux_ImmatureSnowy</immatureSnowOverlayGraphicPath></plant>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named CompProperties_PlantPreventCutting from node <li Class="CompProperties_PlantPreventCutting" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hideAtSnowOrSandDepth>0.5</hideAtSnowOrSandDepth> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="PollutionPlantBase"><category>Plant</category><thingClass>Plant</thingClass><altitudeLayer>LowPlant</altitudeLayer><useHitPoints>True</useHitPoints><statBases><Flammability>1.3</Flammability><BeautyOutdoors>1</BeautyOutdoors><MaxHitPoints>85</MaxHitPoints><Nutrition>0.50</Nutrition></statBases><tickerType>Long</tickerType><selectable>false</selectable><neverMultiSelect>True</neverMultiSelect><drawerType>MapMeshOnly</drawerType><pathCostIgnoreRepeat>false</pathCostIgnoreRepeat><graphicData><graphicClass>Graphic_Random</graphicClass><shaderType>CutoutPlant</shaderType><texPath>Things/Plant/Graygrass</texPath></graphicData><plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><soundHarvesting>Harvest_Standard</soundHarvesting><soundHarvestFinish>Harvest_Standard_Finish</soundHarvestFinish><sowWork>170</sowWork><harvestWork>40</harvestWork><visualSizeRange>0.4~0.6</visualSizeRange><topWindExposure>0.4</topWindExposure><pollution>PollutedOnly</pollution><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Graygrass_Leafless</leaflessGraphicPath><maxMeshCount>9</maxMeshCount><wildOrder>1</wildOrder></plant><thingCategories><li>Plants</li></thingCategories><ingestible><foodType>Plant</foodType><preferability>RawBad</preferability></ingestible><defName>Plant_GrayGrass</defName><label>gray grass</label><description>Gray grass refers to a variety of species of wild toxin-adapted grass. It grows anywhere there is minimally-fertile polluted ground and the climate isn't overwhelming hostile.</description><hideAtSnowOrSandDepth>0.5</hideAtSnowOrSandDepth></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <maxGrowthTemperature>75</maxGrowthTemperature> doesn't correspond to any field in type PlantProperties. Context: <plant><fertilityMin>0.50</fertilityMin><fertilitySensitivity>0</fertilitySensitivity><soundHarvesting>Harvest_Tree</soundHarvesting><soundHarvestFinish>Harvest_Tree_Finish</soundHarvestFinish><sowWork>4000</sowWork><harvestWork>200</harvestWork><visualSizeRange>0.8~1.5</visualSizeRange><topWindExposure>0.25</topWindExposure><lifespanDaysPerGrowDays>9</lifespanDaysPerGrowDays><sowMinSkill>6</sowMinSkill><sowResearchPrerequisites><li>TreeSowing</li></sowResearchPrerequisites><mustBeWildToSow>true</mustBeWildToSow><harvestedThingDef>WoodLog</harvestedThingDef><harvestYield>6</harvestYield><harvestTag>Wood</harvestTag><harvestMinGrowth>0.40</harvestMinGrowth><harvestFailable>false</harvestFailable><blockAdjacentSow>true</blockAdjacentSow><treeLoversCareIfChopped>true</treeLoversCareIfChopped><burnedThingDef>BurnedTree</burnedThingDef><choppedThingDef>ChoppedStump</choppedThingDef><smashedThingDef>SmashedStump</smashedThingDef><treeCategory>Full</treeCategory><sowTags><li>Ground</li></sowTags><wildClusterRadius>8</wildClusterRadius><wildClusterWeight>24</wildClusterWeight><wildOrder>3</wildOrder><interferesWithRoof>true</interferesWithRoof><pollution>PollutedOnly</pollution><growDays>28</growDays><maxGrowthTemperature>75</maxGrowthTemperature></plant>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <snowOverlayGraphicPath>Things/Plant/TreeGrayPine_Snowy</snowOverlayGraphicPath> doesn't correspond to any field in type PlantProperties. Context: <plant><fertilityMin>0.50</fertilityMin><fertilitySensitivity>0</fertilitySensitivity><soundHarvesting>Harvest_Tree</soundHarvesting><soundHarvestFinish>Harvest_Tree_Finish</soundHarvestFinish><sowWork>4000</sowWork><harvestWork>800</harvestWork><visualSizeRange>1.3~3.0</visualSizeRange><topWindExposure>0.25</topWindExposure><lifespanDaysPerGrowDays>9</lifespanDaysPerGrowDays><sowMinSkill>6</sowMinSkill><sowResearchPrerequisites><li>TreeSowing</li></sowResearchPrerequisites><mustBeWildToSow>true</mustBeWildToSow><harvestedThingDef>WoodLog</harvestedThingDef><harvestYield>8</harvestYield><harvestTag>Wood</harvestTag><harvestMinGrowth>0.40</harvestMinGrowth><harvestFailable>false</harvestFailable><blockAdjacentSow>true</blockAdjacentSow><treeLoversCareIfChopped>true</treeLoversCareIfChopped><burnedThingDef>BurnedTree</burnedThingDef><choppedThingDef>ChoppedStump_Polluted</choppedThingDef><smashedThingDef>SmashedStump_Polluted</smashedThingDef><treeCategory>Full</treeCategory><sowTags><li>Ground</li></sowTags><wildClusterRadius>8</wildClusterRadius><wildClusterWeight>24</wildClusterWeight><wildOrder>3</wildOrder><interferesWithRoof>true</interferesWithRoof><pollution>PollutedOnly</pollution><growDays>28</growDays><snowOverlayGraphicPath>Things/Plant/TreeGrayPine_Snowy</snowOverlayGraphicPath></plant>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <snowOverlayGraphicPath>Things/Plant/Witchwood_Snowy</snowOverlayGraphicPath> doesn't