Created
October 25, 2025 16:13
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Rimworld output log published using HugsLib
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| Log uploaded on Saturday, October 25, 2025, 6:13:30 PM | |
| Loaded mods: | |
| Prepatcher(jikulopo.prepatcher): 0Harmony(2.3.3), 0PrepatcherAPI(1.2.0), 0PrepatcherDataAssembly(1.0.0), PrepatcherImpl(1.0.0), Prestarter(1.0.0) | |
| Harmony(brrainz.harmony)[mv:2.4.2.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1) | |
| Fishery - Modding Library(bs.fishery): 0PrepatcherAPI(1.2.0), 1Fishery(0.6.1), System.Runtime.CompilerServices.Unsafe(av:6.0.0,fv:6.0.21.52210) | |
| Core(Ludeon.RimWorld): (no assemblies) | |
| Performance Fish(bs.performance): PerformanceFish(0.6.2) | |
| Biotech(Ludeon.RimWorld.Biotech): (no assemblies) | |
| Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies) | |
| HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.5) | |
| Combat Extended1(CETeam.CombatExtended): CombatExtended(0.0.0), VehiclesCompat(0.0.0) | |
| Argonic Core(Argon.CoreLib): ArgonicCore(1.0.0), MaterialReplacement(1.0.0) | |
| Expanded Materials - Metals(Argon.ExpandedMaterials.Metals): (no assemblies) | |
| Adaptive Storage Framework(adaptive.storage.framework): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), 1ITransformable(1.0.0), AdaptiveStorageFramework(1.2.4), CopyOperation(1.0.0), DefNameLink(1.0.0), GeneratorOperation(1.0.0), GeneratorOperationV2(1.0.0), PatchOperationSet(1.0.0), PatchOperationTryAdd(1.0.0), PostInheritanceOperation(1.0.0), SaveGameCompatibility(1.0.0) | |
| Adaptive Primitive Storage(Adaptive.PrimitiveStorage): (no assemblies) | |
| Adaptive Simple Storage(Adaptive.SimpleStorage): (no assemblies) | |
| XML Extensions(imranfish.xmlextensions): XmlExtensions(av:1.3.0,fv:1.9.1) | |
| All Production Gives XP(Kattalisk.AllProductionXP): (no assemblies) | |
| Allow Dead Animals(AndrewRaphaelLukasik.AllowDeadAnimals): AllowDeadAnimals(1.0.0) | |
| Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.13.1) | |
| Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.5.0,fv:0.3.0), 0PrepatcherAPI(av:1.2.0,fv:1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:25.3.21), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0) | |
| Anthrosonae(ATK.Anthrosonae): Anthrosonae(0.0.0) | |
| Biomes! Core(BiomesTeam.BiomesCore): BiomesCore(2.6.2) | |
| Biotech Expansion - Core(biotexpans.core): BiotechExpansion_Core(1.0.0) | |
| Biotech Expansion - Mammalia(biotexpans.mammalia): BiotechExpansion_Mammalia(1.0.0) | |
| Categorized Bill Dropdown(FluffyKittens.BillCategories): BillCategories(1.4.0) | |
| Character Editor(void.charactereditor): CharacterEditor(1.5.10) | |
| Guarding Pawns(Thek.GuardingP): PostInheritanceOperation(1.0.0), Thek_GuardingPawns(1.0.0) | |
| Clean Categories: Spots(ferny.categoriesspots): (no assemblies) | |
| Combat Extended Armory(CETeam.CombatExtendedArmory): (no assemblies) | |
| Combat Extended Realistic Animal Stats(killerbot.CombatExtendedLegacyAnimalStats): (no assemblies) | |
| Dubs Bad Hygiene(Dubwise.DubsBadHygiene): 0DubCore(1.0.0), 0Harmony(av:2.3.3,fv:2.2.2), 0MultiplayerAPI(av:0.5.0,fv:0.3.0), BadHygiene(av:1.0.0,fv:1.0.0) | |
| Common Sense(avilmask.CommonSense): CommonSense(1.0.9113.26296) | |
| Cremation smelts apparels(Thumb.BetterCremation): BetterCremation(1.0.0) | |
| Crop Rotation(Mlie.CropRotation)[mv:1.6.0]: CropRotation(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0) | |
| Cybranian - Rim Languages(DimonSever000.FactionLanguages): FactionLanguages(1.0.0) | |
| Enable Oversized Weapons(CarnySenpai.EnableOversizedWeapons): EnableOversizedWeapons(1.0.0) | |
| Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.6) | |
| Equipment Manager(LordKuper.EquipmentManager): EquipmentManager(1.5.0) | |
| Export and Import Mod Settings(Mlie.ExportAndImportModSettings)[mv:1.6.0]: ExportAndImportModSettings(av:1.0.0,fv:1.5.1), VersionFromManifest(0.0.0) | |
| More Vanilla Biomes(zylle.MoreVanillaBiomes)[mv:0.1.5.1]: VanillaBiomes(1.0.0) | |
| FirefliesTwo(Scurvyez.FirefliesTwo): FirefliesTwoO(1.0.0) | |
| Firefoam Things(mosi.FirefoamThings): (no assemblies) | |
| Floors Are (Absolutely) Worthless(Hawkwood.FloorsAreAlmostWorthless): (no assemblies) | |
| Food Poisoning Cures(Crocodil.FoodPoisoningCures): FoodPoisoningCures(1.0.0) | |
| Food Poisoning Stack Fix (Continued)(Mlie.FoodPoisoningStackFix)[mv:1.6.0]: Food_Poisoning_Stack_Fix(av:1.0.0,fv:1.5.0) | |
| Vehicle Framework(SmashPhil.VehicleFramework): SmashTools(1.0.0), UpdateLogTool(1.3.8984.43037), Vehicles(1.5.1) | |
| GTek's Vehicles - 1998 Subaru Forester(Killerbot.SubaruForester): (no assemblies) | |
| GTek's Vehicles - 2021 Ford F-150(Killerbot.FordF150Lariat): (no assemblies) | |
| GTek's Vehicles - Navistar MaxxPro MRAP(Killerbot.NavistarMaxxPro): (no assemblies) | |
| GTek's Vehicles - Oshkosh L-ATV(Killerbot.JLTV): (no assemblies) | |
| GTek's Vehicles - Ripsaw M5 UGV(Killerbot.RipsawUGV): (no assemblies) | |
| Go Explore!(Albion.GoExplore)[mv:1.1.0]: LetsGoExplore(av:0.1.0.1,fv:1.0.0) | |
| Grab Your Tool! (Continued)(Mlie.GrabYourTool)[mv:1.6.0]: CM_Grab_Your_Tool(av:1.0.0,fv:1.5.0) | |
| Gravship Biofuel Refinery Retexture(SuperPox.GravshipBiofuelRefineryRetexture): (no assemblies) | |
| Graying Hair(Arkymn.AgingVisuals): 0Harmony(av:2.3.3,fv:2.0.2), Aging Visuals(1.0.0) | |
| H.C AnimalReskins Complete2(HC.AnimalReskins.Complete2): (no assemblies) | |
| Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.16), LunarFramework(1.1.16), MapPreview(1.12.21), MapPreviewMod(1.12.21) | |
| Mark That Pawn(Mlie.MarkThatPawn)[mv:1.6.4]: MarkThatPawn(av:1.0.0,fv:1.5.14), VersionFromManifest(0.0.0) | |
| Masochists Can't Rebel(sluggandnil.mmcr): MasochistSlaveCanDoMore(1.0.0), SlaveCanDoMoreWork(1.0.0) | |
| Masochists Can't Rebel(akiya82.slugg.mmcr): MasochistsCantRebel(1.0.0) | |
| Mass Graves 1.6(pyrce.mass.graves.continued): MassGravesContinued(1.0.0) | |
| Medical Training(itchyflea.medicaltraining): (no assemblies) | |
| Moonlight(Owlchemist.Moonlight): Owlchemist.Moonlight(av:1.5.2,fv:1.5.2) | |
| No Random Relations(dvs.NoRandomRelations): NoRandomRelations(1.0.0) | |
| Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0) | |
| Plant 24H And Setable Schedule(DSW.Plant24HAndSetableSchedule): Plant24H(1.0.0) | |
| Hospitality(Orion.Hospitality)[mv:1.5.0.8]: 0MultiplayerAPI(av:0.5.0,fv:0.5.0), Hospitality(av:1.0.0,fv:1.5.0.8) | |
| Locks(avius.locks): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), Locks(av:2.9.8919.26074,fv:2.9.1) | |
| Prison Labor(avius.prisonlabor)[mv:1.4.0]: 0MultiplayerAPI(av:0.5.0,fv:0.5.0), PrisonLabor(av:1.4.9268.32800,fv:1.5.2), PrisonLaborHospitalityCompatibility(av:1.0.0,fv:1.5.2) | |
| Prisoner Hitching(prishitching.prisonerhitching): PrisonerHitching(1.0.0) | |
| Prisoners Dont Have Keys(Mlie.PrisonersDontHaveKeys)[mv:1.6.0]: PrisonersDontHaveKeys(av:1.0.0,fv:1.5.2), VersionFromManifest(0.0.0) | |
| Puppy Retexture(ponpeco.PuppyRetexture): (no assemblies) | |
| Relevant Stats In Description(Mlie.RelevantStatsInDescription)[mv:1.6.1]: RelevantStatsInDescription(0.0.0), VersionFromManifest(0.0.0) | |
| Research Reinvented(PeteTimesSix.ResearchReinvented): ResearchReinvented(1.0.0) | |
| Research Reinvented Retextured(aw.researchreinvented.retextured): (no assemblies) | |
| Research Reinvented: Stepping Stones(PeteTimesSix.ResearchReinvented.SteppingStones): ResearchReinvented_SteppingStones(1.0.0) | |
| Resized Fabrication Bench(Xercaine.SmallFabricationBench): (no assemblies) | |
| Romance Tweaks More Options(nugerumon.RomanceTweaksMoreOptions)[mv:1.6.0.0]: RomanceTweaksMoreOptions(1.5.0) | |
| Interaction Bubbles(Jaxe.Bubbles): Bubbles(4.0.0) | |
| SpeakUp(JPT.speakup): SpeakUp(av:0.8.0,fv:0.8.0) | |
| [BT] SpawnThoseGenes!(Nera.SpawnThoseGenes): SpawnThoseGenes(1.0.0) | |
| RimJobWorld(rim.job.world)[mv:6.0.1]: 0MultiplayerAPI(av:0.5.0,fv:0.5.0), 0PrepatcherAPI(1.2.0), RJW(1.5.9201.31093) | |
| Rimworld Animations 2.0(c0ffee.rimworld.animations)[mv:2.0.1]: Rimworld-Animations(1.0.0) | |
| Apparel Tweaks for RJW(abscon.apparel.settings.for.rjw)[mv:1.0.5]: AbsCon-Apparel-Settings-For-RJW(0.0.0) | |
| Biotech Pregnancy RJW Fix(akiya82.bprf)[mv:0.5.0]: BPRF(1.0.0) | |
| Canines Animations(alpenglow.canines.animations)[mv:1.1.3]: RJW_Canines(1.0.0) | |
| Dyspareunia(NuttySquabble.Dyspareunia): Dyspareunia(av:1.4.0,fv:1.4.0) | |
| Cumpilation(vegapnk.cumpilation)[mv:1.2.3]: Cumpilation(1.0.0) | |
| RJW Genes(Vegapnk.rjw.genes)[mv:2.6.1]: Rjw-Genes(1.0.0) | |
| ElToros Bestiality Addon(ElToro.BAddon): ElToro_BAddon(1.0.0) | |
| ElToros Bestiality Animations(ElToro.Anims): ElToro_Animations(1.0.0) | |
| GeneticCastes(Vegapnk.GeneticCastes): Genetic-Castes(1.0.0) | |
| Metal Horror Spreads Through Sex(nalzurin.metalhorrorspreadsthroughsex): MetalhorrorSpreadsThroughSex(1.0.0) | |
| RJW Sexperience(rjw.sexperience)[mv:1.6.1.1]: RJWSexperience(1.5.9290.40062) | |
| Milking Machine(bipassed.milkingmachine): 0MultiplayerAPI(av:0.5.0,fv:0.6.0), 0PrepatcherAPI(1.2.0), MilkingMachine(1.0.0), RJW(av:1.5.9201.31093,fv:1.6.9375.28854) | |
| MultipleOrgasm(Vegapnk.MultipleOrgasm)[mv:1.1.1]: 1SettingsHelper(av:1.4.0.23869,fv:1.4.0), Multipleorgasm(1.0.0), UnityEngine.IMGUIModule(0.0.0), UnityEngine.InputLegacyModule(0.0.0), UnityEngine.SharedInternalsModule(0.0.0), UnityEngine.TextRenderingModule(0.0.0) | |
| Nudity Matters More(dord.nuditymattersmore): NudityMattersMore(1.0.0) | |
| Privacy, Please!(abscon.privacy.please)[mv:1.0.0]: Privacy-Please(0.0.0) | |
| Nudity Matters More opinions(shark510.nuditymattersmoreopinions)[mv:1.0.9]: NudityMattersMore_opinions(1.0.0) | |
| Rimworld Hawkeye32's RJW Animations(Hawkeye32.Hawks.Anims): (no assemblies) | |
| Ultimate Animation Pack(Teacher.UAP): (no assemblies) | |
| RJW Animations adjusts HAR race offset(Talos.RJW.Animations.adjusts.HAR.race.offset): (no assemblies) | |
| RimJobWorld - Brothel Colony(calamabanana.rjw.brothelcolony)[mv:0.3]: RimJobWorldBrothelColony(1.0.0) | |
| RJW Brothel Colony Quest Patch(bep.rjw.brothelcolony.quest)[mv:1.0.4.5]: BrothelColonyQuest(0.0.0) | |
| RJW Race Support(ASMR.RJW.RaceSupport)[mv:12.0.0]: (no assemblies) | |
| RJW Extra Race Patchs(ROBTRG.RJWAditionalRacePatches): (no assemblies) | |
| RJW-Events(c0ffee.rjw.events)[mv:0.1.1]: RJW-Events(0.0.0) | |
| Dirty Talk(rjw.dirtytalk)[mv:1.0.7]: (no assemblies) | |
| RJW Flavor Text(moth.rjw.flavor): (no assemblies) | |
| RJW Menstruation Cycle(rjw.menstruation)[mv:1.6.2.0]: RJW_Menstruation(0.0.0) | |
| RJW Menstruation - Fluids(eltoro.rjw.menstruation.fluids): RJW_Menstruation_Fluids(0.0.0) | |
| RJWAnimAddons-Sextra2(Tory187.RJWAnimAddons.SeXtra2): (no assemblies) | |
| RJW_Unleashed_Traits(archersaiter.rjw.traits): RJW_Unleashed_Traits(1.0.0) | |
| RJW_Unleashed_Bastard(archersaiter.rjw.unleashed.bastard): (no assemblies) | |
| RJW_Unleashed_Framework(rjw.unleashed.framework): RJW_Unleashed_Framework(0.0.0) | |
| Rains RJW Addons(Ryuf.Rain.RJWAddons): RainsRJWAddons(1.0.0) | |
| RimJobWorld - Extension(rimworld.ekss.rjwex)[mv:1.3.7]: RimJobWorldExtension(1.0.0) | |
| RimJobWorld - FB(rjw.FB)[mv:1.4.0]: FB(1.0.0) | |
| RimJobWorld - FC(rjw.FC)[mv:1.1.0]: FC(1.0.0) | |
| RimJobWorld - FH(rjw.FH)[mv:1.3.0]: FH(1.0.0) | |
| RimJobWorld - Onahole Extension(rim.job.world.onahole.ext)[mv:3.1.1]: RJW_Onahole(av:3.1.1,fv:3.1.1), RJW_Onahole_Cumpilation(av:3.1.1,fv:3.1.1), RJW_Onahole_DubsBadHygiene(av:3.1.1,fv:3.1.1), RJW_Onahole_PipeNetwork(av:3.1.1,fv:3.1.1), RJW_Onahole_Privacy(av:3.1.1,fv:3.1.1), RJW_Onahole_RJW_Animation(av:3.1.1,fv:3.1.1), RJW_Onahole_RJW_BrothelColony(av:3.1.1,fv:3.1.1), RJW_Onahole_RJW_Menstruation(av:3.1.1,fv:3.1.1), RJW_Onahole_RJW_SizedApparel(av:3.1.1,fv:3.1.1) | |
| RimJobWorld - STD(rjw.std)[mv:1.0.2]: RimJobWorldSTD(1.0.0) | |
| RJW Ero Traders(shauaputa.lewdtrader): ERO things(1.0.0) | |
| RimJobWorld Accuratinator(shauaputa.rjwdescriptions): Lewd_Code(1.0.0) | |
| S16's Extension(Euclidean.s16.core): RainsS16Addons(1.0.0), s16-extension(1.0.0) | |
| Sized Apparel for RJW (SAR version)(OTYOTY.SizedApparel): 0PrepatcherAPI(1.2.0), SizedApparelforRJW(av:4.7.1,fv:1.5.0) | |
| Sized Apparel additional heads(OTYOTY.SizedApparel.head): (no assemblies) | |
| Sized Apparel extended(OTYOTY.SizedApparel.extended): (no assemblies) | |
| Sized Apparel for Slaves(hehehew.SizedApparelforSlaves): (no assemblies) | |
| Spawn RJW Genes(akiya82.spawn.rjw.genes): (no assemblies) | |
| Active Harmony patches: | |
| AccessTools.AllTypes: PRE: PerformanceFish.AccessToolsCaching+AllTypes.Prefix post: PerformanceFish.AccessToolsCaching+AllTypes.Postfix | |
| Activator.CreateInstance: PRE: PerformanceFish.System.ReflectionCaching+ActivatorPatches+CreateInstance_Type.Prefix | |
| AddictionUtility.CanBingeOnNow: PRE: Hospitality.Patches.AddictionUtility_Patch+CanBingeOnNow.Prefix | |
| AfterSexUtility.UpdateRecords: post: RJWSexperience.RJW_Patch_UpdateRecords.Postfix | |
| AfterSexUtility.think_about_sex: post: BrothelColony.Aftersex_WhoringhoughtApply.ThinkAboutWhoringPatch, rjwfb.Beautyfuck_AfterSexUtility_think_about_sex.think_about_sex_Patch, rjwfh.Holefuck_AfterSexUtility_think_about_sex.think_about_sex_Patch, rjwstd.Aftersex_STDThoughtApply.ThinkAboutDiseasesStdPatch | |
| AfterSexUtility.think_about_sex_Rapist: post: RJW_Genes.PatchImplants.think_about_sex_Rapist_PostFix | |
| AfterSexUtility.think_about_sex_Victim: PRE: RJW_Onahole.Patches.Patch_AfterSexUtility.think_about_sex_Victim_Prefix | |
| Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans | |
| Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: PeteTimesSix.SimpleSidearms.Intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon | |
| Alert_NoStorage.ThingsList: post: RJW_Onahole.Alert_NoStorage_Patch.ThingsList_Postfix | |
| AnimationUtility.StartGroupAnimation: post: ElToro_Animations.Patch_AddLastPlayedGroupAnimation.Postfix_StartGroupAnimation_Anchor | |
| AnimationUtility.StartGroupAnimation: post: ElToro_Animations.Patch_AddLastPlayedGroupAnimation.Postfix_StartGroupAnimation_NoAnchor | |
| Apparel.PawnCanWear: post: RJW_Menstruation.PawnCanWear_Patch.Postfix | |
| ApparelGraphicRecordGetter.TryGetGraphicApparel: PRE: AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_ApparelGraphicRecordGetter_TryGetGraphicApparel.Prefix post: SizedApparel.GetApparelGraphicFix.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler, VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler | |
| ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix, PeteTimesSix.ResearchReinvented.HarmonyPatches.ApparelLayerDef_IsUtilityLayer_Patches.ApparelLayerDef_IsUtilityLayer_Postfix | |
| ArchitectCategoryTab.DoInfoBox: PRE: RelevantStatsInDescription.ArchitectCategoryTab_DoInfoBox.Prefix post: RelevantStatsInDescription.ArchitectCategoryTab_DoInfoBox.Postfix | |
| AreaManager.AddStartingAreas: post: Vehicles.Areas.AddVehicleAreas, PrisonLabor.HarmonyPatches.Patches_LaborArea.AddLaborAreaPatch.Postfix | |
| AreaManager.UpdateAllAreasLinks: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_UpdateAllAreasLinks.Prefix | |
| ArmorUtility.ApplyArmor: TRANS: [800]VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler | |
| ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix | |
| AttackTargetFinder.BestAttackTarget: PRE: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix, VFECore.AttackTargetFinder_BestAttackTarget_Patch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler | |
| AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix post: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Postfix | |
| AttackTargetFinder.GetShootingTargetScore: post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix | |
| AutoUndrafter.AutoUndraftTick: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick | |
| AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler | |
| BackCompatibility.BackCompatibleDefName: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_BackCompatibleDefName.Prefix post: PeteTimesSix.ResearchReinvented.HarmonyPatches.BackCompatibility_BackCompatibleDefName_Patches.BackCompatibility_BackCompatibleDefName_Postfix | |
| BackCompatibility.GetBackCompatibleType: PRE: SaveGameCompatibility.BackCompatibilityPatch.GetBackCompatibleType, DubsBadHygiene.Patches.HarmonyPatches+H_GetBackCompatibleType.Prefix, AdaptiveStorage.HarmonyPatches.SaveGameCompatibility.GetBackCompatibleType | |
| BackstoryDef.BodyTypeFor: post: VFECore.BackstoryDef_BodyTypeFor_Patch.Postfix | |
| BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler | |
| BeachMaker.Init: PRE: BiomesCore.Patches.BeachMaker_NoBeachBiomes.Prefix, VanillaBiomes.VanillaBiomesPatches.BeachMaker_Prefix TRANS: Vehicles.MapHandling.BeachMakerTranspiler | |
| Bed_Utility.in_same_bed: PRE: Rimworld_Animations.HarmonyPatch_JobDriver_InSameBedPatch.Prefix | |
| BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle | |
| Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_ExposeBillGroup.Postfix | |
| Bill.PawnAllowedToStartAnew: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Bill_PawnAllowedToStartAnew_Patches.Postfix, PrisonLabor.HarmonyPatches.Patches_BillAssignation.Bill_StartAnew_Patch.Postfix | |
| Bill.SetAnyMechRestriction: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_Bill_Assigment.MechPostFix | |
| Bill.SetAnyNonMechRestriction: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_Bill_Assigment.OnlyHumanPostFix | |
| Bill.SetAnyPawnRestriction: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_Bill_Assigment.ColonistPostFix | |
| Bill.SetAnySlaveRestriction: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_Bill_Assigment.SlavePostFix | |
| BillStack.Delete: post: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_RemoveBillFromUtility.Postfix | |
| BillStack.DoListing: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Patch_BillStack_DoListing_Patches.Prefix TRANS: BillCategories.BillStackPatch.DoListing_Transpiler | |
| Bill_Medical.Notify_IterationCompleted: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Bill_Medical_Notify_IterationCompleted_Patches.Postfix | |
| Bill_ProductionWithUft.get_BoundWorker: TRANS: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_Bill_ProductionWithUft.Transpiler | |
| BiomeDef.get_DrawMaterial: PRE: BiomesCore.Patches.WorldMap.BiomeDef_DrawMaterial_Patch.Prefix | |
| Blueprint.TryReplaceWithSolidThing: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Blueprint_TryReplaceWithSolidThing_Patches.Postfix, PrisonLabor.HarmonyPatches.Patches_Work.Patch_BlueprintsForPlayerFaction.Postfix | |
| Blueprint_Build.GetGizmos: post: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.AddMaterialSelectors | |
| Blueprint_Build.MakeSolidThing: post: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.MakeFrame, VFECore.CustomizableGraphicsPatches+PreserveBlueprintOverride.Postfix | |
| Blueprint_Build.TotalMaterialCost: post: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.BlueprintCostList | |
| Bombardment.TryDoExplosion: TRANS: CombatExtended.HarmonyCE.Bombardment_TryDoExplosion_Patch.Transpiler | |
| BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo | |
| BuildableDef.ForceAllowPlaceOver: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.ForceAllowPlaceOver_Postfix | |
| Building.Destroy: PRE: VanillaFurnitureExpanded.Building_Destroy_Patch.Prefix | |
| Building_Bed.<>c__DisplayClass55_0.<SetBedOwnerTypeByInterface>b__0: TRANS: RJW_Onahole.Patches.Patch_Building_Bed_Internal.Transpiler | |
| Building_Bed.<GetGizmos>d__54.MoveNext: TRANS: RJW_Onahole.Patches.Building_Bed_GetGizmos_Patch.Transpiler | |
| Building_Bed.DrawGUIOverlay: PRE: BrothelColony.harmony_Building_BedPatches+Building_Bed_DrawGUIOverlay_Patch.Prefix | |
| Building_Bed.GetGizmos: post: Hospitality.Patches.Building_Bed_Patch+GetGizmos.Postfix, PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_AssignPrisonersToBed.Postfix, BrothelColony.harmony_Building_BedPatches+Building_Bed_GetGizmos_Patch.Postfix | |
| Building_Bed.GetInspectString: post: BrothelColony.harmony_Building_BedPatches+Building_Bed_GetInspectString_Patch.Postfix | |
| Building_Bed.get_DrawColorTwo: post: BrothelColony.harmony_Building_BedPatches+Building_Bed_DrawColor_Patch.Postfix | |
| Building_Bed.set_ForPrisoners: post: Hospitality.Patches.Building_Bed_Patch+ForPrisoners.Postfix | |
| Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix | |
| Building_CorpseCasket.SpaceRemainingFor: PRE: MassGravesContinued.Harmony_Building_CorpseCasket_SpaceRemainingFor.Prefix | |
| Building_Door.PawnCanOpen: PRE: Hospitality.Patches.Building_Door_Patch+PawnCanOpen.Prefix post: BiomesCore.Patches.Building_Door_PawnCanOpen_Patch.Postfix, PrisonersDontHaveKeys.Building_Door_PawnCanOpen.Postfix TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler | |
| Building_Grave.get_StorageTabVisible: PRE: MassGravesContinued.Harmony_Storage_Tab_Visible.Prefix | |
| Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList | |
| Building_OnaholeBed.Notify_PawnUnbind: post: RJW_Onahole.CompOnaholeBed_Patch.Postfix | |
| Building_OnaholeBed.TickRare: PRE: RJW_Onahole.Building_OnaholeBed_Patch.TickRare_Prefix | |
| Building_OnaholeBed.TryStoreInBed: PRE: RJW_Onahole.Building_OnaholeBed_Patch.TryStoreInBed_Prefix | |
| Building_OnaholeBed.get_Price: PRE: RJW_Onahole.Building_OnaholeBed_Patch.Get_Price_Prefix | |
| Building_PlantGrower.CanAcceptSowNow: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerCanAcceptSowNow_Postfix | |
| Building_PlantGrower.TickRare: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerTickRare_Prefix | |
| Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix | |
| Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix | |
| Building_StylingStation.GetFloatMenuOptions: post: Anthrosonae.Building_StylingStation_GetFloatMenuOptions_Patch.Postfix | |
| Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler | |
| Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix | |
| Bullet.Impact: PRE: Vehicles.Combat.BulletImpact | |
| CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle | |
| CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld | |
| Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan | |
| Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle | |
| Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix | |
| Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle | |
| Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan | |
| Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle | |
| Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle | |
| Caravan.get_CanTradeNow: post: FactionLanguages.Patches.Caravan_CanTradeNow_FactionLanguagesPatch.Postfix | |
| Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles | |
| Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList | |
| Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove | |
| Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation | |
| CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked | |
| CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler | |
| CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler | |
| CaravanEnterMapUtility.Enter: PRE: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Prefix, Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2 post: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Postfix | |
| CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1 | |
| CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow | |
| CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan | |
| CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans | |
| CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle | |
| CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo | |
| CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler | |
| CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles | |
| CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds | |
| CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds | |
| CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles | |
| CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot | |
| CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix | |
| CaravanUIUtility.AddPawnsSections: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix | |
| CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan | |
| CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner | |
| Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TrySatisfyPawnNeeds.Prefix post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix | |
| Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds | |
| Caravan_NeedsTracker.TrySatisfyRestNeed: PRE: BrothelColony.TrySatisfyRestNeedPatch.Prefix | |
| Caravan_PathFollower.ExposeData: post: VFECore.Caravan_PathFollower_ExposeData_Patch.Postfix | |
| Caravan_PathFollower.PatherTick: PRE: VFECore.Caravan_PathFollower_PatherTick_Patch.Prefix | |
| Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath post: VFECore.Caravan_PathFollower_StartPath_Patch.Postfix | |
| Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving | |
| Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow | |
| Caravan_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Caravan_TraderTracker_ColonyThingsWillingToBuy.Postfix | |
| Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick | |
| CastPositionFinder.CastPositionPreference: TRANS: Thek_GuardingPawns.CastPositionFinder_CastPositionPreference_Transpiler.SkipAiAvoidCoverCheck | |
| CastPositionFinder.TryFindCastPosition: PRE: VFECore.CastPositionFinder_TryFindCastPosition_Patch.Prefix | |
| CasualSex_Helper.FindBestPartner: TRANS: RJW_Menstruation.FindBestPartner_Patch.Transpiler | |
| CasualSex_Helper.FindSexLocation: PRE: Cumpilation.Gathering.Patch_CasualSexHelper_FindNearbyBucketToMasturbate.Prefix | |
| CasualSex_Helper.roll_to_skip: TRANS: RJW_Menstruation.Roll_To_Skip_Patch.Transpiler | |
| CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle | |
| CharacterCardUtility.DrawCharacterCard: TRANS: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+EnableRenamingPrisoners.Transpiler, rjw.SexcardPatch.Transpiler | |
| ChildcareUtility.HasBreastfeedCompatibleFactions: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| ChildcareUtility.HasBreastfeedCompatibleFactions: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_BreastfeedCompatibleFactions.Postfix | |
| ChoiceLetter_BabyToChild.Start: post: BrothelColony.RepopulationistPatches.GrowUpLetterStartPatch | |
| CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler | |
| CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler | |
| ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler | |
| ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles | |
| Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix | |
| Command.GizmoOnGUIInt: PRE: CombatExtended.HarmonyCE.Harmony_Command_GizmoOnGUIInt.Prefix post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction, VFECore.AI.DraftGizmos.GizmoOnGUIPostfix TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon | |
| CompAbilityEffect_LaunchProjectile.LaunchProjectile: PRE: CombatExtended.HarmonyCE.Harmony_CompAbilityEffect_LaunchProjectile.Prefix | |
| CompAbilityEffect_WordOfLove.ValidateTarget: PRE: rjw.PATCH_CompAbilityEffect_WordOfLove_ValidateTarget.GenderChecks | |
| CompApparelVerbOwner_Charged.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompApparelVerbOwner_Charged_CompygetWornGizmosExtra.Postfix | |
| CompAssignableToPawn_Bed.get_AssigningCandidates: PRE: PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_MakePrisonersCandidates.Prefix | |
| CompBiosculpterPod.CannotUseNowPawnCycleReason: post: RJW_Menstruation.CannotUseNowPawnCycleReason_Patch.Postfix | |
| CompBiosculpterPod.CycleCompleted: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_CycleCompleted.Prefix | |
| CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix | |
| CompCauseGameCondition_ForceWeather.RandomizeSettings: post: BiomesCore.Patches.CompCauseGameCondition_ForceWeather_RandomizeSettings_Patch.Postfix | |
| CompExplosive.Detonate: PRE: VFECore.CompExplosive_Shells.Detonate_Prefix TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler | |
| CompFoodPoisonable.PostSplitOff: PRE: Food_Poisoning_Stack_Fix.Food_Poisoning_Stack_Fix+HarmonyPatches.PostSplitOff_Prefix | |
| CompFoodPoisonable.PreAbsorbStack: PRE: Food_Poisoning_Stack_Fix.Food_Poisoning_Stack_Fix+HarmonyPatches.PreAbsorbStack_Prefix | |
| CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality | |
| CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix | |
| CompGlower.SetGlowColorInternal: post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix | |
| CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix | |
| CompIngestibleRefuelable.CompTickRare: post: RJW_Onahole.CompIngestibleRefuelable_Patch.CompTickRare_Postfix | |
| CompIngestibleRefuelable.FinalizeColor: PRE: RJW_Onahole.CompIngestibleRefuelable_Patch.Color_Prefix | |
| CompProjectileInterceptor.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.Harmony_CompProjectileInterceptor_PostPreApplyDamage.Prefix | |
| CompQuality.PostPostGeneratedForTrader: PRE: BiomesCore.Patches.ChangeStockQuality.Prefix | |
| CompQuality.SetQuality: post: BiomesCore.Patches.CompQuality_SetQuality_Patch.Postfix | |
| CompRefuelable.Refuel: TRANS: ArgonicCore.HarmonyPatch_FuelPower.RefuelTranspiler | |
| CompRottable.CompTick: TRANS: PerformanceFish.MiscOptimizations+CompRottable.Transpiler | |
| CompShield.CompAllowVerbCast: PRE: CombatExtended.HarmonyCE.CompShield_PatchCompAllowVerbCast.Prefix | |
| CompShield.CompTick: post: CombatExtended.HarmonyCE.CompShield_DisableOnOperateTurret.Postfix | |
| CompShield.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.CompShield_PatchCheckPreAbsorbDamage.Prefix | |
| CompSidearmMemory.GetMemoryCompForPawn: PRE: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.GetMemoryCompForPawnPrefix | |
| ComplexThreatWorker_SleepingInsects.GetPawnKindsForPoints: post: BiomesCore.Patches.ComplexThreatWorker_SleepingInsects_GetPawnKindsForPoints_Patch.Postfix | |
| CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler | |
| Corpse.GetGizmos: post: MarkThatPawn.Harmony.Pawn_GetGizmos.Postfix | |
| Corpse.RotStageChanged: PRE: SizedApparel.RotStagePatch.Prefix | |
| Corpse.TickRare: post: MarkThatPawn.Harmony.Corpse_TickRare.Postfix | |
| CostListCalculator.CostListAdjusted: PRE: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.PrefixToRegisterThing post: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.PostfixToRegisterThing | |
| CostListCalculator.CostListAdjusted: post: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.ModifiedCostList | |
| CumflationUtility.CanBeCumflated: post: RJW_Genes.Patch_Cumpilation_BlockCumflation.PostFix | |
| DamageWorker.Apply: PRE: CombatExtended.HarmonyCE.Harmony_DamageWorker_Apply.Prefix | |
| DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler | |
| DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler | |
| DamageWorker_AddInjury.ApplyToPawn: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler | |
| DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_AddInjury.Prefix | |
| DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix | |
| DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Blunt.Transpiler | |
| DamageWorker_Cut.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Prefix TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Transpiler | |
| DamageWorker_Scratch.ApplySpecialEffectsToPart: TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Scratch.Transpiler | |
| DamageWorker_Stab.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Stab.Prefix | |
| DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix | |
| DangerWatcher.CalculateDangerRating: TRANS: BiomesCore.Patches.DangerWatcher_CalculateDangerRating.Transpiler | |
| DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner | |
| DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix | |
| DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler | |
| DeepProfiler.Start: PRE: Prepatcher.HarmonyPatches.InitAllMetadataPrefix | |
| DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix | |
| DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix | |
| Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix, BiomesCore.Patches.ExtraStatInfo.Biomes | |
| DefGenerator.GenerateImpliedDefs_PostResolve: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.DefGenerator_PostResolve_Patches.Postfix, [0]DefNameLink.DefDatabaseInsertion.DefGeneratorPostfix | |
| DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles, PeteTimesSix.ResearchReinvented.HarmonyPatches.DefGenerator_PreResolve_Patches.Prefix post: EquipmentManager.Patches.DefGeneratorPatch.Postfix | |
| DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration | |
| DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators | |
| DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VanillaFurnitureExpanded.VanillaFurnitureExpanded_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix, Vehicles.Construction.RemoveDisabledVehicles | |
| DesignationCategoryDef.get_Visible: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.DesignationCategoryDef_Visible_Patches.Postfix, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prot.DesignationCategoryDef_Visible_Patches.Postfix | |
| Designator.CreateReverseDesignationGizmo: post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix | |
| Designator_Build.DrawPanelReadout: TRANS: VFECore.Designator_Build_DrawPanelReadout_Patch.Transpiler | |
| Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Designator_Build_GizmoOnGUI_Patches.Postfix | |
| Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix | |
| Designator_Build.get_Desc: post: RelevantStatsInDescription.Designator_Build_Desc.Postfix | |
| Designator_Build.get_Visible: PRE: MassGravesContinued.Harmony_Designator_Build.Prefix TRANS: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Designator_Build_Visible_Patches.Transpiler | |
| Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle | |
| Designator_Dropdown.GizmoOnGUI: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Designator_Dropdown_GizmoOnGUI_Patches.Postfix | |
| Designator_Dropdown.get_Visible: post: CombatExtended.Harmony_Designator_Dropdown.Postfix | |
| Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix | |
| Designator_Place.DoExtraGuiControls: PRE: RelevantStatsInDescription.Designator_Place_DoExtraGuiControls.Prefix | |
| Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation | |
| Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation | |
| Designator_RemoveBridge.CanDesignateCell: PRE: BiomesCore.Patches.Designator_RemoveBridge_CanDesignateCell_Patch.Prefix | |
| Designator_ZoneAdd_Growing.CanDesignateCell: PRE: BiomesCore.Patches.DesignatorZoneGrowing_CanDesignateCell.Prefix | |
| Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider | |
| Dialog_BeginRitual..ctor: post: BrothelColony.Dialog_BeginRitualVisitorsPatch.IsThisRitualAllowingVisitors | |
| Dialog_BillConfig.DoWindowContents: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_RestrictBillToPrisoner.Transpiler_DoWindowContent | |
| Dialog_BillConfig.GeneratePawnRestrictionOptions: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_RestrictBillToPrisoner.Postfix_GenerateFields | |
| Dialog_ChooseMemes.DoAcceptChanges: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog | |
| Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme | |
| Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme | |
| Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix | |
| Dialog_DebugRenderTree.RightRect: TRANS: Rimworld_Animations.HarmonyPatch_Dialog_DebugRenderTree.Transpiler | |
| Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform | |
| Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride | |
| Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix | |
| Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler | |
| Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix, ExportAndImportModSettings.Dialog_ModSettings_DoWindowContents.Postfix | |
| Dialog_NamePawn..ctor: post: rjw.patch_Dialog_NamePawn.Constructor | |
| Dialog_NamePawn.DoWindowContents: PRE: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+StoreOldName.Prefix | |
| Dialog_Options.DoCategoryRow: PRE: XmlExtensions.Dialog_Options_Patch.Prefix | |
| Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening | |
| Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries | |
| Dialog_SplitCaravan.AddItemsToTransferables: post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_AddItemsToTransferables.Postfix | |
| Dialog_SplitCaravan.TrySplitCaravan: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Postfix | |
| Dialog_StylingStation..ctor: post: SizedApparel.SizedApparelDialogStylingStationPatch.Postfix | |
| Dialog_StylingStation.DrawTabs: post: SizedApparel.SizedApparelStyleStationDrawTabsPatch.Postfix TRANS: SizedApparel.SizedApparelStyleStationDrawTabsPatch.Transpiler | |
| Dialog_StylingStation.Reset: PRE: SizedApparel.SizedApparelStyleStationResetPatch.Prefix | |
| Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables | |
| Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer | |
| Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo | |
| Dialog_WombStatus.DrawVagina: post: RJW_Menstruation_Fluids.Patch.Dialog_WombStatus_Patch.DrawVagina | |
| DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences: PRE: [800]DefNameLink.DefDatabaseInsertion.CrossRefLoaderPrefix | |
| DirectXmlLoader.DefFromNode: PRE: Prepatcher.HarmonyPatches.PrefixDefFromNode, DubsBadHygiene.Patches.HarmonyPatches+H_DefFromNode.Prefix post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef | |
| DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes | |
| DoorsDebugDrawer.DrawDebug: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.DoorsDebugDrawer_DrawDebug_Patch.AddictionalDebugDrawingInjection | |
| DrawBatch.Flush: TRANS: PerformanceFish.MiscOptimizations+DrawBatch_Flush.Transpiler | |
| DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix | |
| EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler | |
| EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
| Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix | |
| ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Prefix post: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Transpiler | |
| ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Patches.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix | |
| Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell | |
| Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix | |
| Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix | |
| Extensions.IsValidSidearmsCarrier: post: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.IsValidSidearmsCarrierPostfix | |
| Faction.CommFloatMenuOption: post: FactionLanguages.Patches.Faction_CommFloatMenuOption_FactionLanguagesPatch.Postfix | |
| Faction.Notify_LeaderDied: PRE: CombatExtended.HarmonyCE.Harmony_Faction+Harmony_Faction_Notify_LeaderDied.Prefix | |
| Faction.Notify_MemberExitedMap: PRE: Hospitality.Patches.Faction_Patch+Notify_MemberExitedMap.Prefix | |
| Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix | |
| Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix | |
| FactionDialogMaker.FactionDialogFor: post: Hospitality.Patches.FactionDialogMaker_Patch+FactionDialogFor.Postfix, PeteTimesSix.ResearchReinvented.HarmonyPatches.Social.FactionDialogMaker_FactionDialogFor_Patches.Postfix | |
| FactionGenerator.NewGeneratedFaction: post: VFECore.FactionGenerator_NewGeneratedFaction_Patch.Postfix | |
| FactionUIUtility.DrawFactionRow: post: FactionLanguages.Patches.FactionUIUtility_DrawFactionRow_FactionLanguagesPatch.Postfix | |
| FactionUtility.IsPoliticallyProper: post: Hospitality.Patches.FactionUtility_Patch+IsPoliticallyProper.Postfix | |
| FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
| FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_CalculateFertilityAt.PostFix | |
| FieldInfo.SetValue: PRE: PerformanceFish.System.ReflectionCaching+FieldInfoPatches+SetValue_Patch.Prefix | |
| FilthMonitor.FilthMonitorTick: post: AdaptiveStorage.HarmonyPatches.UpdateInvalidHaulablesAndMergeables.Postfix | |
| Fire.DoComplexCalcs: post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler | |
| Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler | |
| Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler | |
| Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler | |
| Fire.TrySpread: PRE: CropRotation.Fire_TrySpread.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler | |
| Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix | |
| FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler | |
| FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix | |
| FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix | |
| FleshTypeDef.ChooseWoundOverlay: post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix | |
| FlickUtility.WantsToBeOn: post: Plant24HSetAndSchedule.Schedule.HarmonyPatchForWantsToBeOn+WantsToBeOnPatch.Postfix | |
| FloatMenu..ctor: PRE: Anthrosonae.FloatMenu_Constructor_Patch.Prefix, rjw.Patch_HealthCardDevTool_FloatMenu.Prefix | |
| FloatMenuMakerMap.<>c__DisplayClass12_31.<AddHumanlikeOrders>g__Equip|48: TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Transpiler | |
| FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix | |
| FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix, PrisonLabor.HarmonyPatches.Triggers+AddHumanlikeOrders.Prefix post: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, PrisonLabor.HarmonyPatches.Patches_TakeToBed.Patch_AddTakeToBed.Postfix, PrisonLabor.HarmonyPatches.Patches_GUI.GUI_RMB.Patch_RMB_Chains.Postfix, RJW_Menstruation.HumanlikeOrder_Patch.Postfix, RJW_Onahole.Patches.FloatMenuMakerMap_Patch.AddHumanlikeOrders_Postfix TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, CM_Grab_Your_Tool.FloatMenuMakerMapPatches+FloatMenuMakerMap_AddHumanlikeOrders.Transpiler, Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler | |
| FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.SkipIfAnimal | |
| FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder, rjw.disable_FloatMenuMakerMap.NonHero_disable_controls | |
| FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, PrisonerHitching.FloatMenuPatch.Postfix, rjw.Patch_RMBMenu.Postfix | |
| FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles | |
| FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles | |
| FoodUtility.BestFoodSourceOnMap: post: Hospitality.Patches.FoodUtility_Patch+BestFoodSourceOnMapPatch.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Food.AddCustomFoodReservation.Transpiler | |
| FoodUtility.FoodOptimality: post: CommonSense.IngredientPriority+FoodUtility_FoodOptimality.Postfix, Hospitality.Patches.FoodUtility_Patch+FoodOptimalityPatch.Postfix | |
| FoodUtility.GetMeatSourceCategory: PRE: VanillaGenesExpanded.FoodUtility_GetMeatSourceCategory.Prefix, VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition | |
| FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VanillaGenesExpanded.FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix | |
| FoodUtility.GetPreyScoreFor: post: BiomesCore.Patches.CompetitionHunterPatches.CompetitionHunterPatch_PreyScoreFor, BiomesCore.Patches.PredatorHuntingBehaviour.GetPreyScoreFor, BiomesCore.Patches.PreferenceHunterPatches.CompetitionHunterPatch_PreyScoreFor | |
| FoodUtility.IsAcceptablePreyFor: PRE: BiomesCore.Patches.Patch_FoodUtility_IsAcceptablePreyFor.Prefix, BiomesCore.Patches.PredatorHuntingBehaviour.IsAcceptablePreyFor, RJW_Onahole.Patches.FoodUtility_Patch.IsAcceptablePreyFor_Prefix post: BiomesCore.Patches.CompetitionHunterPatches.CompetitionHunterPatch_IsAcceptablePreyFor, BiomesCore.Patches.PreferenceHunterPatches.CompetitionHunterPatch_IsAcceptablePreyFor | |
| FoodUtility.IsFoodSourceOnMapSociallyProper: post: Hospitality.Patches.FoodUtility_Patch+IsFoodSourceOnMapSociallyProperPatch.Postfix, PrisonLabor.HarmonyPatches.Patches_Food.FoodUtility_IsFoodSourceOnMapSociallyProper.Postfix | |
| FoodUtility.ThoughtsFromIngesting: PRE: VanillaGenesExpanded.ThingIngestingPatches.Prefix | |
| FoodUtility.TryFindBestFoodSourceFor: post: Hospitality.Patches.FoodUtility_Patch+TryFindBestFoodSourceFor_Patch.Postfix | |
| FoodUtility.WillEat: TRANS: rjw.Patch_DevelopmentalStageExtensions_Baby_Callers.BabyMethodShouldReturnFalse | |
| FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix | |
| ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle | |
| ForbidUtility.CaresAboutForbidden: TRANS: Hospitality.Patches.ForbidUtility_Patch+CaresAboutForbidden.Transpiler | |
| ForbidUtility.InAllowedArea: post: Hospitality.Patches.ForbidUtility_Patch+InAllowedArea.Postfix | |
| ForbidUtility.IsForbidden: post: Hospitality.Patches.ForbidUtility_Patch+IsForbidden.Postfix, PrisonLabor.HarmonyPatches.Patches_ForbidUtil.Patch_ForbidUtility.isForbidPostfix | |
| ForbidUtility.SetForbidden: PRE: Hospitality.Patches.ForbidUtility_Patch+SetForbidden.Prefix | |
| FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough | |
| Frame.CompleteConstruction: PRE: Vehicles.Construction.CompleteConstructionVehicle TRANS: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.AddMaterialsForThing, VFECore.Frame_CompleteConstruction_Patch.Transpiler, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Frame_CompleteConstruction_Patches.FullTranspiler | |
| Frame.FailConstruction: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Frame_FailConstruction_Patches.Frame_FailConstruction_Postfix | |
| Frame.GetInspectString: TRANS: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.InspectStringWrongCall | |
| Frame.TotalMaterialCost: post: MaterialReplacement.Patch_Interchangability+HarmonyPatches_ResourceInterchangeability.FrameCostList | |
| Frame.get_WorkToBuild: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Frame_WorkToBuild_Patches.Postfix | |
| GUIUtility.GetControlID: post: Prepatcher.HarmonyPatches.GetControlIDPostfix | |
| Game.ClearCaches: post: SmashTools.ProjectSetup.ClearCaches, PipeSystem.Game_ClearCaches.Postfix | |
| Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
| Game.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Game_ExposeData.Postfix | |
| Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
| Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, Hospitality.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, [100]PerformanceFish.UtilityPatches+FinalizeInit_Patch.Postfix | |
| Game.InitNewGame: PRE: SmashTools.ComponentCache.ClearCache post: MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler | |
| Game.LoadGame: PRE: PrisonLabor.HarmonyPatches.Triggers+UpgradeSave.Prefix post: CombatExtended.HarmonyCE.Harmony_Game_LoadGame.Postfix, CharacterEditor.CEditor.OnSavegameLoaded, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix, [0]Hospitality.Patches.Game_LoadGame_Patch.Postfix | |
| GameComponentUtility.FinalizeInit: post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit | |
| GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame | |
| GameComponentUtility.StartedNewGame: post: VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame | |
| GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix | |
| GameCondition_NoSunlight.SkyTarget: post: Moonlight.Patch_NoSunlight.Postfix | |
| GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix, Vehicles.LordAI.VehiclesDontParty | |
| GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle | |
| GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles | |
| GenConstruct.BlocksConstruction: post: VanillaFurnitureExpanded.GenConstruct_BlocksConstruction_Patch.Postfix | |
| GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanBuildOnTerrain_Prefix | |
| GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch2.Prefix post: VanillaFurnitureExpanded.GenConstruct_CanConstruct_Patch.Postfix | |
| GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch.Prefix | |
| GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix | |
| GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix | |
| GenGuest.EnslavePrisoner: post: Hospitality.Patches.GenGuest_Patch+EnslavePrisoner.Postfix | |
| GenGuest.GuestRelease: PRE: rjw.PATCH_GenGuest_GuestRelease.GuestRelease_Update_Designators | |
| GenGuest.TryEnslavePrisoner: post: RJW_Onahole.Patches.Patch_GenGuest.TryEnslavePrisoner_Postfix | |
| GenHostility.IsActiveThreatTo: PRE: BiomesCore.Patches.GenHostilityIsActiveThreatTo_HiveDefensePatch.Prefix | |
| GenLeaving.DoLeavingsFor: post: BiomesCore.Patches.GenLeaving_DoLeavingsFor.ChunksOnKilled | |
| GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds | |
| GenLocalDate.DayTick: PRE: PerformanceFish.GenLocalDateCaching+DayTickByMap_Patch.Prefix post: PerformanceFish.GenLocalDateCaching+DayTickByMap_Patch.Postfix | |
| GenLocalDate.DayTick: TRANS: [800]PerformanceFish.GenLocalDateCaching+DayTickByThing_Patch.Transpiler | |
| GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
| GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
| GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
| GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
| GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
| GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
| GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
| GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
| GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
| GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
| GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range | |
| GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
| GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList | |
| GenRecipe.MakeRecipeProducts: post: ArgonicCore.HarmonyPatches_Generic.ContaminateProduct, ArgonicCore.HarmonyPatches_Generic.AddHediffPostRecipeCompletion, ArgonicCore.HarmonyPatches_Generic.MakeSpecialProducts, ArgonicCore.HarmonyPatches_Generic.RegisterIngredients, BetterCremation.HarmonyPatches.MakeRecipePostfix.Postfix | |
| GenRecipe.PostProcessProduct: PRE: ArgonicCore.HarmonyPatches_Generic.ReturnBotchedThing post: ArgonicCore.HarmonyPatches_Generic.InheritQuality, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.GenRecipe_PostProcessProduct_Patches.Postfix TRANS: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.GenRecipe_PostProcessProduct_Patches.Transpiler | |
| GenSpawn.Spawn: PRE: Vehicles.Construction.RegisterThingSpawned post: MarkThatPawn.Harmony.GenSpawn_Spawn.Postfix, rjw.Patch_GenSpawn_Spawn.Sexualize_GenSpawn_Spawn | |
| GenStep_Caves.Dig: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.Dig_Transpiler | |
| GenStep_Caves.FindRandomEdgeCellForTunnel: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.FindRandomEdgeCellForTunnel_Transpiler | |
| GenStep_Caves.GetDistToCave: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToCave_Transpiler | |
| GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByOffset_Transpiler | |
| GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByDir_Transpiler | |
| GenStep_Caves.RemoveSmallDisconnectedSubGroups: post: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.RemoveSmallDisconnectedSubGroups_Postfix | |
| GenStep_ElevationFertility.Generate: post: BiomesCore.GenSteps.ValleyPatch.Postfix, BiomesCore.MapGeneration.ElevationFertilityPatch.Postfix | |
| GenStep_FindPlayerStartSpot.<>c__DisplayClass3_0.<Generate>b__0: TRANS: BiomesCore.Patches.MapGen.GenStep_FindPlayerStartSpot_AvoidTerrainOnGameStartDef_Patch.Transpiler | |
| GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix | |
| GenStep_RocksFromGrid.Generate: PRE: Vehicles.VehiclePathing.DisableRegionUpdatingRockGen | |
| GenStep_ScatterLumpsMineable.ScatterAt: PRE: BiomesCore.Patches.GenStep_ScatterLumpsMineable_OrePreferredBiome.Prefix | |
| GenStep_ScatterThings.Generate: PRE: BiomesCore.Patches.IslandGeysers.Prefix | |
| GenStep_Scatterer.Generate: TRANS: BiomesCore.Patches.IslandScatterables.Transpiler | |
| GenStep_Settlement.ScatterAt: TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler | |
| GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler | |
| GenStep_Terrain.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiverLookupTexture | |
| GenStep_Terrain.TerrainFrom: post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix, VanillaBiomes.RockyTerrainPatch.Postfix | |
| GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler | |
| GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix | |
| GenTemperature.SeasonalShiftAmplitudeAt: post: BiomesCore.Patches.GenTemperature_Patch.SeasonalShiftAmplitudeAt | |
| GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle | |
| Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix | |
| Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix | |
| Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix, CharacterEditor.CEditor.OnPostAddGene | |
| Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix, CharacterEditor.CEditor.OnPostRemoveGene | |
| GeneUIUtility.DrawGene: TRANS: VanillaGenesExpanded.GeneUIUtility_DrawGene_Patch.Transpiler | |
| GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler | |
| Genital_Helper.anus_blocked: post: RJW_Onahole.Patches.Genital_Helper_Patch.anus_blocked_Postfix | |
| Genital_Helper.get_AllPartsHediffList: PRE: RJW_Onahole.Patches.Genital_Helper_Patch2.get_AllPartsHediffList_Prefix | |
| Genital_Helper.get_PartsHediffList: PRE: RJW_Onahole.Patches.Genital_Helper_Patch2.get_PartsHediffList_Prefix | |
| Genital_Helper.hands_blocked: post: RJW_Onahole.Patches.Genital_Helper_Patch.hands_blocked_Postfix | |
| Genital_Helper.oral_blocked: post: RJW_Onahole.Patches.Genital_Helper_Patch.oral_blocked_Postfix | |
| Genital_Helper.vagina_blocked: post: RJW_Onahole.Patches.Genital_Helper_Patch.vagina_blocked_Postfix | |
| GhostDrawer.DrawGhostThing: post: Vehicles.Rendering.DrawGhostVehicle | |
| GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: VFECore.CustomizableGraphicsPatches+UseUiIconForCustomizableGraphicGhosts.Transpiler | |
| GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace | |
| Gizmo_IngestibleFuelStatus.IsAvailable: post: RJW_Onahole.Gizmo_IngestibleFuelStatus_Patch.IsFoodAvailable_Postfix | |
| Gizmo_SidearmsList.DrawGizmoLabel: PRE: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.GizmoLabelFixer | |
| GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix | |
| GoodwillSituationManager.RecalculateAll: post: Moonlight.Patch_GoodwillSituationManager_RecalculateAll.Postfix | |
| GrammarResolver.RandomPossiblyResolvableEntry: PRE: SpeakUp.GrammarResolver_RandomPossiblyResolvableEntry.Prefix post: SpeakUp.GrammarResolver_RandomPossiblyResolvableEntry.Postfix | |
| GrammarResolver.Resolve: PRE: SpeakUp.GrammarResolver_Resolve.Prefix | |
| GrammarResolver.RuleEntry.ValidateConstantConstraints: PRE: SpeakUp.RuleEntry_ValidateConstantConstraints.Prefix | |
| GrammarResolver.TryResolveRecursive: PRE: SpeakUp.GrammarResolver_TryResolveRecursive.Prefix post: SpeakUp.GrammarResolver_TryResolveRecursive.Postfix | |
| Graphic.Print: TRANS: EnableOversizedWeapons.HarmonyPatch.Transpiler_Print | |
| GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit | |
| GraphicUtility.ExtractInnerGraphicFor: PRE: VFECore.CustomizableGraphicsPatches+UseCorrectGraphicForMinifiedThing.Prefix | |
| Graphic_PawnBodySilhouette.DrawWorker: PRE: RJW_Onahole.Patches.Patch_Graphic_PawnBodySilhouette.DrawWorker_Prefix | |
| GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler | |
| GridsUtility.GetThingList: (no patches) | |
| GuestUtility.PaySilver: PRE: RJW_Onahole.GuestUtility_Patch.PaySilver_Prefix | |
| GuestUtility.ShouldMakeFriends: TRANS: PrisonLabor.Hospitality.PrisonersCanBeEntertainers_Patch.Transpiler | |
| GuestUtility.WouldPayForOnahole: PRE: RJW_Onahole.GuestUtility_Patch.WouldPayForOnahole_Prefix | |
| Harmony_MassUtility_Capacity.Postfix: PRE: Vehicles.Compatibility_CombatExtended.DontOverrideVehicleCapacity | |
| HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: PrisonLabor.HarmonyPatches.Patches_Food.ReservedByPrisonerPatch.Transpiler | |
| HaulDestinationManager.SlotGroupAt: (no patches) | |
| HeadTypeDef.GetGraphic: TRANS: VFECore.HeadTypeDef_GetGraphic_Patch.Transpiler | |
| HealthAIUtility.ShouldSeekMedicalRestUrgent: PRE: rjw.Patch_HealthAIUtility_ShouldSeekMedicalRestUrgent.Prefix | |
| HealthCardUtility.DoDebugOptions: PRE: rjw.Patch_HealthCardDevTool.Prefix post: rjw.Patch_HealthCardDevTool.Postfix | |
| HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler | |
| HealthCardUtility.DrawOverviewTab: PRE: RJW_Menstruation.DrawOverviewTab_Patch.Prefix | |
| HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel | |
| Hediff.PostRemoved: post: SizedApparel.HediffPostRemovedPatch.Postfix | |
| Hediff.get_TendPriority: post: CombatExtended.HarmonyCE.Harmony_HediffTendPriority.Postfix | |
| HediffComp_Autofeeder.Feed: PRE: RJW_Onahole.HediffComp_Autofeeder_Patch.Feed_Prefix | |
| HediffComp_DisappearsAndKills_Shambler.get_Paused: post: RJW_Onahole.Patches.HediffComp_DisappearsAndKills_Shambler_Patch.Postfix | |
| HediffComp_Electrocute.ElectrocuteGenitals: PRE: RJW_Onahole.HediffComp_Electrocute_Patch.ElectrocuteGenitals_Prefix | |
| HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor | |
| HediffComp_LeakCum.DropCumFilth: TRANS: RJW_Onahole.DropCumFilth_Patch.DropCumFilth_Transpiler | |
| HediffComp_Menstruation.CumOut: TRANS: RJW_Onahole.FilthMaker_Colored_Patch.CumOut_Transpiler | |
| HediffComp_Menstruation.MakeCumFilth: PRE: RJW_Onahole.FilthMaker_Colored_Patch.MakeCumFilth_Prefix | |
| HediffComp_PregnantHuman.get_CompTipStringExtra: post: VanillaGenesExpanded.VanillaGenesExpanded_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation | |
| HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler | |
| HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix | |
| HediffSet.DirtyCache: post: PerformanceFish.Hediffs.HediffSetCaching+DirtyCache.Postfix, VFECore.DirtyCache_Patch.Postfix, MarkThatPawn.Harmony.HediffSet_DirtyCache.Postfix | |
| HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix | |
| HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended | |
| HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal | |
| Hediff_BasePregnancy.GenerateBabies: post: RJW_BGS.Patch_RJW_BasePregnancy_VanillaExpandedGenetics.AddHediff | |
| Hediff_BasePregnancy.Initialize: post: RJW_BGS.Patch_RJW_BestialityPregnancyUtility.AddGenes | |
| Hediff_BasePregnancy.PostBirth: post: Dyspareunia.Dyspareunia.Hediff_BasePregnancy_Patch, RJW_Menstruation.RJW_Patch_PostBirth.Postfix | |
| Hediff_Injury.PostAdd: TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam | |
| Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
| Hediff_InsectEgg.GiveBirth: TRANS: RJW_BGS.Patch_RJW_HediffInsect_Egg.Transpiler | |
| Hediff_InsectEgg.ProcessHumanLikeInsectEgg: post: GeneticCastes.Patch_InsectEgg_BirthBaby_SetHiveGenes.HandleHiveBasedInheritance | |
| Hediff_InsectEgg.Tick: PRE: RJW_Onahole.Patches.Patch_Hediff_InsectEgg.Tick_Prefix | |
| Hediff_Labor.PostRemoved: post: RJW_Genes.PatchLitteredBirth.Hediff_Labor_PostRemovedPostFix | |
| Hediff_Labor.PreRemoved: post: RJW_Menstruation.Labor_PreRemoved_Patch.Postfix | |
| Hediff_LaborPushing.PostRemoved: post: RJW_Genes.PatchLitteredBirth.Hediff_LaborPushing_PostRemovedPostFix | |
| Hediff_LaborPushing.PreRemoved: post: RJW_Menstruation.LaborPushing_PreRemoved_Patch.Postfix TRANS: RJW_Menstruation.Hediff_LaborPushing_PreRemoved_Patch.Transpiler | |
| Hediff_MechanoidPregnancy.GiveBirth: TRANS: RJW_Genes.PatchMechBirth.Transpiler | |
| Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
| Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix | |
| Hediff_Pregnant.DoBirthSpawn: PRE: rjw.PATCH_Hediff_Pregnant_DoBirthSpawn.on_begin_DoBirthSpawn | |
| Hediff_Pregnant.Miscarry: post: RJW_Menstruation.Miscarry_Patch.Postfix | |
| Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization | |
| Hediff_Pregnant.StartLabor: post: RJW_Menstruation.StartLabor_Patch.Postfix | |
| Hediff_Pregnant.Tick: PRE: Hospitality.Patches.Hediff_Pregnant_Patch+Tick.Postfix | |
| Hediff_Pregnant.get_GestationProgress: post: RJW_Menstruation.Hediff_Pregnant_GestationProgess_Patch.Postfix | |
| Hediff_Shambler.PostMake: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes | |
| HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo | |
| HumanOvum.CanFertilizeReport: TRANS: rjw.Patch_HumanOvum_CanFertilizeReport.CheckForPenisInsteadOfGender | |
| ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix | |
| ITab_Pawn_Feeding.DrawRow: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Feeding.Patch_ITAB_Pawn_Feeding.DrawRowTranspiler | |
| ITab_Pawn_Feeding.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Feeding.Patch_ITAB_Pawn_Feeding.FillTabTranspiler | |
| ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle | |
| ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan | |
| ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix, CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler | |
| ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, rjw.PATCH_ITab_Pawn_Gear_InterfaceDrop.drop_locked_apparel | |
| ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab | |
| ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler | |
| ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix | |
| ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Patches.ITab_Pawn_Guest_Patch+IsVisible.Postfix | |
| ITab_Pawn_Visitor.DoSlaveTab: post: SlaveHaveMoreUtilities.DoSlaveTab_Patch.Postfix | |
| ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_PrisonerTab.Patch_ExtendVistorRect.Transpiler | |
| Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler | |
| ImmunityHandler.ImmunityRecordExists: post: PerformanceFish.Hediffs.ImmunityHandlerCaching+ImmunityRecordExists.Postfix | |
| ImmunityHandler.NeededImmunitiesNow: PRE: [800]PerformanceFish.Hediffs.ImmunityHandlerCaching+NeededImmunitiesNow.Prefix post: [800]PerformanceFish.Hediffs.ImmunityHandlerCaching+NeededImmunitiesNow.Postfix | |
| ImmunityHandler.TryAddImmunityRecord: PRE: PerformanceFish.Hediffs.ImmunityHandlerCaching+TryAddImmunityRecord.Prefix | |
| IncidentWorker.CanFireNow: PRE: BiomesCore.Patches.Incidents.IncidentWorker_CanFireNow_Patch.Prefix | |
| IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix | |
| IncidentWorker_AmbrosiaSprout.CanSpawnAt: PRE: BiomesCore.Patches.AmbrosiaSprout_CanSpawnAt.Prefix | |
| IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix | |
| IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix | |
| IncidentWorker_RaidEnemy.ResolveRaidPoints: post: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_ResolveRaidPoints.Postfix | |
| IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix | |
| IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_TryExecuteWorker.Prefix | |
| IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix | |
| IncidentWorker_TraderCaravanArrival.CanFireNowSub: post: FactionLanguages.Patches.IncidentWorker_TraderCaravanArrival_CanFireNowSub_FactionLanguagesPatch.Postfix | |
| IncidentWorker_TraderCaravanArrival.TryExecuteWorker: post: BrothelColony.RepopulationistPatches.FriendlyGroupArrivedPatch | |
| IncidentWorker_VisitorGroup.SpawnGroup: post: BrothelColony.RepopulationistPatches.FriendlyGroupArrivedPatch | |
| IncidentWorker_VisitorGroup.TryExecuteWorker: post: BrothelColony.RepopulationistPatches.FriendlyGroupArrivedPatch | |
| IncidentWorker_WandererJoin.GeneratePawn: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler | |
| InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.ClearReverseDesignators | |
| InspectTabUtility.TryOpen: PRE: RJW_Onahole.Patches.AdaptiveStorage_Patch.Prefix | |
| InteractionPawn.get_BlockedParts: post: RJW_Onahole.Patches.InteractionPawn_Patch.get_BlockedParts_Postfix | |
| InteractionWorker_Breakup.RandomSelectionWeight: post: RomanceTweaks.BreakupRandomSelectionWeightPatcher.Postfix | |
| InteractionWorker_RecruitAttempt.DoRecruit: PRE: PrisonLabor.HarmonyPatches.Patches_WorkSettings.Patch_ResetWorktableWhenRecruited.Prefix | |
| InteractionWorker_RecruitAttempt.DoRecruit: post: Hospitality.Patches.InteractionWorker_RecruitAttempt_DoRecruit_Patch+DoRecruit.Postfix | |
| InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: RomanceTweaks.RomanceAttemptRandomSelectionWeightPatcher.Postfix | |
| InteractionWorker_RomanceAttempt.SuccessChance: post: RomanceTweaks.RomanceAttemptSuccessChancePatcher.Postfix | |
| InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle | |
| Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix | |
| JobDriver.Cleanup: PRE: rjw.PATCH_JobDriver_Loving_Cleanup.on_cleanup_driver post: AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_RJW.JobDriver_Cleanup_Postfix, Cumpilation.Gathering.Patch_JobDriverCleaning_TrySpawnItem.Postfix | |
| JobDriver.DriverTick: TRANS: Hospitality.Patches.JobDriver_Patch+DriverTick.Transpiler | |
| JobDriver.TryActuallyStartNextToil: post: CM_Grab_Your_Tool.ToilPatches+JobDriver_TryActuallyStartNextToil.Postfix | |
| JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix | |
| JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: TRANS: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.JobDriver_ConstructFinishFrame_MakeNewToils_Patches.JobDriver_ConstructFinishFrame_MakeNewToils_initAction_Transpiler | |
| JobDriver_ConstructFinishFrame.MakeNewToils: post: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix | |
| JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix | |
| JobDriver_DropEquipment.<MakeNewToils>b__4_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_DropEquipment_MakeNewToils_Patches.JobDriver_DropEquipment_MakeNewToils_Patches_initAction_Transpiler | |
| JobDriver_EnterBiosculpterPod.TryMakePreToilReservations: PRE: NudityMattersMore.JobDriver_EnterBiosculpterPod_TryMakePreToilReservations_Patch.Prefix | |
| JobDriver_Equip.<MakeNewToils>b__1_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler | |
| JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler | |
| JobDriver_FoodDeliver.MakeNewToils: post: PrisonLabor.HarmonyPatches.Patches_Food.ReserveFoodForPrisonerAfterDropping.Postfix | |
| JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler | |
| JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough | |
| JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix | |
| JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix | |
| JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix | |
| JobDriver_JoinInBed.MakeNewToils: post: Rimworld_Animations.HarmonyPatch_JobDriver_JoinInBed.Postfix | |
| JobDriver_Knotted.IsCouplingValid: post: RJW_Canines.Patch_JobDriver_Knotted_IsCouplingValid.Postfix | |
| JobDriver_Knotted.ShouldSkip: post: ElToro_Animations.Patch_JobDriver_Knotted_ShouldSkip.Postfix | |
| JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VFECore.JobDriver_Lovin_Patch.Transpiler | |
| JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_Vanilla.Transpiler | |
| JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VFECore.VFECore_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB | |
| JobDriver_Lovin.MakeNewToils: PRE: rjw.PATCH_JobDriver_Lovin_MakeNewToils.lovin_patch_n_override | |
| JobDriver_Masturbate.SetupDurationTicks: post: Rimworld_Animations.HarmonyPatch_JobDriver_Masturbate.Postfix | |
| JobDriver_Mate.MakeNewToils: PRE: rjw.PATCH_JobDriver_Mate_MakeNewToils.matin_patch_n_override | |
| JobDriver_Meditate.MeditationTick: PRE: rjw.PATCH_JobDriver_Meditate_MeditationTick.Disable_For_Nymph post: CommonSense.JobDriver_MeditationTick_CommonSensePatch.Postfix | |
| JobDriver_Mine.MakeNewToils: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_JobDriver_Mine.Postfix | |
| JobDriver_PredatorHunt.MakeNewToils: post: BiomesCore.Patches.JobDriver_PredatorHunt_Patch.MakeNewToils_Prefix | |
| JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle | |
| JobDriver_Sex.Animate: PRE: Rimworld_Animations.HarmonyPatch_Animate.Prefix | |
| JobDriver_Sex.Orgasm: PRE: RJW_Onahole.Patches.Patch_JobDriver_Sex.Orgasm_Prefix post: RJWSexperience.RJW_Patch_Orgasm.Postfix, RJW_Onahole.Patches.Patch_JobDriver_Sex.Orgasm_Postfix | |
| JobDriver_Sex.PlayCumSound: post: RJW_Menstruation.Orgasm_Patch.Postfix | |
| JobDriver_Sex.PlaySexSound: PRE: Rimworld_Animations.HarmonyPatch_PlaySexSounds.Prefix | |
| JobDriver_Sex.SetupOrgasmTicks: post: RJW_Genes.Patch_OrgasmMytosis.Postfix, Multipleorgasm.Patches.Patch_HeatedUp.Postfix | |
| JobDriver_Sex.SexTick: PRE: Rimworld_Animations.HarmonyPatch_SexTick.Prefix post: Rimworld_Animations.HarmonyPatch_JobDriver_Sex2.Postfix, Privacy_Please.HarmonyPatch_JobDriver_Sex_SexTick.Postfix, RJW_Menstruation.SexTick_Patch.Postfix | |
| JobDriver_Sex.setup_ticks: post: Rimworld_Animations.HarmonyPatch_JobDriver_Sex.Postfix, Privacy_Please.HarmonyPatch_JobDriver_Sex_setup_ticks.Postfix | |
| JobDriver_SexBaseInitiator.End: PRE: Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_End.Prefix | |
| JobDriver_SexBaseInitiator.Start: post: Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_Start.Postfix, AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_RJW.JobDriver_SexBaseInitiator_Postfix, AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_RJW.JobDriver_SexBaseInitiator_Postfix, RJWSexperience.RJW_Patch_VirginityRemover.Postfix | |
| JobDriver_SexBaseRecieverLoved.MakeSexToil: post: Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseReceiverLoved.Postfix TRANS: Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseReceiverLoved.Transpiler | |
| JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix | |
| JobDriver_UseFM.stopSession: post: Dyspareunia.RJWEx_Patches.JobDriver_UseFM_stopSession | |
| JobDriver_UseOnahole.OnaholeFinishAction: PRE: RJW_Onahole.JobDriver_UseOnahole_Patch.Prefix | |
| JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler | |
| JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler | |
| JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn | |
| JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: VFECore.JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler | |
| JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler | |
| JobGiver_AIFightEnemy.ExtraTargetValidator: post: RJW_Onahole.Patches.JobGiver_AIFightEnemy_Patch.ExtraTargetValidator_PostFix | |
| JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix | |
| JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix post: CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix, VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Postfix | |
| JobGiver_DrinkWater.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_DrinkWater_GetPriority_CommonSensePatch.Prefix | |
| JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix, PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix | |
| JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix | |
| JobGiver_GetFood.GetPriority: post: BiomesCore.Patches.JobGiver_GetFood_GetPriority_Patch.Postfix | |
| JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings, BiomesCore.Patches.JobGiver_GetFood_TryGiveJob_Patch.Prefix | |
| JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix | |
| JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler | |
| JobGiver_Haul.TryGiveJob: TRANS: PerformanceFish.JobSystem.JobGiver_HaulOptimization+PotentialWorkThingsGlobal_Patch.Transpiler, PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler | |
| JobGiver_HaveWash.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_HaveWash_GetPriority_CommonSensePatch.Prefix | |
| JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix | |
| JobGiver_Mate.TryGiveJob: post: rjw.PATCH_JobGiver_Mate_TryGiveJob.futa_animal_partner_search_patch | |
| JobGiver_Meditate.TryGiveJob: post: rjw.PATCH_JobGiver_Meditate_TryGiveJob.Disable_For_Nymph | |
| JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix | |
| JobGiver_OptimizeApparel.ApparelScoreRaw: post: rjw.PATCH_JobGiver_OptimizeApparel_ApparelScoreRaw.bondage_score_offset | |
| JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix | |
| JobGiver_PrisonerEscape.ShouldStartEscaping: PRE: RJW_Onahole.Patches.Patch_JobGiver_PrisonerEscape.ShouldStartEscaping_Prefix | |
| JobGiver_PrisonerEscape.TryGiveJob: PRE: PrisonerHitching.PreventEscapePatch.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Escaping.Patch_EscapingPrisoner.Transpiler | |
| JobGiver_PrisonerGetDressed.FindGarmentCoveringPart: PRE: rjw.PATCH_JobGiver_PrisonerGetDressed_FindGarmentCoveringPart.prevent_locked_apparel_conflict post: PrisonLabor.HarmonyPatches.Patches_Apparel.PrisonerRespectOutfits.Postfix_FindGarmentCoveringPart | |
| JobGiver_PrisonerGetDressed.FindGarmentSatisfyingTitleRequirement: post: PrisonLabor.HarmonyPatches.Patches_Apparel.PrisonerRespectOutfits.Postfix_FindGarmentSatisfyingTitleRequirement | |
| JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix | |
| JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler | |
| JobGiver_UseToilet.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_UseToilet_GetPriority_CommonSensePatch.Prefix | |
| JobGiver_Wander.TryGiveJob: PRE: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix, Vehicles.Jobs.VehiclesDontWander post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix | |
| JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix | |
| JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Patches.JobGiver_Work_Patch+TryIssueJobPackage.Prefix | |
| JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob | |
| JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Patches.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix | |
| JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JoyGiver_Ingest_CreateIngestJob_CommonSensePatch.Postfix | |
| JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Prefix post: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Postfix | |
| JoyUtility.JoyTickCheckEnd: PRE: PrisonLabor.HarmonyPatches.Patches_Recreation.Patch_PrisonerGainTreatment.Prefix | |
| KidnapAIUtility.<>c__DisplayClass0_0.<TryFindGoodKidnapVictim>b__0: TRANS: RJW_Onahole.Patches.KidnapAIUtility_Patch.Transpiler | |
| LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
| LearningUtility.SchoolDeskLearningRate: PRE: VFECore.Patch_LearningUtility_SchoolDeskLearningRate.Prefix | |
| LessonAutoActivator.TeachOpportunity: PRE: rjw.Patch_LessonAutoActivator_TeachOpportunity.Prefix | |
| LifeStageWorker.Notify_LifeStageStarted: post: VanillaGenesExpanded.LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix | |
| LifeStageWorker_HumanlikeAdult.Notify_LifeStageStarted: TRANS: rjw.LifeStageWorker_HumanlikeX_Notify_LifeStageStarted.FixLifeStageStartError | |
| LifeStageWorker_HumanlikeChild.Notify_LifeStageStarted: TRANS: rjw.LifeStageWorker_HumanlikeX_Notify_LifeStageStarted.FixLifeStageStartError | |
| ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle | |
| ListerMergeables.Notify_ThingStackChanged: post: AdaptiveStorage.HarmonyPatches.NotifyItemStackChanged.Postfix | |
| ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix | |
| ListerThings.ThingsMatching: PRE: [800]PerformanceFish.Listers.Things+ThingsMatching_Patch.Prefix | |
| LoadedModManager.ApplyPatches: PRE: XmlExtensions.ApplyPatches_Patch.Prefix, ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix post: XmlExtensions.ApplyPatches_Patch.Postfix | |
| LoadedModManager.ParseAndProcessXML: PRE: Prepatcher.HarmonyPatches.PrefixParseXML TRANS: PostInheritanceOperation.XmlInheritanceResolvePostfix.Transpiler | |
| LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix | |
| Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix | |
| Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix | |
| LongEventHandler.DrawLongEventWindowContents: PRE: Prepatcher.HarmonyPatches.DrawPrestarterInfo | |
| Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix | |
| Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix | |
| Lord.RemovePawn: post: RJW_Events.HarmonyPatch_ReclotheOnRemovePawn.Postfix | |
| LordJob_AssaultColony.CreateGraph: post: rjw.Patches_AssaultColonyForRape.Postfix | |
| LordJob_Joinable_Party.ApplyOutcome: post: RJW_Events.HarmonyPatch_ReclotheOnEnd.Postfix | |
| LordJob_PrisonBreak.CanOpenAnyDoor: post: Locks.HarmonyPatches.PrisonerEscapePatch.Postfix | |
| LordJob_SlaveRebellion.CanOpenAnyDoor: post: Locks.HarmonyPatches.SlaveRebelionPatch.Postfix | |
| LordJob_TradeWithColony.CanOpenAnyDoor: post: Locks.HarmonyPatches.AnimalCaravanaRespectPatch.Postfix | |
| LordToil_Siege.Init: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_Init.Transpiler | |
| LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_LordToilTick.Transpiler | |
| LordToil_Siege.SetAsBuilder: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_SetAsBuilder.Transpiler | |
| LovePartnerRelationUtility.GetLovinMtbHours: post: RomanceTweaks.RomanceUtils.FixLovinMtbPostfix | |
| MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld | |
| MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter | |
| MainMenuDrawer.Init: post: CharacterEditor.CEditor.OnMainMenuInit, LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix | |
| MainMenuDrawer.MainMenuOnGUI: post: CharacterEditor.CEditor.OnMainMenuOnGUI | |
| MainTabWindow.MakeOptions: post: BrothelColony.RJWTab_Brothel.MakeOptionsPatch | |
| MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix | |
| MainTabWindow_Quests.DoCharityIcon: post: VFECore.MainTabWindow_Quests_DoCharityIcon_Patch.Postfix | |
| MainTabWindow_Quests.DoRow: post: VFECore.MainTabWindow_Quests_DoRow_Patch.Postfix | |
| MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix | |
| MainTabWindow_Research.DrawRightRect: post: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.MainTabWindow_Research_OffsetHack_DrawRightRect.Postfix TRANS: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.MainTabWindow_Research_OffsetHack_DrawRightRect.DrawRightRect | |
| Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents | |
| Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache, KCSG.Prefix_Map_ExposeData.Prefix | |
| Map.FillComponents: PRE: MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix | |
| Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, CharacterEditor.CEditor.OnMapLoaded, SmashTools.ProjectSetup.BackfillRegisteredAreas, Moonlight.Patch_Map_FinalizeInit.Postfix, PrisonLabor.HarmonyPatches.Triggers+Patch_ShowNews.Postfix | |
| Map.MapPostTick: PRE: PrisonLabor.HarmonyPatches.Triggers+InsiprationTracker.Prefix | |
| Map.MapUpdate: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GridRegen_Prefix, RJW_Onahole.Patches.Map_Patch.MapUpdate_Prefix post: RJW_Onahole.Patches.Map_Patch.MapUpdate_Postfix | |
| MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
| MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache | |
| MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix, VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache post: SmashTools.ComponentCache.ClearMapComps | |
| MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost | |
| MapGenerator.GenerateContentsIntoMap: PRE: VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix | |
| MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap post: VFECore.MapGenerator_GenerateMap_Patch.Postfix TRANS: [200]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap_Transpiler | |
| MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: Vehicles.MapHandling.DebugOnGUIVehicleRegions | |
| MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Access.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix | |
| MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions | |
| MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix | |
| MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles | |
| MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval | |
| MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns | |
| MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle | |
| MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix TRANS: VFECore.MassUtility_Capacity_Patch.Transpiler | |
| MassUtility.GearMass: PRE: [800]PerformanceFish.MassUtilityCaching+GearMass_Patch.Prefix post: [800]PerformanceFish.MassUtilityCaching+GearMass_Patch.Postfix | |
| MassUtility.InventoryMass: PRE: [800]PerformanceFish.MassUtilityCaching+InventoryMass_Patch.Prefix post: [800]PerformanceFish.MassUtilityCaching+InventoryMass_Patch.Postfix | |
| MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix | |
| MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix | |
| MechanitorUtility.InMechanitorCommandRange: post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix | |
| MedicalRecipesUtility.GetMedicalStatsFromRecipeDefs: post: rjw.FixDuplicatePartStats.Postfix | |
| MeditationUtility.PsyfocusGainPerTick: PRE: [800]PerformanceFish.MeditationUtilityCaching+PsyfocusGainPerTick.Prefix post: [800]PerformanceFish.MeditationUtilityCaching+PsyfocusGainPerTick.Postfix | |
| MemoryThoughtHandler.TryGainMemory: post: VFECore.TryGainMemory_Patch.Postfix | |
| MemoryUtility.ClearAllMapsAndWorld: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix, Bubbles.Access.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix post: MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix, [100]PerformanceFish.UtilityPatches+ClearAllMapsAndWorld_Patch.Postfix | |
| MenstruationUtility.GetCumIcon: PRE: RJW_Menstruation_Fluids.Patch.MenstruationUtility_patcher.GetCumIconCumflation | |
| MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak post: VFECore.MentaBreakWorker_Patches.BreakCanOccur_PostFix | |
| MentalBreakWorker.CommonalityFor: post: VFECore.MentaBreakWorker_Patches.CommonalityFor_PostFix | |
| MentalStateHandler.ClearMentalStateDirect: post: MarkThatPawn.Harmony.OverrideTriggers.Postfix | |
| MentalStateHandler.TryStartMentalState: PRE: Hospitality.Patches.MentalStateHandler_Patch+TryStartMentalState.Prefix, Vehicles.PawnAI.EjectPawnForMentalState, PrisonLabor.HarmonyPatches.Patches_TreatmentTinkering.Patch_ReduceChanceForMentalBreak.Prefix post: MarkThatPawn.Harmony.OverrideTriggers.Postfix | |
| MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState | |
| MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles | |
| MinifiedThing.DrawAt: PRE: Hospitality.Patches.MinifiedThing_Patch+DrawAt.Prefix | |
| MinifyUtility.MakeMinified_NewTemp: TRANS: AdaptiveStorage.HarmonyPatches.EnablePackingOnMinify.Transpiler | |
| ModContentPack.GetAllFilesForMod: post: SizedApparel.LazyLoadSATexturesPatch.Postfix | |
| ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix | |
| ModDependency.get_IsSatisfied: post: Prepatcher.HarmonyPatches.IsSatisfiedPostfix | |