correspond to any field in type PlantProperties. Context: <plant><fertilityMin>0.50</fertilityMin><fertilitySensitivity>0</fertilitySensitivity><soundHarvesting>Harvest_Tree</soundHarvesting><soundHarvestFinish>Harvest_Tree_Finish</soundHarvestFinish><sowWork>4000</sowWork><harvestWork>400</harvestWork><visualSizeRange>1.3~3.0</visualSizeRange><topWindExposure>0.25</topWindExposure><lifespanDaysPerGrowDays>9</lifespanDaysPerGrowDays><sowMinSkill>6</sowMinSkill><sowResearchPrerequisites><li>TreeSowing</li></sowResearchPrerequisites><mustBeWildToSow>true</mustBeWildToSow><harvestedThingDef>WoodLog</harvestedThingDef><harvestYield>8</harvestYield><harvestTag>Wood</harvestTag><harvestMinGrowth>0.40</harvestMinGrowth><harvestFailable>false</harvestFailable><blockAdjacentSow>true</blockAdjacentSow><treeLoversCareIfChopped>true</treeLoversCareIfChopped><burnedThingDef>BurnedTree</burnedThingDef><choppedThingDef>ChoppedStump_Polluted</choppedThingDef><smashedThingDef>SmashedStump_Polluted</smashedThingDef><treeCategory>Full</treeCategory><sowTags><li>Ground</li></sowTags><wildClusterRadius>8</wildClusterRadius><wildClusterWeight>24</wildClusterWeight><wildOrder>3</wildOrder><interferesWithRoof>true</interferesWithRoof><pollution>PollutedOnly</pollution><growDays>28</growDays><snowOverlayGraphicPath>Things/Plant/Witchwood_Snowy</snowOverlayGraphicPath></plant>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named JobGiver_BoardOrLeaveGravship from node <li Class="JobGiver_BoardOrLeaveGravship" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception loading list element Verse.AI.ThinkNode from XML: System.MissingMethodException: Default constructor not found for type Verse.AI.ThinkNode
[Ref 68E6E22E]
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type) [0x00025] in <eae584ce26bc40229c1b1aa476bfa589>:0
- PREFIX bs.performance: Boolean PerformanceFish.System.ReflectionCaching+ActivatorPatches+CreateInstance_Type:Prefix(Type type, Object& __result)
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x0040b] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at Verse.DirectXmlToObject.ListFromXml[T] (System.Xml.XmlNode listRootNode) [0x0011b] in <630e2863bc9a4a3493f2eff01e3a9556>:0
XML:
<subNodes><li Class="ThinkNode_Subtree"><treeDef>Despawned</treeDef></li><li Class="JobGiver_BoardOrLeaveGravship" /><li Class="ThinkNode_ConditionalPlayerMech"><subNodes><li Class="ThinkNode_ConditionalHasAbility"><ability>LongjumpMechLauncher</ability><subNodes><li Class="ThinkNode_ConditionalDoingJob"><jobDef>BeatFire</jobDef><subNodes><li Class="JobGiver_AIJumpToJobTarget"><ability>LongjumpMechLauncher</ability></li></subNodes></li><li Class="ThinkNode_ConditionalDoingJob"><jobDef>Rescue</jobDef><subNodes><li Class="JobGiver_AIJumpToJobRescueTarget"><ability>LongjumpMechLauncher</ability></li><li Class="JobGiver_AIJumpToJobRescueTarget"><ability>LongjumpMechLauncher</ability><targetIndex>B</targetIndex></li></subNodes></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalPlayerMech"><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalCanDoConstantThinkTreeJobNow"><subNodes><li Class="ThinkNode_ConditionalHasAbility"><ability>SmokepopMech</ability><subNodes><li Class="ThinkNode_ConditionalShotRecently"><thresholdTicks>600</thresholdTicks><subNodes><li Class="ThinkNode_ConditionalTotalDamage"><thresholdPercent>0.25</thresholdPercent><subNodes><li Class="JobGiver_AICastAbilityOnSelf"><ability>SmokepopMech</ability></li></subNodes></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalHasAbility"><ability>ResurrectionMech</ability><subNodes><li Class="JobGiver_AIResurrectTarget"><abilityDef>ResurrectionMech</abilityDef></li><li Class="ThinkNode_ConditionalHasAbility"><ability>LongjumpMech</ability><subNodes><li Class="ThinkNode_ConditionalAbilityCastLastTick"><ability>ResurrectionMech</ability><maxTicksAgo>120</maxTicksAgo><subNodes><li Class="ThinkNode_HarmedRecently"><thresholdTicks>120</thresholdTicks><subNodes><li Class="JobGiver_AIJumpEscapeEnemies"><ability>LongjumpMech</ability></li></subNodes></li></subNodes></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalHasTarget"><subNodes><li Class="JobGiver_AIReleaseMechs" /></subNodes></li></subNodes></li></subNodes></li></subNodes>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <abilityDef>ResurrectionMech</abilityDef> doesn't correspond to any field in type JobGiver_AIResurrectTarget. Context: <li Class="JobGiver_AIResurrectTarget"><abilityDef>ResurrectionMech</abilityDef></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canTargetSubhumans>false</canTargetSubhumans> doesn't correspond to any field in type TargetingParameters. Context: <targetParams><canTargetLocations>false</canTargetLocations><canTargetPawns>true</canTargetPawns><canTargetAnimals>false</canTargetAnimals><canTargetBuildings>false</canTargetBuildings><canTargetHumans>true</canTargetHumans><canTargetMechs>false</canTargetMechs><canTargetSelf>false</canTargetSelf><canTargetSubhumans>false</canTargetSubhumans><neverTargetIncapacitated>true</neverTargetIncapacitated></targetParams>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle></li><li><tick>6</tick><angle>-5</angle></li><li><tick>12</tick><angle>4</angle></li><li><tick>18</tick><angle>-1</angle></li><li><tick>24</tick><angle>-6</angle></li><li><tick>30</tick><angle>6</angle></li><li><tick>35</tick><angle>4</angle></li><li><tick>40</tick><angle>-4</angle></li><li><tick>45</tick><angle>3</angle></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>DeathRefusalTwitches</defName><durationTicks>180</durationTicks><startOnRandomTick>false</startOnRandomTick><playWhenDowned>true</playWhenDowned><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle></li><li><tick>6</tick><angle>-5</angle></li><li><tick>12</tick><angle>4</angle></li><li><tick>18</tick><angle>-1</angle></li><li><tick>24</tick><angle>-6</angle></li><li><tick>30</tick><angle>6</angle></li><li><tick>35</tick><angle>4</angle></li><li><tick>40</tick><angle>-4</angle></li><li><tick>45</tick><angle>3</angle></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts></AnimationDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>-5</angle></li><li><tick>20</tick><angle>5</angle></li><li><tick>40</tick><angle>-5</angle></li><li><tick>80</tick><angle>7</angle></li><li><tick>120</tick><angle>-5</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>DevourerDigesting</defName><durationTicks>120</durationTicks><startOnRandomTick>true</startOnRandomTick><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>-5</angle></li><li><tick>20</tick><angle>5</angle></li><li><tick>40</tick><angle>-5</angle></li><li><tick>80</tick><angle>7</angle></li><li><tick>120</tick><angle>-5</angle></li></keyframes></value></li></keyframeParts></AnimationDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle><offset>(0, 0, .3)</offset></li><li><tick>6</tick><angle>-5</angle><offset>(0, 0, .2)</offset></li><li><tick>12</tick><angle>4</angle><offset>(.3, 0, .1)</offset></li><li><tick>18</tick><angle>-1</angle><offset>(0, 0, .05)</offset></li><li><tick>24</tick><angle>-6</angle><offset>(0, 0, .2)</offset></li><li><tick>30</tick><angle>6</angle><offset>(0, 0, .15)</offset></li><li><tick>35</tick><angle>4</angle><offset>(0, 0, .1)</offset></li><li><tick>40</tick><angle>-4</angle><offset>(.2, 0, .05)</offset></li><li><tick>45</tick><angle>3</angle><offset>(0, 0, .02)</offset></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>HoldingPlatformLungeUp</defName><durationTicks>180</durationTicks><startOnRandomTick>false</startOnRandomTick><playWhenDowned>true</playWhenDowned><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle><offset>(0, 0, .3)</offset></li><li><tick>6</tick><angle>-5</angle><offset>(0, 0, .2)</offset></li><li><tick>12</tick><angle>4</angle><offset>(.3, 0, .1)</offset></li><li><tick>18</tick><angle>-1</angle><offset>(0, 0, .05)</offset></li><li><tick>24</tick><angle>-6</angle><offset>(0, 0, .2)</offset></li><li><tick>30</tick><angle>6</angle><offset>(0, 0, .15)</offset></li><li><tick>35</tick><angle>4</angle><offset>(0, 0, .1)</offset></li><li><tick>40</tick><angle>-4</angle><offset>(.2, 0, .05)</offset></li><li><tick>45</tick><angle>3</angle><offset>(0, 0, .02)</offset></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts></AnimationDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle><offset>(.5, 0, 0)</offset></li><li><tick>6</tick><angle>-5</angle><offset>(.4, 