| ModLister.RebuildModList: PRE: Prepatcher.HarmonyPatches.ProfilingPrefix post: Prepatcher.HarmonyPatches.ProfilingPostfix | |
| ModMetaData.Init: PRE: Prepatcher.HarmonyPatches.ProfilingPrefix post: Prepatcher.HarmonyPatches.ProfilingPostfix | |
| ModMetaData.ModMetaDataInternal.InitVersionedData: post: Prepatcher.HarmonyPatches.InitVersionedDataPostfix | |
| ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
| ModsConfig.TrySortMods: (no patches) | |
| MonoCustomAttrs.GetCustomAttributes: PRE: PerformanceFish.System.ReflectionCaching+MonoCustomAttrs+GetCustomAttributes.Prefix post: PerformanceFish.System.ReflectionCaching+MonoCustomAttrs+GetCustomAttributes.Postfix | |
| MonoField.GetValue: PRE: PerformanceFish.System.ReflectionCaching+FieldInfoPatches+GetValue_Patch.Prefix | |
| MouseoverReadout.MouseoverReadoutOnGUI: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Postfix TRANS: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Transpiler | |
| MusicManagerPlay.AppropriateNow: post: BiomesCore.Patches.Song_MapAppropriate_Patch.Postfix | |
| MutantUtility.SetPawnAsMutantInstantly: post: VanillaGenesExpanded.VanillaGenesExpanded_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes | |
| Need_Bladder.NeedInterval: TRANS: RJW_Onahole.Need_Bladder_Patch.Transpiler | |
| Need_Food.get_MaxLevel: post: VanillaGenesExpanded.Patch_FoodCapacity.FoodCapacity_Postfix | |
| Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix | |
| Need_Sex.NeedInterval: post: rjwfc.Need_Sex_Update.Need_Sex_BrainFog_Patch, rjwstd.Need_Sex_STD_Update.Need_Sex_STD_Patch | |
| Need_Sex.diseasefactor: post: rjwstd.SexNeed_diseasefactorSTD_Boobitis.diseasefactor_StdPatch | |
| Need_Sex.fall_per_tick: post: RJW_Events.HarmonyPatch_Need_Sex.Postfix | |
| Need_Suppression.NeedInterval: PRE: SlaveHaveMoreUtilities.SuppressionNeedIntervalPatch.NeedIntervalPrefix | |
| NegativeInteractionUtility.NegativeInteractionChanceFactor: post: FactionLanguages.Patches.NegativeInteractionUtility_NegativeInteractionChanceFactor_FactionLanguagesPatch.Postfix | |
| Nymph_Generator.set_skills: post: RJWSexperience.RJW_Patch_Nymph_set_skills.Postfix | |
| OverlayDrawer.DrawOverlay: PRE: Hospitality.Patches.OverlayDrawer_Patch+DrawOverlay.Prefix | |
| OverlayDrawer.RenderForbiddenOverlay: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix | |
| Page.DoBack: post: LunarFramework.Internal.Patches.Patch_RimWorld_Page.DoBack_Postfix | |
| PageUtility.StitchedPages: PRE: FactionLanguages.Patches.StitchedPages_FactionLanguagesPatch.Prefix | |
| Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton | |
| Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen, KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix | |
| Page_ModsConfig.DoModInfo: TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler | |
| Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix | |
| ParentRelationUtility.GetFather: post: RJW_Genes.Patch_ParentRelationUtility_GetParents.FatherPostfix | |
| ParentRelationUtility.GetMother: post: RJW_Genes.Patch_ParentRelationUtility_GetParents.MotherPostfix | |
| ParentRelationUtility.HasSameFather: post: RJW_Genes.Patch_ParentRelationUtility_GetParents.HasSameFatherPostfix | |
| ParentRelationUtility.HasSameMother: post: RJW_Genes.Patch_ParentRelationUtility_GetParents.HasSameMotherPostfix | |
| ParentRelationUtility.SetFather: PRE: RJW_Genes.Patch_ParentRelationUtility_GetParents.SetFatherPrefix | |
| ParentRelationUtility.SetMother: PRE: RJW_Genes.Patch_ParentRelationUtility_GetParents.SetMotherPrefix post: RJWSexperience.Patches.Rimworld_Patch_RemoveVirginOnSetMother.Postfix | |
| PassingShip.CommFloatMenuOption: post: FactionLanguages.Patches.PassingShip_CommFloatMenuOption_FactionLanguagesPatch.Postfix | |
| PatchOperation.Apply: PRE: XmlExtensions.PatchOperation_Patch.Prefix post: XmlExtensions.PatchOperation_Patch.Postfix | |
| PatchOperationAdd.ApplyWorker: (no patches) | |
| PatchOperationAddModExtension.ApplyWorker: (no patches) | |
| PatchOperationAttributeAdd.ApplyWorker: post: XmlExtensions.PatchOperationAttributeAdd_Patch.Postfix | |
| PatchOperationAttributeRemove.ApplyWorker: post: XmlExtensions.PatchOperationAttributeRemove_Patch.Postfix | |
| PatchOperationAttributeSet.ApplyWorker: post: XmlExtensions.PatchOperationAttributeSet_Patch.Postfix | |
| PatchOperationConditional.ApplyWorker: post: XmlExtensions.PatchOperationConditional_Patch.Postfix | |
| PatchOperationFindMod.ApplyWorker: post: XmlExtensions.PatchOperationFindMod_Patch.Postfix | |
| PatchOperationInsert.ApplyWorker: (no patches) | |
| PatchOperationRemove.ApplyWorker: (no patches) | |
| PatchOperationReplace.ApplyWorker: (no patches) | |
| PatchOperationSequence.ApplyWorker: post: XmlExtensions.PatchOperationSequence_Patch.Postfix | |
| PatchOperationSetName.ApplyWorker: post: XmlExtensions.PatchOperationSetName_Patch.Postfix | |
| Patch_ThingDef.SetFaction.Postfix: PRE: CombatExtended.HarmonyCE.Compatibility.Harmony_VanillaExpandedFramework+Harmony_Patch_YeetVEshieldStat.Prefix | |
| Patch_skipFlags.Postfix: PRE: AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_RJW.SkipFlags_Prefix | |
| PathFinder.FindPath: PRE: CombatExtended.HarmonyCE.Harmony_PathFinder_FindPath.Prefix | |
| PathFinder.GetAllowedArea: PRE: Hospitality.Patches.PathFinder_Patch+GetAllowedArea.Replacement | |
| Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle | |
| Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle | |
| Pawn.<GetDisabledWorkTypes>g__FillList|329_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix | |
| Pawn.ButcherProducts: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_ButcherProducts_Patch.Postfix | |
| Pawn.DeSpawn: post: Hospitality.Patches.Pawn_Patch+DeSpawn.Postfix, VFECore.PhasingPatches.Despawn_Postfix | |
| Pawn.Destroy: TRANS: Vehicles.Construction.ValidDestroyModeForVehicles | |
| Pawn.ExitMap: PRE: rjw.PATCH_Pawn_ExitMap.Pawn_ExitMap_Update_Designators | |
| Pawn.ExposeData: post: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+SaveOldName.Postfix | |
| Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders | |
| Pawn.GetDisabledWorkTypes: post: SlaveCanDoMoreWork.Patch_Pawn_GetDisabledWorkTypes.Postfix | |
| Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, MarkThatPawn.Harmony.Pawn_GetGizmos.Postfix, RJW_Menstruation.Pawn_GetGizmos.Postfix, [101]rjw.submit_button.add_button, [100]rjw.disable_Gizmos.NonHero_disable_gizmos, [99]rjw.Patch_AddSexGizmo.AddSexGizmo, [99]rjw.Rjw_buttons.add_designation_box | |
| Pawn.GetInspectString: post: FactionLanguages.Patches.Pawn_GetInspectString_FactionLanguagesPatch.Postfix | |
| Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToPlayer.Prefix | |
| Pawn.GiveSoldThingToTrader: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToTrader.Prefix | |
| Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, VanillaStorytellersExpanded.Patch_Kill.Prefix, Vehicles.Extra.MoveOnDeath post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix, MarkThatPawn.Harmony.Pawn_Kill.Postfix, Cumpilation.Fluids.Slug.Patch_OnDeath_TriggerSlugExplosions.Postfix | |
| Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix | |
| Pawn.PostMapInit: post: VanillaGenesExpanded.Pawn_PostMapInit_Patch.Postfix | |
| Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals | |
| Pawn.SetFaction: PRE: Hospitality.Patches.Pawn_Patch+SetFaction.Prefix | |
| Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, VFECore.PhasingPatches.CheckPhasing, RJW_Menstruation.Pawn_Patch.Postfix | |
| Pawn.Sterile: TRANS: rjw.Pawn_Sterile.NotOwningBiotechWillNotMakeYouSterileButModdingProbablyWill, rjw.Various_GetStatValue.UseRjwFertilityInstead | |
| Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled | |
| Pawn.Tick: post: MarkThatPawn.Harmony.Pawn_Tick.Postfix | |
| Pawn.TickRare: post: FirefliesTwoO.Patches.PawnTickRarePostfix | |
| Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed TRANS: PrisonLabor.HarmonyPatches.Patches_Restraints.Patch_RestrainsPatch.Transpiler | |
| Pawn.TryGetAttackVerb: post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix | |
| Pawn.VerifyReservations: PRE: Hospitality.Patches.Pawn_Patch+VerifyReservations.Prefix | |
| Pawn.WorkTagIsDisabled: PRE: SlaveCanDoMoreWork.Patch_Pawn_WorkTagIsDisabled.Prefix | |
| Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals | |
| Pawn.get_BodySize: post: VanillaGenesExpanded.Pawn_BodySize.Postfix | |
| Pawn.get_CanTradeNow: post: FactionLanguages.Patches.Pawn_CanTradeNow_FactionLanguagesPatch.Postfix | |
| Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted | |
| Pawn.get_HealthScale: post: VanillaGenesExpanded.Pawn_HealthScale.HealthScale_Postfix | |
| Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist | |
| PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix | |
| PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler | |
| PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: GraphicCustomization.PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix | |
| PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle | |
| PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler | |
| PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: TRANS: rjw.PawnBioAndNameGenerator_GiveAppropriateBioAndNameTo.Transpiler | |
| PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities | |
| PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix | |
| PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix | |
| PawnCapacityWorker_Fertility.CalculateAgeImpact: post: RJW_Menstruation.PawnCapacityWorker_Fertility_Age_Patch.Postfix | |
| PawnColumnWorker_AllowedArea.DoCell: post: PrisonLabor.HarmonyPatches.Patches_WorkSettings.EnableAreaRestrictionsForPrisoners.Postfix | |
| PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth | |
| PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth | |
| PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth | |
| PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth | |
| PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.ChangeWorkTabPrisonerLabelColor.Prefix | |
| PawnColumnWorker_Mood.GetValueToCompare: PRE: RJW_Onahole.PawnColumnWorker_Mood_Patch.GetValueToCompare_Prefix | |
| PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth | |
| PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth | |
| PawnColumnWorker_Pregnant.GetIconFor: post: rjw.PawnColumnWorker_Patch_Icon.Postfix | |
| PawnColumnWorker_Pregnant.GetTooltipText: PRE: rjw.PawnColumnWorker_Patch_Tooltip.Prefix | |
| PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability | |
| PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix | |
| PawnExtensions.IsPregnant: post: RJWLoveFeeding.MultiplePregnancies.Postfix | |
| PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler | |
| PawnFlyer.RecomputePosition: PRE: VFECore.Abilities.PawnFlyer_RecomputePosition_Patch.Prefix | |
| PawnGenerationRequest.get_CanGeneratePawnRelations: PRE: NoRandomRelations.CanGeneratePawnRelations_Patch.Prefix | |
| PawnGenerator.GenerateGearFor: post: CombatExtended.HarmonyCE.Harmony_PawnGenerator_GenerateGearFor.Postfix, VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor | |
| PawnGenerator.GenerateGenes: post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix, SpawnThoseGenes.SpawnThoseGenesMod.PostfixGenerator, RJW_Genes.Genes.Patch_AddNotifyOnGeneration.PawnGenerator_GenerateGenes_Postfix | |
| PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix | |
| PawnGenerator.GenerateNewPawnInternal: PRE: rjw.Patch_PawnGenerator.Generate_Nymph post: VFECore.Abilities.PawnGen_Patch.Postfix, NudityMattersMore.Patch_PawnGenerator_NMM.NMMPawnInitialization, rjw.Patch_PawnGenerator.Fix_Nymph, rjw.Patch_PawnGenerator.Sexualize_GenerateNewPawnInternal, rjw.Patch_PawnGenerator.Fix_Newborn_styles | |
| PawnGenerator.GeneratePawn: PRE: Vehicles.Construction.GenerateVehiclePawn post: Anthrosonae.PawnGenerator_GeneratePawn_Patch.Postfix, RJWSexperience.Patches.Rimworld_Patch_GeneratePawn.Postfix, rjwstd.PawnGenerator_STD_spreader.PawnGenerator_STD_spreader_Patch | |
| PawnGenerator.GeneratePawnRelations: PRE: VanillaGenesExpanded.VanillaGenesExpanded_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations | |
| PawnGenerator.GenerateSkills: post: VFECore.PawnGenerator_GenerateSkills.Postfix | |
| PawnGroupKindWorker_Trader.CanGenerateFrom: post: BiomesCore.Patches.PawnGroupKindWorker_Trader_CanGenerateFrom.Postfix | |
| PawnGroupKindWorker_Trader.GenerateCarriers: TRANS: BiomesCore.Patches.PawnGroupKindWorker_Trader_GenerateCarriers.Transpiler | |
| PawnInteractionManager.ApplyFirstTimeEverThought: PRE: NudityMattersMore_opinions_patches.NMMOpinionsHarmonyPatches.ApplyFirstTimeEverThought_Prefix | |
| PawnInteractionManager.ApplyFirstTimeThought: PRE: NudityMattersMore_opinions_patches.NMMOpinionsHarmonyPatches.ApplyFirstTimeThought_Prefix | |
| PawnInteractionManager.ApplyRenewThought: PRE: NudityMattersMore_opinions_patches.NMMOpinionsHarmonyPatches.ApplyRenewThought_Prefix | |
| PawnInteractionManager.CheckPawn: PRE: NudityMattersMore_opinions_patches.NMMOpinionsHarmonyPatches.CheckPawn_Prefix | |
| PawnInteractionManager.ProcessInteraction: PRE: NudityMattersMore_opinions_patches.NMMOpinionsHarmonyPatches.ProcessInteraction_Prefix post: NudityMattersMore_opinions.NMMFixationLogPatches.ProcessInteraction_Postfix | |
| PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Patches.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix | |
| PawnRenderNode.AppendRequests: PRE: Rimworld_Animations.HarmonyPatch_PawnRenderNode.Prefix | |
| PawnRenderNode.ColorFor: post: VanillaGenesExpanded.PawnRenderNode_ColorFor_Patch.Postfix | |
| PawnRenderNode.GraphicFor: post: [-2147483648]Anthrosonae.PawnRenderNode_GraphicFor_Patch.Postfix | |
| PawnRenderNodeWorker.AppendDrawRequests: PRE: VFECore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix | |
| PawnRenderNodeWorker.CanDrawNow: PRE: Rimworld_Animations.HarmonyPatch_PawnRenderTreeWorker.Prefix | |
| PawnRenderNodeWorker.ScaleFor: post: VanillaGenesExpanded.PawnRenderNodeWorker_ScaleFor_Patch.Postfix | |
| PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix | |
| PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: TRANS: VFECore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler | |
| PawnRenderNodeWorker_Body.CanDrawNow: post: VFECore.PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix | |
| PawnRenderNode_AnimalPack.GraphicFor: post: VFECore.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix | |
| PawnRenderNode_AnimalPart.GraphicFor: post: BiomesCore.Patches.ModThingComps.PawnRenderNode_AnimalPart_GraphicsFor_Patch.Postfix | |
| PawnRenderNode_Body.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Body_GraphicFor_Patch.Postfix, SizedApparel.MatsBodyBastAtPatch.Postfix | |
| PawnRenderNode_Fur.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Fur_GraphicFor_Patch.Postfix, SizedApparel.MatsBodyBastAtPatchFur.Postfix, [-2147483648]Anthrosonae.PawnRenderNode_Fur_GraphicFor_Patch.Postfix | |
| PawnRenderNode_Head.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Head_GraphicFor_Patch.Postfix, [-2147483648]Anthrosonae.PawnRenderNode_Head_GraphicFor_Patch.Postfix | |
| PawnRenderTree.AdjustParms: PRE: Rimworld_Animations.HarmonyPatch_PawnRenderTree2.Prefix post: rjw.Patch_skipFlags.Postfix TRANS: AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_PawnRenderTree_AdjustParms.Transpiler | |
| PawnRenderTree.InitializeAncestors: PRE: RJW_Onahole.Patches.PawnRenderTree_Patch.InitializeAncestors_Prefix post: rjw.patch_apparel.Postfix | |
| PawnRenderTree.ProcessApparel: post: VFECore.PawnRenderTree_ProcessApparel_Patch.Postfix | |
| PawnRenderTree.SetDirty: post: SizedApparel.GraphicSetClearFix.Postfix | |
| PawnRenderTree.TryGetMatrix: PRE: Rimworld_Animations.HarmonyPatch_PawnRenderTree.Prefix, AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_PawnRenderTree_TryGetMatrix.Prefix | |
| PawnRenderUtility.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderUtility_CarryWeaponOpenly.PawnRenderUtility_CarryWeaponOpenly_Postfix, CM_Grab_Your_Tool.PawnRendererPatches+PawnRenderer_CarryWeaponOpenly.Postfix | |
| PawnRenderUtility.DrawEquipmentAiming: PRE: [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderUtility_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, EnableOversizedWeapons.HarmonyPatch.Prefix_Drawloc, [0]VFECore.DynamicGraphicPatches.DrawEquipmentAimingPrefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler | |
| PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: rjwex.PawnRenderUtility_DrawEquipmentAndApparelExtras_Patch.Prefix | |
| PawnRenderer.BaseHeadOffsetAt: post: VFECore.PawnRenderer_BaseHeadOffsetAt.Postfix | |
| PawnRenderer.BodyAngle: PRE: BiomesCore.Patches.ModThingComps.PawnRenderer_BodyAngle_Patch.Prefix, Rimworld_Animations.HarmonyPatch_PawnRenderer.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+H_BodyAngle.Postfix, RJW_Onahole.Patches.PawnRenderer_Patch.BodyAngle_Postfix | |
| PawnRenderer.DrawDebug: PRE: SizedApparel.DrawPawnBodyPatch.Prefix | |
| PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix, Rimworld_Animations.HarmonyPatch_PawnRenderer2.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler | |
| PawnRenderer.GetDrawParms: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_GetDrawParms.Postfix, AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_RJW.GetDrawParms_Postfix | |
| PawnRenderer.LayingFacing: PRE: BiomesCore.Patches.ModThingComps.PawnRenderer_LayingFacing_Patch.Prefix, SmashTools.PawnOverlayRenderer.LayingFacing | |
| PawnRenderer.ParallelGetPreRenderResults: PRE: VFECore.ParallelGetPreRenderResults_Patch.Prefix, Vehicles.Rendering.DisableCachingPawnOverlays | |
| PawnRenderer.RenderPawnAt: post: MarkThatPawn.Harmony.PawnRenderer_RenderPawnAt.Postfix TRANS: rjwex.RenderPawnAt_Patch.Transpiler | |
| PawnUIOverlay.DrawPawnGUIOverlay: PRE: VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, VFECore.PawnUIOverlay_DrawSelection_Patch.Prefix post: VFECore.PawnUIOverlay_DrawSelection_Patch.Postfix | |
| PawnUtility.BodyResourceGrowthSpeed: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy, RJW_Genes.PatchImplants.MultiplyPregnancy | |
| PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff | |
| PawnUtility.FertileMateTarget: PRE: rjw.PATCH_PawnUtility_FertileMateTarget.Prefix post: rjw.PATCH_PawnUtility_FertileMateTarget.Postfix, rjw.PATCH_PawnUtility_FertileMateTarget_MateReject.Postfix | |
| PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix | |
| PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee | |
| PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.WorldHandling.AerialVehiclesDontRandomizePrisoners | |
| PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix | |
| PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Patches.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix, Vehicles.Extra.SendNotificationsVehicle | |
| PawnUtility.TrySpawnHatchedOrBornPawn: post: rjw.Patch_PawnUtility.Process_Child_HatchOrBirth | |
| PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix | |
| PawnWeaponGenerator.TryGenerateWeaponFor: post: CombatExtended.HarmonyCE.Harmony_PawnWeaponGenerator_TryGenerateWeaponFor.Postfix | |
| Pawn_AgeTracker.BirthdayBiological: post: AgingVisuals.Pawn_AgeTracker_BirthdayBiological_Patch.Postfix, RJW_Genes.Patch_ResizingOnAdulthood.Postfix | |
| Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex | |
| Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VanillaGenesExpanded.GrowthPointPerDayAtLearningLevel_Patch.Postfix | |
| Pawn_AgeTracker.PostResolveLifeStageChange: post: SizedApparel.PawnAgeTrackerPatch.Postfix | |
| Pawn_AgeTracker.RecalculateLifeStageIndex: post: CharacterEditor.CEditor.OnRecalcIndex | |
| Pawn_ApparelTracker.Notify_ApparelAdded: post: [800]s16_extension.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix | |
| Pawn_ApparelTracker.Notify_ApparelChanged: post: SizedApparel.ApparelTrackerPatch.Postfix | |
| Pawn_ApparelTracker.Notify_ApparelRemoved: post: [800]s16_extension.Patch_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, rjw.PATCH_Pawn_ApparelTracker_Remove.on_remove | |
| Pawn_ApparelTracker.Remove: post: VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix | |
| Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Patches.Pawn_ApparelTracker_Patch+TryDrop.Replacement, rjw.PATCH_Pawn_ApparelTracker_TryDrop.prevent_locked_apparel_drop post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix | |
| Pawn_ApparelTracker.Wear: PRE: rjw.PATCH_Pawn_ApparelTracker_Wear.prevent_wear_by_gear post: VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix, rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear | |
| Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.ForibiddenDropPatch2.Postfix | |
| Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.ForibiddenDropPatch.Postfix | |
| Pawn_DraftController.GetGizmos: post: VFECore.AI.DraftGizmos.GetGizmosPostfix | |
| Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, MarkThatPawn.Harmony.Pawn_DraftController_Drafted.Postfix | |
| Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix | |
| Pawn_DrawTracker.get_DrawPos: post: VFECore.Pawn_DrawTracker_Patch.Postfix, Rimworld_Animations.HarmonyPatch_Pawn_DrawTracker.Postfix, rjwex.Pawn_DrawTracker_DrawPos_Patch.Postfix | |
| Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix | |
| Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix | |
| Pawn_EquipmentTracker.Notify_PawnSpawned: TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+Notify_PawnSpawned.Transpiler | |
| Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix | |
| Pawn_EquipmentTracker.TryDropEquipment: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix, VFECore.TryDropEquipment_Patch.Postfix | |
| Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix | |
| Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth | |
| Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.TryPickupFilth_Postfix | |
| Pawn_FoodRestrictionTracker.GetCurrentRespectedRestriction: post: PrisonLabor.HarmonyPatches.Patches_Food.Patch_EnableRespectingFoodPolicies.Postfix | |
| Pawn_FoodRestrictionTracker.get_Configurable: PRE: Hospitality.Patches.Pawn_FoodRestrictionTracker_Patch+Configurable.Prefix | |
| Pawn_GeneTracker.Notify_GenesChanged: post: VanillaGenesExpanded.Notify_GenesChanged_Patch.Postfix, SizedApparel.GeneChangePatch.Postfix, RJW_Menstruation.Notify_GenesChanged_Patch.Postfix | |
| Pawn_GuestTracker.SetExclusiveInteraction: post: FactionLanguages.Patches.Pawn_GuestTracker_SetExclusiveInteraction_FactionLanguagesPatch.Postfix | |
| Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Patches.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix, PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+RestoreOldName.Prefix post: PrisonLabor.HarmonyPatches.Patches_InteractionMode.Patch_RemoveHediffsAfterStatusChange.Postfix, PrisonLabor.HarmonyPatches.Patches_InteractionMode.Patch_DefaultInteractionMode.Postfix, PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.Patch_NotifyWindowsWhenGetPrisoners.Postfix | |
| Pawn_GuestTracker.get_Recruitable: post: FactionLanguages.Patches.Pawn_GuestTracker_Recruitable_FactionLanguagesPatch.Postfix | |
| Pawn_HealthTracker.AddHediff: PRE: Vehicles.HealthAndStats.VehiclesDontAddHediffs post: SizedApparel.HealthTrackerAddHediffPatch.Postfix | |
| Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix, Hospitality.Patches.Pawn_HealthTracker_CheckForStateChange_Patch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler | |
| Pawn_HealthTracker.DropBloodFilth: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler | |
| Pawn_HealthTracker.DropBloodSmear: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler | |
| Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned post: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Postfix, MarkThatPawn.Harmony.Pawn_HealthTracker_Downstates.Postfix TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Transpiler | |
| Pawn_HealthTracker.MakeUndowned: post: MarkThatPawn.Harmony.Pawn_HealthTracker_Downstates.Postfix | |
| Pawn_HealthTracker.Notify_HediffChanged: post: SizedApparel.PawnHealthTrackerPatch.Postfix | |
| Pawn_HealthTracker.PreApplyDamage: TRANS: PrisonLabor.HarmonyPatches.Triggers+Trigger_PreApplyDamage.Transpiler | |
| Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned | |
| Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities | |
| Pawn_InteractionsTracker.InteractionsTrackerTick: post: SpeakUp.Pawn_InteractionsTracker_InteractionsTrackerTick.Postfix | |
| Pawn_InteractionsTracker.SocialFightChance: post: FactionLanguages.Patches.Pawn_InteractionsTracker_SocialFightChance_FactionLanguagesPatch.Postfix | |
| Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Patches.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement | |
| Pawn_InteractionsTracker.TryInteractWith: PRE: SpeakUp.Pawn_InteractionsTracker_TryInteractWith.Prefix post: VFECore.TryInteractWith_Patch.Postfix, FactionLanguages.Patches.Pawn_InteractionsTracker_TryInteractWith_FactionLanguagesPatch.Postfix | |
| Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix | |
| Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix | |
| Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything | |
| Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler | |
| Pawn_JobTracker.CleanupCurrentJob: TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler | |
| Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix | |
| Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle | |
| Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix | |
| Pawn_MechanitorTracker.CanCommandTo: post: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_CanCommandTo.Postfix | |
| Pawn_MechanitorTracker.DrawCommandRadius: PRE: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_DrawCommandRadius.Prefix | |
| Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings | |
| Pawn_MeleeVerbs.TryMeleeAttack: post: TryMeleeAttack_Patch.Postfix | |
| Pawn_MindState.Reset: post: Hospitality.Patches.Pawn_MindState_Patch+TryStartMentalState.Postfix | |
| Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee | |
| Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Postfix | |
| Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix, Hospitality.Patches.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Patch_ShouldHaveNeed.Postfix | |
| Pawn_Ownership.UnclaimBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+UnclaimBed.Prefix | |
| Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+OwnedBed.Prefix | |
| Pawn_PathFollower.AtDestinationPosition: PRE: VFECore.Pawn_PathFollower_AtDestinationPosition_Patch.Prefix post: VFECore.Pawn_PathFollower_AtDestinationPosition_Patch.Postfix | |
| Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking | |
| Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile | |
| Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix | |
| Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell | |
| Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix | |
| Pawn_PathFollower.StartPath: PRE: VFECore.PhasingPatches.StartPath_Prefix, Vehicles.VehiclePathing.StartVehiclePath post: VFECore.PhasingPatches.StartPath_Postfix | |
| Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells | |
| Pawn_PlayerSettings.get_RespectsAllowedArea: post: PrisonLabor.HarmonyPatches.Patches_WorkSettings.Patch_RespectAllowedArea.Postfix | |
| Pawn_PsychicEntropyTracker.get_Psylink: TRANS: [800]PerformanceFish.Hediffs.Pawn_PsychicEntropyTrackerOptimization+Psylink_Patch.Transpiler | |
| Pawn_RelationsTracker.ExposeData: post: VFECore.Pawn_RelationsTracker_ExposeData_Patch.Postfix | |
| Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Patches.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix | |
| Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: FactionLanguages.Patches.Pawn_RelationsTracker_SecondaryRomanceChanceFactor_FactionLanguagesPatch.Postfix, RJW_Genes.Patch_SecondaryRomanceChanceFactor_Gene_SizeBlinded.Postfix | |
| Pawn_RelationsTracker.SetPregnancyApproach: post: VFECore.Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix | |
| Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation | |
| Pawn_SkillTracker.Learn: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation | |
| Pawn_TimetableTracker.get_CurrentAssignment: post: PrisonLabor.HarmonyPatches.Patches_WorkSettings.Patch_TimetableFix.Postfix | |
| Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Patches.Pawn_TraderTracker_Patch+CanTradeNow.Prefix | |
| Pawn_WorkSettings.ExposeData: TRANS: PrisonLabor.HarmonyPatches.Patches_SaveCompatibility.Patch_JailorTypeSaveCompatibility.Transpiler | |
| PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
| PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead | |
| PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix | |
| Plant.DeSpawn: PRE: CropRotation.Plant_DeSpawn.Prefix | |
| Plant.DeliberatelyCultivated: post: CropRotation.Plant_DeliberatelyCultivated.Postfix | |
| Plant.GetInspectString: post: CropRotation.Plant_GetInspectString.Postfix | |
| Plant.Kill: PRE: CropRotation.Plant_Kill.Prefix | |
| Plant.PlantCollected: PRE: CropRotation.Plant_PlantCollected.Prefix post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput, BiomesCore.Patches.Plants.Plant_PlantCollected_Patch.Postfix | |
| Plant.SpawnSetup: post: CropRotation.Plant_SpawnSetup.Postfix | |
| Plant.SpecialDisplayStats: post: CropRotation.Plant_SpecialDisplayStats.Postfix | |
| Plant.YieldNow: post: CropRotation.Plant_YieldNow.Postfix | |
| Plant.get_GrowthRateFactor_Temperature: PRE: BiomesCore.Patches.Plant_GrowthRateFactor_Temperature.Prefix | |
| Plant.get_Resting: PRE: Plant24HSetAndSchedule.Plant24H.Prefix | |
| PlantUtility.CanEverPlantAt: PRE: BiomesCore.Patches.PlantUtility_CanEverPlantAt.Prefix | |
| PlantUtility.GrowthSeasonNow: post: BiomesCore.Patches.Plants.PlantUtility_GrowthSeasonNow_Patch.Postfix | |
| PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
| PlayDataLoader.ResetStaticDataPost: PRE: AdaptiveStorage.HarmonyPatches.InitializeGraphicsDefs.PlayDataLoadingFinished | |
| PlayLog.Add: post: Bubbles.Access.Verse_PlayLog_Add.Postfix, NudityMattersMore_opinions.NMM_DynamicText_Patches.AddToLog_Postfix | |
| PlayLogEntry_Interaction.ClickedFromPOV: post: SpeakUp.PlayLogEntry_Interaction_ClickedFromPOV.Postfix | |
| PlayLogEntry_Interaction.ToGameStringFromPOV_Worker: PRE: SpeakUp.PlayLogEntry_Interaction_ToGameStringFromPOV_Worker.Prefix, NudityMattersMore_opinions.NMM_DynamicText_Patches.ToGameStringFromPOV_Worker_Prefix post: SpeakUp.PlayLogEntry_Interaction_ToGameStringFromPOV_Worker.Postfix | |
| PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Access.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, rjw.RJW_corner_toggle.add_RJW_toggle | |
| PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix | |
| PollutionUtility.StimulatedByPollution: post: BiomesCore.Patches.PollutionUtility_StimulatedByPollution_Patch.Postfix | |
| PreceptWorker_Animal.<>c.<get_ThingDefs>b__2_0: TRANS: BiomesCore.Patches.PreceptWorker_Animal_ThingDefs_Patch.Transpiler | |
| Precept_Ritual.GetRitualBeginWindow: PRE: BrothelColony.GetRitualBeginWindowPatch.Prefix | |
| PregnancyHelper.AddPregnancyHediff: PRE: RJW_BGS.Patch_RJW_PregnancyHelper_VanillaExpandedGenetics.AddPregnancyHediffPrefix | |
| PregnancyHelper.CanImpregnate: TRANS: RJW_Menstruation.CanImpregnate_Patch.Transpiler | |
| PregnancyHelper.DoImpregnate: PRE: RJW_Menstruation.DoImpregnate_Patch.Prefix | |
| PregnancyHelper.impregnate: PRE: RJW_Menstruation.Impregnate_Patch.Prefix post: RJW_Genes.PatchPregnancyHelper.ImpregnatePostfix, RJW_Menstruation.Impregnate_Patch.Postfix, RJW_Onahole.Patches.PregnancyHelper_Patch.impregnate_Postfix | |
| PregnancyUtility.ApplyBirthOutcome: post: Dyspareunia.Dyspareunia.PregnancyUtility_ApplyBirthOutcome_Postfix, GeneticCastes.Patch_BirthOutcome_SetHiveGenes.HandleHiveBasedInheritance, RJW_Menstruation.ApplyBirthOutcome_Breast_Patch.Postfix | |
| PregnancyUtility.ApplyBirthOutcome_NewTemp: TRANS: RJW_Menstruation.ApplyBirthOutcome_PregeneratedBabies_Patch.Transpiler | |
| PregnancyUtility.CanEverProduceChild: PRE: rjw.PregnancyUtility_CanEverProduceChild.CheckPlumbing TRANS: rjw.PregnancyUtility_CanEverProduceChild.SkipGenderCheckAndMakeSterilityCheckNotSexist, rjw.Various_GetStatValue.UseRjwFertilityInstead | |
| PregnancyUtility.GetDescription: TRANS: rjw.PregnancyUtility_GetDescription.ModifyPregnancyApproachTooltip | |
| PregnancyUtility.GetInheritedGeneSet: post: RJW_BGS.Patch_Vanilla_PregnancyUtility.AnimalInheritedGenes, RJW_Genes.Patch_Vanilla_Inheritance_Fertilin.InheritedGenes | |
| PregnancyUtility.GetInheritedGenes: post: RomanceTweaks.Pureblood.ConditionalPureblood | |
| PregnancyUtility.PregnancyChanceForPartners: post: VFECore.PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix | |
| PregnancyUtility.PregnancyChanceForPawn: TRANS: rjw.Various_GetStatValue.UseRjwFertilityInstead | |
| PregnancyUtility.RandomLastName: PRE: rjw.Patch_PregnancyUtility_RandomLastName.Prefix | |
| PregnancyUtility.TryTerminatePregnancy: post: RJW_Menstruation.PregnancyUtility_TryTerminatePregnancy_Patch.Postfix TRANS: RJW_Menstruation.TerminatePregnancy_Patch.Transpiler | |
| PrisonBreakUtility.CanParticipateInPrisonBreak: post: RJW_Onahole.Patches.PrisonBreakUtility_Patch.CanParticipateInPrisonBreak_Postfix | |
| Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags | |
| Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor | |
| Projectile.CheckForFreeInterceptBetween: TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler | |
| Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix | |
| Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit | |
| Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix | |
| Projectile.Tick: post: VFECore.Projectile_Tick_Patch.Postfix | |
| Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix | |
| Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags | |
| Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret | |
| Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles | |
| PsychicRitualToil_Chronophagy.AgePawn: post: AgingVisuals.PsychicRitualToil_Chronophagy_AgePawn_Patch.Postfix | |
| PsychicRitualToil_Chronophagy.ReverseAgePawn: post: AgingVisuals.PsychicRitualToil_Chronophagy_ReverseAgePawn_Patch.Postfix | |
| Quest.CleanupQuestParts: PRE: VFECore.Quest_CleanupQuestParts_Patch.Prefix | |
| Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix | |
| QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix | |
| QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix | |
| QuestManager.Add: post: VFECore.QuestManager_Add_Patch.Postfix | |
| QuestManager.Notify_PlantHarvested: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_PlantWork.Postfix | |
| QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix | |
| QuestNode_GetFaction.IsGoodFaction: post: FactionLanguages.Patches.QuestNode_GetFaction_IsGoodFaction_FactionLanguagesPatch.Postfix | |
| QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix | |
| QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix, FactionLanguages.Patches.QuestNode_GetPawn_IsGoodPawn_FactionLanguagesPatch.Postfix | |
| QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix | |
| QuestPart_Notify_PlayerRaidedSomeone.Notify_QuestSignalReceived: PRE: CombatExtended.HarmonyCE.Harmony_QuestPart_Notify_PlayerRaidedSomeone.Prefix | |
| QuestPart_TransporterPawns_Feed.Process: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_QuestPart_FeedPawns.Postfix | |
| Quirk.CountSatisfiedQuirks: PRE: [800]RJW_Onahole.Patches.Patch_Quirk.CountSatisfiedQuirks_Prefix, BrothelColony.NoQuirkQuicksPatch.Prefix post: RJW_Genes.QuirkPatcher.CountSatisfiedPostfix, RJW_Menstruation.CountSatisfiedQuirks_Patch.Postfix | |
| Quirk.IsSatisfiedBy: post: RJW_Menstruation.IsSatisfiedBy_Patch.Postfix | |
| RCellFinder.CanWanderToCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanWanderToCell.Postfix, CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix | |
| RMB_Menu.HaveSex: PRE: RJW_Onahole.Patches.RMB_Patch.Prefix | |
| RaceProperties.SpecialDisplayStats: post: BiomesCore.Patches.ExtraStatInfo.Animals | |
| RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix | |
| Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable post: Hospitality.Patches.Reachability_Patch+CanReach.Postfix | |
| ReachabilityImmediate.CanReachImmediate: post: VFECore.ReachabilityImmediate_CanReachImmediate_Patch.Postfix | |
| ReadingOutcomeDoerGainResearch.DoesProvidesOutcome: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Books.ReadingOutcomeDoerGainResearch_DoesProvidesOutcome_Patches.ReadingOutcomeDoerGainResearch_DoesProvidesOutcome_Prefix | |
| ReadingOutcomeDoerGainResearch.GetBenefitsString: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Books.ReadingOutcomeDoerGainResearch_GetBenefitsString_Patches.ReadingOutcomeDoerGainResearch_GetBenefitsString_Prefix | |
| ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Books.ReadingOutcomeDoerGainResearch_OnReadingTick_Patches.ReadingOutcomeDoerGainResearch_OnReadingTick_Prefix | |
| RecipeDef.WorkAmountTotal: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.RecipeDef_WorkAmountTotal_Patches.Postfix | |
| Recipe_AdministerIngestible.ApplyOnPawn: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Ingestibles.Recipe_AdministerIngestible_Patches.Recipe_AdministerIngestible_ApplyOnPawn_Prefix | |
| Recipe_DeterminePaternity.ApplyOnPawn: PRE: BPRF.Patches.Patch_Recipe_DeterminePaternity_ApplyOnPawn_BPRF.Prefix | |
| Recipe_DeterminePregnancy.ApplyOnPawn: PRE: BPRF.Patches.Patch_Recipe_DeterminePregnancy_ApplyOnPawn_BPRF.Prefix | |
| Recipe_ExtractOvum.AvailableReport: post: RJW_Menstruation.ExtractOvum_AvailableReport_Patch.Postfix | |
| Recipe_ExtractOvum.OnSurgerySuccess: post: RJW_Menstruation.ExtractOvum_OnSurgerySuccess_Patch.Postfix | |
| Recipe_ImplantEmbryo.ApplyOnPawn: post: RJW_Menstruation.ImplantEmbryo_ApplyOnPawn_Patch.Postfix | |
| Recipe_TerminatePregnancy.AvailableOnNow: post: RJW_Menstruation.TerminatePregnancy_AvailableOnNow_Patch.Postfix | |
| RecruitUtility.Recruit: PRE: FactionLanguages.Patches.RecruitUtility_Recruit_FactionLanguagesPatch.Prefix post: RJW_Onahole.Patches.Patch_RecruitUtility.Recruit_Postfix | |
| RefuelWorkGiverUtility.CanRefuel: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_Refuel.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_Refuel.Transpiler | |
| RegionAndRoomQuery.RoomAt: TRANS: [800]PerformanceFish.RoomOptimizations+RoomAt_Patch.Transpiler | |
| RepairUtility.PawnCanRepairEver: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_RepairUtility.Transpiler | |
| RepairUtility.PawnCanRepairNow: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_RepairUtility.Transpiler | |
| ResearchManager.FinishProject: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.ResearchManager_FinishProject_Patches.Postfix | |
| ResearchManager.ResetAllProgress: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.ResearchManager_ResetAllProgress_Patches.Postfix | |
| ResearchPrerequisitesUtility.UnlockedDefsGroupedByPrerequisites: post: CombatExtended.Harmony_ResearchPrerequisitesUtility.Postfix | |
| ResearchProjectDef.ClampInCoordinateLimits: PRE: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.MainTabWindow_Research_OffsetHack_ClampDisable.ClampInCoordinateLimits, PeteTimesSix.ResearchReinvented_SteppingStones.Patches.ResearchProjectDef_ClampInCoordinateLimits_Patches.Prefix | |
| ResearchProjectDef.ConfigErrors: post: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.ResearchProjectDef_ConfigErrors_Patches.Postfix | |
| ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler | |
| ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix | |
| ResearchProjectDef.get_ResearchViewX: post: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.MainTabWindow_Research_OffsetHack_X.ResearchViewX | |
| ResearchProjectDef.get_ResearchViewY: post: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.MainTabWindow_Research_OffsetHack_Y.ResearchViewY | |
| ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix | |
| ReservationManager.RespectsReservationsOf: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.Patch_RespectReservation.Postfix | |
| RestUtility.CanUseBedNow: PRE: [800]RJW_Onahole.Patches.Patch_RestUtility.CanUseBedNow_Prefix | |
| RestUtility.FindBedFor: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_RestUtility.Postfix | |
| RestUtility.IsValidBedFor: PRE: [800]RJW_Onahole.Patches.Patch_RestUtility.IsValidBedFor_Prefix post: Hospitality.Patches.RestUtility_Patch+IsValidBedFor.Postfix, BrothelColony.harmony_Building_BedPatches+RestUtility_IsValidBedFor_Patch.Postfix | |
| RestUtility.TuckIntoBed: post: RJW_Onahole.Patches.Patch_RestUtility.TuckIntoBed_Postfix | |
| ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators | |
| RitualAttachableOutcomeEffectDef.AppliesToOutcomesString: PRE: BrothelColony.RitualAttachableOutcomeEffectDefPatch.Prefix | |
| RitualObligationTrigger_Date.Tick: TRANS: [800]PerformanceFish.MiscOptimizations+RitualObligationTrigger_Date.Transpiler | |
| RitualOutcomeEffectWorker_ChildBirth.Apply: TRANS: RJW_Menstruation.Ritual_ChildBirth_Apply_Patch.Transpiler | |
| RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler | |
| RiverMaker.ValidatePassage: PRE: [700]MapPreview.Patches.Patch_RimWorld_RiverMaker.ValidatePassage | |
| RockNoises.Init: post: BiomesCore.Patches.RockNoises_Init.Postfix | |
| Room.<get_Owners>d__59.MoveNext: TRANS: Hospitality.Patches.Room_Owners_Transpiler.Transpiler | |
| Room.Notify_RoomShapeChanged: TRANS: RJW_Onahole.Patches.Room_Patch.Notify_RoomShapeChanged_Transpiler | |
| Room.UpdateRoomStatsAndRole: post: BrothelColony.harmony_Building_BedPatches+Room_UpdateRoomStatsAndRole_Patch.Postfix | |
| Room.get_ContainedAndAdjacentThings: TRANS: [800]PerformanceFish.RoomOptimizations+ContainedAndAdjacentThings_Patch.Transpiler | |
| Room.get_ContainedBeds: TRANS: [800]PerformanceFish.RoomOptimizations+ContainedBeds_Patch.Transpiler | |
| Room.get_Owners: PRE: [800]PerformanceFish.RoomOptimizations+Owners_Patch.Prefix post: [800]PerformanceFish.RoomOptimizations+Owners_Patch.Postfix | |
| Room.get_Role: TRANS: [800]PerformanceFish.RoomOptimizations+Role_Patch.Transpiler | |
| RoomRoleWorker_Barn.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_Barracks.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_Bedroom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_Brothel.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_CeremonialChamber.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_Classroom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_ContainmentCell.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_CooledStoreRoom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_DeathrestChamber.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_DiningRoom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_GuestRoom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_Hospital.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_InterrogationRoom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_Kitchen.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_Laboratory.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_None.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_Nursery.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_Playroom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_PrisonCell.GetScore: TRANS: RJW_Onahole.Patches.RoomRoleWorker_PrisonCell_Patch.GetScore_Transpiler | |
| RoomRoleWorker_PrivateBathroom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_PublicBathroom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_RecRoom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_Room.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_Sauna.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_StoreRoom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_ThroneRoom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_Tomb.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_Workshop.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomRoleWorker_WorshipRoom.GetScore: TRANS: RJW_Onahole.Patches.BulkPatches.GetScore_Transpiler | |
| RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GetScore_Postfix | |
| Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered | |
| Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
| RuntimeType.GetField: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetField_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetField_Patch.Postfix | |
| RuntimeType.GetFields: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetFieldsPatch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetFieldsPatch.Postfix | |
| RuntimeType.get_FullName: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetFullName.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetFullName.Postfix | |
| SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix | |
| SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles | |
| ScribeMetaHeaderUtility.LoadGameDataHeader: TRANS: PrisonLabor.HarmonyPatches.Patches_Version.Patch_AddModVersionToFile+Patch_LoadVersion.Transpiler | |
| ScribeMetaHeaderUtility.WriteMetaHeader: TRANS: PrisonLabor.HarmonyPatches.Patches_Version.Patch_AddModVersionToFile+Patch_WriteVersion.Transpiler | |
| SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler | |
| SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix | |
| SelectionDrawer.DrawSelectionBracketFor: PRE: VFECore.SelectionDrawer_DrawSelection_Patch.Prefix, Vehicles.Rendering.DrawSelectionBracketsVehicles post: VFECore.SelectionDrawer_DrawSelection_Patch.Postfix | |
| SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix | |
| SelectionDrawerUtility.CalculateSelectionBracketPositionsWorld: PRE: AdaptiveStorage.HarmonyPatches.AdjustSelectionBracketPosition.Prefix | |
| Selector.HandleMapClicks: PRE: Vehicles.Extra.MultiSelectFloatMenu, RJW_Onahole.Patches.HandleMapClicks_Patch.HandleMapClicks_Prefix post: RJW_Onahole.Patches.HandleMapClicks_Patch.HandleMapClicks_Postfix | |
| Selector.Select: PRE: rjw.PawnSelect.Update_Designators_Permissions | |
| Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler | |
| Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler | |
| Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix | |
| Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked, BrothelColony.GetGizmosPatch.GetGizmosPostfix | |
| Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix | |
| Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough | |
| Settlement.ShouldRemoveMapNow: post: RJW_Onahole.Patches.Patch_ShouldRemoveMapNow.Postfix | |
| Settlement.get_CanTradeNow: post: FactionLanguages.Patches.Settlement_CanTradeNow_FactionLanguagesPatch.Postfix | |
| Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix | |
| SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler | |
| SettlementDefeatUtility.IsDefeated: post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix | |
| SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler | |
| Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems post: PeteTimesSix.SimpleSidearms.Intercepts.Settlement_TraderTracker_ColonyThingsWillingToBuy.Postfix | |
| Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler | |
| SexAppraiser.GetBodyFactor: post: RJW_Menstruation.GetBodyFactor_Patch.Postfix | |
| SexAppraiser.would_fuck: post: RJW_Onahole.Patches.Patch_SexAppraiser.would_fuck_Postfix | |
| SexAppraiser.would_rape: post: RJW_Genes.PatchImplants.would_rape_PostFix | |
| SexInteractionUtility.SexActIsBestialityWithOrdinaryAnimal: PRE: RJW_Onahole.SexInteractionUtility_Patch.SexActIsBestialityWithOrdinaryAnimal_Prefix | |
| SexInteractionUtility.SexActIsBestialityWithSpecialAnimal: PRE: RJW_Onahole.SexInteractionUtility_Patch.SexActIsBestialityWithSpecialAnimal_Prefix | |
| SexPartAdder.recipePartAdder: post: SizedApparel.recipePartAdderPatch.Postfix | |
| SexPartAdder.recipePartRemover: post: SizedApparel.recipePartRemoverPatch.Postfix | |
| SexUtility.Aftersex: PRE: Dyspareunia.Dyspareunia.SexUtility_Prefix post: RJW_Genes.Patch_HediffIncreaseOnSex.Postfix, RJW_Genes.Patch_AfterSexUtility_ApplyGeneticInfectors.Postfix, RJW_Genes.Patch_AftersexUtility_TransferGeneticDiseases.Postfix, RJW_Genes.Patch_GeneticSexSwap.Postfix, RJW_Genes.Patch_GeneticSexThief.Postfix, RJW_Genes.Patch_HormonalSaliva.Postfix, RJW_Genes.Patch_Aftersex_ApplyProgressingGeneticTransformations.Postfix, RJW_Genes.Patch_PregnancyOverwrite.Postfix, RJW_Genes.Genes.Special.Patch_AgeDrain.Postfix, RJW_Genes.Genes.Special.Patch_Youth_Fountain.Postfix, MetalhorrorSpreadsThroughSex.MetalhorrorSpreadsThroughSexPatch.Postfix, RJWSexperience.RJW_Patch_SexUtility_Aftersex_RapeEffects.Postfix, rjwstd.Aftersex_STD_Apply.Aftersex_STD_Patch | |
| SexUtility.CumFilthGenerator: PRE: RJW_Onahole.Patches.Patch_SexUtility.CumFilthGenerator_Prefix | |
| SexUtility.DrawNude: PRE: AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_RJW.SexUtility_DrawNude_Prefix | |
| SexUtility.ProcessSex: PRE: RJWLoveFeeding.LustFeeding.Postfix | |
| SexUtility.SatisfyPersonal: PRE: RJWSexperience.RJW_Patch_SatisfyPersonal.Prefix post: Cumpilation.Gathering.Patch_SatisfyPersonal_FillFluidGatherers.Postfix, Cumpilation.Oscillation.Patch_OnOrgasm_SpawnHediffs_And_ChangeSeverityOfHediffs.Postfix, RJW_Genes.Patch_SatisfyPersonal_LifeForceGain.Postfix, RJW_Genes.Patch_ElectricSatisfaction.Postfix, RJW_Genes.Patch_SexualTamer.Postfix, RJW_Genes.Patch_OrgasmRush.Postfix, RJW_Genes.Patch_LivingCumbucket_StackHediff.PostFix, RJWSexperience.RJW_Patch_SatisfyPersonal.Postfix, rjwfc.Orgasm.Orgasm_PostNutClarity_Patch, Lewd_Code.HamonyPatches+HarmonyPatches+Lewd_QuirkChanges.Apply_ThoughyMoreThanOnce | |
| SexUtility.Sex_Beatings_Dohit: PRE: RJW_Onahole.Patches.Patch_SexUtility.Roll_to_hit_Prefix | |
| SexUtility.TransferFluids: PRE: RJW_Genes.Patch_TransferNutrition_Generous_Donor_PawnToPartner.Prefix, RJW_Genes.Patch_TransferNutrition_Generous_Donor_PartnerToPawn.Prefix post: Cumpilation.Cumflation.Patch_TransferFluids_Cumflate.Postfix, Cumpilation.Cumflation.Patch_TransferFluids_Stuff.Postfix, Cumpilation.Reactions.Patch_TransferFluid_UpdateRecordAndGiveThoughts.Postfix, Cumpilation.Bukkake.Patch_TransferFluids_ApplyBukkake.Postfix, RJW_Genes.Patch_TransferNutrition_Generous_Donor_PawnToPartner.Postfix, RJW_Genes.Patch_TransferNutrition_Generous_Donor_PartnerToPawn.Postfix, RJW_Genes.Patch_Cumpilation_Inflatable.PostFix | |
| Sexualizer.sexualize_pawn: post: SizedApparel.Mods.SexualizePawnPatch.Postfix | |
| ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle | |
| ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader | |
| ShaderUtility.SupportsMaskTex: PRE: SizedApparel.SupportMaskTexPatch.Prefix, RJW_Onahole.Patches.Patch_ShaderUtility.SupportsMaskTex_Prefix | |
| ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix | |
| ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix | |
| ShowGraphics.get_IsDBHLoaded: post: RJW_Onahole.ShowGraphics_Patch.IsDBHLoaded_Postfix | |
| SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix | |
| SketchGenUtility.IsFloorAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsFloorAllowed.Postfix | |
| SketchGenUtility.IsStuffAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsStuffAllowed.Postfix | |
| SkillRecord.CalculateTotallyDisabled: PRE: rjw.Patches_SkillRecordDebug.Prefix | |
| SkillRecord.Interval: PRE: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler | |
| SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix | |
| Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix | |
| SlaveRebellionUtility.CanParticipateInSlaveRebellion: PRE: SlaveHaveMoreUtilities.SlaveRebellionPatch.CanParticipateInSlaveRebellionPrefix, MasochistsCantRebel.MasochistsCantRebel+SlaveRebellionPatch.CanParticipateInSlaveRebellionPrefix | |
| SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix | |
| SmoothableWallUtility.SmoothWall: post: Hospitality.Patches.SmoothableWallUtility_Patch+SmoothWall.Postfix | |
| SocialCardUtility.DrawPawnRow: PRE: Hospitality.Patches.SocialCardUtility_Patch+DrawPawnRow.Prefix | |
| SocialCardUtility.DrawPregnancyApproach: TRANS: VFECore.SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler | |
| SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Patches.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement | |
| SocialProperness.IsSociallyProper: PRE: RJW_Onahole.Patches.SocialProperness_Patch.IsSociallyProper_Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_PermissionFix.Patch_SocialPropernessFix.Transpiler | |
| SpecialThingFilterWorker_Vegetarian.Matches: PRE: AdaptiveStorage.HarmonyPatches.FixVanillaVegetarianFilter.Prefix | |
| StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally | |
| Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix | |
| Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick | |
| StartingPawnUtility.GeneratePossessions: post: CombatExtended.HarmonyCE.StartingPawnUtility_GenerateAmmo.Postfix | |
| StatExtension.GetStatValue: post: [0]VFECore.StatExtension_GetStatValue_Patch.Postfix | |
| StatPart_FertilityByGenderAge.AgeFactor: post: BrothelColony.StatPart_FertilityByGenderAgePatch.Postfix, RJW_Menstruation.AgeFactor_Patch.Postfix | |
| StatWorker.GetBaseValueFor: post: VFECore.StatWorker_GetBaseValueFor_Patch.Postfix | |
| StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler | |
| StatWorker.GetValueUnfinalized: TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler | |
| StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle | |
| StaticConstructorOnStartupUtility.<>c__DisplayClass2_0.<ReportProbablyMissingAttributes>b__0: TRANS: PerformanceFish.MiscOptimizations+ReportProbablyMissingAttributesFix.Transpiler | |
| StaticConstructorOnStartupUtility.CallAll: (no patches) | |
| StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler | |
| StockGenerator_BuyExpensiveSimple.HandlesThingDef: post: rjw.PATCH_StockGenerator_BuyExpensiveSimple_HandlesThingDef.remove_RJW_stuff_fromtraderBUY | |
| StorageSettings.AllowedToAccept: PRE: [800]PerformanceFish.Hauling.StorageSettingsPatches+AllowedToAcceptPatch.Prefix post: [800]PerformanceFish.Hauling.StorageSettingsPatches+AllowedToAcceptPatch.Postfix | |
| StorageSettings.TryNotifyChanged: post: PerformanceFish.Hauling.StorageSettingsPatches+TryNotifyChanged_Patch.Postfix | |
| StoreUtility.IsGoodStoreCell: (no patches) | |
| StoreUtility.NoStorageBlockersIn: TRANS: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+FixMissingValidStackDestinationCheck.Transpiler | |
| StoreUtility.TryFindBestBetterNonSlotGroupStorageFor: PRE: Hospitality.Patches.StoreUtility_Patch+TryFindBestBetterNonSlotGroupStorageFor.Prefix | |
| StoreUtility.TryFindBestBetterStoreCellForWorker: PRE: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+PreventStorageLookupFaster.Prefix | |
| Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix | |
| StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix | |
| StuffingUtility.CanBeStuffed: post: RJW_Genes.Patch_Cumpilation_BlockStuffing.PostFix | |
| StunHandler.Notify_DamageApplied: PRE: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Prefix post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix | |
| StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally | |
| SurgeryOutcomeComp_MedicineQuality.XGetter: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Medicine.SurgeryOutcomeComp_MedicineQuality_Patches.Recipe_Surgery_CheckSurgeryFail_Prefix | |
| SymbolResolver_Interior_SleepingInsects.<>c.<Resolve>b__1_0: TRANS: BiomesCore.Patches.SymbolResolver_Interior_SleepingInsects_Resolve_Patch.Transpiler | |
| Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing | |
| Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents | |
| Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop | |
| Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters | |
| Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate | |
| TargetingParameters.ForArrest: post: RJW_Onahole.Patches.TargetingParameters_Patch.ForArrest_Postfix | |
| TattooDef.GraphicFor: post: VanillaGenesExpanded.TattooDef_GraphicFor_Patch.Postfix | |
| TendUtility.DoTend: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Medicine.TendUtility_Patches.TendUtility_DoTend_Prefix | |
| TerrainDef.PostLoad: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TerrainPostLoad.Prefix | |
| TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts post: DubsBadHygiene.Patches.HarmonyPatches+H_DoTerrainChangedEffects.Postfix | |
| TerrainGrid.RemoveTopLayer: PRE: VFECore.__TerrainGrid.Prefix, BiomesCore.Locations.Patches.TerrainGrid_RemoveTopLayer_Patch.Prefix post: BiomesCore.Locations.Patches.TerrainGrid_RemoveTopLayer_Patch.Postfix | |
| TerrainGrid.SetTerrain: PRE: VFECore._TerrainGrid.Prefix, BiomesCore.Locations.Patches.TerrainGrid_SetTerrain_Patch.Prefix post: VFECore._TerrainGrid.Postfix, BiomesCore.Locations.Patches.TerrainGrid_SetTerrain_Patch.Postfix | |
| TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix | |
| Thing.CanStackWith: post: CommonSense.CompIngredients_CanStackWith_CommonSensePatch.Postfix | |
| Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix, Hospitality.Patches.Thing_SpawnSetupPatch+DeSpawn.Prefix TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler | |
| Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld | |
| Thing.ExposeData: TRANS: SaveGameCompatibility.ExposeDataPatch.Transpiler | |
| Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix | |
| Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix | |
| Thing.Ingested: PRE: VanillaGenesExpanded.ThingIngestingPatches.Prefix | |
| Thing.PrePostIngested: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Ingestibles.Thing_PrePostIngested_Patches.Thing_PrePostIngested_Postfix | |
| Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix | |
| Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix, Hospitality.Patches.Thing_SpawnSetupPatch+SpawnSetup.Postfix TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler | |
| Thing.SplitOff: TRANS: CommonSense.Thing_SplitOff_CommonSensePatch.CleanIngList | |
| Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix, BiomesCore.Patches.DI_TakeDamage_Patch.DI_TakeDamage post: CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix, VFECore.Patch_Thing_TakeDamage.Postfix | |
| Thing.get_AmbientTemperature: post: AdaptiveStorage.HarmonyPatches.AdjustThingTemperature.Postfix | |
| Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix | |
| Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder | |
| Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions TRANS: [800]CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler | |
| Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions | |
| ThingComp.PostIngested: post: Cumpilation.Reactions.Patches.Patch_IngestMeal_UpdateRecordAndGiveThoughts.Postfix | |
| ThingDef.<SpecialDisplayStats>d__388.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix | |
| ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage, AdaptiveStorage.HarmonyPatches.ImprovedConfigErrors.Postfix | |
| ThingDef.PostLoad: post: CombatExtended.HarmonyCE.PostLoad_PostFix.Postfix | |
| ThingDef.SpecialDisplayStats: post: CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, BiomesCore.Patches.ThingDef_SpecialDisplayStats.Postfix, AdaptiveStorage.HarmonyPatches.ThingDefStatDrawEntries.Postfix | |
| ThingDef.get_DescriptionDetailed: TRANS: CombatExtended.HarmonyCE.ThingDef_DescriptionDetailed.Transpiler, VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler | |
| ThingDef.get_IsRangedWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon | |
| ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon | |
| ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: VFECore.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix | |
| ThingDefGenerator_Buildings.NewFrameDef_Thing: post: VFECore.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix | |
| ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix | |
| ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix | |
| ThingFilter.Allows: PRE: Hospitality.Patches.ThingFilter_Patch+Allows.Prefix | |
| ThingFilter.ExposeData: PRE: DefNameLink.ThingFilterExposeDataStrip.Prefix post: AdaptiveStorage.HarmonyPatches.RemoveInvalidDefsOnStorageSettingsLoading.Postfix | |
| ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix | |
| ThingFilter.get_Summary: post: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Postfix | |
| ThingGrid.DeregisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.DeregisteredAtThingGridEvent.Transpiler | |
| ThingGrid.RegisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.RegisteredAtThingGridEvent.Transpiler | |
| ThingMaker.MakeThing: post: CommonSense.ThingMaker_MakeThing_CommonSensePatch.Postfix | |
| ThingOverlays.ThingOverlaysOnGUI: TRANS: AdaptiveStorage.HarmonyPatches.CacheZoomAndMousePosition.Transpiler | |
| ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix | |
| ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix | |
| ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix | |
| ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix | |
| ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix | |
| ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable | |
| ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix | |
| ThingSelectionUtility.SelectableByMapClick: post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException | |
| ThingSetMakerUtility.CanGenerate: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix | |
| ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix | |
| ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix | |
| ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix, CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix | |
| ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted | |
| ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix | |
| ThinkNode_ChancePerHour_Fappin.MtbHours: post: RJW_Genes.Patch_BlockedMasturbation_ThinkNodeFappin.Postfix | |
| ThinkNode_ConditionalMustKeepLyingDown.Satisfied: PRE: RJW_Onahole.Patches.Patch_ThinkNode_ConditionalMustKeepLyingDown.Satisfied_Prefix | |
| ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix | |
| ThinkNode_ConditionalNude.Satisfied: PRE: AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_RJWEvents.Prefix_ThinkNode_ConditionalNude_Satisfied | |
| ThinkNode_ConditionalPrisonerInPrisonCell.Satisfied: PRE: RJW_Onahole.Patches.Patch_ThinkNode_ConditionalPrisonerInPrisonCell.Satisfied_Prefix | |
| ThinkNode_ConditionalWorkMech.Satisfied: post: Thek_GuardingPawns.ThinkNode_ConditionalWorkMech_Satisfied_Postfix.GuardingWorkTypeIsNotWork | |
| ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler | |
| ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VanillaGenesExpanded.ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix | |
| ThoughtWorker_NeedFood.CurrentStateInternal: post: VanillaGenesExpanded.CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix | |
| ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal | |
| ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal | |
| TickManager.DoSingleTick: PRE: VFECore.DoSingleTick_Patch.Prefix post: VFECore.DoSingleTick_Patch.Postfix, SpeakUp.TickManager_DoSingleTick.Postfix, NudityMattersMore_opinions.NMMFixationLogPatches.ProcessQueue_Postfix | |
| TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles | |
| TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles | |
| TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix | |
| TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler | |
| TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles | |
| Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor | |
| ToilMaker.MakeToil: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Postfix | |
| Toils_Bed.<>c__DisplayClass5_0.<FailOnBedNoLongerUsable>b__0: PRE: PerformanceFish.JobSystem.Toils_BedOptimization+FailOnBedNoLongerUsable_Patch.Prefix | |
| Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFECore.Toils_Combat_GotoCastPosition_Patch.Transpiler | |
| Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Prefix post: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Postfix TRANS: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler | |
| Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently | |
| Toils_Ingest.TakeMealFromDispenser: post: Hospitality.Toils_Ingest_Patch+TakeMealFromDispenser_Patch.Postfix | |
| Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Patches.Toils_LayDown_Patch+ApplyBedThoughts.Replacement post: BrothelColony.harmony_Building_BedPatches+Toils_LayDown_ApplyBedThoughts_Patch.Postfix | |
| Toils_Recipe.DoRecipeWork: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Toils_Recipe_DoRecipeWork_Patches.Toils_Recipe_DoRecipeWork_Postfix | |
| Toils_Recipe.MakeUnfinishedThingIfNeeded: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Toils_Recipe_MakeUnfinishedThingIfNeeded_Patches.Toils_Recipe_MakeUnfinishedThingIfNeeded | |
| Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix | |
| TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix | |
| Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix | |
| TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler | |
| TradeShip.get_CanTradeNow: post: FactionLanguages.Patches.TradeShip_CanTradeNow_FactionLanguagesPatch.Postfix | |
| TradeUtility.GetPricePlayerBuy: post: FactionLanguages.Patches.TradeUtility_GetPricePlayerBuy_FactionLanguagesPatch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler | |
| TradeUtility.GetPricePlayerSell: post: FactionLanguages.Patches.TradeUtility_GetPricePlayerSell_FactionLanguagesPatch.Postfix | |
| TradeUtility.PlayerSellableNow: post: Hospitality.Patches.TradeUtility_Patch+PlayerSellableNow.Postfix | |
| Tradeable.GetPriceTooltip: post: FactionLanguages.Patches.Tradeable_GetPriceTooltip_FactionLanguagesPatch.Postfix | |
| Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck | |
| TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck | |
| TraitSet.GainTrait: PRE: VFECore.TraitSet_GainTrait_Patch.Prefix post: SlaveCanDoMoreWork.Patch_TraitSet_GainTrait.Postfix | |
| TraitSet.RemoveTrait: post: SlaveCanDoMoreWork.Patch_TraitSet_RemoveTrait.Postfix | |
| TransferableUIUtility.ContentSourceDescription: PRE: VFECore.TransferableUIUtility_ContentSourceDescription_Patch.Prefix | |
| TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable | |
| TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix, rjw.TransferableUIUtility_Patch_Icon.Postfix | |
| TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler | |
| TransformUtility.PawnTransformData: post: RJW_Onahole.ConfigUtility_Patch.GetTransformDataValue_Postfix | |
| Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix | |
| TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Patches.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix | |
| TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Patches.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix | |
| TurretGunUtility.TryFindRandomShellDef: PRE: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Prefix | |
| TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix | |
| TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix | |
| Type.GetConstructor: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetConstructor_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetConstructor_Patch.Postfix | |
| Type.GetMethod: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlagsAndTypes_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlagsAndTypes_Patch.Postfix | |
| Type.GetMethod: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlags_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlags_Patch.Postfix | |
| Type.GetMethod: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithTypes_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithTypes_Patch.Postfix | |
| Type.GetProperty: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetProperty_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetProperty_Patch.Postfix | |
| UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, SmashTools.ProjectSetup.ValidateGUIState | |
| UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu | |
| UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup | |
| UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs | |
| UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs | |
| Utility.DrawBreastIcon: PRE: RJW_Menstruation_Fluids.Patch.Utility_Patch.DrawBreastIcon post: RJW_Menstruation_Fluids.Patch.Utility_Patch.DrawBreastMilk | |
| Utility.DrawMilkBars: PRE: RJW_Menstruation_Fluids.Patch.Utility_Patch.DrawMilkBars | |
| VehiclePawn.GetGizmos: post: MarkThatPawn.Harmony.Pawn_GetGizmos.Postfix | |
| VehicleRenderer.RenderPawnAt: post: MarkThatPawn.Harmony.VehicleRenderer_RenderPawnAt.Postfix | |
| VehicleStatHandler.ApplyDamage: PRE: CombatExtended.Compatibility.VehiclesCompat.VehicleArmorPatch.Prefix | |
| VehicleTurret.FireTurret: PRE: VFECore.VehicleFramework_Turret_Patch.Prefix post: VFECore.VehicleFramework_Turret_Patch.Postfix | |
| Verb.Available: post: VFECore.Available.Postfix | |
| Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix | |
| Verb.Notify_EquipmentLost: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.Verb_Notify_EquipmentLost_Patches.Verb_Notify_EquipmentLost_Transpiler | |
| Verb.TryCastNextBurstShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler | |
| Verb.TryFindShootLineFromTo: PRE: CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix, VFECore.Verb_TryFindShootLineFromTo_Patch.Prefix post: VFECore.Verb_TryFindShootLineFromTo_Patch.Postfix | |
| Verb.TryStartCastOn: PRE: [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler | |
| VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix | |
| VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand | |
| VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix | |
| VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix | |
| VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix | |
| VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler | |
| VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix | |
| Verb_BeatFire.TryCastShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler | |
| Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast | |
| Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix | |
| Verb_MeleeAttack.TryCastShot: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot | |
| Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume | |
| VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix | |
| WITab_Caravan_Gear.TryEquipDraggedItem: PRE: rjw.PATCH_WITab_Caravan_Gear_TryEquipDraggedItem.prevent_locked_apparel_conflict | |
| WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns | |
| WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns | |
| WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix | |
| WardenFeedUtility.ShouldBeFed: post: RJW_Onahole.Patches.WardenFeedUtility_Patch.ShouldBeFed_Postfix | |
| WeatherDecider.get_WeatherCommonalities: post: BiomesCore.Patches.WeatherDecider_WeatherCommonalities_Patch.Postfix | |
| WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix | |
| WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix | |
| WhoreBed_Utility.CalculatePriceFactor: post: RJW_Onahole.WhoreBed_Utility_Patch.GetAvailableWhoreBeds_Postfix | |
| Widget_SetPrice.DrawContents: PRE: RJW_Onahole.Window_SetPrice_Patch.Draw_Prefix | |
| Widget_SetPrice.PropagateChange: PRE: RJW_Onahole.Window_SetPrice_Patch.PropagateChange_Prefix | |
| Widgets.DefIcon: PRE: CombatExtended.HarmonyCE.Harmony_Widgets.Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix | |
| WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.Patch_WorkDisable.Transpiler | |
| WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.WorkDisablePatch2.Transpiler | |
| WidgetsWork.get_WorkBoxBGTex_AgeDisabled: PRE: rjw.WidgetsWork_WorkBoxBGTex_AgeDisabled.DontLoadMissingTexture | |
| WindManager.WindManagerTick: TRANS: PerformanceFish.MiscOptimizations+WindManager_WindManagerTick.Transpiler | |
| WindowStack.Add: post: SmashTools.HighPriorityInputs.WindowAddedToStack | |
| WindowStack.HandleEventsHighPriority: post: SmashTools.HighPriorityInputs.HighPriorityOnGUI | |
| WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs | |
| WindowStack.TryRemove: post: SmashTools.HighPriorityInputs.WindowRemovedFromStack | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Breastfeed.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_BreastfeedCarryToMom.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_BuildRoof.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_BuildRoof.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_CarryToBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_CarryToBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_CarryToBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_CarryToBuilding.HasJobOnThingPostfix | |
| WorkGiver_CarryToBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_CarryToBuilding.JobOnThing: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_CarryToBuilding.JobOnThingPostfix | |
| WorkGiver_CarryToGeneExtractor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_CarryToGrowthVat.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_CarryToSubcoreScanner.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ChangeTreeMode.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ChangeTreeMode.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_CleanFilth.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_CleanReach.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_CleanFilth.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_CleanFilth.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ClearPollution.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_ClearPollution.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ClearSnow.HasJobOnCell: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_CleanSnow.Postfix | |
| WorkGiver_ClearSnow.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_ClearSnow.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ConstructAffectFloor.HasJobOnCell: post: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_Smoothing.Postfix | |
| WorkGiver_ConstructAffectFloor.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_ConstructAffectFloor.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_ConstructAffectFloor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ConstructAffectFloor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ConstructSmoothWall.HasJobOnCell: post: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_Smoothing.Postfix | |
| WorkGiver_ConstructSmoothWall.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_ConstructSmoothWall.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_CreateXenogerm.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_CreateXenogerm.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_DarkStudyInteract.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_DarkStudyInteract.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Deconstruct.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_DeepDrill.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, PrisonLabor.HarmonyPatches.Patches_Work.EnableDeepDrillsToPrisoners.HasJobOnThingPostfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_DeepDrill.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_DoBill.<>c__DisplayClass24_0.<TryFindBestIngredientsHelper>b__4: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.Transpiler | |
| WorkGiver_DoBill.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_BillPrevention.Transpiler | |
| WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler, CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort | |
| WorkGiver_DoBill.TryFindBestIngredientsHelper: post: PerformanceFish.JobSystem.WorkGiver_DoBillOptimization+TryFindBestIngredientsHelper_Patch.Postfix | |
| WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: PerformanceFish.JobSystem.WorkGiver_DoBillOptimization+TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix, VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: PerformanceFish.JobSystem.WorkGiver_DoBillOptimization+TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler, VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler | |
| WorkGiver_EmptyEggBox.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_EmptyWasteContainer.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_EmptyWasteContainer.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_EmptyWasteContainer.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_EnterBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_EnterBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_EnterBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_EnterGeneExtractor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_EnterGrowthVat.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_EnterSubcoreScanner.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_EntityOnPlatform.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_EntityOnPlatform.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_EntityOnPlatform.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ExecuteEntity.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ExecuteGuiltyColonist.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ExecuteGuiltyColonist.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ExtractBioferrite.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ExtractSkull.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ExtractSkull.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ExtractSkull.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_FeedBabyManually.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_FeedBabyManually.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_FeedPatient.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler, rjw.Patch_DevelopmentalStageExtensions_Baby_Callers.BabyMethodShouldReturnFalse | |
| WorkGiver_FeedPatient.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_FightFires.FireIsBeingHandled: post: CropRotation.WorkGiver_FightFires_FireIsBeingHandled.Postfix | |
| WorkGiver_FightFires.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_FillFermentingBarrel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_FixBrokenDownBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_FixBrokenDownBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_FixBrokenDownBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Flick.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Flick.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Flick.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_GatherAnimalBodyResources.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_GatherAnimalBodyResources.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_GatherAnimalBodyResources.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_GatherAnimalBodyResources.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_GatherAnimalBodyResources.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_GatherAnimalBodyResources.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Grower.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Grower.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_GrowerHarvest.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_GrowerSow.JobOnCell: PRE: BiomesCore.Patches.Plants.WorkGiver_GrowerSow_JobOnCell_Patch.Prefix, CropRotation.WorkGiver_GrowerSow_JobOnCell.Prefix post: BiomesCore.Patches.Plants.WorkGiver_GrowerSow_JobOnCell_Patch.Postfix | |
| WorkGiver_Haul.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Haul.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Haul.PotentialWorkThingsGlobal: post: PerformanceFish.JobSystem.WorkGiver_HaulOptimization+PotentialWorkThingsGlobal_Patch.Postfix | |
| WorkGiver_Haul.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Haul.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix | |
| WorkGiver_HaulMechToCharger.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_HaulMechToCharger.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_HaulResourcesToCarrier.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_HaulResourcesToCarrier.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_HaulToAtomizer.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_HaulToBiosculpterPod.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_HaulToGeneBank.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_HaulToGeneBank.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_HaulToGrowthVat.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_HaulToPortal.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_HaulToSubcoreScanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_HunterHunt.HasHuntingWeapon: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix | |
| WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Patches.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix, PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_HunterHunt.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_HunterHunt.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix | |
| WorkGiver_LoadTransporters.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Merge.JobOnThing: PRE: PerformanceFish.JobSystem.WorkGiver_MergeOptimization+JobOnThing_Patch.Prefix | |
| WorkGiver_Merge.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Merge.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Miner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Miner.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Open.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Open.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Open.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_OperateScanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_OperateScanner.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_PaintBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_PaintBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_PaintBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_PaintFloor.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_PaintFloor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_PlantSeed.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_PlantSeed.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_PlantsCut.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_PlayWithBaby.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_PlayWithBaby.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_PlayWithBaby.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_PruneGauranlenTree.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_PruneGauranlenTree.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Refuel.CanRefuelThing: PRE: RJW_Onahole.Patches.WorkGiver_Refuel_Patch.CanRefuelThing_Prefix post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanRefuelThing_Postfix | |