0, 0)</offset></li><li><tick>12</tick><angle>4</angle><offset>(.3, 0, 0)</offset></li><li><tick>18</tick><angle>-1</angle><offset>(.2, 0, 0)</offset></li><li><tick>24</tick><angle>-6</angle><offset>(.1, 0, 0)</offset></li><li><tick>30</tick><angle>6</angle><offset>(.4, 0, 0)</offset></li><li><tick>35</tick><angle>4</angle><offset>(.3, 0, 0)</offset></li><li><tick>40</tick><angle>-4</angle><offset>(.2, 0, 0)</offset></li><li><tick>45</tick><angle>3</angle><offset>(.1, 0, 0)</offset></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>HoldingPlatformLungeRight</defName><durationTicks>180</durationTicks><startOnRandomTick>false</startOnRandomTick><playWhenDowned>true</playWhenDowned><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle><offset>(.5, 0, 0)</offset></li><li><tick>6</tick><angle>-5</angle><offset>(.4, 0, 0)</offset></li><li><tick>12</tick><angle>4</angle><offset>(.3, 0, 0)</offset></li><li><tick>18</tick><angle>-1</angle><offset>(.2, 0, 0)</offset></li><li><tick>24</tick><angle>-6</angle><offset>(.1, 0, 0)</offset></li><li><tick>30</tick><angle>6</angle><offset>(.4, 0, 0)</offset></li><li><tick>35</tick><angle>4</angle><offset>(.3, 0, 0)</offset></li><li><tick>40</tick><angle>-4</angle><offset>(.2, 0, 0)</offset></li><li><tick>45</tick><angle>3</angle><offset>(.1, 0, 0)</offset></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts></AnimationDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle><offset>(0, 0, -.3)</offset></li><li><tick>6</tick><angle>-5</angle><offset>(0, 0, -.2)</offset></li><li><tick>12</tick><angle>4</angle><offset>(.2, 0, -.1)</offset></li><li><tick>18</tick><angle>-1</angle><offset>(0, 0, -.05)</offset></li><li><tick>24</tick><angle>-6</angle><offset>(0, 0, -.2)</offset></li><li><tick>30</tick><angle>6</angle><offset>(0, 0, -.15)</offset></li><li><tick>35</tick><angle>4</angle><offset>(0, 0, -.1)</offset></li><li><tick>40</tick><angle>-4</angle><offset>(-.2, 0, -.05)</offset></li><li><tick>45</tick><angle>3</angle><offset>(0, 0, -.02)</offset></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>HoldingPlatformLungeDown</defName><durationTicks>180</durationTicks><startOnRandomTick>false</startOnRandomTick><playWhenDowned>true</playWhenDowned><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle><offset>(0, 0, -.3)</offset></li><li><tick>6</tick><angle>-5</angle><offset>(0, 0, -.2)</offset></li><li><tick>12</tick><angle>4</angle><offset>(.2, 0, -.1)</offset></li><li><tick>18</tick><angle>-1</angle><offset>(0, 0, -.05)</offset></li><li><tick>24</tick><angle>-6</angle><offset>(0, 0, -.2)</offset></li><li><tick>30</tick><angle>6</angle><offset>(0, 0, -.15)</offset></li><li><tick>35</tick><angle>4</angle><offset>(0, 0, -.1)</offset></li><li><tick>40</tick><angle>-4</angle><offset>(-.2, 0, -.05)</offset></li><li><tick>45</tick><angle>3</angle><offset>(0, 0, -.02)</offset></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts></AnimationDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle><offset>(-.5, 0, 0)</offset></li><li><tick>6</tick><angle>-5</angle><offset>(-.4, 0, 0)</offset></li><li><tick>12</tick><angle>4</angle><offset>(-.3, 0, 0)</offset></li><li><tick>18</tick><angle>-1</angle><offset>(-.2, 0, 0)</offset></li><li><tick>24</tick><angle>-6</angle><offset>(-.1, 0, 0)</offset></li><li><tick>30</tick><angle>6</angle><offset>(-.4, 0, 0)</offset></li><li><tick>35</tick><angle>4</angle><offset>(-.3, 0, 0)</offset></li><li><tick>40</tick><angle>-4</angle><offset>(-.2, 0, 0)</offset></li><li><tick>45</tick><angle>3</angle><offset>(-.1, 0, 0)</offset></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>HoldingPlatformLungeLeft</defName><durationTicks>180</durationTicks><startOnRandomTick>false</startOnRandomTick><playWhenDowned>true</playWhenDowned><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle><offset>(-.5, 0, 0)</offset></li><li><tick>6</tick><angle>-5</angle><offset>(-.4, 0, 0)</offset></li><li><tick>12</tick><angle>4</angle><offset>(-.3, 0, 0)</offset></li><li><tick>18</tick><angle>-1</angle><offset>(-.2, 0, 0)</offset></li><li><tick>24</tick><angle>-6</angle><offset>(-.1, 0, 0)</offset></li><li><tick>30</tick><angle>6</angle><offset>(-.4, 0, 0)</offset></li><li><tick>35</tick><angle>4</angle><offset>(-.3, 0, 0)</offset></li><li><tick>40</tick><angle>-4</angle><offset>(-.2, 0, 0)</offset></li><li><tick>45</tick><angle>3</angle><offset>(-.1, 0, 