| WorkGiver_Refuel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Refuel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ReleaseAnimalsToWild.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ReleaseAnimalsToWild.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ReleaseAnimalsToWild.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ReleaseEntity.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_ReleaseEntity.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RemoveBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RemoveBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RemoveBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RemoveBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RemoveBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RemoveBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RemovePaintBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RemovePaintBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RemovePaintBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RemovePaintFloor.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_RemovePaintFloor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RemoveRoof.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_RemoveRoof.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Repair.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_Repair.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Repair.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Repair.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RepairMech.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RepairMech.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RepairMech.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RescueDowned.HasJobOnThing: PRE: Hospitality.Patches.WorkGiver_RescueDowned_Patch+HasJobOnThing_Patch.Prefix post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RescueDowned.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_RescueDowned.ShouldSkip: post: Hospitality.Patches.WorkGiver_RescueDowned_Patch+ShouldSkip_Patch.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Researcher.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Researcher.ShouldSkip: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.WorkGiver_Researcher_Patches.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Slaughter.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Slaughter.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Slaughter.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Strip.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Strip.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Strip.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_StudyBase.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_StudyBase.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_StudyInteract.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TakeBeerOutOfFermentingBarrel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TakeBeerOutOfFermentingBarrel.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TakeBioferriteOutOfHarvester.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TakeBioferriteOutOfHarvester.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TakeEntityToHoldingPlatform.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TakeEntityToHoldingPlatform.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TakeToBedToOperate.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TakeToBedToOperate.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TakeToBedToOperate.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TakeToPen.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TakeToPen.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TakeToPen.PotentialWorkThingsGlobal: PRE: Hospitality.Patches.WorkGiver_TakeToPen_Patch+PotentialWorkThingsGlobal.Prefix post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Tame.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix | |
| WorkGiver_Tame.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Tame.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Teach.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Teach.PotentialWorkThingsGlobal: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Teach.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Tend.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Tend.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Tend.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Tend.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TendEntity.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TendOther.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TendOther.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TendOther.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TendOtherUrgent.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TendOther_Animal.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TendOther_Humanlike.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TendSelf.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TendSelf.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TendSelf.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TendSelf.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Train.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix | |
| WorkGiver_Train.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TransferEntity.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_TransferEntity.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Uninstall.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_UnloadCarriers.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_UnloadCarriers.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_UnloadCarriers.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_VisitSickPawn.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix | |
| WorkGiver_VisitSickPawn.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_VisitSickPawn.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden_Chat.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden_Convert.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden_DeliverFood.JobOnThing: TRANS: PrisonLabor.HarmonyPatches.Patches_Food.DeliverEvenOutsidePrisonCell.Transpiler, PrisonLabor.HarmonyPatches.Patches_Food.StopIfPrisonerCanGetFoodByHimself.Transpiler | |
| WorkGiver_Warden_InterrogateIdentity.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden_SuppressActivity.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| WorkGiver_Warden_TakeToBed.TakeToPreferredBedJob: TRANS: PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_TakePrisonersToOwnedBed.Transpiler | |
| Workgiver_AdministerHemogen.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
| World.ConstructComponents: post: rjw.PATCH_World_FillComponents_ClearDesignators.Postfix | |
| World.FinalizeInit: post: PeteTimesSix.SimpleSidearms.Intercepts.Patch_World_FinalizeInit.Postfix | |
| World.NaturalRockTypesIn: post: VFECore.World_NaturalRockTypesIn_Patch.Postfix | |
| WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler | |
| WorldFactionsUIUtility.DoRow: post: VFECore.WorldFactionsUIUtility_DoRow_Patch.Postfix | |
| WorldFactionsUIUtility.DoWindowContents: TRANS: VFECore.WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler | |
| WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix | |
| WorldGenStep_Terrain.BiomeFrom: PRE: BiomesCore.Patches.WorldGen.WorldGenStep_Terrain_BiomeFrom_Patch.Prefix | |
| WorldGenStep_Terrain.GenerateTileFor: post: BiomesCore.Patches.IslandHilliness.Postfix | |
| WorldGenStep_Terrain.SetupSwampinessNoise: post: BiomesCore.Patches.WorldGen.WorldGenStep_Terrain_SetupSwampinessNoise_Patch.Postfix | |
| WorldInterface.WorldInterfaceOnGUI: post: CombatExtended.HarmonyCE.Harmony_WorldInterface+Harmony_WorldInterface_WorldInterfaceOnGUI.Postfix | |
| WorldObject.Destroy: PRE: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_Destroy.Prefix | |
| WorldObject.SpawnSetup: post: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_SpawnSetup.Postfix | |
| WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix | |
| WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache | |
| WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache | |
| WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache | |
| WorldPawnGC.AccumulatePawnGCData: PRE: RJW_Menstruation.Patch.AccumulatePawnGCData_Patch.Prefix | |
| WorldPawnGC.GetCriticalPawnReason: post: RJW_Menstruation.Patch.GetCriticalPawnReason_Patch.Postfix | |
| WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle | |
| WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects | |
| WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton | |
| WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook | |
| WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook | |
| WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing | |
| WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents | |
| WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop | |
| WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI | |
| WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate | |
| XmlInheritance.CheckForDuplicateNodes: PRE: XmlExtensions.CheckForDuplicateNodes_Patch.Prefix | |
| Zone.Delete: PRE: CropRotation.Zone_Delete.Prefix | |
| Zone_Growing.GetGizmos: post: CropRotation.Zone_Growing_GetGizmos.Postfix | |
| Zone_Growing.GetInspectString: post: CropRotation.Zone_Growing_GetInspectString.Postfix | |
| Zone_Growing.GrowingQuadrumsDescription: PRE: BiomesCore.Patches.Zone_Growing_GrowingQuadrumsDescription.Prefix | |
| Zone_Growing.SetPlantDefToGrow: post: CropRotation.Zone_Growing_SetPlantDefToGrow.Postfix | |
| Zone_Growing.get_PlantDefToGrow: PRE: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.Zone_Growing_Patches.Get_PlantDefToGrow_Prefix post: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.Zone_Growing_Patches.Get_PlantDefToGrow_Postfix | |
| Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix | |
| _TerrainGrid.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VEF.TerrainGrid_SetTerrain_Postfix | |
| anal_plug_soul.on_wear: post: Dyspareunia.RJWEx_Patches.anal_plug_soul_on_wear_Patch | |
| patch_apparel.Postfix: PRE: AbsCon_Apparel_Settings_For_RJW.HarmonyPatch_RJW.Patch_apparel_Prefix | |
| std_updater.update: post: rjwstd.std_updater_Boobitis.updateSTD, rjwstd.std_updater_Immunodeficiency.updateSTD, rjwstd.std_updater_Syphilis.updateSTD | |
| xxx.is_rapist: post: RJW_Genes.PatchImplants.is_rapist_PostFix | |
| Harmony versions present: 2.4.1.0: Thekiborg.GuardingPawns; 2.3.7.0: Abscon_Apparel_Settings_For_RJW; 2.3.6.0: Mlie.MarkThatPawn, Bubbles, SizedApparelforRJW, com.github.15adhami.xmlextensions, SpawnThoseGenesMod, jpt.speakup, shark510.nuditymattersmoreopinions.nmmo.fixationlog, shark510.nuditymattersmoreopinions.dynamictext.patch, Mlie.RelevantStatsInDescription, shark510.nuditymattersmoreopinions.nmmo.patches; 2.3.5.0: rjw, RJW_Sexperience; 2.3.3.0: bs.performance, mehni.rimworld.pickupandhaul.main, MapPreviewMod.Main, Orion.Hospitality, prepatcher, bs.postinheritanceoperation, SmashPhil.SmashTools, net.pardeike.rimworld.lib.harmony, rimworld.mod.charactereditor, Owlchemist.Moonlight, Harmony_PrisonLabor, SmashPhil.VehicleFramework, vegapnk.cumpilation, CombatExtended.HarmonyCE, com.hediffapparel.rimworld.mod, rimworld.biomes.core, adaptive.storage.framework, RJW_Onahole, dimonsever000.factionlanguages, CombatExtended.Compatibility.VehiclesCompat, Argon.CoreLib, Argon.CoreLib.MaterialReplacement, bs.defnamelink, bs.savegamecompatibilityoperation, Mlie.ExportAndImportModSettings, YourName.PrisonerHitching, AnthrosonaeMod, rjw_genes, rimworld.ekss.rjwex, com.yourname.slavecandowork, MapPreview.Main, smashphil.updatelog, Mlie.PrisonersDontHaveKeys, Harmony_Locks, LunarFramework.Main, SmashPhil.VehicleFramework_preload, LordKuper.EquipmentManager, LunarFramework.Compat.HugsLib, rimworld.fluffykittens.billcategories, DimonSever000.MassGraves, PeteTimesSix.ResearchReinvented_SteppingStones, rjw.std, rimworld.scurvyez.firefliestwoo, biasnil.MasochistsCantRebel.patch, anon.MasochistsCantRebel.patch, DwS.Plant24H, Privacy_Please, Akiya82.BPRF, RJW_Canines, nuttysquabble.dyspareunia, MetalhorrorSpreadsThroughSex, GeneticCastes, rjw.FC, Shauaputa.Accuratinator, multiple_orgasms, ElToro_Animations, rjw.FB, rjw.FH, rimworldevents, RJW_Menstruation_Fluids, RJW_OnaholeDubsBadHygiene, RJW_OnaholePipeNetwork, RJW_Onahole.Privacy, RJW_OnaholeRJW_Animation, RJW_OnaholeRJW_BrothelColony, RJW_Onahole.RJW_SizedApparel, MapPreview.Compat.VFECore, RJW_OnaholeCumpilation, RJW_OnaholeRJW_Menstruation; 2.3.2.0: OskarPotocki.VFECore, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, RJW_Menstruation, Kikohi.PipeSystem, OskarPotocki.HeavyWeapons, ModSettingsFrameworkMod, GraphicCustomization.Mod, Kikohi.KCSG, RomanceTweaksMoreOptions; 2.3.1.1: Mlie.CropRotation, rimworld.carnysenpai.enableoversizedweapons, CM_Grab_Your_Tool, rimworld.dyrewulfe.fpstackfix; 2.2.2.0: Dubwise.DubsBadHygiene, UnlimitedHugs.HugsLib, UnlimitedHugs.AllowTool, PeteTimesSix.SimpleSidearms, PeteTimesSix.ResearchReinvented, net.avilmask.rimworld.mod.CommonSense, TurretSharpResistance, rjwanim, dord.nuditymattersmore, BrothelColony, Harmony_PrisonLaborHospitality; 2.2.1.0: rimworld.vanillabiomes; 2.0.2.0: Bar0th.NoRandomRelations, Arkymn.AgingVisuals | |
| Platform information: (hidden, use publishing options to include) | |
| Log file contents: | |
| Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed' | |
| Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc' | |
| Initialize engine version: 2019.4.30f1 (e8c891080a1f) | |
| [Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems | |
| GfxDevice: [Renderer information redacted] | |
| Begin MonoManager ReloadAssembly | |
| Command line arguments: -savedatafolder=[Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios -popupwindow | |
| RimWorld 1.5.4409 rev1120 | |
| Save data folder overridden to [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios | |
| XML error: <rememberDrawStyles>False</rememberDrawStyles> doesn't correspond to any field in type PrefsData. Context: <PrefsData><volumeMaster>0.128993</volumeMaster><volumeGame>0.4492221</volumeGame><volumeMusic>0.09459437</volumeMusic><volumeAmbient>0.3206389</volumeAmbient><volumeUI>1</volumeUI><screenWidth>3440</screenWidth><screenHeight>1440</screenHeight><fullscreen>True</fullscreen><uiScale>1.25</uiScale><customCursorEnabled>True</customCursorEnabled><hatsOnlyOnMap>False</hatsOnlyOnMap><plantWindSway>False</plantWindSway><screenShakeIntensity>1</screenShakeIntensity><textureCompression>True</textureCompression><showRealtimeClock>True</showRealtimeClock><disableTinyText>False</disableTinyText><animalNameMode>None</animalNameMode><mechNameMode>WhileDrafted</mechNameMode><backgroundExpansionId IsNull="True" /><randomBackground>False</randomBackground><showWeaponsUnderPortraitMode>WhileDrafted</showWeaponsUnderPortraitMode><dotHighlightDisplayMode>HighlightAll</dotHighlightDisplayMode><highlightStyleMode>Silhouettes</highlightStyleMode><visibleMood>True</visibleMood><twelveHourClock>False</twelveHourClock><adaptiveTrainingEnabled>True</adaptiveTrainingEnabled><steamDeckKeyboardMode>False</steamDeckKeyboardMode><preferredNames /><resourceReadoutCategorized>False</resourceReadoutCategorized><runInBackground>True</runInBackground><edgeScreenScroll>True</edgeScreenScroll><rememberDrawStyles>False</rememberDrawStyles><zoomSwitchWorldLayer>True</zoomSwitchWorldLayer><zoomToMouse>False</zoomToMouse><temperatureMode>Celsius</temperatureMode><autosaveIntervalDays>0.5</autosaveIntervalDays><testMapSizes>False</testMapSizes><maxNumberOfPlayerSettlements>1</maxNumberOfPlayerSettlements><pauseOnLoad>False</pauseOnLoad><automaticPauseMode>MajorThreat</automaticPauseMode><mapDragSensitivity>1.3</mapDragSensitivity><smoothCameraJumps>True</smoothCameraJumps><gravshipCutscenes>True</gravshipCutscenes><autosavesCount>10</autosavesCount><extremeDifficultyUnlocked>False</extremeDifficultyUnlocked><pauseOnError>False</pauseOnError><devMode>True</devMode><debugActionPalette><li>Actions\Spawn thing...\Schematic</li></debugActionPalette><devPalettePosition><x>0</x><y>0</y></devPalettePosition><langFolderName>English</langFolderName><logVerbose>False</logVerbose><openLogOnWarnings>False</openLogOnWarnings><closeLogWindowOnEscape>True</closeLogWindowOnEscape><disableQuickStartCryptoSickness>True</disableQuickStartCryptoSickness><quickStartDevPaletteOn>False</quickStartDevPaletteOn><resetModsConfigOnCrash>True</resetModsConfigOnCrash><simulateNotOwningRoyalty>False</simulateNotOwningRoyalty><simulateNotOwningIdeology>False</simulateNotOwningIdeology><simulateNotOwningBiotech>False</simulateNotOwningBiotech><simulateNotOwningAnomaly>False</simulateNotOwningAnomaly></PrefsData> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <zoomSwitchWorldLayer>True</zoomSwitchWorldLayer> doesn't correspond to any field in type PrefsData. Context: <PrefsData><volumeMaster>0.128993</volumeMaster><volumeGame>0.4492221</volumeGame><volumeMusic>0.09459437</volumeMusic><volumeAmbient>0.3206389</volumeAmbient><volumeUI>1</volumeUI><screenWidth>3440</screenWidth><screenHeight>1440</screenHeight><fullscreen>True</fullscreen><uiScale>1.25</uiScale><customCursorEnabled>True</customCursorEnabled><hatsOnlyOnMap>False</hatsOnlyOnMap><plantWindSway>False</plantWindSway><screenShakeIntensity>1</screenShakeIntensity><textureCompression>True</textureCompression><showRealtimeClock>True</showRealtimeClock><disableTinyText>False</disableTinyText><animalNameMode>None</animalNameMode><mechNameMode>WhileDrafted</mechNameMode><backgroundExpansionId IsNull="True" /><randomBackground>False</randomBackground><showWeaponsUnderPortraitMode>WhileDrafted</showWeaponsUnderPortraitMode><dotHighlightDisplayMode>HighlightAll</dotHighlightDisplayMode><highlightStyleMode>Silhouettes</highlightStyleMode><visibleMood>True</visibleMood><twelveHourClock>False</twelveHourClock><adaptiveTrainingEnabled>True</adaptiveTrainingEnabled><steamDeckKeyboardMode>False</steamDeckKeyboardMode><preferredNames /><resourceReadoutCategorized>False</resourceReadoutCategorized><runInBackground>True</runInBackground><edgeScreenScroll>True</edgeScreenScroll><rememberDrawStyles>False</rememberDrawStyles><zoomSwitchWorldLayer>True</zoomSwitchWorldLayer><zoomToMouse>False</zoomToMouse><temperatureMode>Celsius</temperatureMode><autosaveIntervalDays>0.5</autosaveIntervalDays><testMapSizes>False</testMapSizes><maxNumberOfPlayerSettlements>1</maxNumberOfPlayerSettlements><pauseOnLoad>False</pauseOnLoad><automaticPauseMode>MajorThreat</automaticPauseMode><mapDragSensitivity>1.3</mapDragSensitivity><smoothCameraJumps>True</smoothCameraJumps><gravshipCutscenes>True</gravshipCutscenes><autosavesCount>10</autosavesCount><extremeDifficultyUnlocked>False</extremeDifficultyUnlocked><pauseOnError>False</pauseOnError><devMode>True</devMode><debugActionPalette><li>Actions\Spawn thing...\Schematic</li></debugActionPalette><devPalettePosition><x>0</x><y>0</y></devPalettePosition><langFolderName>English</langFolderName><logVerbose>False</logVerbose><openLogOnWarnings>False</openLogOnWarnings><closeLogWindowOnEscape>True</closeLogWindowOnEscape><disableQuickStartCryptoSickness>True</disableQuickStartCryptoSickness><quickStartDevPaletteOn>False</quickStartDevPaletteOn><resetModsConfigOnCrash>True</resetModsConfigOnCrash><simulateNotOwningRoyalty>False</simulateNotOwningRoyalty><simulateNotOwningIdeology>False</simulateNotOwningIdeology><simulateNotOwningBiotech>False</simulateNotOwningBiotech><simulateNotOwningAnomaly>False</simulateNotOwningAnomaly></PrefsData> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <gravshipCutscenes>True</gravshipCutscenes> doesn't correspond to any field in type PrefsData. Context: <PrefsData><volumeMaster>0.128993</volumeMaster><volumeGame>0.4492221</volumeGame><volumeMusic>0.09459437</volumeMusic><volumeAmbient>0.3206389</volumeAmbient><volumeUI>1</volumeUI><screenWidth>3440</screenWidth><screenHeight>1440</screenHeight><fullscreen>True</fullscreen><uiScale>1.25</uiScale><customCursorEnabled>True</customCursorEnabled><hatsOnlyOnMap>False</hatsOnlyOnMap><plantWindSway>False</plantWindSway><screenShakeIntensity>1</screenShakeIntensity><textureCompression>True</textureCompression><showRealtimeClock>True</showRealtimeClock><disableTinyText>False</disableTinyText><animalNameMode>None</animalNameMode><mechNameMode>WhileDrafted</mechNameMode><backgroundExpansionId IsNull="True" /><randomBackground>False</randomBackground><showWeaponsUnderPortraitMode>WhileDrafted</showWeaponsUnderPortraitMode><dotHighlightDisplayMode>HighlightAll</dotHighlightDisplayMode><highlightStyleMode>Silhouettes</highlightStyleMode><visibleMood>True</visibleMood><twelveHourClock>False</twelveHourClock><adaptiveTrainingEnabled>True</adaptiveTrainingEnabled><steamDeckKeyboardMode>False</steamDeckKeyboardMode><preferredNames /><resourceReadoutCategorized>False</resourceReadoutCategorized><runInBackground>True</runInBackground><edgeScreenScroll>True</edgeScreenScroll><rememberDrawStyles>False</rememberDrawStyles><zoomSwitchWorldLayer>True</zoomSwitchWorldLayer><zoomToMouse>False</zoomToMouse><temperatureMode>Celsius</temperatureMode><autosaveIntervalDays>0.5</autosaveIntervalDays><testMapSizes>False</testMapSizes><maxNumberOfPlayerSettlements>1</maxNumberOfPlayerSettlements><pauseOnLoad>False</pauseOnLoad><automaticPauseMode>MajorThreat</automaticPauseMode><mapDragSensitivity>1.3</mapDragSensitivity><smoothCameraJumps>True</smoothCameraJumps><gravshipCutscenes>True</gravshipCutscenes><autosavesCount>10</autosavesCount><extremeDifficultyUnlocked>False</extremeDifficultyUnlocked><pauseOnError>False</pauseOnError><devMode>True</devMode><debugActionPalette><li>Actions\Spawn thing...\Schematic</li></debugActionPalette><devPalettePosition><x>0</x><y>0</y></devPalettePosition><langFolderName>English</langFolderName><logVerbose>False</logVerbose><openLogOnWarnings>False</openLogOnWarnings><closeLogWindowOnEscape>True</closeLogWindowOnEscape><disableQuickStartCryptoSickness>True</disableQuickStartCryptoSickness><quickStartDevPaletteOn>False</quickStartDevPaletteOn><resetModsConfigOnCrash>True</resetModsConfigOnCrash><simulateNotOwningRoyalty>False</simulateNotOwningRoyalty><simulateNotOwningIdeology>False</simulateNotOwningIdeology><simulateNotOwningBiotech>False</simulateNotOwningBiotech><simulateNotOwningAnomaly>False</simulateNotOwningAnomaly></PrefsData> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Tried loading mod with the same packageId multiple times: bs.fishery. Ignoring the duplicates. | |
| [Rimworld_dir]\Mods\Fishery-main | |
| [Rimworld_dir]\Mods\fishery | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Tried loading mod with the same packageId multiple times: dord.nuditymattersmore. Ignoring the duplicates. | |
| [Rimworld_dir]\Mods\nudity-matters-more-master | |
| [Rimworld_dir]\Mods\nudity-matters-more | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Tried loading mod with the same packageId multiple times: bs.performance. Ignoring the duplicates. | |
| [Rimworld_dir]\Mods\Performance-Fish-main | |
| [Rimworld_dir]\Mods\performance-fish | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod Anomaly <packageId> contains word "Ludeon", which is reserved for official content. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod Biotech <packageId> contains word "Ludeon", which is reserved for official content. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Tried loading mod with the same packageId multiple times: bs.fishery. Ignoring the duplicates. | |
| [Rimworld_dir]\Mods\Fishery-main | |
| [Rimworld_dir]\Mods\fishery | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod Ideology <packageId> contains word "Ludeon", which is reserved for official content. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Tried loading mod with the same packageId multiple times: dord.nuditymattersmore. Ignoring the duplicates. | |
| [Rimworld_dir]\Mods\nudity-matters-more-master | |
| [Rimworld_dir]\Mods\nudity-matters-more | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Tried loading mod with the same packageId multiple times: bs.performance. Ignoring the duplicates. | |
| [Rimworld_dir]\Mods\Performance-Fish-main | |
| [Rimworld_dir]\Mods\performance-fish | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod RimNudeWorld chiseled bodies module dependency (shauaputa.rimnudeworld) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod rimnude collection is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>) | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod RimJobWorld Accuratinator has a dependency (rim.job.world) with empty display name. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod RimJobWorld Accuratinator dependency (rim.job.world) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod Royalty <packageId> contains word "Ludeon", which is reserved for official content. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod Steam backup is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>) | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Prepatcher: Starting... (vanilla load took 3.202255s) | |
| Performance Fish!!! | |
| Prepatches running without prepatcher active. This should normally not happen. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Performance Fish finished applying prepatches in 2.3053351 seconds | |
| Prepatcher: Game processing took 2664.0597ms | |
| Prepatcher: Serializing patched assemblies | |
| Prepatcher: Serializing took 1241.8914ms | |
| Prepatcher: Setting refonly | |
| Prepatcher: Loading patched assemblies | |
| Prepatcher: Done loading | |
| Command line arguments: -savedatafolder=[Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios -popupwindow | |
| RimWorld 1.5.4409 rev1120 | |
| Save data folder overridden to [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios | |
| XML error: <rememberDrawStyles>False</rememberDrawStyles> doesn't correspond to any field in type PrefsData. Context: <PrefsData><volumeMaster>0.128993</volumeMaster><volumeGame>0.4492221</volumeGame><volumeMusic>0.09459437</volumeMusic><volumeAmbient>0.3206389</volumeAmbient><volumeUI>1</volumeUI><screenWidth>3440</screenWidth><screenHeight>1440</screenHeight><fullscreen>True</fullscreen><uiScale>1.25</uiScale><customCursorEnabled>True</customCursorEnabled><hatsOnlyOnMap>False</hatsOnlyOnMap><plantWindSway>False</plantWindSway><screenShakeIntensity>1</screenShakeIntensity><textureCompression>True</textureCompression><showRealtimeClock>True</showRealtimeClock><disableTinyText>False</disableTinyText><animalNameMode>None</animalNameMode><mechNameMode>WhileDrafted</mechNameMode><backgroundExpansionId IsNull="True" /><randomBackground>False</randomBackground><showWeaponsUnderPortraitMode>WhileDrafted</showWeaponsUnderPortraitMode><dotHighlightDisplayMode>HighlightAll</dotHighlightDisplayMode><highlightStyleMode>Silhouettes</highlightStyleMode><visibleMood>True</visibleMood><twelveHourClock>False</twelveHourClock><adaptiveTrainingEnabled>True</adaptiveTrainingEnabled><steamDeckKeyboardMode>False</steamDeckKeyboardMode><preferredNames /><resourceReadoutCategorized>False</resourceReadoutCategorized><runInBackground>True</runInBackground><edgeScreenScroll>True</edgeScreenScroll><rememberDrawStyles>False</rememberDrawStyles><zoomSwitchWorldLayer>True</zoomSwitchWorldLayer><zoomToMouse>False</zoomToMouse><temperatureMode>Celsius</temperatureMode><autosaveIntervalDays>0.5</autosaveIntervalDays><testMapSizes>False</testMapSizes><maxNumberOfPlayerSettlements>1</maxNumberOfPlayerSettlements><pauseOnLoad>False</pauseOnLoad><automaticPauseMode>MajorThreat</automaticPauseMode><mapDragSensitivity>1.3</mapDragSensitivity><smoothCameraJumps>True</smoothCameraJumps><gravshipCutscenes>True</gravshipCutscenes><autosavesCount>10</autosavesCount><extremeDifficultyUnlocked>False</extremeDifficultyUnlocked><pauseOnError>False</pauseOnError><devMode>True</devMode><debugActionPalette><li>Actions\Spawn thing...\Schematic</li></debugActionPalette><devPalettePosition><x>0</x><y>0</y></devPalettePosition><langFolderName>English</langFolderName><logVerbose>False</logVerbose><openLogOnWarnings>False</openLogOnWarnings><closeLogWindowOnEscape>True</closeLogWindowOnEscape><disableQuickStartCryptoSickness>True</disableQuickStartCryptoSickness><quickStartDevPaletteOn>False</quickStartDevPaletteOn><resetModsConfigOnCrash>True</resetModsConfigOnCrash><simulateNotOwningRoyalty>False</simulateNotOwningRoyalty><simulateNotOwningIdeology>False</simulateNotOwningIdeology><simulateNotOwningBiotech>False</simulateNotOwningBiotech><simulateNotOwningAnomaly>False</simulateNotOwningAnomaly></PrefsData> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <zoomSwitchWorldLayer>True</zoomSwitchWorldLayer> doesn't correspond to any field in type PrefsData. Context: <PrefsData><volumeMaster>0.128993</volumeMaster><volumeGame>0.4492221</volumeGame><volumeMusic>0.09459437</volumeMusic><volumeAmbient>0.3206389</volumeAmbient><volumeUI>1</volumeUI><screenWidth>3440</screenWidth><screenHeight>1440</screenHeight><fullscreen>True</fullscreen><uiScale>1.25</uiScale><customCursorEnabled>True</customCursorEnabled><hatsOnlyOnMap>False</hatsOnlyOnMap><plantWindSway>False</plantWindSway><screenShakeIntensity>1</screenShakeIntensity><textureCompression>True</textureCompression><showRealtimeClock>True</showRealtimeClock><disableTinyText>False</disableTinyText><animalNameMode>None</animalNameMode><mechNameMode>WhileDrafted</mechNameMode><backgroundExpansionId IsNull="True" /><randomBackground>False</randomBackground><showWeaponsUnderPortraitMode>WhileDrafted</showWeaponsUnderPortraitMode><dotHighlightDisplayMode>HighlightAll</dotHighlightDisplayMode><highlightStyleMode>Silhouettes</highlightStyleMode><visibleMood>True</visibleMood><twelveHourClock>False</twelveHourClock><adaptiveTrainingEnabled>True</adaptiveTrainingEnabled><steamDeckKeyboardMode>False</steamDeckKeyboardMode><preferredNames /><resourceReadoutCategorized>False</resourceReadoutCategorized><runInBackground>True</runInBackground><edgeScreenScroll>True</edgeScreenScroll><rememberDrawStyles>False</rememberDrawStyles><zoomSwitchWorldLayer>True</zoomSwitchWorldLayer><zoomToMouse>False</zoomToMouse><temperatureMode>Celsius</temperatureMode><autosaveIntervalDays>0.5</autosaveIntervalDays><testMapSizes>False</testMapSizes><maxNumberOfPlayerSettlements>1</maxNumberOfPlayerSettlements><pauseOnLoad>False</pauseOnLoad><automaticPauseMode>MajorThreat</automaticPauseMode><mapDragSensitivity>1.3</mapDragSensitivity><smoothCameraJumps>True</smoothCameraJumps><gravshipCutscenes>True</gravshipCutscenes><autosavesCount>10</autosavesCount><extremeDifficultyUnlocked>False</extremeDifficultyUnlocked><pauseOnError>False</pauseOnError><devMode>True</devMode><debugActionPalette><li>Actions\Spawn thing...\Schematic</li></debugActionPalette><devPalettePosition><x>0</x><y>0</y></devPalettePosition><langFolderName>English</langFolderName><logVerbose>False</logVerbose><openLogOnWarnings>False</openLogOnWarnings><closeLogWindowOnEscape>True</closeLogWindowOnEscape><disableQuickStartCryptoSickness>True</disableQuickStartCryptoSickness><quickStartDevPaletteOn>False</quickStartDevPaletteOn><resetModsConfigOnCrash>True</resetModsConfigOnCrash><simulateNotOwningRoyalty>False</simulateNotOwningRoyalty><simulateNotOwningIdeology>False</simulateNotOwningIdeology><simulateNotOwningBiotech>False</simulateNotOwningBiotech><simulateNotOwningAnomaly>False</simulateNotOwningAnomaly></PrefsData> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <gravshipCutscenes>True</gravshipCutscenes> doesn't correspond to any field in type PrefsData. Context: <PrefsData><volumeMaster>0.128993</volumeMaster><volumeGame>0.4492221</volumeGame><volumeMusic>0.09459437</volumeMusic><volumeAmbient>0.3206389</volumeAmbient><volumeUI>1</volumeUI><screenWidth>3440</screenWidth><screenHeight>1440</screenHeight><fullscreen>True</fullscreen><uiScale>1.25</uiScale><customCursorEnabled>True</customCursorEnabled><hatsOnlyOnMap>False</hatsOnlyOnMap><plantWindSway>False</plantWindSway><screenShakeIntensity>1</screenShakeIntensity><textureCompression>True</textureCompression><showRealtimeClock>True</showRealtimeClock><disableTinyText>False</disableTinyText><animalNameMode>None</animalNameMode><mechNameMode>WhileDrafted</mechNameMode><backgroundExpansionId IsNull="True" /><randomBackground>False</randomBackground><showWeaponsUnderPortraitMode>WhileDrafted</showWeaponsUnderPortraitMode><dotHighlightDisplayMode>HighlightAll</dotHighlightDisplayMode><highlightStyleMode>Silhouettes</highlightStyleMode><visibleMood>True</visibleMood><twelveHourClock>False</twelveHourClock><adaptiveTrainingEnabled>True</adaptiveTrainingEnabled><steamDeckKeyboardMode>False</steamDeckKeyboardMode><preferredNames /><resourceReadoutCategorized>False</resourceReadoutCategorized><runInBackground>True</runInBackground><edgeScreenScroll>True</edgeScreenScroll><rememberDrawStyles>False</rememberDrawStyles><zoomSwitchWorldLayer>True</zoomSwitchWorldLayer><zoomToMouse>False</zoomToMouse><temperatureMode>Celsius</temperatureMode><autosaveIntervalDays>0.5</autosaveIntervalDays><testMapSizes>False</testMapSizes><maxNumberOfPlayerSettlements>1</maxNumberOfPlayerSettlements><pauseOnLoad>False</pauseOnLoad><automaticPauseMode>MajorThreat</automaticPauseMode><mapDragSensitivity>1.3</mapDragSensitivity><smoothCameraJumps>True</smoothCameraJumps><gravshipCutscenes>True</gravshipCutscenes><autosavesCount>10</autosavesCount><extremeDifficultyUnlocked>False</extremeDifficultyUnlocked><pauseOnError>False</pauseOnError><devMode>True</devMode><debugActionPalette><li>Actions\Spawn thing...\Schematic</li></debugActionPalette><devPalettePosition><x>0</x><y>0</y></devPalettePosition><langFolderName>English</langFolderName><logVerbose>False</logVerbose><openLogOnWarnings>False</openLogOnWarnings><closeLogWindowOnEscape>True</closeLogWindowOnEscape><disableQuickStartCryptoSickness>True</disableQuickStartCryptoSickness><quickStartDevPaletteOn>False</quickStartDevPaletteOn><resetModsConfigOnCrash>True</resetModsConfigOnCrash><simulateNotOwningRoyalty>False</simulateNotOwningRoyalty><simulateNotOwningIdeology>False</simulateNotOwningIdeology><simulateNotOwningBiotech>False</simulateNotOwningBiotech><simulateNotOwningAnomaly>False</simulateNotOwningAnomaly></PrefsData> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Tried loading mod with the same packageId multiple times: bs.fishery. Ignoring the duplicates. | |
| [Rimworld_dir]\Mods\Fishery-main | |
| [Rimworld_dir]\Mods\fishery | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Tried loading mod with the same packageId multiple times: dord.nuditymattersmore. Ignoring the duplicates. | |
| [Rimworld_dir]\Mods\nudity-matters-more-master | |
| [Rimworld_dir]\Mods\nudity-matters-more | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Tried loading mod with the same packageId multiple times: bs.performance. Ignoring the duplicates. | |
| [Rimworld_dir]\Mods\Performance-Fish-main | |
| [Rimworld_dir]\Mods\performance-fish | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod Anomaly <packageId> contains word "Ludeon", which is reserved for official content. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod Biotech <packageId> contains word "Ludeon", which is reserved for official content. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Tried loading mod with the same packageId multiple times: bs.fishery. Ignoring the duplicates. | |
| [Rimworld_dir]\Mods\Fishery-main | |
| [Rimworld_dir]\Mods\fishery | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod Ideology <packageId> contains word "Ludeon", which is reserved for official content. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Tried loading mod with the same packageId multiple times: dord.nuditymattersmore. Ignoring the duplicates. | |
| [Rimworld_dir]\Mods\nudity-matters-more-master | |
| [Rimworld_dir]\Mods\nudity-matters-more | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Tried loading mod with the same packageId multiple times: bs.performance. Ignoring the duplicates. | |
| [Rimworld_dir]\Mods\Performance-Fish-main | |
| [Rimworld_dir]\Mods\performance-fish | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod RimNudeWorld chiseled bodies module dependency (shauaputa.rimnudeworld) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod rimnude collection is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>) | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod RimJobWorld Accuratinator has a dependency (rim.job.world) with empty display name. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod RimJobWorld Accuratinator dependency (rim.job.world) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod Royalty <packageId> contains word "Ludeon", which is reserved for official content. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Mod Steam backup is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>) | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Prepatcher: Restarted with the patched assembly, going silent. | |
| Prepatcher mod is missing. Performance Fish will not be working correctly in this state. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Prepatcher assemblies are missing. This usually indicates an incomplete download or a copy of github sources instead of the actual mod. | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| [HugsLib] version 12.0.0 | |
| [HugsLib] early-initializing AllowTool | |
| Loading Combat Extended 15.6.3.2 (921cd49a61-rel): | |
| Please report issues with CE to CE Team at https://github.com/CombatExtended-Continued/CombatExtended | |
| Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194 | |
| CE: Loading Mod Part | |
| Combat Extended :: initialized | |
| Could not find class VEF.VFEGlobalSettings while resolving node ModSettings. Trying to use VFECore.VFEGlobalSettings instead. Full node: <ModSettings Class="VEF.VFEGlobalSettings"><toggablePatch><keys /><values /></toggablePatch><disableCaching>False</disableCaching><hideRandomizeButtons>False</hideRandomizeButtons><weatherDamagesOptions><keys /><values /></weatherDamagesOptions></ModSettings> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Equipment Manager: Initializing (v.1.5.0.0)... | |
| Equipment Manager: VanillaFactionsExpanded.Core detected. | |
| Equipment Manager: CombatExtended detected. | |
| RR: Frame_CompleteConstruction_Patches - TranspilerSpawn - failed to apply patch (instructions not found, stage 1) | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| [Interaction Bubbles v4.0] Initialized | |
| [RJW] sexperience1 | |
| [SizedApparel]: start version 4.7.1.0 | |