0)</offset></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts></AnimationDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle></li><li><tick>6</tick><angle>-5</angle></li><li><tick>12</tick><angle>4</angle></li><li><tick>18</tick><angle>-1</angle></li><li><tick>24</tick><angle>-6</angle></li><li><tick>30</tick><angle>6</angle></li><li><tick>35</tick><angle>4</angle></li><li><tick>40</tick><angle>-4</angle></li><li><tick>45</tick><angle>3</angle></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>HoldingPlatformWiggleIntense</defName><durationTicks>180</durationTicks><startOnRandomTick>false</startOnRandomTick><playWhenDowned>true</playWhenDowned><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle></li><li><tick>6</tick><angle>-5</angle></li><li><tick>12</tick><angle>4</angle></li><li><tick>18</tick><angle>-1</angle></li><li><tick>24</tick><angle>-6</angle></li><li><tick>30</tick><angle>6</angle></li><li><tick>35</tick><angle>4</angle></li><li><tick>40</tick><angle>-4</angle></li><li><tick>45</tick><angle>3</angle></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts></AnimationDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <posRotScale>.2</posRotScale> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>HoldingPlatformWiggleLight</defName><durationTicks>400</durationTicks><startOnRandomTick>true</startOnRandomTick><playWhenDowned>true</playWhenDowned><posRotScale>.2</posRotScale><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle></li><li><tick>6</tick><angle>-5</angle></li><li><tick>12</tick><angle>4</angle></li><li><tick>18</tick><angle>-4</angle></li><li><tick>24</tick><angle>6</angle></li><li><tick>30</tick><angle>-6</angle></li><li><tick>35</tick><angle>4</angle></li><li><tick>40</tick><angle>-4</angle></li><li><tick>45</tick><angle>5</angle></li><li><tick>50</tick><angle>-5</angle></li><li><tick>54</tick><angle>5</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-4</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-3</angle></li><li><tick>85</tick><angle>4</angle></li><li><tick>90</tick><angle>-4</angle></li><li><tick>100</tick><angle>-5</angle></li><li><tick>105</tick><angle>4</angle></li><li><tick>109</tick><angle>-4</angle></li><li><tick>119</tick><angle>5</angle></li><li><tick>129</tick><angle>-4</angle></li><li><tick>131</tick><angle>5</angle></li><li><tick>137</tick><angle>-4</angle></li></keyframes></value></li></keyframeParts></AnimationDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle></li><li><tick>6</tick><angle>-5</angle></li><li><tick>12</tick><angle>4</angle></li><li><tick>18</tick><angle>-4</angle></li><li><tick>24</tick><angle>6</angle></li><li><tick>30</tick><angle>-6</angle></li><li><tick>35</tick><angle>4</angle></li><li><tick>40</tick><angle>-4</angle></li><li><tick>45</tick><angle>5</angle></li><li><tick>50</tick><angle>-5</angle></li><li><tick>54</tick><angle>5</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-4</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-3</angle></li><li><tick>85</tick><angle>4</angle></li><li><tick>90</tick><angle>-4</angle></li><li><tick>100</tick><angle>-5</angle></li><li><tick>105</tick><angle>4</angle></li><li><tick>109</tick><angle>-4</angle></li><li><tick>119</tick><angle>5</angle></li><li><tick>129</tick><angle>-4</angle></li><li><tick>131</tick><angle>5</angle></li><li><tick>137</tick><angle>-4</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>HoldingPlatformWiggleLight</defName><durationTicks>400</durationTicks><startOnRandomTick>true</startOnRandomTick><playWhenDowned>true</playWhenDowned><posRotScale>.2</posRotScale><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle></li><li><tick>6</tick><angle>-5</angle></li><li><tick>12</tick><angle>4</angle></li><li><tick>18</tick><angle>-4</angle></li><li><tick>24</tick><angle>6</angle></li><li><tick>30</tick><angle>-6</angle></li><li><tick>35</tick><angle>4</angle></li><li><tick>40</tick><angle>-4</angle></li><li><tick>45</tick><angle>5</angle></li><li><tick>50</tick><angle>-5</angle></li><li><tick>54</tick><angle>5</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-4</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-3</angle></li><li><tick>85</tick><angle>4</angle></li><li><tick>90</tick><angle>-4</angle></li><li><tick>100</tick><angle>-5</angle></li><li><tick>105</tick><angle>4</angle></li><li><tick>109</tick><angle>-4</angle></li><li><tick>119</tick><angle>5</angle></li><li><tick>129</tick><angle>-4</angle></li><li><tick>131</tick><angle>5</angle></li><li><tick>137</tick><angle>-4</angle></li></keyframes></value></li></keyframeParts></AnimationDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <keyframeParts><li><key>Head</key><value><workerType>AnimationWorker_RevenantSpasm</workerType></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>RevenantSpasm</defName><keyframeParts><li><key>Head</key><value><workerType>AnimationWorker_RevenantSpasm</workerType></value></li></keyframeParts></AnimationDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <keyframeParts><li><key>Head</key><value><workerType>AnimationWorker_RevenantHypnotise</workerType><keyframes><li><tick>0</tick><offset>(0.02,0,0)</offset></li><li><tick>3</tick><offset>(-0.02,0,0)</offset></li><li><tick>6</tick><offset>(0.02,0,0)</offset></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>RevenantHypnotise</defName><durationTicks>6</durationTicks><keyframeParts><li><key>Head</key><value><workerType>AnimationWorker_RevenantHypnotise</workerType><keyframes><li><tick>0</tick><offset>(0.02,0,0)</offset></li><li><tick>3</tick><offset>(-0.02,0,0)</offset></li><li><tick>6</tick><offset>(0.02,0,0)</offset></li></keyframes></value></li></keyframeParts></AnimationDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>-7</angle></li><li><tick>240</tick><angle>7</angle></li><li><tick>540</tick><angle>7</angle></li><li><tick>780</tick><angle>-7</angle></li><li><tick>1080</tick><angle>-7</angle></li></keyframes><pivot>(0.5, 0)</pivot></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>ShamblerSway</defName><durationTicks>1080</durationTicks><startOnRandomTick>true</startOnRandomTick><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>-7</angle></li><li><tick>240</tick><angle>7</angle></li><li><tick>540</tick><angle>7</angle></li><li><tick>780</tick><angle>-7</angle></li><li><tick>1080</tick><angle>-7</angle></li></keyframes><pivot>(0.5, 0)</pivot></value></li></keyframeParts></AnimationDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>0</angle></li><li><tick>5</tick><angle>-10</angle></li><li><tick>15</tick><angle>10</angle></li><li><tick>20</tick><angle>-20</angle></li><li><tick>40</tick><angle>-20</angle></li><li><tick>50</tick><angle>0</angle></li><li><tick>60</tick><angle>10</angle></li><li><tick>65</tick><angle>-10</angle></li><li><tick>75</tick><angle>-20</angle></li><li><tick>80</tick><angle>0</angle></li><li><tick>90</tick><angle>10</angle></li><li><tick>100</tick><angle>10</angle></li><li><tick>110</tick><angle>20</angle></li><li><tick>120</tick><angle>0</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>ShamblerRise</defName><durationTicks>120</durationTicks><startOnRandomTick>true</startOnRandomTick><playWhenDowned>true</playWhenDowned><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>0</angle></li><li><tick>5</tick><angle>-10</angle></li><li><tick>15</tick><angle>10</angle></li><li><tick>20</tick><angle>-20</angle></li><li><tick>40</tick><angle>-20</angle></li><li><tick>50</tick><angle>0</angle></li><li><tick>60</tick><angle>10</angle></li><li><tick>65</tick><angle>-10</angle></li><li><tick>75</tick><angle>-20</angle></li><li><tick>80</tick><angle>0</angle></li><li><tick>90</tick><angle>10</angle></li><li><tick>100</tick><angle>10</angle></li><li><tick>110</tick><angle>20</angle></li><li><tick>120</tick><angle>0</angle></li></keyframes></value></li></keyframeParts></AnimationDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <keyframeParts><li><key>Head</key><value><workerType>AnimationWorker_UnnaturalCorpseAwokenKilling</workerType><keyframes><li><tick>0</tick><offset>(0.02,0,0)</offset></li><li><tick>3</tick><offset>(-0.02,0,0)</offset></li><li><tick>6</tick><offset>(0.02,0,0)</offset></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>UnnaturalCorpseAwokenKilling</defName><durationTicks>6</durationTicks><keyframeParts><li><key>Head</key><value><workerType>AnimationWorker_UnnaturalCorpseAwokenKilling</workerType><keyframes><li><tick>0</tick><offset>(0.02,0,0)</offset></li><li><tick>3</tick><offset>(-0.02,0,0)</offset></li><li><tick>6</tick><offset>(0.02,0,0)</offset></li></keyframes></value></li></keyframeParts></AnimationDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named BookOutcomeProperties_GiveQuest from node <li Class="BookOutcomeProperties_GiveQuest"><questChance>0.15</questChance></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception loading list element RimWorld.ReadingOutcomeProperties from XML: System.MissingMethodException: Cannot create an abstract class 'RimWorld.ReadingOutcomeProperties'.