| Could not find type named VEF.PatchOperationToggableSequence from node <Operation Class="VEF.PatchOperationToggableSequence"><enabled>False</enabled><label>No consciousness debuff genetic transformations</label><mods><li>RJW_Unleashed_Traits</li></mods><operations><li Class="PatchOperationReplace"><xpath>Defs/HediffDef[@Name="RJW_Unleashed_TransformationBase"]/stages</xpath><value><stages><li><label>neglectable</label><becomeVisible>false</becomeVisible></li><li><label>minor</label><minSeverity>0.6</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.25</Vulnerability></statOffsets></li><li><label>severe</label><minSeverity>0.8</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.5</Vulnerability><SexFrequency>0.25</SexFrequency></statOffsets></li><li><label>critical</label><minSeverity>0.9</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>1.0</Vulnerability><SexFrequency>0.5</SexFrequency></statOffsets></li></stages></value></li></operations></Operation> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <enabled>False</enabled> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VEF.PatchOperationToggableSequence"><enabled>False</enabled><label>No consciousness debuff genetic transformations</label><mods><li>RJW_Unleashed_Traits</li></mods><operations><li Class="PatchOperationReplace"><xpath>Defs/HediffDef[@Name="RJW_Unleashed_TransformationBase"]/stages</xpath><value><stages><li><label>neglectable</label><becomeVisible>false</becomeVisible></li><li><label>minor</label><minSeverity>0.6</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.25</Vulnerability></statOffsets></li><li><label>severe</label><minSeverity>0.8</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.5</Vulnerability><SexFrequency>0.25</SexFrequency></statOffsets></li><li><label>critical</label><minSeverity>0.9</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>1.0</Vulnerability><SexFrequency>0.5</SexFrequency></statOffsets></li></stages></value></li></operations></Operation> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <label>No consciousness debuff genetic transformations</label> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VEF.PatchOperationToggableSequence"><enabled>False</enabled><label>No consciousness debuff genetic transformations</label><mods><li>RJW_Unleashed_Traits</li></mods><operations><li Class="PatchOperationReplace"><xpath>Defs/HediffDef[@Name="RJW_Unleashed_TransformationBase"]/stages</xpath><value><stages><li><label>neglectable</label><becomeVisible>false</becomeVisible></li><li><label>minor</label><minSeverity>0.6</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.25</Vulnerability></statOffsets></li><li><label>severe</label><minSeverity>0.8</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.5</Vulnerability><SexFrequency>0.25</SexFrequency></statOffsets></li><li><label>critical</label><minSeverity>0.9</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>1.0</Vulnerability><SexFrequency>0.5</SexFrequency></statOffsets></li></stages></value></li></operations></Operation> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <mods><li>RJW_Unleashed_Traits</li></mods> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VEF.PatchOperationToggableSequence"><enabled>False</enabled><label>No consciousness debuff genetic transformations</label><mods><li>RJW_Unleashed_Traits</li></mods><operations><li Class="PatchOperationReplace"><xpath>Defs/HediffDef[@Name="RJW_Unleashed_TransformationBase"]/stages</xpath><value><stages><li><label>neglectable</label><becomeVisible>false</becomeVisible></li><li><label>minor</label><minSeverity>0.6</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.25</Vulnerability></statOffsets></li><li><label>severe</label><minSeverity>0.8</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.5</Vulnerability><SexFrequency>0.25</SexFrequency></statOffsets></li><li><label>critical</label><minSeverity>0.9</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>1.0</Vulnerability><SexFrequency>0.5</SexFrequency></statOffsets></li></stages></value></li></operations></Operation> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <operations><li Class="PatchOperationReplace"><xpath>Defs/HediffDef[@Name="RJW_Unleashed_TransformationBase"]/stages</xpath><value><stages><li><label>neglectable</label><becomeVisible>false</becomeVisible></li><li><label>minor</label><minSeverity>0.6</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.25</Vulnerability></statOffsets></li><li><label>severe</label><minSeverity>0.8</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.5</Vulnerability><SexFrequency>0.25</SexFrequency></statOffsets></li><li><label>critical</label><minSeverity>0.9</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>1.0</Vulnerability><SexFrequency>0.5</SexFrequency></statOffsets></li></stages></value></li></operations> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VEF.PatchOperationToggableSequence"><enabled>False</enabled><label>No consciousness debuff genetic transformations</label><mods><li>RJW_Unleashed_Traits</li></mods><operations><li Class="PatchOperationReplace"><xpath>Defs/HediffDef[@Name="RJW_Unleashed_TransformationBase"]/stages</xpath><value><stages><li><label>neglectable</label><becomeVisible>false</becomeVisible></li><li><label>minor</label><minSeverity>0.6</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.25</Vulnerability></statOffsets></li><li><label>severe</label><minSeverity>0.8</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>0.5</Vulnerability><SexFrequency>0.25</SexFrequency></statOffsets></li><li><label>critical</label><minSeverity>0.9</minSeverity><becomeVisible>true</becomeVisible><statOffsets><Vulnerability>1.0</Vulnerability><SexFrequency>0.5</SexFrequency></statOffsets></li></stages></value></li></operations></Operation> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find type named VEF.PatchOperationToggableSequence from node <Operation Class="VEF.PatchOperationToggableSequence"><enabled>True</enabled><label>Leashed bastards (Pussy mode)</label><mods><li>RJW_Unleashed_Bastard</li></mods><operations><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/techHediffsChance</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/forcedTraits</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/meleeAttackInfectionPathways</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/abilities</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/startingHediffs</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li></operations></Operation> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <enabled>True</enabled> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VEF.PatchOperationToggableSequence"><enabled>True</enabled><label>Leashed bastards (Pussy mode)</label><mods><li>RJW_Unleashed_Bastard</li></mods><operations><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/techHediffsChance</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/forcedTraits</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/meleeAttackInfectionPathways</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/abilities</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/startingHediffs</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li></operations></Operation> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <label>Leashed bastards (Pussy mode)</label> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VEF.PatchOperationToggableSequence"><enabled>True</enabled><label>Leashed bastards (Pussy mode)</label><mods><li>RJW_Unleashed_Bastard</li></mods><operations><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/techHediffsChance</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/forcedTraits</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/meleeAttackInfectionPathways</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/abilities</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/startingHediffs</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li></operations></Operation> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <mods><li>RJW_Unleashed_Bastard</li></mods> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VEF.PatchOperationToggableSequence"><enabled>True</enabled><label>Leashed bastards (Pussy mode)</label><mods><li>RJW_Unleashed_Bastard</li></mods><operations><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/techHediffsChance</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/forcedTraits</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/meleeAttackInfectionPathways</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/abilities</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/startingHediffs</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li></operations></Operation> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <operations><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/techHediffsChance</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/forcedTraits</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/meleeAttackInfectionPathways</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/abilities</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/startingHediffs</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li></operations> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VEF.PatchOperationToggableSequence"><enabled>True</enabled><label>Leashed bastards (Pussy mode)</label><mods><li>RJW_Unleashed_Bastard</li></mods><operations><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/techHediffsChance</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Fighter"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Shooter"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Breacher"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/apparelAllowHeadgearChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsChance</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/techHediffsMoney</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/forcedTraits</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/meleeAttackInfectionPathways</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/abilities</xpath></li><li Class="PatchOperationRemove"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/startingHediffs</xpath></li><li Class="PatchOperationReplace"><xpath>Defs/PawnKindDef[@Name="Ugly_Bastard_Coomer"]/weaponTags</xpath><value><weaponTags><li>LongSword</li></weaponTags></value></li></operations></Operation> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| [Combat Extended1 - Start of stack trace] | |
| Verse.PatchOperationAttributeSet(xpath=Defs/DamageDef[defName="Nerve"]): Failed to find a node with the given xpath | |
| [End of stack trace] | |
| Source file: [Rimworld_dir]\Mods\CombatExtended\Anomaly\Patches\DamageDefs\Anomaly_Damages_Misc.xml | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| [Combat Extended1 - Start of stack trace] | |
| Verse.PatchOperationAddModExtension(xpath="Defs/DamageDef[defName="Beam"]"): Failed to find a node with the given xpath | |
| [End of stack trace] | |
| Source file: [Rimworld_dir]\Mods\CombatExtended\Biotech\Patches\DamageDefs\Damages_Misc.xml | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| [Combat Extended1 - Start of stack trace] | |
| Verse.PatchOperationAdd(xpath="Defs/ThingDef[defName="Apparel_ClothMask"]/statBases"): Failed to find a node with the given xpath | |
| [End of stack trace] | |
| Source file: [Rimworld_dir]\Mods\CombatExtended\Biotech\Patches\ThingDefs_Misc\Apparel_BiotechHeadgear.xml | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| [Combat Extended1 - Start of stack trace] | |
| Verse.PatchOperationAdd(xpath="Defs/ThingDef[defName="Apparel_ClothMask"]/equippedStatOffsets"): Failed to find a node with the given xpath | |
| [End of stack trace] | |
| Source file: [Rimworld_dir]\Mods\CombatExtended\Biotech\Patches\ThingDefs_Misc\Apparel_BiotechHeadgear.xml | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| [Combat Extended1 - Start of stack trace] | |
| Verse.PatchOperationReplace(xpath="Defs/ThingDef[defName="Apparel_ClothMask"]/statBases/StuffEffectMultiplierArmor"): Failed to find a node with the given xpath | |
| [End of stack trace] | |
| Source file: [Rimworld_dir]\Mods\CombatExtended\Biotech\Patches\ThingDefs_Misc\Apparel_BiotechHeadgear.xml | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| [Combat Extended1 - Start of stack trace] | |
| Verse.PatchOperationReplace(xpath="Defs/ThingDef[defName="Apparel_ClothMask"]/apparel/layers"): Failed to find a node with the given xpath | |
| [End of stack trace] | |
| Source file: [Rimworld_dir]\Mods\CombatExtended\Biotech\Patches\ThingDefs_Misc\Apparel_BiotechHeadgear.xml | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| [Expanded Materials - Metals - Start of stack trace] | |
| Verse.PatchOperationAdd(xpath="/Defs/ThingDef [thingClass="Building_TurretGun" and comps/li [@Class="CompProperties_Refuelable"]/fuelFilter/thingDefs/li[text()="Steel"]]/comps/li [@Class="CompProperties_Refuelable"]/fuelFilter/thingDefs"): Failed to find a node with the given xpath | |
| [End of stack trace] | |
| Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3333419387\1.5\Patches\Turret_Ammo_Patch.xml | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Attempted to use PatchOperation directly; patch will always fail | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Attempted to use PatchOperation directly; patch will always fail | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| [RimJobWorld Accuratinator - Start of stack trace] | |
| Verse.PatchOperationAdd(xpath="Defs/rjw.HediffDef_SexPart[defName="RJW_DogCatPenis"]"): Failed to find a node with the given xpath | |
| [End of stack trace] | |
| Source file: [Rimworld_dir]\Mods\rjw-accuratinator\Lewd Trader\Patches\penis_size_accuratinator_lewd_trader.xml | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| [RimJobWorld Accuratinator - Start of stack trace] | |
| Verse.PatchOperationAdd(xpath="Defs/rjw.HediffDef_SexPart[defName="RJW_OPHorsePenis" or defName="RJW_FossaPenis"]"): Failed to find a node with the given xpath | |
| [End of stack trace] | |
| Source file: [Rimworld_dir]\Mods\rjw-accuratinator\Lewd Trader\Patches\penis_size_accuratinator_lewd_trader.xml | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| [Sized Apparel for Slaves - Start of stack trace] | |
| Verse.PatchOperationAdd(xpath="/Defs/PreceptDef[defName="IdeoRole_Moralist"]/roleApparelRequirements"): Failed to find a node with the given xpath | |
| [End of stack trace] | |
| Source file: [Rimworld_dir]\Mods\sized-apparel-for-slaves\1.5\Patches\PreceptRoles.xml | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: Could not find parent node named "ScenarioBase" for node "ScenarioDef". Full node: <ScenarioDef ParentName="ScenarioBase"><defName>Mechanitor</defName><label>The Mechanitor</label><description>You knew you could only achieve greatness with help. People were too unreliable, so you chose to take on mechanoids as your servants, workers, and warriors. As you gained strength, others became fearful. It became clear you needed to get away from the influence of humanity. Now you've migrated to this sparsely-populated rimworld with some of your metallic helpers. Finally, you have the space to grasp your true potential!\n\nNote: Since your starting character will lack some skills, this is a difficult scenario.</description><scenario><summary>One mechanitor and a few servant mechanoids.</summary><parts><li Class="ScenPart_GameStartDialog"><def>GameStartDialog</def><text>You knew you could only achieve greatness with help. People were too unreliable, so you chose to take on mechanoids as your servants, workers, and warriors.\n\nAs you gained strength, others became fearful. It became clear you needed to get away from the influence of humanity.\n\nNow you've migrated to this sparsely-populated rimworld with some of your metallic helpers. Finally, you have the space to grasp your true potential!</text><closeSound>GameStartSting</closeSound></li><li Class="ScenPart_ConfigPage_ConfigureStartingPawns_KindDefs"><def>ConfigurePawnsKindDefs</def><pawnChoiceCount>8</pawnChoiceCount><leftBehindPawnKind>Mechanitor</leftBehindPawnKind><kindCounts><li><kindDef>Mechanitor</kindDef><count>1</count><requiredAtStart>true</requiredAtStart></li></kindCounts></li><li Class="ScenPart_PlayerPawnsArriveMethod"><def>PlayerPawnsArriveMethod</def><visible>false</visible><method>DropPods</method></li><li Class="ScenPart_StartingResearch"><def>StartingResearch</def><project>MicroelectronicsBasics</project></li><li Class="ScenPart_StartingResearch"><def>StartingResearch</def><project>BasicMechtech</project></li><li Class="ScenPart_StartingResearch"><def>StartingResearch</def><project>Batteries</project></li><li Class="ScenPart_StartingMech"><def>StartingMech</def><mechKind>Mech_Lifter</mechKind><overseenByPlayerPawnChance>1</overseenByPlayerPawnChance></li><li Class="ScenPart_StartingMech"><def>StartingMech</def><mechKind>Mech_Constructoid</mechKind><overseenByPlayerPawnChance>1</overseenByPlayerPawnChance></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Silver</thingDef><count>1000</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MealSurvivalPack</thingDef><count>40</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MedicineIndustrial</thingDef><count>10</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>ComponentIndustrial</thingDef><count>55</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Steel</thingDef><count>900</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Plasteel</thingDef><count>100</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>SubcoreBasic</thingDef><count>5</count></li><li Class="ScenPart_DisableMapGen"><def>DisableExostriderRemains</def></li></parts></scenario></ScenarioDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: Could not find parent node named "ScenarioBase" for node "ScenarioDef". Full node: <ScenarioDef ParentName="ScenarioBase"><defName>Sanguophage</defName><label>The Sanguophage</label><description>When a dark stranger offered you a cure for your cancer, you were ready to agree to anything. He made you into a sanguophage - an immortal blood-drinker hated by a thousand religions. You hid your condition for years, but eventually a hunter tracked you down. Stowing away on the first starship leaving the system, you barely escaped alive.\n\nNote: Sanguophages have unique strengths and weaknesses, which makes this a difficult scenario.</description><scenario><summary>One crashlanded sanguophage needing blood to survive, and one human colonist.</summary><parts><li Class="ScenPart_ConfigPage_ConfigureStartingPawns_Xenotypes"><def>ConfigurePawnsXenotypes</def><pawnChoiceCount>8</pawnChoiceCount><customSummary>Start with one adult or child sanguophage and one other colonist of any age.</customSummary><overrideKinds><li><xenotype>Sanguophage</xenotype><pawnKind>Sanguophage_Player</pawnKind></li></overrideKinds><xenotypeCounts><li><xenotype>Sanguophage</xenotype><count>1</count><description>non-baby sanguophage</description><requiredAtStart>true</requiredAtStart><allowedDevelopmentalStages>Adult, Child</allowedDevelopmentalStages></li><li><xenotype>Baseliner</xenotype><count>1</count></li></xenotypeCounts></li><li Class="ScenPart_PlayerPawnsArriveMethod"><def>PlayerPawnsArriveMethod</def><visible>false</visible><method>DropPods</method></li><li Class="ScenPart_GameStartDialog"><def>GameStartDialog</def><text>When a dark stranger offered you a cure for your cancer, you were ready to agree to anything. He made you into a sanguophage - an immortal blood-drinker hated by a thousand religions. You hid your condition for years, but a hunter eventually tracked you down. Stowing away on the first starship leaving the system, you barely escaped alive.\n\nThen came the crash. Only a few made it to the escape pods. You land on an unknown rimworld and find that you are not alone. What will you do for the blood you need to survive?</text><closeSound>GameStartSting</closeSound></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Silver</thingDef><count>2000</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MealSurvivalPack</thingDef><count>30</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>HemogenPack</thingDef><count>30</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MedicineIndustrial</thingDef><count>20</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>ComponentIndustrial</thingDef><count>10</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>WoodLog</thingDef><count>200</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Steel</thingDef><count>200</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MeleeWeapon_LongSword</thingDef><quality>Masterwork</quality><stuff>Steel</stuff></li><li Class="ScenPart_StartingResearch"><def>StartingResearch</def><project>Deathrest</project></li></parts></scenario></ScenarioDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: Could not find parent node named "AncientMechBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientMechBuildingBase"><defName>AncientToxifierGenerator</defName><label>ancient toxifier generator</label><description>An ancient toxifier generator. Valuable parts are missing, and everything else is degraded to uselessness.</description><graphicData><texPath>Things/Building/Ruins/AncientToxifierGenerator</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize><shadowData><volume>(1.8, 2, 1.8)</volume></shadowData></graphicData><size>(2,2)</size><statBases><MaxHitPoints>450</MaxHitPoints></statBases><killedLeavings><ChunkSlagSteel>1</ChunkSlagSteel></killedLeavings></ThingDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: Could not find parent node named "AncientMechBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientMechBuildingBase"><defName>AncientBandNode</defName><label>ancient band node</label><description>An ancient band node. Valuable parts are missing, and everything else is degraded to uselessness.</description><graphicData><texPath>Things/Building/Ruins/AncientBandNode</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize><shadowData><volume>(0.9, 1, 0.9)</volume></shadowData></graphicData><size>(2,2)</size><statBases><MaxHitPoints>500</MaxHitPoints></statBases><killedLeavings><ChunkSlagSteel>1</ChunkSlagSteel></killedLeavings></ThingDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: Could not find parent node named "Biome_Underground" for node "BiomeDef". Full node: <BiomeDef ParentName="Biome_Underground"><defName>Undercave</defName><label>undercave</label><description>This cave is filled with the putrid stench of rotting flesh.</description><baseWeatherCommonalities><Undercave>1</Undercave></baseWeatherCommonalities></BiomeDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: Could not find parent node named "ScenarioBase" for node "ScenarioDef". Full node: <ScenarioDef ParentName="ScenarioBase"><defName>TheAnomaly</defName><label>The Anomaly</label><description>Your research expedition has finally arrived at the source of the anomalous signal: an ancient archotech monolith on a distant planet. As you survey the structure from orbit, the scanner's audio feed forms garbled syllables which repeat your own name over and over. Your crewmate screams as her flesh begins flowing and reforming. A blinding beam of energy reaches up from the planet and tears your research vessel apart. You have disturbed something ancient and inhuman.\n\nNote: This is a difficult scenario and is not recommended for new players.</description><scenario><summary>Three researchers and a ghoul investigate an ancient monolith.</summary><playerFaction><factionDef>ResearchExpedition</factionDef></playerFaction><standardAnomalyPlaystyleOnly>true</standardAnomalyPlaystyleOnly><parts><li Class="ScenPart_GameStartDialog"><def>GameStartDialog</def><text>The ancient monolith unleashed an energy pulse that tore your research vessel apart and mutated your crew. Only a few of you made it to the escape pods.\n\nDespite the setback, your mission is far from over. If you can learn more about the monolith, perhaps you can find a way to shut it down - or harness its inhuman power.</text><closeSound>GameStartSting</closeSound></li><li Class="ScenPart_ConfigPage_ConfigureStartingPawns_Mutants"><def>ConfigurePawnsMutants</def><pawnChoiceCount>8</pawnChoiceCount><customSummary>Start with one ghoul and three colonists.</customSummary><mutantCounts><li><mutant /><count>3</count></li><li><mutant>Ghoul</mutant><count>1</count><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><requiredAtStart>true</requiredAtStart></li></mutantCounts></li><li Class="ScenPart_PlayerPawnsArriveMethod"><def>PlayerPawnsArriveMethod</def><method>DropPods</method><visible>false</visible></li><li Class="ScenPart_StartingResearch"><def>StartingResearch</def><project>SecurityDoor</project></li><li Class="ScenPart_StartingResearch"><def>StartingResearch</def><project>Batteries</project></li><li Class="ScenPart_ForcedHediff"><def>ForcedHediff</def><visible>false</visible><context>PlayerStarter</context><chance>0.04</chance><hediff>Tentacle</hediff><severityRange>1~1</severityRange></li><li Class="ScenPart_ForcedHediff"><def>ForcedHediff</def><visible>false</visible><context>PlayerStarter</context><chance>0.04</chance><hediff>FleshWhip</hediff><severityRange>1~1</severityRange></li><li Class="ScenPart_ForcedHediff"><def>ForcedHediff</def><visible>false</visible><context>PlayerStarter</context><chance>0.04</chance><hediff>FleshmassLung</hediff><severityRange>1~1</severityRange></li><li Class="ScenPart_ForcedHediff"><def>ForcedHediff</def><visible>false</visible><context>PlayerStarter</context><chance>0.04</chance><hediff>FleshmassStomach</hediff><severityRange>1~1</severityRange></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MealSurvivalPack</thingDef><count>50</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Meat_Twisted</thingDef><count>100</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MedicineIndustrial</thingDef><count>45</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>ComponentIndustrial</thingDef><count>45</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>HoldingPlatform</thingDef><count>1</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>ProximityDetector</thingDef><count>1</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>TextBook</thingDef><count>2</count><quality>Normal</quality></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Tome</thingDef><count>1</count><quality>Good</quality></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Gun_PumpShotgun</thingDef></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MeleeWeapon_Knife</thingDef><stuff>Steel</stuff></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Shard</thingDef><count>1</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Apparel_PackTurret</thingDef><count>2</count></li><li Class="ScenPart_ScatterThingsNearPlayerStart"><def>StartingThing_Defined</def><thingDef>Bioferrite</thingDef><count>100</count></li><li Class="ScenPart_ScatterThingsNearPlayerStart"><def>StartingThing_Defined</def><thingDef>WoodLog</thingDef><count>250</count></li><li Class="ScenPart_ScatterThingsNearPlayerStart"><def>StartingThing_Defined</def><thingDef>Steel</thingDef><count>800</count></li><li Class="ScenPart_ScatterThingsNearPlayerStart"><def>StartingThing_Defined</def><thingDef>Plasteel</thingDef><count>70</count></li><li Class="ScenPart_ScatterThingsAnywhere"><def>ScatterThingsAnywhere</def><thingDef>Steel</thingDef><count>700</count></li><li Class="ScenPart_ScatterThingsAnywhere"><def>ScatterThingsAnywhere</def><thingDef>ShipChunk</thingDef><allowRoofed>false</allowRoofed><count>5</count></li><li Class="ScenPart_MonolithGeneration"><def>ScenPart_MonolithGeneration</def><method>NearColonists</method></li><li Class="ScenPart_AutoActivateMonolith"><def>AutoActivateMonolith</def><delayTicks>480000</delayTicks></li><li Class="ScenPart_CreateIncident"><def>CreateIncident</def><incident>RefugeePodCrash_Ghoul</incident><minDays>12</minDays><maxDays>15</maxDays></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Ammo_12Gauge_Buck</thingDef><count>50</count></li></parts></scenario></ScenarioDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: Could not find parent node named "CaveExit" for node "ThingDef". Full node: <ThingDef ParentName="CaveExit"><defName>PitGateExit</defName><label>pit gate exit</label></ThingDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: Could not find parent node named "CraterBase" for node "ThingDef". Full node: <ThingDef ParentName="CraterBase"><defName>PitBurrow</defName><label>pit burrow</label><description>A small hole connecting to some unseen cave network deep under the surface. The walls are too steep to climb. It is inherently unstable and will collapse after some time.</description><thingClass>PitBurrow</thingClass><size>(3, 3)</size><tickerType>Normal</tickerType><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><graphicData><graphicClass>Graphic_Random</graphicClass><texPath>Things/Building/PitBurrow</texPath><drawSize>(3, 3)</drawSize></graphicData><building><uninstallWork>2500</uninstallWork></building></ThingDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: Could not find parent node named "Weather_Underground" for node "WeatherDef". Full node: <WeatherDef ParentName="Weather_Underground"><defName>Undercave</defName><label>undercave</label><ambientSounds><li>Ambient_Undercave</li></ambientSounds></WeatherDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: Could not find parent node named "Weather_Underground" for node "WeatherDef". Full node: <WeatherDef ParentName="Weather_Underground"><defName>MetalHell</defName><label>metal hell</label><ambientSounds><li>Ambient_MetalHell</li></ambientSounds><skyColorsDay><sky>(0.4, 0.5, 0.5)</sky><shadow>(0.85, 0.85, 0.85)</shadow><overlay>(0.6,0.6,0.6)</overlay><saturation>1.25</saturation></skyColorsDay><skyColorsDusk><sky>(0.4, 0.5, 0.5)</sky><shadow>(0.85, 0.85, 0.85)</shadow><overlay>(0.6,0.6,0.6)</overlay><saturation>1.25</saturation></skyColorsDusk><skyColorsNightEdge><sky>(0.4, 0.5, 0.5)</sky><shadow>(0.85, 0.85, 0.85)</shadow><overlay>(0.6,0.6,0.6)</overlay><saturation>1.25</saturation></skyColorsNightEdge><skyColorsNightMid><sky>(0.4, 0.5, 0.5)</sky><shadow>(0.85, 0.85, 0.85)</shadow><overlay>(0.6,0.6,0.6)</overlay><saturation>1.25</saturation></skyColorsNightMid></WeatherDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: Could not find parent node named "Nerve" for node "DamageDef". Full node: <DamageDef ParentName="Nerve"><defName>NerveBioferrite</defName><additionalHediffs><li><hediff>BioferriteToxicity</hediff><severityPerDamageDealt>0.05</severityPerDamageDealt></li></additionalHediffs></DamageDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: Could not find parent node named "PreceptRoleMultiBase" for node "PreceptDef". Full node: <PreceptDef ParentName="PreceptRoleMultiBase"><defName>CB_Repopulation_Specialist</defName><preceptClass>BrothelColony.Precept_RoleRepopulation</preceptClass><label>Repopulation specialist</label><description>Specialised in handling repopulatist matters. Able to offer any pawn to any visitor. Can use fervour points to tamper with genes. Able to convert earned fervour into ideology points.</description><iconPath>UI/Ideology/SpecialistRepopulation</iconPath><nameMaker>CB_NamerRoleRepopulationistSpecialist</nameMaker><displayOrderInImpact>100</displayOrderInImpact><roleTags><li>CB_Repopulation_Specialist_RoleTag</li></roleTags><roleRequirements><li Class="RoleRequirement_MinSkillAny"><skills><Sex>6</Sex></skills></li></roleRequirements><roleRequiredWorkTags><li>Social</li></roleRequiredWorkTags><roleEffects><li Class="RoleEffect_PawnStatOffset"><statDef>Fertility</statDef><modifier>0.5</modifier></li></roleEffects><requiredMemes><li>CB_Repopulationist</li></requiredMemes><grantedAbilities><li>CB_Prostitution_FervorTracker</li><li>CB_OfferPawn</li><li>CB_AddGene</li><li>CB_GeneTampering</li></grantedAbilities></PreceptDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canTargetEntities>False</canTargetEntities> doesn't correspond to any field in type TargetingParameters. Context: <targetParams><canTargetLocations>false</canTargetLocations><canTargetPawns>true</canTargetPawns><canTargetAnimals>true</canTargetAnimals><canTargetBuildings>false</canTargetBuildings><canTargetHumans>false</canTargetHumans><canTargetEntities>False</canTargetEntities><canTargetSubhumans>False</canTargetSubhumans><canTargetMechs>false</canTargetMechs><canTargetSelf>false</canTargetSelf></targetParams> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canTargetSubhumans>False</canTargetSubhumans> doesn't correspond to any field in type TargetingParameters. Context: <targetParams><canTargetLocations>false</canTargetLocations><canTargetPawns>true</canTargetPawns><canTargetAnimals>true</canTargetAnimals><canTargetBuildings>false</canTargetBuildings><canTargetHumans>false</canTargetHumans><canTargetEntities>False</canTargetEntities><canTargetSubhumans>False</canTargetSubhumans><canTargetMechs>false</canTargetMechs><canTargetSelf>false</canTargetSelf></targetParams> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <enablesNeeds><li>KillThirst</li></enablesNeeds> doesn't correspond to any field in type GeneDef. Context: <GeneDef><defName>KillThirst</defName><label>kill thirst</label><labelShortAdj>kill-thirsty</labelShortAdj><description>Carriers of this gene lust for the feeling of ending another's life. They will become irritated if they go for too long without killing someone in close combat.</description><displayCategory>Violence</displayCategory><displayOrderInCategory>60</displayOrderInCategory><iconPath>UI/Icons/Genes/Gene_Killthirst</iconPath><enablesNeeds><li>KillThirst</li></enablesNeeds><biostatMet>4</biostatMet><minAgeActive>13</minAgeActive><exclusionTags><li>KillThirst</li></exclusionTags><symbolPack><prefixSymbols><li><symbol>murder</symbol></li><li><symbol>death</symbol></li><li><symbol>kill</symbol></li><li><symbol>slay</symbol></li><li><symbol>rage</symbol></li><li><symbol>hate</symbol></li><li><symbol>snuff</symbol></li></prefixSymbols><suffixSymbols><li><symbol>vore</symbol></li><li><symbol>killer</symbol></li><li><symbol>slayer</symbol></li></suffixSymbols></symbolPack></GeneDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <waterCellCost>1</waterCellCost> doesn't correspond to any field in type GeneDef. Context: <GeneDef><defName>WebbedPhalanges</defName><label>webbed phalanges</label><description>Carriers of this gene have webbed fingers and toes, allowing them to move faster in water. Webbed fingers slightly reduce fine motor control.</description><iconPath>UI/Icons/Genes/Gene_WebbedPhalanges</iconPath><displayCategory>Movement</displayCategory><displayOrderInCategory>500</displayOrderInCategory><biostatCpx>1</biostatCpx><biostatMet>-1</biostatMet><waterCellCost>1</waterCellCost><capMods><li><capacity>Manipulation</capacity><offset>-0.05</offset></li></capMods></GeneDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <enablesNeeds><li>Deathrest</li></enablesNeeds> doesn't correspond to any field in type GeneDef. Context: <GeneDef><defName>Deathrest</defName><label>deathrest</label><description>Carriers of this gene must periodically regenerate themselves in a special coma called deathrest. Deathrest takes days, but can confer substantial bonuses. Deathrest can be accelerated and its effects enhanced by the use of a variety of special buildings and technologies.\n\nThose who put off deathresting will suffer from deathrest exhaustion.</description><geneClass>Gene_Deathrest</geneClass><iconPath>UI/Icons/Genes/Gene_Deathrest</iconPath><prerequisite>Hemogenic</prerequisite><displayCategory>Hemogen</displayCategory><enablesNeeds><li>Deathrest</li></enablesNeeds><biostatMet>6</biostatMet><minAgeActive>3</minAgeActive><symbolPack><prefixSymbols><li><symbol>death</symbol></li><li><symbol>dead</symbol></li><li><symbol>still</symbol></li></prefixSymbols><suffixSymbols><li><symbol>rester</symbol></li></suffixSymbols></symbolPack></GeneDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <minRoomWidth>7</minRoomWidth> doesn't correspond to any field in type ComplexLayoutDef. Context: <ComplexLayoutDef><defName>AncientComplex_Mechanitor_Loot</defName><workerClass>LayoutWorkerComplex_Mechanitor</workerClass><roomRewardCrateFactor>0</roomRewardCrateFactor><minRoomWidth>7</minRoomWidth><minRoomHeight>7</minRoomHeight><clearDoorFaction>false</clearDoorFaction><corridorDef>ComplexCorridor</corridorDef><canDisconnectRooms>false</canDisconnectRooms><areaPrunePercent>0.1</areaPrunePercent><roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs><threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats></ComplexLayoutDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <minRoomHeight>7</minRoomHeight> doesn't correspond to any field in type ComplexLayoutDef. Context: <ComplexLayoutDef><defName>AncientComplex_Mechanitor_Loot</defName><workerClass>LayoutWorkerComplex_Mechanitor</workerClass><roomRewardCrateFactor>0</roomRewardCrateFactor><minRoomWidth>7</minRoomWidth><minRoomHeight>7</minRoomHeight><clearDoorFaction>false</clearDoorFaction><corridorDef>ComplexCorridor</corridorDef><canDisconnectRooms>false</canDisconnectRooms><areaPrunePercent>0.1</areaPrunePercent><roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs><threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats></ComplexLayoutDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <clearDoorFaction>false</clearDoorFaction> doesn't correspond to any field in type ComplexLayoutDef. Context: <ComplexLayoutDef><defName>AncientComplex_Mechanitor_Loot</defName><workerClass>LayoutWorkerComplex_Mechanitor</workerClass><roomRewardCrateFactor>0</roomRewardCrateFactor><minRoomWidth>7</minRoomWidth><minRoomHeight>7</minRoomHeight><clearDoorFaction>false</clearDoorFaction><corridorDef>ComplexCorridor</corridorDef><canDisconnectRooms>false</canDisconnectRooms><areaPrunePercent>0.1</areaPrunePercent><roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs><threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats></ComplexLayoutDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <corridorDef>ComplexCorridor</corridorDef> doesn't correspond to any field in type ComplexLayoutDef. Context: <ComplexLayoutDef><defName>AncientComplex_Mechanitor_Loot</defName><workerClass>LayoutWorkerComplex_Mechanitor</workerClass><roomRewardCrateFactor>0</roomRewardCrateFactor><minRoomWidth>7</minRoomWidth><minRoomHeight>7</minRoomHeight><clearDoorFaction>false</clearDoorFaction><corridorDef>ComplexCorridor</corridorDef><canDisconnectRooms>false</canDisconnectRooms><areaPrunePercent>0.1</areaPrunePercent><roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs><threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats></ComplexLayoutDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canDisconnectRooms>false</canDisconnectRooms> doesn't correspond to any field in type ComplexLayoutDef. Context: <ComplexLayoutDef><defName>AncientComplex_Mechanitor_Loot</defName><workerClass>LayoutWorkerComplex_Mechanitor</workerClass><roomRewardCrateFactor>0</roomRewardCrateFactor><minRoomWidth>7</minRoomWidth><minRoomHeight>7</minRoomHeight><clearDoorFaction>false</clearDoorFaction><corridorDef>ComplexCorridor</corridorDef><canDisconnectRooms>false</canDisconnectRooms><areaPrunePercent>0.1</areaPrunePercent><roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs><threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats></ComplexLayoutDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <areaPrunePercent>0.1</areaPrunePercent> doesn't correspond to any field in type ComplexLayoutDef. Context: <ComplexLayoutDef><defName>AncientComplex_Mechanitor_Loot</defName><workerClass>LayoutWorkerComplex_Mechanitor</workerClass><roomRewardCrateFactor>0</roomRewardCrateFactor><minRoomWidth>7</minRoomWidth><minRoomHeight>7</minRoomHeight><clearDoorFaction>false</clearDoorFaction><corridorDef>ComplexCorridor</corridorDef><canDisconnectRooms>false</canDisconnectRooms><areaPrunePercent>0.1</areaPrunePercent><roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs><threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats></ComplexLayoutDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><AncientRechargeRoom><weight>1</weight></AncientRechargeRoom><AncientMechGestatorRoom><weight>1</weight></AncientMechGestatorRoom><AncientMechGeneratorRoom><weight>1</weight></AncientMechGeneratorRoom><AncientBandNodeRoom><weight>2</weight><countRange>0~2</countRange></AncientBandNodeRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <threats><SleepingMechanoids /><MechDrop /><FuelNode MayRequire="Ludeon.RimWorld.Ideology"><maxPerRoom>1</maxPerRoom><selectionWeight>3</selectionWeight></FuelNode><RaidTerminal MayRequire="Ludeon.RimWorld.Ideology"><maxPerComplex>1</maxPerComplex><chancePerComplex>0.5</chancePerComplex></RaidTerminal></threats> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canMergeWithAdjacentRoom>true</canMergeWithAdjacentRoom> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientRechargeRoom</defName><canMergeWithAdjacentRoom>true</canMergeWithAdjacentRoom><prefabs><AncientBasicRecharger_Edge><countPerTenEdgeCells>2</countPerTenEdgeCells><minMaxRange>5~15</minMaxRange></AncientBasicRecharger_Edge><AncientStandardRecharger><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~1</minMaxRange></AncientStandardRecharger><AncientLargeMechGestator><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~1</minMaxRange></AncientLargeMechGestator><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs><floorTypes><li>AncientTile</li></floorTypes><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <prefabs><AncientBasicRecharger_Edge><countPerTenEdgeCells>2</countPerTenEdgeCells><minMaxRange>5~15</minMaxRange></AncientBasicRecharger_Edge><AncientStandardRecharger><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~1</minMaxRange></AncientStandardRecharger><AncientLargeMechGestator><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~1</minMaxRange></AncientLargeMechGestator><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientRechargeRoom</defName><canMergeWithAdjacentRoom>true</canMergeWithAdjacentRoom><prefabs><AncientBasicRecharger_Edge><countPerTenEdgeCells>2</countPerTenEdgeCells><minMaxRange>5~15</minMaxRange></AncientBasicRecharger_Edge><AncientStandardRecharger><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~1</minMaxRange></AncientStandardRecharger><AncientLargeMechGestator><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~1</minMaxRange></AncientLargeMechGestator><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs><floorTypes><li>AncientTile</li></floorTypes><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientRechargeRoom</defName><canMergeWithAdjacentRoom>true</canMergeWithAdjacentRoom><prefabs><AncientBasicRecharger_Edge><countPerTenEdgeCells>2</countPerTenEdgeCells><minMaxRange>5~15</minMaxRange></AncientBasicRecharger_Edge><AncientStandardRecharger><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~1</minMaxRange></AncientStandardRecharger><AncientLargeMechGestator><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~1</minMaxRange></AncientLargeMechGestator><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs><floorTypes><li>AncientTile</li></floorTypes><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canMergeWithAdjacentRoom>true</canMergeWithAdjacentRoom> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientMechGestatorRoom</defName><canMergeWithAdjacentRoom>true</canMergeWithAdjacentRoom><prefabs><AncientMechGestator_Cluster><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientMechGestator_Cluster><AncientLargeMechGestator><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientLargeMechGestator><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs><floorTypes><li>AncientTile</li></floorTypes><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <prefabs><AncientMechGestator_Cluster><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientMechGestator_Cluster><AncientLargeMechGestator><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientLargeMechGestator><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientMechGestatorRoom</defName><canMergeWithAdjacentRoom>true</canMergeWithAdjacentRoom><prefabs><AncientMechGestator_Cluster><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientMechGestator_Cluster><AncientLargeMechGestator><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientLargeMechGestator><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs><floorTypes><li>AncientTile</li></floorTypes><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientMechGestatorRoom</defName><canMergeWithAdjacentRoom>true</canMergeWithAdjacentRoom><prefabs><AncientMechGestator_Cluster><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientMechGestator_Cluster><AncientLargeMechGestator><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientLargeMechGestator><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs><floorTypes><li>AncientTile</li></floorTypes><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <prefabs><AncientGenerator_SmallCluster><countPerHundredCells>2</countPerHundredCells><minMaxRange>1~2</minMaxRange></AncientGenerator_SmallCluster><AncientBarrel_Cluster><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientBarrel_Cluster><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientMechGeneratorRoom</defName><prefabs><AncientGenerator_SmallCluster><countPerHundredCells>2</countPerHundredCells><minMaxRange>1~2</minMaxRange></AncientGenerator_SmallCluster><AncientBarrel_Cluster><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientBarrel_Cluster><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs><floorTypes><li>AncientConcrete</li></floorTypes><scatter><Filth_OilSmear><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></Filth_OilSmear></scatter></LayoutRoomDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <scatter><Filth_OilSmear><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></Filth_OilSmear></scatter> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientMechGeneratorRoom</defName><prefabs><AncientGenerator_SmallCluster><countPerHundredCells>2</countPerHundredCells><minMaxRange>1~2</minMaxRange></AncientGenerator_SmallCluster><AncientBarrel_Cluster><countPerHundredCells>5</countPerHundredCells><minMaxRange>1~5</minMaxRange></AncientBarrel_Cluster><AncientLamp_Single><countPerHundredCells>5</countPerHundredCells><minMaxRange>0~1</minMaxRange></AncientLamp_Single></prefabs><floorTypes><li>AncientConcrete</li></floorTypes><scatter><Filth_OilSmear><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></Filth_OilSmear></scatter></LayoutRoomDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <prefabs><AncientDisplayBank_Edge><countPerTenEdgeCells>3</countPerTenEdgeCells><minMaxRange>2~6</minMaxRange></AncientDisplayBank_Edge><AncientBandNode_Cluster><countPerHundredCells>10</countPerHundredCells><minMaxRange>5~15</minMaxRange></AncientBandNode_Cluster></prefabs> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientBandNodeRoom</defName><minSingleRectWidth>10</minSingleRectWidth><minSingleRectHeight>10</minSingleRectHeight><prefabs><AncientDisplayBank_Edge><countPerTenEdgeCells>3</countPerTenEdgeCells><minMaxRange>2~6</minMaxRange></AncientDisplayBank_Edge><AncientBandNode_Cluster><countPerHundredCells>10</countPerHundredCells><minMaxRange>5~15</minMaxRange></AncientBandNode_Cluster></prefabs><floorTypes><li>AncientConcrete</li></floorTypes><edgeTerrain>AncientTile</edgeTerrain><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <edgeTerrain>AncientTile</edgeTerrain> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientBandNodeRoom</defName><minSingleRectWidth>10</minSingleRectWidth><minSingleRectHeight>10</minSingleRectHeight><prefabs><AncientDisplayBank_Edge><countPerTenEdgeCells>3</countPerTenEdgeCells><minMaxRange>2~6</minMaxRange></AncientDisplayBank_Edge><AncientBandNode_Cluster><countPerHundredCells>10</countPerHundredCells><minMaxRange>5~15</minMaxRange></AncientBandNode_Cluster></prefabs><floorTypes><li>AncientConcrete</li></floorTypes><edgeTerrain>AncientTile</edgeTerrain><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter> doesn't correspond to any field in type LayoutRoomDef. Context: <LayoutRoomDef><defName>AncientBandNodeRoom</defName><minSingleRectWidth>10</minSingleRectWidth><minSingleRectHeight>10</minSingleRectHeight><prefabs><AncientDisplayBank_Edge><countPerTenEdgeCells>3</countPerTenEdgeCells><minMaxRange>2~6</minMaxRange></AncientDisplayBank_Edge><AncientBandNode_Cluster><countPerHundredCells>10</countPerHundredCells><minMaxRange>5~15</minMaxRange></AncientBandNode_Cluster></prefabs><floorTypes><li>AncientConcrete</li></floorTypes><edgeTerrain>AncientTile</edgeTerrain><scatter><ChunkMechanoidSlag><groupsPerHundredCells>2~4</groupsPerHundredCells><itemsPerGroup>1~2</itemsPerGroup><groupDistRange>3~5</groupDistRange><minGroups>1</minGroups></ChunkMechanoidSlag></scatter></LayoutRoomDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <isJunk>true</isJunk> doesn't correspond to any field in type GenStep_ScatterGroup. Context: <genStep Class="GenStep_ScatterGroup"><allowInWaterBiome>false</allowInWaterBiome><isJunk>true</isJunk><minPollution>0.25</minPollution><minSpacing>85</minSpacing><countPer10kCellsRange>0.2~0.4</countPer10kCellsRange><spotMustBeStandable>true</spotMustBeStandable><allowRoofed>false</allowRoofed><validators><li Class="ScattererValidator_Buildable"><radius>5</radius><affordance>Heavy</affordance></li></validators><groups><li><things><AncientToxifierGenerator>1</AncientToxifierGenerator></things><indoorRuin>false</indoorRuin><coveredCellsPer10Cells>1.5~2.5</coveredCellsPer10Cells><filthDef>Filth_MachineBits</filthDef><filthExpandBy>1</filthExpandBy><filthChance>0.4</filthChance><clusterRectRadius>3~5</clusterRectRadius></li><li><things><AncientBandNode>1</AncientBandNode></things><indoorRuin>false</indoorRuin><coveredCellsPer10Cells>1.5~2.5</coveredCellsPer10Cells><filthDef>Filth_MachineBits</filthDef><filthExpandBy>1</filthExpandBy><filthChance>0.4</filthChance><clusterRectRadius>3~5</clusterRectRadius></li><li><things><AncientBandNode>0.6</AncientBandNode><AncientToxifierGenerator>0.4</AncientToxifierGenerator></things><indoorRuin>false</indoorRuin><coveredCellsPer10Cells>1.5~2.5</coveredCellsPer10Cells><filthDef>Filth_MachineBits</filthDef><filthExpandBy>1</filthExpandBy><filthChance>0.4</filthChance><clusterRectRadius>3~5</clusterRectRadius></li></groups></genStep> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>TribeSavageImpid</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TribalArcherBase"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.05</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_Archer_Fire</defName><label>archer</label><combatPower>75</combatPower><itemQuality>Poor</itemQuality><gearHealthRange>0.5~1.8</gearHealthRange><apparelMoney>180~350</apparelMoney><weaponMoney>80~80</weaponMoney><weaponTags><li>NeolithicRangedFlame</li><li>NeolithicRangedBasic</li><li>NeolithicRangedDecent</li></weaponTags><disallowedTraits><li>Brawler</li></disallowedTraits><requiredWorkTags><li>Violent</li></requiredWorkTags><techHediffsMoney>50~50</techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.03</techHediffsChance><initialWillRange>1~3</initialWillRange><initialResistanceRange>17~27</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>4</min><max>7</max></primaryMagazineCount><forcedAmmoCategory>FlameArrow</forcedAmmoCategory><sidearms><li><sidearmMoney><min>80</min><max>160</max></sidearmMoney><weaponTags><li>CE_Sidearm_Tribal</li></weaponTags></li></sidearms></li></modExtensions><defaultFactionDef>TribeSavageImpid</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>TribeSavageImpid</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="Tribal_Hunter"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.05</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_Hunter_Fire</defName><label>hunter</label><combatPower>80</combatPower><backstoryFiltersOverride><li><categoriesChildhood><li>Tribal</li></categoriesChildhood><categoriesAdulthood><li>TribalHunter</li></categoriesAdulthood></li></backstoryFiltersOverride><gearHealthRange>0.5~1.8</gearHealthRange><apparelMoney>200~300</apparelMoney><apparelRequired><li>Apparel_WarVeil</li></apparelRequired><weaponMoney>100~100</weaponMoney><weaponTags><li>NeolithicRangedDecent</li><li>NeolithicRangedFlame</li><li>NeolithicRangedDecent</li><li>NeolithicRangedHeavy</li></weaponTags><disallowedTraits><li>Brawler</li></disallowedTraits><requiredWorkTags><li>Violent</li></requiredWorkTags><initialWillRange>2~4</initialWillRange><initialResistanceRange>10~16</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>4</min><max>7</max></primaryMagazineCount><forcedAmmoCategory>FlameArrow</forcedAmmoCategory><sidearms><li><sidearmMoney><min>80</min><max>240</max></sidearmMoney><weaponTags><li>CE_Sidearm_Tribal</li></weaponTags></li></sidearms></li></modExtensions><defaultFactionDef>TribeSavageImpid</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>TribeSavageImpid</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TribalWarriorBase"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.05</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_Warrior_Fire</defName><label>warrior</label><combatPower>75</combatPower><itemQuality>Poor</itemQuality><canBeSapper>true</canBeSapper><gearHealthRange>0.5~1.8</gearHealthRange><apparelMoney>200~300</apparelMoney><apparelRequired><li>Apparel_WarVeil</li></apparelRequired><requiredWorkTags><li>Violent</li></requiredWorkTags><weaponMoney>150~150</weaponMoney><weaponTags><li>NeolithicMeleeDecent</li><li>NeolithicMeleeDecent</li><li>GrenadeFlame</li></weaponTags><initialWillRange>1~3</initialWillRange><initialResistanceRange>5~9</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><shieldMoney><min>100</min><max>150</max></shieldMoney><shieldTags><li>TribalShield</li></shieldTags><shieldChance>0.9</shieldChance></li></modExtensions><defaultFactionDef>TribeSavageImpid</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>TribeSavageImpid</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TribalPenitentBase"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.10</chemicalAddictionChance><invNutrition>0</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_Penitent_Fire</defName><label>penitent</label><combatPower>70</combatPower><itemQuality>Poor</itemQuality><gearHealthRange>0.2~1.1</gearHealthRange><apparelMoney>50~100</apparelMoney><weaponMoney>90~150</weaponMoney><weaponTags><li>NeolithicMeleeBasic</li><li>NeolithicMeleeBasic</li><li>GrenadeFlame</li></weaponTags><techHediffsMoney>50~50</techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.15</techHediffsChance><initialWillRange>0~1</initialWillRange><initialResistanceRange>10~17</initialResistanceRange><defaultFactionDef>TribeSavageImpid</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>TribeSavageImpid</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TribalChildBase"><race>Human</race><defaultFactionType>TribeCivil</defaultFactionType><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.05</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>Neolithic</li></apparelTags><defName>Tribal_Child_Fire</defName><label>villager</label><combatPower>30</combatPower><itemQuality>Poor</itemQuality><gearHealthRange>0.5~1.8</gearHealthRange><apparelMoney>180~350</apparelMoney><weaponMoney>0</weaponMoney><weaponTags /><techHediffsMoney>50~50</techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.03</techHediffsChance><initialWillRange>1~3</initialWillRange><initialResistanceRange>17~27</initialResistanceRange><pawnGroupDevelopmentStage>Child</pawnGroupDevelopmentStage><defaultFactionDef>TribeSavageImpid</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>OutlanderRoughPig</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="VillagerBase"><race>Human</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><defName>Villager_Pig</defName><label>villager</label><combatPower>45</combatPower><itemQuality>Poor</itemQuality><isFighter>false</isFighter><gearHealthRange>0.2~2.0</gearHealthRange><weaponTags><li>Gun</li><li>MedievalMeleeBasic</li><li>ShortShots</li><li>MedievalMeleeBasic</li></weaponTags><weaponMoney>65~250</weaponMoney><apparelMoney>200~400</apparelMoney><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><techHediffsChance>0.06</techHediffsChance><techHediffsMoney>50~600</techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>0~1</initialWillRange><initialResistanceRange>10~17</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>1</min><max>2</max></primaryMagazineCount><sidearms><li><generateChance>0.5</generateChance><sidearmMoney><min>20</min><max>120</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li></sidearms></li></modExtensions><defaultFactionDef>OutlanderRoughPig</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>OutlanderRoughPig</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="Villager_Child"><race>Human</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></apparelTags><defName>Villager_Child_Pig</defName><label>villager</label><combatPower>45</combatPower><itemQuality>Poor</itemQuality><isFighter>false</isFighter><gearHealthRange>0.2~2.0</gearHealthRange><weaponTags><li>Gun</li><li>MedievalMeleeBasic</li></weaponTags><weaponMoney>0</weaponMoney><apparelMoney>200~400</apparelMoney><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><techHediffsChance>0.06</techHediffsChance><techHediffsMoney>50~600</techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>0~1</initialWillRange><initialResistanceRange>10~17</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>1</min><max>2</max></primaryMagazineCount><sidearms><li><generateChance>0.5</generateChance><sidearmMoney><min>20</min><max>120</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li></sidearms></li></modExtensions><pawnGroupDevelopmentStage>Child</pawnGroupDevelopmentStage><defaultFactionDef>OutlanderRoughPig</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>OutlanderRoughPig</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="GuardBase"><race>Human</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>BeltDefensePop</li></apparelTags><defName>Town_Guard_Pig</defName><label>town guard</label><combatPower>60</combatPower><isFighter>true</isFighter><gearHealthRange>0.6~2</gearHealthRange><apparelMoney>400~600</apparelMoney><apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance><weaponTags><li>Gun</li><li>ShortShots</li><li>MedievalMeleeBasic</li></weaponTags><weaponMoney>250~400</weaponMoney><techHediffsChance>0.04</techHediffsChance><techHediffsMoney>200~700</techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>1~3</initialWillRange><initialResistanceRange>15~24</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>2</min><max>4</max></primaryMagazineCount><sidearms><li><generateChance>0.5</generateChance><sidearmMoney><min>20</min><max>120</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li><li><generateChance>0.1</generateChance><sidearmMoney><min>80</min><max>160</max></sidearmMoney><weaponTags><li>CE_FlareLauncher</li></weaponTags><magazineCount><min>1</min><max>3</max></magazineCount></li></sidearms></li></modExtensions><defaultFactionDef>OutlanderRoughPig</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>OutlanderRoughPig</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="CouncilmanBase"><race>Human</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>BeltDefensePop</li></apparelTags><defName>Town_Councilman_Pig</defName><label>town councilman</label><labelPlural>town councilmen</labelPlural><combatPower>40</combatPower><factionLeader>true</factionLeader><minGenerationAge>30</minGenerationAge><isFighter>false</isFighter><gearHealthRange>1~1</gearHealthRange><itemQuality>Good</itemQuality><weaponMoney>200~200</weaponMoney><weaponTags><li>Gun</li><li>ShortShots</li><li>MedievalMeleeBasic</li></weaponTags><apparelMoney>700~1200</apparelMoney><apparelRequired><li>Apparel_BowlerHat</li></apparelRequired><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>600~1500</techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>3~5</initialWillRange><initialResistanceRange>7~11</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>1</min><max>2</max></primaryMagazineCount><sidearms><li><generateChance>0.5</generateChance><sidearmMoney><min>20</min><max>120</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li></sidearms></li></modExtensions><defaultFactionDef>OutlanderRoughPig</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>OutlanderRoughPig</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="TraderBase"><race>Human</race><defaultFactionType>OutlanderCivil</defaultFactionType><chemicalAddictionChance>0.05</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><defName>Town_Trader_Pig</defName><label>town trader</label><trader>true</trader><combatPower>45</combatPower><isFighter>false</isFighter><gearHealthRange>1~1</gearHealthRange><itemQuality>Normal</itemQuality><weaponTags><li>Gun</li><li>Gun</li></weaponTags><weaponMoney>200~200</weaponMoney><apparelMoney>400~600</apparelMoney><apparelRequired><li>Apparel_BowlerHat</li></apparelRequired><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>600~1500</techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>2~4</initialWillRange><initialResistanceRange>12~20</initialResistanceRange><xenotypeSet><xenotypeChances><Highmate MayRequire="Ludeon.RimWorld.Biotech">0.04</Highmate></xenotypeChances></xenotypeSet><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>1</min><max>2</max></primaryMagazineCount><sidearms><li><generateChance>0.5</generateChance><sidearmMoney><min>20</min><max>120</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li></sidearms></li></modExtensions><defaultFactionDef>OutlanderRoughPig</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>OutlanderRoughPig</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryGunnerBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.05</combatEnhancingDrugsChance><combatEnhancingDrugsCount>0~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.2</biocodeWeaponChance><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>700~1200</techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>2~4</initialWillRange><label>pig gunner</label><combatPower>85</combatPower><gearHealthRange>0.7~3.2</gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelMoney>1000~1500</apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney>330~650</weaponMoney><weaponTags><li>ShortShots</li></weaponTags><disallowedTraits><li>Brawler</li></disallowedTraits><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><skills><li><skill>Shooting</skill><range>4~14</range></li></skills><defName>Mercenary_Gunner_Pig</defName><initialResistanceRange>6~10</initialResistanceRange><defaultFactionDef>OutlanderRoughPig</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>OutlanderRoughPig</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryEliteBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><combatEnhancingDrugsChance>0.80</combatEnhancingDrugsChance><combatEnhancingDrugsCount>1~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.3</biocodeWeaponChance><combatPower>130</combatPower><gearHealthRange>1~1</gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>SpacerMilitary</li><li>BeltDefensePop</li></apparelTags><apparelMoney>2500~3500</apparelMoney><apparelAllowHeadgearChance>0.9</apparelAllowHeadgearChance><weaponMoney>500~1400</weaponMoney><weaponTags><li>ShortShots</li></weaponTags><disallowedTraits><li>Brawler</li></disallowedTraits><techHediffsMoney>1000~1200</techHediffsMoney><techHediffsTags><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><techHediffsChance>0.35</techHediffsChance><initialWillRange>3~5</initialWillRange><skills><li><skill>Shooting</skill><range>6~14</range></li><li><skill>Shooting</skill><range>10~15</range></li></skills><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>3</min><max>5</max></primaryMagazineCount><shieldMoney><min>1000</min><max>1600</max></shieldMoney><shieldTags><li>OutlanderShield</li></shieldTags><shieldChance>0.9</shieldChance><sidearms><li><sidearmMoney><min>400</min><max>800</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li><li><generateChance>0.1</generateChance><sidearmMoney><min>80</min><max>160</max></sidearmMoney><weaponTags><li>CE_FlareLauncher</li></weaponTags><magazineCount><min>1</min><max>3</max></magazineCount></li></sidearms></li></modExtensions><label>pig elite</label><labelPlural>elite mercenaries</labelPlural><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><defName>Mercenary_Elite_Pig</defName><initialResistanceRange>15~23</initialResistanceRange><defaultFactionDef>OutlanderRoughPig</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>PlayerColony</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef Name="MechanitorBase"><defName>Mechanitor</defName><label>mechanitor</label><race>Human</race><combatPower>85</combatPower><backstoryCryptosleepCommonality>1</backstoryCryptosleepCommonality><backstoryFilters><li><categories><li>Scientist</li></categories></li></backstoryFilters><defaultFactionDef>PlayerColony</defaultFactionDef><chemicalAddictionChance>0.08</chemicalAddictionChance><apparelMoney>0~2500</apparelMoney><apparelTags><li>IndustrialAdvanced</li></apparelTags><apparelRequired><li>Apparel_FlakVest</li><li>Apparel_Duster</li><li>Apparel_CollarShirt</li><li>Apparel_Pants</li><li>Apparel_AirwireHeadset</li></apparelRequired><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelIgnorePollution MayRequire="Ludeon.RimWorld.Biotech">true</apparelIgnorePollution><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><weaponMoney>300~900</weaponMoney><weaponTags><li>Autopistol</li></weaponTags><forceWeaponQuality>Masterwork</forceWeaponQuality><techHediffsMoney>1000~2000</techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li><li>AdvancedWeapon</li></techHediffsTags><techHediffsRequired><li>Mechlink</li></techHediffsRequired><biocodeWeaponChance>1</biocodeWeaponChance><combatEnhancingDrugsChance>0.5</combatEnhancingDrugsChance><combatEnhancingDrugsCount>1~2</combatEnhancingDrugsCount><initialWillRange>0</initialWillRange><initialResistanceRange>0~1</initialResistanceRange><requiredWorkTags><li>Intellectual</li></requiredWorkTags><forcedTraits><Recluse>0</Recluse></forcedTraits><disallowedTraits><li>BodyPurist</li></disallowedTraits><disallowedTraitsWithDegree><PsychicSensitivity>-1</PsychicSensitivity><PsychicSensitivity>-2</PsychicSensitivity></disallowedTraitsWithDegree><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>4</min><max>6</max></primaryMagazineCount></li></modExtensions></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef></defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MechanitorBase"><defName>Mechanitor_Basic</defName><label>mechanitor</label><race>Human</race><combatPower>85</combatPower><backstoryCryptosleepCommonality>1</backstoryCryptosleepCommonality><backstoryFilters><li><categories><li>Scientist</li></categories></li></backstoryFilters><defaultFactionDef></defaultFactionDef><chemicalAddictionChance>0.08</chemicalAddictionChance><apparelMoney>0~1000</apparelMoney><apparelTags><li>IndustrialAdvanced</li></apparelTags><apparelRequired></apparelRequired><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelIgnorePollution MayRequire="Ludeon.RimWorld.Biotech">true</apparelIgnorePollution><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><weaponMoney>300~900</weaponMoney><weaponTags><li>Autopistol</li></weaponTags><forceWeaponQuality>Masterwork</forceWeaponQuality><techHediffsMoney>1000~2000</techHediffsMoney><techHediffsTags></techHediffsTags><techHediffsRequired><li>Mechlink</li></techHediffsRequired><biocodeWeaponChance>1</biocodeWeaponChance><combatEnhancingDrugsChance>0.5</combatEnhancingDrugsChance><combatEnhancingDrugsCount>1~2</combatEnhancingDrugsCount><initialWillRange>0</initialWillRange><initialResistanceRange>0~1</initialResistanceRange><requiredWorkTags><li>Intellectual</li></requiredWorkTags><forcedTraits></forcedTraits><disallowedTraits><li>BodyPurist</li></disallowedTraits><disallowedTraitsWithDegree><PsychicSensitivity>-1</PsychicSensitivity><PsychicSensitivity>-2</PsychicSensitivity></disallowedTraitsWithDegree><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>4</min><max>6</max></primaryMagazineCount></li></modExtensions></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>PlayerColony</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="SanguophageBase"><label>sanguophage</label><race>Human</race><xenotypeSet><xenotypeChances><Sanguophage>999</Sanguophage></xenotypeChances></xenotypeSet><useFactionXenotypes>false</useFactionXenotypes><combatPower>100</combatPower><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><chemicalAddictionChance>0.08</chemicalAddictionChance><isFighter>true</isFighter><chronologicalAgeRange>300~2000</chronologicalAgeRange><initialResistanceRange>10~80</initialResistanceRange><initialWillRange>5~15</initialWillRange><apparelRequired><li>Apparel_Duster</li><li>Apparel_CollarShirt</li><li>Apparel_Pants</li></apparelRequired><requiredWorkTags><li>Social</li><li>Violent</li></requiredWorkTags><disallowedTraits><li>Immunity</li></disallowedTraits><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>3</min><max>5</max></primaryMagazineCount><shieldMoney><min>200</min><max>600</max></shieldMoney><shieldTags><li>OutlanderShield</li></shieldTags><shieldChance>0.5</shieldChance><minAmmoCount>20</minAmmoCount><sidearms><li><sidearmMoney><min>10</min><max>100</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li></sidearms></li></modExtensions><defName>Sanguophage_Player</defName><weaponMoney>0</weaponMoney><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><apparelColor>(58,58,58)</apparelColor><defaultFactionDef>PlayerColony</defaultFactionDef><apparelMoney>350~600</apparelMoney><apparelTags><li>IndustrialBasic</li></apparelTags></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>Sanguophages</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>SanguophageThrall</defName><label>thrall</label><race>Human</race><defaultFactionDef>Sanguophages</defaultFactionDef><initialResistanceRange>0~1</initialResistanceRange><chemicalAddictionChance>0.05</chemicalAddictionChance><combatEnhancingDrugsChance>0.1</combatEnhancingDrugsChance><combatEnhancingDrugsCount>1~2</combatEnhancingDrugsCount><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>0~1800</techHediffsMoney><maxGenerationAge>55</maxGenerationAge><backstoryCryptosleepCommonality>0.1</backstoryCryptosleepCommonality><invNutrition>1</invNutrition><techHediffsTags><li>Advanced</li></techHediffsTags><itemQuality>Normal</itemQuality><weaponMoney>600~1000</weaponMoney><combatPower>100</combatPower><initialWillRange>2~4</initialWillRange><weaponTags><li>IndustrialGunAdvanced</li><li>MedievalMeleeDecent</li></weaponTags><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><apparelMoney>1250~2500</apparelMoney><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li></apparelTags><requiredWorkTags><li>Violent</li></requiredWorkTags><humanPregnancyChance>0</humanPregnancyChance><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>3</min><max>5</max></primaryMagazineCount><shieldMoney><min>200</min><max>600</max></shieldMoney><shieldTags><li>OutlanderShield</li></shieldTags><shieldChance>0.9</shieldChance><sidearms><li><sidearmMoney><min>200</min><max>400</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li></sidearms></li></modExtensions></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>PirateWaster</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryGunnerBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.05</combatEnhancingDrugsChance><combatEnhancingDrugsCount>0~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.2</biocodeWeaponChance><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>700~1200</techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>2~4</initialWillRange><label>waster gunner</label><combatPower>85</combatPower><gearHealthRange>0.7~3.2</gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefenseTox</li></apparelTags><apparelMoney>1000~1500</apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney>330~650</weaponMoney><weaponTags><li>Gun</li></weaponTags><disallowedTraits><li>Brawler</li></disallowedTraits><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><skills><li><skill>Shooting</skill><range>4~14</range></li></skills><defName>Mercenary_GunnerTox</defName><initialResistanceRange>6~10</initialResistanceRange><defaultFactionDef>PirateWaster</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>PirateWaster</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenarySlasherBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount>0~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.2</biocodeWeaponChance><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>700~1200</techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>2~4</initialWillRange><defName>Mercenary_SlasherTox</defName><label>waster slasher</label><combatPower>140</combatPower><canBeSapper>true</canBeSapper><gearHealthRange>0.7~3.2</gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li></apparelTags><apparelRequired><li>Apparel_PackTox</li></apparelRequired><apparelMoney>300~1400</apparelMoney><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><weaponMoney>200~500</weaponMoney><weaponTags><li>MedievalMeleeDecent</li><li>MedievalMeleeAdvanced</li></weaponTags><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><initialResistanceRange>10~16</initialResistanceRange><skills><li><skill>Melee</skill><range>4~12</range></li></skills><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><shieldMoney><min>500</min><max>1400</max></shieldMoney><shieldTags><li>OutlanderShield</li></shieldTags><shieldChance>0.9</shieldChance></li></modExtensions><defaultFactionDef>PirateWaster</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>PirateWaster</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryEliteBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><combatEnhancingDrugsChance>0.80</combatEnhancingDrugsChance><combatEnhancingDrugsCount>1~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.3</biocodeWeaponChance><combatPower>130</combatPower><gearHealthRange>1~1</gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>SpacerMilitary</li><li>BeltDefenseTox</li></apparelTags><apparelMoney>2500~3500</apparelMoney><apparelAllowHeadgearChance>0.9</apparelAllowHeadgearChance><weaponMoney>500~1400</weaponMoney><weaponTags><li>IndustrialGunAdvanced</li><li>SpacerGun</li></weaponTags><disallowedTraits><li>Brawler</li></disallowedTraits><techHediffsMoney>1000~1200</techHediffsMoney><techHediffsTags><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><techHediffsChance>0.35</techHediffsChance><initialWillRange>3~5</initialWillRange><skills><li><skill>Shooting</skill><range>6~14</range></li><li><skill>Shooting</skill><range>10~15</range></li></skills><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>3</min><max>5</max></primaryMagazineCount><shieldMoney><min>1000</min><max>1600</max></shieldMoney><shieldTags><li>OutlanderShield</li></shieldTags><shieldChance>0.9</shieldChance><sidearms><li><sidearmMoney><min>400</min><max>800</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li><li><generateChance>0.1</generateChance><sidearmMoney><min>80</min><max>160</max></sidearmMoney><weaponTags><li>CE_FlareLauncher</li></weaponTags><magazineCount><min>1</min><max>3</max></magazineCount></li></sidearms></li></modExtensions><label>elite waster</label><labelPlural>elite mercenaries</labelPlural><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><defName>Mercenary_EliteTox</defName><initialResistanceRange>15~23</initialResistanceRange><defaultFactionDef>PirateWaster</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>PirateWaster</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="GrenadierBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount>0~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.1</biocodeWeaponChance><gearHealthRange>0.7~2.3</gearHealthRange><initialWillRange>1~3</initialWillRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li></apparelTags><apparelMoney>400~700</apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney>500~500</weaponMoney><techHediffsChance>0.05</techHediffsChance><techHediffsMoney>500~500</techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li><li>ImplantEmpireCommon</li></techHediffsTags><disallowedTraits><li>Brawler</li></disallowedTraits><inventoryOptions><skipChance>0.95</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><defName>Grenadier_Tox</defName><label>waster grenadier</label><combatPower>55</combatPower><defaultFactionDef>PirateWaster</defaultFactionDef><weaponTags><li>GrenadeTox</li></weaponTags><initialResistanceRange>15~24</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>6</min><max>14</max></primaryMagazineCount></li></modExtensions></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>PirateWaster</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryMidTierBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount>0~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.2</biocodeWeaponChance><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>700~1200</techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>2~4</initialWillRange><defName>Mercenary_HeavyTox</defName><label>heavy waster</label><combatPower>140</combatPower><defaultFactionDef>PirateWaster</defaultFactionDef><gearHealthRange>0.7~3.2</gearHealthRange><apparelTags Inherit="False"><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li></apparelTags><apparelMoney>200~350</apparelMoney><apparelAllowHeadgearChance>0.5</apparelAllowHeadgearChance><weaponMoney>1200~1200</weaponMoney><weaponTags><li>GunGrenadeLauncher</li></weaponTags><initialResistanceRange>14~23</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>6</min><max>14</max></primaryMagazineCount><forcedAmmoCategory>Toxic</forcedAmmoCategory></li></modExtensions></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>PirateWaster</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryEliteTierBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>45</maxGenerationAge><combatEnhancingDrugsChance>0.80</combatEnhancingDrugsChance><combatEnhancingDrugsCount>1~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.3</biocodeWeaponChance><combatPower>130</combatPower><gearHealthRange>1~1</gearHealthRange><apparelTags><li>IndustrialBasic</li><li>IndustrialAdvanced</li><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>SpacerMilitary</li></apparelTags><apparelMoney>2500~3500</apparelMoney><apparelAllowHeadgearChance>0.9</apparelAllowHeadgearChance><weaponMoney>500~1400</weaponMoney><weaponTags><li>IndustrialGunAdvanced</li><li>SpacerGun</li></weaponTags><disallowedTraits><li>Brawler</li></disallowedTraits><techHediffsMoney>1000~1200</techHediffsMoney><techHediffsTags><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><techHediffsChance>0.35</techHediffsChance><initialWillRange>3~5</initialWillRange><skills><li><skill>Shooting</skill><range>6~14</range></li></skills><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>3</min><max>5</max></primaryMagazineCount><shieldMoney><min>1000</min><max>1600</max></shieldMoney><shieldTags><li>OutlanderShield</li></shieldTags><shieldChance>0.9</shieldChance><sidearms><li><sidearmMoney><min>400</min><max>800</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li><li><generateChance>0.1</generateChance><sidearmMoney><min>80</min><max>160</max></sidearmMoney><weaponTags><li>CE_FlareLauncher</li></weaponTags><magazineCount><min>1</min><max>3</max></magazineCount></li></sidearms></li></modExtensions><defName>PirateBossTox</defName><label>waster boss</label><labelPlural>waster bosses</labelPlural><factionLeader>true</factionLeader><canBeSapper>true</canBeSapper><initialResistanceRange>17~27</initialResistanceRange><defaultFactionDef>PirateWaster</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>PirateYttakin</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="PirateKindBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.12</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><biocodeWeaponChance>0.2</biocodeWeaponChance><defName>Pirate_Yttakin</defName><label>pirate gunner</label><combatPower>65</combatPower><maxGenerationAge>65</maxGenerationAge><gearHealthRange>0.7~2.3</gearHealthRange><apparelMoney>0</apparelMoney><apparelTags></apparelTags><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><weaponMoney>250~345</weaponMoney><weaponTags><li>Gun</li></weaponTags><techHediffsChance>0.04</techHediffsChance><techHediffsMoney>50~800</techHediffsMoney><techHediffsTags><li>Poor</li><li>Simple</li><li>ImplantEmpireCommon</li></techHediffsTags><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><initialWillRange>2~3</initialWillRange><initialResistanceRange>7~12</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>2</min><max>3</max></primaryMagazineCount><sidearms><li><generateChance>0.5</generateChance><sidearmMoney><min>10</min><max>100</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li><li><generateChance>0.15</generateChance><sidearmMoney><min>80</min><max>160</max></sidearmMoney><weaponTags><li>CE_FlareLauncher</li></weaponTags><magazineCount><min>2</min><max>5</max></magazineCount></li></sidearms></li></modExtensions><apparelRequired><li>Apparel_Bandolier</li></apparelRequired><defaultFactionDef>PirateYttakin</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>PirateYttakin</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="ScavengerBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.12</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><biocodeWeaponChance>0.1</biocodeWeaponChance><combatPower>50</combatPower><initialWillRange>1~3</initialWillRange><itemQuality>Poor</itemQuality><apparelTags></apparelTags><gearHealthRange>0.4~1.1</gearHealthRange><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><techHediffsMoney>50~50</techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.04</techHediffsChance><inventoryOptions><skipChance>0.95</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><defName>Scavenger_Yttakin</defName><label>scavenger gunner</label><apparelMoney>0</apparelMoney><weaponMoney><min>160</min><max>300</max></weaponMoney><weaponTags><li>Gun</li></weaponTags><initialResistanceRange>17~26</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>1</min><max>2</max></primaryMagazineCount><sidearms><li><generateChance>0.7</generateChance><sidearmMoney><min>10</min><max>60</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li></sidearms></li></modExtensions><apparelRequired><li>Apparel_Sash</li></apparelRequired><defaultFactionDef>PirateYttakin</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>PirateYttakin</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="DrifterBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.12</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>0</invNutrition><biocodeWeaponChance>0.1</biocodeWeaponChance><defName>Drifter_Yttakin</defName><label>drifter</label><combatPower>35</combatPower><gearHealthRange>0.2~0.6</gearHealthRange><itemQuality>Poor</itemQuality><apparelMoney>0</apparelMoney><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><apparelTags></apparelTags><weaponMoney>60~200</weaponMoney><weaponTags><li>MedievalMeleeBasic</li><li>NeolithicMeleeBasic</li></weaponTags><techHediffsMoney>50~50</techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.15</techHediffsChance><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>MedicineHerbal</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><initialWillRange>0~1</initialWillRange><initialResistanceRange>7~12</initialResistanceRange><defaultFactionDef>PirateYttakin</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>PirateYttakin</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="ThrasherBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.12</chemicalAddictionChance><backstoryCryptosleepCommonality>0.05</backstoryCryptosleepCommonality><invNutrition>2.55</invNutrition><biocodeWeaponChance>0.1</biocodeWeaponChance><combatPower>50</combatPower><initialWillRange>1~3</initialWillRange><itemQuality>Poor</itemQuality><apparelTags></apparelTags><gearHealthRange>0.4~1.1</gearHealthRange><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><techHediffsMoney>50~50</techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.04</techHediffsChance><inventoryOptions><skipChance>0.95</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><defName>Thrasher_Yttakin</defName><label>scavenger thrasher</label><canBeSapper>true</canBeSapper><apparelMoney>0</apparelMoney><weaponMoney>100~160</weaponMoney><weaponTags><li>NeolithicMeleeBasic</li><li>MedievalMeleeBasic</li><li>MedievalMeleeDecent</li></weaponTags><initialResistanceRange>14~23</initialResistanceRange><apparelRequired><li>Apparel_Sash</li></apparelRequired><defaultFactionDef>PirateYttakin</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>PirateYttakin</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryGunnerBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.05</combatEnhancingDrugsChance><combatEnhancingDrugsCount>0~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.2</biocodeWeaponChance><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>700~1200</techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>2~4</initialWillRange><label>mercenary gunner</label><combatPower>85</combatPower><gearHealthRange>0.7~3.2</gearHealthRange><apparelTags><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelMoney>1000~1500</apparelMoney><apparelAllowHeadgearChance>0.25</apparelAllowHeadgearChance><weaponMoney>330~650</weaponMoney><weaponTags><li>Gun</li></weaponTags><disallowedTraits><li>Brawler</li></disallowedTraits><inventoryOptions><skipChance>0.9</skipChance><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange>1</countRange></li></subOptionsChooseOne></inventoryOptions><skills><li><skill>Shooting</skill><range>4~14</range></li></skills><defName>Mercenary_Gunner_Yttakin</defName><initialResistanceRange>6~10</initialResistanceRange><defaultFactionDef>PirateYttakin</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <defaultFactionDef>PirateYttakin</defaultFactionDef> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="MercenaryHeavyBase"><race>Human</race><defaultFactionType>Pirate</defaultFactionType><chemicalAddictionChance>0.1</chemicalAddictionChance><invNutrition>2.55</invNutrition><itemQuality>Normal</itemQuality><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality><maxGenerationAge>65</maxGenerationAge><combatEnhancingDrugsChance>0.15</combatEnhancingDrugsChance><combatEnhancingDrugsCount>0~2</combatEnhancingDrugsCount><biocodeWeaponChance>0.2</biocodeWeaponChance><techHediffsChance>0.15</techHediffsChance><techHediffsMoney>700~1200</techHediffsMoney><techHediffsTags><li>Simple</li><li>Advanced</li><li>ImplantEmpireCommon</li></techHediffsTags><initialWillRange>2~4</initialWillRange><defName>Mercenary_Heavy_Yttakin</defName><label>heavy mercenary</label><labelPlural>heavy mercenaries</labelPlural><combatPower>140</combatPower><gearHealthRange>0.7~3.2</gearHealthRange><apparelTags><li>IndustrialMilitaryBasic</li><li>IndustrialMilitaryAdvanced</li><li>BeltDefensePop</li></apparelTags><apparelMoney>200~350</apparelMoney><apparelAllowHeadgearChance>0.25</apparelAllowHeadgearChance><weaponMoney>1200~1200</weaponMoney><weaponTags><li>GunHeavy</li><li>GunSingleUse</li><li>Flamethrower</li></weaponTags><initialResistanceRange>14~23</initialResistanceRange><modExtensions><li Class="CombatExtended.LoadoutPropertiesExtension"><primaryMagazineCount><min>6</min><max>14</max></primaryMagazineCount><forcedSidearm><sidearmMoney><min>150</min><max>350</max></sidearmMoney><weaponTags><li>CE_SMG</li></weaponTags><magazineCount><min>0</min><max>1</max></magazineCount></forcedSidearm><sidearms><li><generateChance>0.5</generateChance><sidearmMoney><min>60</min><max>150</max></sidearmMoney><weaponTags><li>CE_Sidearm_Melee</li></weaponTags></li></sidearms></li></modExtensions><defaultFactionDef>PirateYttakin</defaultFactionDef></PawnKindDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <removeOnLeftBehind>true</removeOnLeftBehind> doesn't correspond to any field in type PawnRelationDef. Context: <PawnRelationDef><defName>Overseer</defName><label>overseer</label><workerClass>PawnRelationWorker_Overseer</workerClass><importance>100</importance><implied>false</implied><reflexive>true</reflexive><removeOnDeath>true</removeOnDeath><removeOnLeftBehind>true</removeOnLeftBehind></PawnRelationDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <everAcceptableInSpace>true</everAcceptableInSpace> doesn't correspond to any field in type QuestScriptDef. Context: <QuestScriptDef><defName>PollutionDump</defName><rootSelectionWeight>1</rootSelectionWeight><expireDaysRange>4~8</expireDaysRange><everAcceptableInSpace>true</everAcceptableInSpace><questNameRules><rulesStrings><li>questName->[waste] [dump]</li><li>questName(askerIsNull==False)->[asker_faction_pawnSingular] [waste] [dump]</li><li>questName(askerIsNull==False,asker_royalInCurrentFaction==False)->[asker_nameDef]'s [waste] [dump]</li><li>waste->waste</li><li>waste->pollution</li><li>waste->toxin</li><li>waste->wastepack</li><li>dump->dump</li><li>dump->drop</li><li>dump->clearance</li><li>dump->problem</li></rulesStrings></questNameRules><questDescriptionRules><rulesStrings><li>questDescription(askerIsNull==True)->A machine persona in an orbiting ship has a special request. She wishes to offload an excess of toxic wastepacks and hopes that you will store them responsibly.