[Ref 8A1AC558]
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x000a2] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type) [0x00025] in <eae584ce26bc40229c1b1aa476bfa589>:0
- PREFIX bs.performance: Boolean PerformanceFish.System.ReflectionCaching+ActivatorPatches+CreateInstance_Type:Prefix(Type type, Object& __result)
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x0040b] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at Verse.DirectXmlToObject.ListFromXml[T] (System.Xml.XmlNode listRootNode) [0x0011b] in <630e2863bc9a4a3493f2eff01e3a9556>:0
XML:
<doers><li Class="BookOutcomeProperties_GainAnomalyResearch"><tabs><Anomaly /></tabs><ignoreZeroBaseCost>false</ignoreZeroBaseCost><usesHiddenProjects>true</usesHiddenProjects></li><li Class="BookOutcomeProperties_MentalBreak"><chancePerHourRange>0.01~0.05</chancePerHourRange></li><li Class="BookOutcomeProperties_GiveQuest"><questChance>0.15</questChance></li></doers>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <igniteChanceByTargetFlammability><points><li>(0, 0)</li><li>(1, 1)</li></points></igniteChanceByTargetFlammability> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>EnergyBolt</defName><label>energy bolt</label><workerClass>DamageWorker_AddInjury</workerClass><externalViolence>true</externalViolence><deathMessage>{0} has been killed by an energy bolt.</deathMessage><hediff>EnergyBolt</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Electric</impactSoundType><armorCategory>Sharp</armorCategory><overkillPctToDestroyPart>0~0.7</overkillPctToDestroyPart><isRanged>true</isRanged><makesAnimalsFlee>true</makesAnimalsFlee><igniteChanceByTargetFlammability><points><li>(0, 0)</li><li>(1, 1)</li></points></igniteChanceByTargetFlammability><igniteCellChance>1</igniteCellChance></DamageDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <igniteCellChance>1</igniteCellChance> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>EnergyBolt</defName><label>energy bolt</label><workerClass>DamageWorker_AddInjury</workerClass><externalViolence>true</externalViolence><deathMessage>{0} has been killed by an energy bolt.</deathMessage><hediff>EnergyBolt</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Electric</impactSoundType><armorCategory>Sharp</armorCategory><overkillPctToDestroyPart>0~0.7</overkillPctToDestroyPart><isRanged>true</isRanged><makesAnimalsFlee>true</makesAnimalsFlee><igniteChanceByTargetFlammability><points><li>(0, 0)</li><li>(1, 1)</li></points></igniteChanceByTargetFlammability><igniteCellChance>1</igniteCellChance></DamageDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <useBodyPartAnchor>true</useBodyPartAnchor> doesn't correspond to any field in type DrawData. Context: <drawData><scaleOffsetByBodySize>true</scaleOffsetByBodySize><useBodyPartAnchor>true</useBodyPartAnchor><childScale>0.7</childScale><bodyTypeScales><Hulk>1.2</Hulk><Fat>1.4</Fat><Thin>0.8</Thin></bodyTypeScales><defaultData><layer>-1</layer></defaultData><dataNorth><rotationOffset>310</rotationOffset><flip>true</flip><layer>0</layer></dataNorth><dataEast><rotationOffset>270</rotationOffset><flip>true</flip></dataEast><dataSouth><rotationOffset>220</rotationOffset></dataSouth><dataWest><rotationOffset>270</rotationOffset></dataWest></drawData>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <useBodyPartAnchor>true</useBodyPartAnchor> doesn't correspond to any field in type DrawData. Context: <drawData><scaleOffsetByBodySize>true</scaleOffsetByBodySize><useBodyPartAnchor>true</useBodyPartAnchor><childScale>0.7</childScale><bodyTypeScales><Hulk>1.2</Hulk><Fat>1.4</Fat><Thin>0.8</Thin></bodyTypeScales><defaultData><layer>49</layer></defaultData><dataNorth><rotationOffset>310</rotationOffset><flip>true</flip><layer>0</layer></dataNorth><dataEast><rotationOffset>270</rotationOffset><flip>true</flip></dataEast><dataSouth><rotationOffset>220</rotationOffset></dataSouth><dataWest><rotationOffset>270</rotationOffset></dataWest></drawData>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disablesNeeds><li>Rest</li><li>Comfort</li></disablesNeeds> doesn't correspond to any field in type HediffStage. Context: <li><statFactors><StudyEfficiency>2</StudyEfficiency><PsychicSensitivity>2</PsychicSensitivity></statFactors><regeneration>100</regeneration><disablesNeeds><li>Rest</li><li>Comfort</li></disablesNeeds></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disablesNeeds><li>Beauty</li><li>Outdoors</li></disablesNeeds> doesn't correspond to any field in type HediffStage. Context: <li><painOffset>-0.5</painOffset><opinionOfOthersFactor>0</opinionOfOthersFactor><statOffsets><ComfyTemperatureMin>-16</ComfyTemperatureMin></statOffsets><disablesNeeds><li>Beauty</li><li>Outdoors</li></disablesNeeds><statFactors><Suppressability>0.5</Suppressability></statFactors></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named HediffGiver_Terrain from node <li Class="HediffGiver_Terrain" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception loading list element Verse.HediffGiver from XML: System.MissingMethodException: Default constructor not found for type Verse.HediffGiver
[Ref 68E6E22E] Duplicate stacktrace, see ref for original
XML:
<hediffGivers><li Class="HediffGiver_Bleeding"><hediff>BloodLoss</hediff></li><li Class="HediffGiver_Hypothermia"><hediff>Hypothermia</hediff><hediffInsectoid>HypothermicSlowdown</hediffInsectoid></li><li Class="HediffGiver_Heat"><hediff>Heatstroke</hediff></li><li Class="HediffGiver_Terrain" /></hediffGivers>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named LayoutWorker_Labyrinth
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <noRoof>true</noRoof> doesn't correspond to any field in type LayoutDef. Context: <LayoutDef><defName>Labyrinth</defName><workerClass>LayoutWorker_Labyrinth</workerClass><canHaveMultipleLayoutsInRoom>true</canHaveMultipleLayoutsInRoom><multipleLayoutRoomChance>0.15</multipleLayoutRoomChance><noRoof>true</noRoof><roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs></LayoutDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_EndlessPit
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_Obelisk
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_Etchings
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_StatueDeadlife
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_StatueTeleporter
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_DeadBodyLabyrinth
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_CorpseRoom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_SleepingFleshbeast
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_AbandonedCamp
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_AnimalCorpses
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_Animals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_Harbinger
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_Trees
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_GrayBox
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_LargeGrayBox
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_LargeEmptyGrayBox
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_Ramblings
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named RoomContents_ChildRoom
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <tileMutators><li>UndergroundCave</li></tileMutators> doesn't correspond to any field in type PocketMapProperties. Context: <pocketMapProperties><biome>Undercave</biome><temperature>15</temperature><tileMutators><li>UndergroundCave</li></tileMutators></pocketMapProperties>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named ScattererValidator_TerrainDef from node <li Class="ScattererValidator_TerrainDef"><terrainDef>Flesh</terrainDef></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception loading list element Verse.ScattererValidator from XML: System.MissingMethodException: Default constructor not found for type Verse.ScattererValidator
[Ref 68E6E22E] Duplicate stacktrace, see ref for original
XML:
<validators><li Class="ScattererValidator_Buildable"><affordance>Light</affordance></li><li Class="ScattererValidator_TerrainDef"><terrainDef>Flesh</terrainDef></li></validators>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <consideredSubhuman>true</consideredSubhuman> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canCarryPawns>false</canCarryPawns> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canTend>false</canTend> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <whitelistedFloatMenuProviders /> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <preventsMentalBreaks>true</preventsMentalBreaks> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disablesIdeo>true</disablesIdeo> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableOwnership>true</disableOwnership> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disablePolicies>true</disablePolicies> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableTitles>true</disableTitles> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableNeeds>true</disableNeeds> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableEatingAtTable>true</disableEatingAtTable> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <incapableOfSocialInteractions>true</incapableOfSocialInteractions> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <overrideLabel>true</overrideLabel> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <overrideInspectString>true</overrideInspectString> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableAging>true</disableAging> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <partsCleanAndDroppable>false</partsCleanAndDroppable> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <breathesAir>false</breathesAir> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hideLabel>true</hideLabel> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <tameable>false</tameable> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableFlying>true</disableFlying> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canGainXP>false</canGainXP> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableHostilityResponse>true</disableHostilityResponse> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <consideredSubhuman>true</consideredSubhuman> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canCarryPawns>false</canCarryPawns> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canTend>false</canTend> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <preventsMentalBreaks>true</preventsMentalBreaks> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disablesIdeo>true</disablesIdeo> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableOwnership>true</disableOwnership> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disablePolicies>true</disablePolicies> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableTitles>true</disableTitles> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableNeeds>true</disableNeeds> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableEatingAtTable>true</disableEatingAtTable> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <incapableOfSocialInteractions>true</incapableOfSocialInteractions> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <overrideLabel>true</overrideLabel> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <overrideInspectString>true</overrideInspectString> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableAging>true</disableAging> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <partsCleanAndDroppable>false</partsCleanAndDroppable> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <breathesAir>false</breathesAir> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableApparel>true</disableApparel> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <needWhitelist><li>Food</li></needWhitelist> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <overrideFoodType>true</overrideFoodType> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <consideredSubhuman>true</consideredSubhuman> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canCarryPawns>false</canCarryPawns> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canTend>false</canTend> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <whitelistedFloatMenuProviders /> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <preventsMentalBreaks>true</preventsMentalBreaks> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disablesIdeo>true</disablesIdeo> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableOwnership>true</disableOwnership> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disablePolicies>true</disablePolicies> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableTitles>true</disableTitles> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableNeeds>true</disableNeeds> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableEatingAtTable>true</disableEatingAtTable> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <incapableOfSocialInteractions>true</incapableOfSocialInteractions> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <overrideLabel>true</overrideLabel> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <overrideInspectString>true</overrideInspectString> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <disableAging>true</disableAging> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <partsCleanAndDroppable>false</partsCleanAndDroppable> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <breathesAir>false</breathesAir> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <canGainXP>false</canGainXP> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><h
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