\n\nIf you accept, she will deliver [wastepackCount] toxic wastepacks by transport pod.\n\nIf not kept frozen, toxic wastepacks will dissolve over time, polluting nearby terrain.</li><li>questDescription(asker_royalInCurrentFaction==True)->[asker_nameFull], a [asker_royalTitleInCurrentFaction] of [asker_faction_name] has a special request. [asker_pronoun] has produced an abundance of toxic wastepacks that [asker_pronoun] does not wish to store.\n\nIf you accept, [asker_nameDef] will deliver [wastepackCount] toxic wastepacks by transport pod.\n\nIf not kept frozen, toxic wastepacks will dissolve over time, polluting nearby terrain.</li><li>questDescription(asker_factionLeader==True)->[asker_faction_leaderTitle] [asker_nameFull] of [asker_faction_name] has a special request. Someone has dumped an abundance of toxic wastepacks near one of [asker_possessive] settlements and [asker_pronoun] is unable to safely store them.\n\nIf you accept, [asker_nameDef] will deliver [wastepackCount] toxic wastepacks by transport pod.\n\nIf not kept frozen, toxic wastepacks will dissolve over time, polluting nearby terrain.</li></rulesStrings></questDescriptionRules><questContentRules><rulesStrings><li>wastepacksLetterLabel->Wastepacks arrived</li><li>wastepacksLetterText->The toxic wastepacks have been delivered.</li></rulesStrings></questContentRules><root Class="QuestNode_Root_PollutionDump" /></QuestScriptDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <everAcceptableInSpace>true</everAcceptableInSpace> doesn't correspond to any field in type QuestScriptDef. Context: <QuestScriptDef><defName>RefugeePodCrash_Baby</defName><autoAccept>true</autoAccept><defaultCharity>true</defaultCharity><successHistoryEvent MayRequire="Ludeon.RimWorld.Ideology">CharityFulfilled_RefugeePodCrash</successHistoryEvent><failedOrExpiredHistoryEvent MayRequire="Ludeon.RimWorld.Ideology">CharityRefused_RefugeePodCrash</failedOrExpiredHistoryEvent><defaultHidden>true</defaultHidden><isRootSpecial>true</isRootSpecial><questNameRules><rulesStrings><li>questName->Transport pod crash</li></rulesStrings></questNameRules><questDescriptionRules><rulesStrings><li>questDescription->A transport pod crashes with a baby</li></rulesStrings></questDescriptionRules><everAcceptableInSpace>true</everAcceptableInSpace><root Class="QuestNode_Root_RefugeePodCrash_Baby" /></QuestScriptDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <qualityToValue>PregnancyUtility.ChanceMomDiesDuringBirth</qualityToValue> doesn't correspond to any field in type ExtraOutcomeChanceDescription. Context: <li><description>Additionally, the mother will have a {0_percentage} chance to die during birth.</description><qualityToValue>PregnancyUtility.ChanceMomDiesDuringBirth</qualityToValue></li> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <gravShipsCanLandOn>true</gravShipsCanLandOn> doesn't correspond to any field in type SitePartDef. Context: <SitePartDef><defName>AncientComplex_Mechanitor</defName><label>ancient mechanitor complex</label><description>An ancient complex containing the corpse of a mechanitor. You can try to penetrate this dangerous structure to extract the mechanitor's mechlink for your own use.</description><workerClass>SitePartWorker_AncientComplex</workerClass><siteTexture>World/WorldObjects/Sites/GenericSite</siteTexture><expandingIconTexture>World/WorldObjects/Expanding/Sites/AncientMechanitorComplex</expandingIconTexture><approachOrderString>Investigate {0}</approachOrderString><approachingReportString>Investigating {0}.</approachingReportString><considerEnteringAsAttack>false</considerEnteringAsAttack><arrivedLetterDef>NeutralEvent</arrivedLetterDef><wantsThreatPoints>true</wantsThreatPoints><gravShipsCanLandOn>true</gravShipsCanLandOn><tags><li>AncientComplex_Mechanitor</li></tags></SitePartDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <showOnDrones>false</showOnDrones> doesn't correspond to any field in type StatDef. Context: <StatDef><defName>Fertility</defName><label>fertility</label><description>Fertility affects the chance of a pregnancy occurring. Pregnancy chance is dependent on the fertility of both partners. This also affects the chance of successfully implanting an embryo in a surrogate.</description><category>PawnHealth</category><defaultBaseValue>1</defaultBaseValue><minValue>0</minValue><toStringStyle>PercentZero</toStringStyle><showOnHumanlikes>true</showOnHumanlikes><showOnAnimals>false</showOnAnimals><showOnMechanoids>false</showOnMechanoids><showOnEntities>false</showOnEntities><showOnDrones>false</showOnDrones><showDevelopmentalStageFilter>Adult</showDevelopmentalStageFilter><displayPriorityInCategory>4200</displayPriorityInCategory><parts><li Class="StatPart_FertilityByGenderAge"><maleFertilityAgeFactor><points><li>(14, 0)</li><li>(18, 1)</li><li>(50, 1)</li><li>(90, 0)</li></points></maleFertilityAgeFactor><femaleFertilityAgeFactor><points><li>(14, 0)</li><li>(20, 1)</li><li>(28, 1)</li><li>(35, 0.5)</li><li>(40, 0.1)</li><li>(45, 0.02)</li><li>(50, 0)</li></points></femaleFertilityAgeFactor></li><li Class="StatPart_FertilityByHediffs" /></parts></StatDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <showOnDrones>false</showOnDrones> doesn't correspond to any field in type StatDef. Context: <StatDef><defName>HemogenGainFactor</defName><label>hemogen gain multiplier</label><description>A multiplier on the amount of hemogen gained.</description><category>PawnHealth</category><toStringStyle>PercentZero</toStringStyle><defaultBaseValue>1</defaultBaseValue><hideAtValue>1</hideAtValue><showOnDrones>false</showOnDrones></StatDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <showOnDrones>false</showOnDrones> doesn't correspond to any field in type StatDef. Context: <StatDef><defName>RawNutritionFactor</defName><label>raw nutrition multiplier</label><description>A multiplier on how nutritious raw food is for this person. Note that since meals usually have more nutrition than their raw ingredients, a boost to this stat may only mean the person gets the same nutrition from raw food as if it were cooked.</description><category>PawnFood</category><toStringStyle>PercentZero</toStringStyle><defaultBaseValue>1</defaultBaseValue><hideAtValue>1</hideAtValue><minValue>0.0001</minValue><displayPriorityInCategory>1001</displayPriorityInCategory><showOnDrones>false</showOnDrones></StatDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <showOnDrones>false</showOnDrones> doesn't correspond to any field in type StatDef. Context: <StatDef><defName>CancerRate</defName><label>cancer rate factor</label><description>A multiplier on how likely this person is to develop cancer in any given time frame.</description><category>PawnHealth</category><toStringStyle>PercentZero</toStringStyle><defaultBaseValue>1</defaultBaseValue><hideAtValue>1</hideAtValue><minValue>0.01</minValue><showOnAnimals>false</showOnAnimals><showOnMechanoids>false</showOnMechanoids><showOnDrones>false</showOnDrones><displayPriorityInCategory>2100</displayPriorityInCategory></StatDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <showOnDrones>false</showOnDrones> doesn't correspond to any field in type StatDef. Context: <StatDef><defName>LearningRateFactor</defName><label>learning rate factor</label><description>A multiplier on how quickly a child's learning need is fulfilled by learning activities.</description><category>PawnHealth</category><toStringStyle>PercentZero</toStringStyle><defaultBaseValue>1</defaultBaseValue><hideAtValue>1</hideAtValue><minValue>0.01</minValue><showOnAnimals>false</showOnAnimals><showOnMechanoids>false</showOnMechanoids><showOnDrones>false</showOnDrones><showDevelopmentalStageFilter>Child</showDevelopmentalStageFilter><displayPriorityInCategory>1350</displayPriorityInCategory></StatDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <showOnDrones>false</showOnDrones> doesn't correspond to any field in type StatDef. Context: <StatDef><defName>GrowthVatOccupantSpeed</defName><label>growth vat occupant speed</label><description>A multiplier on how quickly this person will grow when in a growth vat.</description><category>PawnHealth</category><defaultBaseValue>1</defaultBaseValue><hideAtValue>1</hideAtValue><toStringStyle>PercentZero</toStringStyle><showOnAnimals>false</showOnAnimals><showOnMechanoids>false</showOnMechanoids><showOnDrones>false</showOnDrones><scenarioRandomizable>true</scenarioRandomizable><displayPriorityInCategory>1850</displayPriorityInCategory><cacheable>true</cacheable><parts><li Class="StatPart_GrowthVatSpeedFactor" /></parts></StatDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canEjectFuel>true</canEjectFuel> doesn't correspond to any field in type CompProperties_Refuelable. Context: <li Class="CompProperties_Refuelable"><fuelConsumptionRate>0.5</fuelConsumptionRate><fuelCapacity>5</fuelCapacity><fuelLabel>Hemogen</fuelLabel><fuelFilter><thingDefs><li>HemogenPack</li></thingDefs></fuelFilter><initialFuelPercent>1</initialFuelPercent><showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle><externalTicking>true</externalTicking><autoRefuelPercent>0.05</autoRefuelPercent><canEjectFuel>true</canEjectFuel></li> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canEjectFuel>true</canEjectFuel> doesn't correspond to any field in type CompProperties_Refuelable. Context: <li Class="CompProperties_Refuelable"><fuelConsumptionRate>0.5</fuelConsumptionRate><fuelCapacity>5</fuelCapacity><fuelLabel>Hemogen</fuelLabel><fuelFilter><thingDefs><li>HemogenPack</li></thingDefs></fuelFilter><initialFuelPercent>1</initialFuelPercent><showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle><externalTicking>true</externalTicking><autoRefuelPercent>0.05</autoRefuelPercent><canEjectFuel>true</canEjectFuel></li> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canEjectFuel>true</canEjectFuel> doesn't correspond to any field in type CompProperties_Refuelable. Context: <li Class="CompProperties_Refuelable"><fuelConsumptionRate>0.5</fuelConsumptionRate><fuelCapacity>5</fuelCapacity><fuelLabel>Hemogen</fuelLabel><fuelFilter><thingDefs><li>HemogenPack</li></thingDefs></fuelFilter><initialFuelPercent>1</initialFuelPercent><showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle><externalTicking>true</externalTicking><autoRefuelPercent>0.05</autoRefuelPercent><canEjectFuel>true</canEjectFuel></li> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canEjectFuel>true</canEjectFuel> doesn't correspond to any field in type CompProperties_Refuelable. Context: <li Class="CompProperties_Refuelable"><fuelConsumptionRate>0.5</fuelConsumptionRate><fuelCapacity>5</fuelCapacity><fuelLabel>Hemogen</fuelLabel><fuelFilter><thingDefs><li>HemogenPack</li></thingDefs></fuelFilter><initialFuelPercent>1</initialFuelPercent><showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle><externalTicking>true</externalTicking><autoRefuelPercent>0.05</autoRefuelPercent><canEjectFuel>true</canEjectFuel></li> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find type named CompProperties_AmbientSound from node <li Class="CompProperties_AmbientSound"><sound>Toxifier_Working</sound><disabledOnUnpowered>true</disabledOnUnpowered></li> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <sound>Toxifier_Working</sound> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_AmbientSound"><sound>Toxifier_Working</sound><disabledOnUnpowered>true</disabledOnUnpowered></li> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disabledOnUnpowered>true</disabledOnUnpowered> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_AmbientSound"><sound>Toxifier_Working</sound><disabledOnUnpowered>true</disabledOnUnpowered></li> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named PlaceWorker_InvalidOverSubstructure | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><ai_chillDestination>false</ai_chillDestination><buildingTags><li>Biotech</li></buildingTags><workTableRoomRole>Laboratory</workTableRoomRole></building> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><ai_chillDestination>false</ai_chillDestination><buildingTags><li>Biotech</li></buildingTags><workTableRoomRole>Laboratory</workTableRoomRole></building> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><buildingTags><li>Biotech</li></buildingTags><workTableRoomRole>Laboratory</workTableRoomRole></building> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><ai_chillDestination>false</ai_chillDestination><haulToContainerDuration>120</haulToContainerDuration><workTableRoomRole>Laboratory</workTableRoomRole><buildingTags><li>Biotech</li></buildingTags><fixedStorageSettings><filter><categories><li>Foods</li></categories><specialFiltersToDisallow><li>AllowPlantFood</li></specialFiltersToDisallow></filter></fixedStorageSettings><defaultStorageSettings><filter><categories><li>Foods</li></categories><disallowedCategories><li>EggsFertilized</li></disallowedCategories><disallowedThingDefs><li>InsectJelly</li><li>MealLavish</li><li>MealLavish_Veg</li><li>MealLavish_Meat</li><li>HemogenPack</li><li>Chocolate</li></disallowedThingDefs></filter></defaultStorageSettings></building> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <forcedCostLeavings Inherit="False" /> doesn't correspond to any field in type BuildingProperties. Context: <building><destroySound>BuildingDestroyed_Metal_Big</destroySound><claimable>false</claimable><alwaysDeconstructible>true</alwaysDeconstructible><forcedCostLeavings Inherit="False" /></building> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <functionsInVacuum>false</functionsInVacuum> doesn't correspond to any field in type CompProperties_Refuelable. Context: <li Class="CompProperties_Refuelable"><fuelConsumptionRate>1.5</fuelConsumptionRate><fuelCapacity>20.0</fuelCapacity><initialFuelPercent>0.1</initialFuelPercent><fuelConsumptionPerTickInRain>0.0006</fuelConsumptionPerTickInRain><fuelFilter><thingDefs><li>WoodLog</li><li>EM_Charcoal</li><li>EM_Coal</li></thingDefs></fuelFilter><showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle><functionsInVacuum>false</functionsInVacuum></li> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><buildingTags><li>Biotech</li></buildingTags><workTableRoomRole>Laboratory</workTableRoomRole></building> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination><buildingTags><li>Production</li><li>Biotech</li></buildingTags><workTableRoomRole>Laboratory</workTableRoomRole><barDrawData><north><preRotationOffset>(-1.06, 0.91)</preRotationOffset><size>(0.7, 0.13)</size></north><south><preRotationOffset>(-1.06, 0.82)</preRotationOffset><size>(0.7, 0.13)</size></south><east><preRotationOffset>(1.06, -0.97)</preRotationOffset><size>(0.7, 0.13)</size></east><west><preRotationOffset>(-1.06, -0.97)</preRotationOffset><size>(0.7, 0.13)</size></west></barDrawData><formingGraphicData><texPath>Things/Pawn/Mechanoid/HalfGestatedMechSmall</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></formingGraphicData><formingMechPerRotationOffset><li>(0, 0, 0.45)</li><li>(0, 0, 0.45)</li><li>(0, 0, 0.45)</li><li>(0, 0, 0.45)</li></formingMechPerRotationOffset><mechGestatorCylinderGraphic><texPath>Things/Building/Production/MechGestatorStandardGlass</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(5.6,4)</drawSize><shaderType>Transparent</shaderType></mechGestatorCylinderGraphic><mechGestatorTopGraphic><texPath>Things/Building/Production/MechGestatorStandardTop</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(5.6,4)</drawSize></mechGestatorTopGraphic><gestatorFormingMote><north>MechGestatorForming_North</north><east>MechGestatorForming_East</east><west>MechGestatorForming_East</west><south>MechGestatorForming_South</south></gestatorFormingMote><gestatorCycleCompleteMote><north>MechGestatorCycleComplete_North</north><east>MechGestatorCycleComplete_East</east><west>MechGestatorCycleComplete_East</west><south>MechGestatorCycleComplete_South</south></gestatorCycleCompleteMote><gestatorFormedMote><north>MechGestatorFormed_North</north><east>MechGestatorFormed_East</east><west>MechGestatorFormed_East</west><south>MechGestatorFormed_South</south></gestatorFormedMote></building> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination><buildingTags><li>Production</li><li>Biotech</li></buildingTags><workTableRoomRole>Laboratory</workTableRoomRole><barDrawData><north><preRotationOffset>(-1.59, 1.4)</preRotationOffset><size>(0.72, 0.12)</size></north><south><preRotationOffset>(-1.59, 1.33)</preRotationOffset><size>(0.72, 0.12)</size></south><east><preRotationOffset>(1.59, -1.4)</preRotationOffset><size>(0.72, 0.12)</size></east><west><preRotationOffset>(-1.59, -1.4)</preRotationOffset><size>(0.72, 0.12)</size></west></barDrawData><formingGraphicData><texPath>Things/Pawn/Mechanoid/HalfGestatedMechLarge</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.65,1.65)</drawSize></formingGraphicData><formingMechBobSpeed>0.0005</formingMechBobSpeed><formingMechYBobDistance>0.08</formingMechYBobDistance><formingMechPerRotationOffset><li>(0, 0, 0.225)</li><li>(-0.15, 0, 0.225)</li><li>(0, 0, 0.225)</li><li>(0.15, 0, 0.225)</li></formingMechPerRotationOffset><mechGestatorCylinderGraphic><texPath>Things/Building/Production/MechGestatorLargeGlass</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(6, 5)</drawSize><shaderType>Transparent</shaderType></mechGestatorCylinderGraphic><mechGestatorTopGraphic><texPath>Things/Building/Production/MechGestatorLargeTop</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(6, 5)</drawSize></mechGestatorTopGraphic><gestatorFormingMote><north>MechGestatorFormingLarge_North</north><east>MechGestatorFormingLarge_East</east><west>MechGestatorFormingLarge_West</west><south>MechGestatorFormingLarge_South</south></gestatorFormingMote><gestatorCycleCompleteMote><north>MechGestatorCycleCompleteLarge_North</north><east>MechGestatorCycleCompleteLarge_East</east><west>MechGestatorCycleCompleteLarge_West</west><south>MechGestatorCycleCompleteLarge_South</south></gestatorCycleCompleteMote><gestatorFormedMote><north>MechGestatorFormedLarge_North</north><east>MechGestatorFormedLarge_East</east><west>MechGestatorFormedLarge_West</west><south>MechGestatorFormedLarge_South</south></gestatorFormedMote></building> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><buildingTags><li>Production</li><li>Biotech</li></buildingTags><ai_chillDestination>false</ai_chillDestination><workTableRoomRole>Laboratory</workTableRoomRole><workTableNotInRoomRoleFactor>0.8</workTableNotInRoomRoleFactor></building> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <workTableNotInRoomRoleFactor>0.8</workTableNotInRoomRoleFactor> doesn't correspond to any field in type BuildingProperties. Context: <building><buildingTags><li>Production</li><li>Biotech</li></buildingTags><ai_chillDestination>false</ai_chillDestination><workTableRoomRole>Laboratory</workTableRoomRole><workTableNotInRoomRoleFactor>0.8</workTableNotInRoomRoleFactor></building> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><ai_chillDestination>false</ai_chillDestination><buildingTags><li>Biotech</li></buildingTags><workTableRoomRole>Laboratory</workTableRoomRole><subcoreScannerFixedIngredients><li><filter><thingDefs><li>Steel</li></thingDefs></filter><count>50</count></li><li><filter><thingDefs><li>ComponentIndustrial</li></thingDefs></filter><count>4</count></li></subcoreScannerFixedIngredients><subcoreScannerOutputDef>SubcoreRegular</subcoreScannerOutputDef><subcoreScannerStartEffect>SubcoreSoftscanner_Start</subcoreScannerStartEffect><subcoreScannerWorking>SubcoreSoftscanner_Working</subcoreScannerWorking><subcoreScannerComplete>SubcoreSoftscanner_Complete</subcoreScannerComplete><subcoreScannerHediff>ScanningSickness</subcoreScannerHediff></building> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <workTableRoomRole>Laboratory</workTableRoomRole> doesn't correspond to any field in type BuildingProperties. Context: <building><ai_chillDestination>false</ai_chillDestination><buildingTags><li>Biotech</li></buildingTags><workTableRoomRole>Laboratory</workTableRoomRole><subcoreScannerFixedIngredients><li><filter><thingDefs><li>Steel</li></thingDefs></filter><count>50</count></li><li><filter><thingDefs><li>ComponentIndustrial</li></thingDefs></filter><count>4</count></li></subcoreScannerFixedIngredients><subcoreScannerOutputDef>SubcoreHigh</subcoreScannerOutputDef><subcoreScannerStartEffect>SubcoreRipscanner_Start</subcoreScannerStartEffect><destroyBrain>true</destroyBrain><subcoreScannerWorking>SubcoreRipscanner_Working</subcoreScannerWorking><subcoreScannerComplete>SubcoreRipscanner_Complete</subcoreScannerComplete></building> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <nonDrugIngestibleWithoutFoodNeed>true</nonDrugIngestibleWithoutFoodNeed> doesn't correspond to any field in type IngestibleProperties. Context: <ingestible><foodType>Fluid</foodType><preferability>DesperateOnly</preferability><canAutoSelectAsFoodForCaravan>false</canAutoSelectAsFoodForCaravan><nonDrugIngestibleWithoutFoodNeed>true</nonDrugIngestibleWithoutFoodNeed><specialThoughtDirect>IngestedHemogenPack</specialThoughtDirect><ingestSound>HemogenPack_Consume</ingestSound><outcomeDoers><li Class="IngestionOutcomeDoer_OffsetHemogen"><offset>0.2</offset></li></outcomeDoers></ingestible> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <preventGravshipLandingOn>true</preventGravshipLandingOn> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="ResourceBase"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshOnly</drawerType><resourceReadoutPriority>Middle</resourceReadoutPriority><useHitPoints>true</useHitPoints><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><stackLimit>5</stackLimit><statBases><Beauty>-40</Beauty><MarketValue>0</MarketValue><Mass>6</Mass><Flammability>1</Flammability><DeteriorationRate>4</DeteriorationRate><Bulk>10</Bulk></statBases><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_GasOnDamage"><type>ToxGas</type><damageFactor>6</damageFactor><useStackCountAsFactor>true</useStackCountAsFactor></li><li Class="CompProperties_Dissolution"><dissolutionAfterDays>8</dissolutionAfterDays><dissolutinFactorIndoors>0.5</dissolutinFactorIndoors><dissolutionFactorRain>2</dissolutionFactorRain></li><li Class="CompProperties_DissolutionEffectPollution"><cellsToPollutePerDissolution>6</cellsToPollutePerDissolution><tilePollutionPerDissolution>0.0005</tilePollutionPerDissolution><waterTilePollutionFactor>8</waterTilePollutionFactor></li><li><compClass>CompDissolutionEffect_Goodwill</compClass></li></comps><alwaysHaulable>true</alwaysHaulable><drawGUIOverlay>true</drawGUIOverlay><rotatable>false</rotatable><pathCost>14</pathCost><allowedArchonexusCount>-1</allowedArchonexusCount><defName>Wastepack</defName><label>toxic wastepack</label><description>A compacted package of toxic waste that will slowly dissolve if not frozen. The surface is heat-sealed for safe transport. Wastepacks will pollute the surrounding terrain if they dissolve, deteriorate, or are otherwise destroyed.\n\nToxic wastepacks are flammable. If burned or damaged, they will release tox gas.</description><possessionCount>5</possessionCount><graphicData><texPath>Things/Item/Resource/Wastepack</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><soundInteract>Metal_Drop</soundInteract><soundDrop>Standard_Drop</soundDrop><preventGravshipLandingOn>true</preventGravshipLandingOn><thingCategories><li>ItemsMisc</li></thingCategories><tickerType>Normal</tickerType></ThingDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <preventSpawningInResourcePod>true</preventSpawningInResourcePod> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="GeneSetHolderBase"><statBases><MaxHitPoints>100</MaxHitPoints><Mass>0.5</Mass><Flammability>0</Flammability><Bulk>0.5</Bulk><MarketValue>100</MarketValue><DeteriorationRate>5</DeteriorationRate></statBases><thingCategories><li>ItemsMisc</li></thingCategories><stackLimit>1</stackLimit><preventSpawningInResourcePod>true</preventSpawningInResourcePod><tradeNeverGenerateStacked>true</tradeNeverGenerateStacked><category>Item</category><drawerType>MapMeshOnly</drawerType><resourceReadoutPriority>Middle</resourceReadoutPriority><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><rotatable>false</rotatable><healthAffectsPrice>false</healthAffectsPrice><pathCost>14</pathCost><comps><li Class="CompProperties_Forbiddable" /></comps><defName>Genepack</defName><label>genepack</label><description>A small capsule containing a package of genetic information. To use a genepack, it must be placed in a gene bank near a gene assembler and combined into an implantable xenogerm.\n\nIf not kept in a powered gene bank, this genepack will slowly deteriorate.</description><thingClass>Genepack</thingClass><tickerType>Rare</tickerType><useHitPoints>true</useHitPoints><canDeteriorateUnspawned>true</canDeteriorateUnspawned><deteriorateFromEnvironmentalEffects>false</deteriorateFromEnvironmentalEffects><inspectorTabs><li>ITab_Genes</li></inspectorTabs><graphicData><texPath>Things/Item/Special/Genepack</texPath><graphicClass>Graphic_Genepack</graphicClass><drawSize>(0.75, 0.75)</drawSize></graphicData><descriptionHyperlinks><ThingDef>Xenogerm</ThingDef><ThingDef>GeneAssembler</ThingDef></descriptionHyperlinks><thingSetMakerTags><li>RewardStandardMidFreq</li></thingSetMakerTags></ThingDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <preventSpawningInResourcePod>true</preventSpawningInResourcePod> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="GeneSetHolderBase"><statBases><MaxHitPoints>100</MaxHitPoints><Mass>0.5</Mass><Flammability>0</Flammability><Bulk>1</Bulk><MarketValue>20</MarketValue></statBases><thingCategories><li>ItemsMisc</li></thingCategories><stackLimit>1</stackLimit><preventSpawningInResourcePod>true</preventSpawningInResourcePod><tradeNeverGenerateStacked>true</tradeNeverGenerateStacked><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><resourceReadoutPriority>Middle</resourceReadoutPriority><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><rotatable>false</rotatable><healthAffectsPrice>false</healthAffectsPrice><pathCost>14</pathCost><comps><li Class="CompProperties_Forbiddable" /></comps><defName>Xenogerm</defName><label>xenogerm</label><description>A self-contained biological organ containing one or more implantable xenogenes.\n\nOnce implanted inside a host's body, the xenogerm modifies the host's genes, gene expression, and phenotypic development using viruses, hormones, bio-synthesized drugs, and possibly mechanites. Depending on the xenogerm, the host will develop any of a wide variety of exotic traits and abilities, transforming them into a different human xenotype.\n\nXenogerm implantation is a traumatic process. Once implanted with a xenogerm, a person will be bedridden for days as the transformation sets in.\n\nDuring storage and transport, xenogerms are kept safe in sealed containers.</description><thingClass>Xenogerm</thingClass><inspectorTabs><li>ITab_Genes</li></inspectorTabs><graphicData><texPath>Things/Item/Special/Xenogerm</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(0.85, 0.85)</drawSize></graphicData><descriptionHyperlinks><ThingDef>Genepack</ThingDef><ThingDef>GeneAssembler</ThingDef></descriptionHyperlinks></ThingDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <explosionSpawnsSingleFilth>true</explosionSpawnsSingleFilth> doesn't correspond to any field in type ProjectileProperties. Context: <projectile><damageDef>Vaporize</damageDef><speed>75</speed><explosionRadius>4.9</explosionRadius><screenShakeFactor>1.5</screenShakeFactor><filth>Filth_BlastMark</filth><filthCount>1</filthCount><explosionSpawnsSingleFilth>true</explosionSpawnsSingleFilth></projectile> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <snowOverlayGraphicPath>Things/Plant/TreePolux_Snowy</snowOverlayGraphicPath> doesn't correspond to any field in type PlantProperties. Context: <plant><fertilityMin>0.08</fertilityMin><fertilitySensitivity>0</fertilitySensitivity><soundHarvesting>Harvest_Tree</soundHarvesting><soundHarvestFinish>Harvest_Tree_Finish</soundHarvestFinish><sowWork>400</sowWork><harvestWork>1000</harvestWork><visualSizeRange>1.5~2.1</visualSizeRange><topWindExposure>0.25</topWindExposure><lifespanDaysPerGrowDays>0</lifespanDaysPerGrowDays><sowMinSkill>0</sowMinSkill><sowResearchPrerequisites></sowResearchPrerequisites><mustBeWildToSow>true</mustBeWildToSow><harvestedThingDef>WoodLog</harvestedThingDef><harvestYield>30</harvestYield><harvestTag>Wood</harvestTag><harvestMinGrowth>0.40</harvestMinGrowth><harvestFailable>false</harvestFailable><blockAdjacentSow>true</blockAdjacentSow><treeLoversCareIfChopped>true</treeLoversCareIfChopped><burnedThingDef>BurnedTree</burnedThingDef><choppedThingDef>ChoppedStump_Polux</choppedThingDef><smashedThingDef>SmashedStump_Polux</smashedThingDef><treeCategory>Super</treeCategory><sowTags></sowTags><wildClusterRadius>8</wildClusterRadius><wildClusterWeight>0</wildClusterWeight><wildOrder>3</wildOrder><interferesWithRoof>true</interferesWithRoof><pollution>Any</pollution><growDays>10</growDays><dieIfNoSunlight>false</dieIfNoSunlight><growMinGlow>0</growMinGlow><dieFromToxicFallout>False</dieFromToxicFallout><showGrowthInInspectPane>false</showGrowthInInspectPane><minSpacingBetweenSamePlant>4.9</minSpacingBetweenSamePlant><warnIfMarkedForCut>true</warnIfMarkedForCut><immatureGraphicPath>Things/Plant/TreePolux_Immature</immatureGraphicPath><snowOverlayGraphicPath>Things/Plant/TreePolux_Snowy</snowOverlayGraphicPath><immatureSnowOverlayGraphicPath>Things/Plant/TreePolux_ImmatureSnowy</immatureSnowOverlayGraphicPath></plant> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <immatureSnowOverlayGraphicPath>Things/Plant/TreePolux_ImmatureSnowy</immatureSnowOverlayGraphicPath> doesn't correspond to any field in type PlantProperties. Context: <plant><fertilityMin>0.08</fertilityMin><fertilitySensitivity>0</fertilitySensitivity><soundHarvesting>Harvest_Tree</soundHarvesting><soundHarvestFinish>Harvest_Tree_Finish</soundHarvestFinish><sowWork>400</sowWork><harvestWork>1000</harvestWork><visualSizeRange>1.5~2.1</visualSizeRange><topWindExposure>0.25</topWindExposure><lifespanDaysPerGrowDays>0</lifespanDaysPerGrowDays><sowMinSkill>0</sowMinSkill><sowResearchPrerequisites></sowResearchPrerequisites><mustBeWildToSow>true</mustBeWildToSow><harvestedThingDef>WoodLog</harvestedThingDef><harvestYield>30</harvestYield><harvestTag>Wood</harvestTag><harvestMinGrowth>0.40</harvestMinGrowth><harvestFailable>false</harvestFailable><blockAdjacentSow>true</blockAdjacentSow><treeLoversCareIfChopped>true</treeLoversCareIfChopped><burnedThingDef>BurnedTree</burnedThingDef><choppedThingDef>ChoppedStump_Polux</choppedThingDef><smashedThingDef>SmashedStump_Polux</smashedThingDef><treeCategory>Super</treeCategory><sowTags></sowTags><wildClusterRadius>8</wildClusterRadius><wildClusterWeight>0</wildClusterWeight><wildOrder>3</wildOrder><interferesWithRoof>true</interferesWithRoof><pollution>Any</pollution><growDays>10</growDays><dieIfNoSunlight>false</dieIfNoSunlight><growMinGlow>0</growMinGlow><dieFromToxicFallout>False</dieFromToxicFallout><showGrowthInInspectPane>false</showGrowthInInspectPane><minSpacingBetweenSamePlant>4.9</minSpacingBetweenSamePlant><warnIfMarkedForCut>true</warnIfMarkedForCut><immatureGraphicPath>Things/Plant/TreePolux_Immature</immatureGraphicPath><snowOverlayGraphicPath>Things/Plant/TreePolux_Snowy</snowOverlayGraphicPath><immatureSnowOverlayGraphicPath>Things/Plant/TreePolux_ImmatureSnowy</immatureSnowOverlayGraphicPath></plant> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find type named CompProperties_PlantPreventCutting from node <li Class="CompProperties_PlantPreventCutting" /> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <hideAtSnowOrSandDepth>0.5</hideAtSnowOrSandDepth> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="PollutionPlantBase"><category>Plant</category><thingClass>Plant</thingClass><altitudeLayer>LowPlant</altitudeLayer><useHitPoints>True</useHitPoints><statBases><Flammability>1.3</Flammability><BeautyOutdoors>1</BeautyOutdoors><MaxHitPoints>85</MaxHitPoints><Nutrition>0.50</Nutrition></statBases><tickerType>Long</tickerType><selectable>false</selectable><neverMultiSelect>True</neverMultiSelect><drawerType>MapMeshOnly</drawerType><pathCostIgnoreRepeat>false</pathCostIgnoreRepeat><graphicData><graphicClass>Graphic_Random</graphicClass><shaderType>CutoutPlant</shaderType><texPath>Things/Plant/Graygrass</texPath></graphicData><plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><soundHarvesting>Harvest_Standard</soundHarvesting><soundHarvestFinish>Harvest_Standard_Finish</soundHarvestFinish><sowWork>170</sowWork><harvestWork>40</harvestWork><visualSizeRange>0.4~0.6</visualSizeRange><topWindExposure>0.4</topWindExposure><pollution>PollutedOnly</pollution><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Graygrass_Leafless</leaflessGraphicPath><maxMeshCount>9</maxMeshCount><wildOrder>1</wildOrder></plant><thingCategories><li>Plants</li></thingCategories><ingestible><foodType>Plant</foodType><preferability>RawBad</preferability></ingestible><defName>Plant_GrayGrass</defName><label>gray grass</label><description>Gray grass refers to a variety of species of wild toxin-adapted grass. It grows anywhere there is minimally-fertile polluted ground and the climate isn't overwhelming hostile.</description><hideAtSnowOrSandDepth>0.5</hideAtSnowOrSandDepth></ThingDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <maxGrowthTemperature>75</maxGrowthTemperature> doesn't correspond to any field in type PlantProperties. Context: <plant><fertilityMin>0.50</fertilityMin><fertilitySensitivity>0</fertilitySensitivity><soundHarvesting>Harvest_Tree</soundHarvesting><soundHarvestFinish>Harvest_Tree_Finish</soundHarvestFinish><sowWork>4000</sowWork><harvestWork>200</harvestWork><visualSizeRange>0.8~1.5</visualSizeRange><topWindExposure>0.25</topWindExposure><lifespanDaysPerGrowDays>9</lifespanDaysPerGrowDays><sowMinSkill>6</sowMinSkill><sowResearchPrerequisites><li>TreeSowing</li></sowResearchPrerequisites><mustBeWildToSow>true</mustBeWildToSow><harvestedThingDef>WoodLog</harvestedThingDef><harvestYield>6</harvestYield><harvestTag>Wood</harvestTag><harvestMinGrowth>0.40</harvestMinGrowth><harvestFailable>false</harvestFailable><blockAdjacentSow>true</blockAdjacentSow><treeLoversCareIfChopped>true</treeLoversCareIfChopped><burnedThingDef>BurnedTree</burnedThingDef><choppedThingDef>ChoppedStump</choppedThingDef><smashedThingDef>SmashedStump</smashedThingDef><treeCategory>Full</treeCategory><sowTags><li>Ground</li></sowTags><wildClusterRadius>8</wildClusterRadius><wildClusterWeight>24</wildClusterWeight><wildOrder>3</wildOrder><interferesWithRoof>true</interferesWithRoof><pollution>PollutedOnly</pollution><growDays>28</growDays><maxGrowthTemperature>75</maxGrowthTemperature></plant> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <snowOverlayGraphicPath>Things/Plant/TreeGrayPine_Snowy</snowOverlayGraphicPath> doesn't correspond to any field in type PlantProperties. Context: <plant><fertilityMin>0.50</fertilityMin><fertilitySensitivity>0</fertilitySensitivity><soundHarvesting>Harvest_Tree</soundHarvesting><soundHarvestFinish>Harvest_Tree_Finish</soundHarvestFinish><sowWork>4000</sowWork><harvestWork>800</harvestWork><visualSizeRange>1.3~3.0</visualSizeRange><topWindExposure>0.25</topWindExposure><lifespanDaysPerGrowDays>9</lifespanDaysPerGrowDays><sowMinSkill>6</sowMinSkill><sowResearchPrerequisites><li>TreeSowing</li></sowResearchPrerequisites><mustBeWildToSow>true</mustBeWildToSow><harvestedThingDef>WoodLog</harvestedThingDef><harvestYield>8</harvestYield><harvestTag>Wood</harvestTag><harvestMinGrowth>0.40</harvestMinGrowth><harvestFailable>false</harvestFailable><blockAdjacentSow>true</blockAdjacentSow><treeLoversCareIfChopped>true</treeLoversCareIfChopped><burnedThingDef>BurnedTree</burnedThingDef><choppedThingDef>ChoppedStump_Polluted</choppedThingDef><smashedThingDef>SmashedStump_Polluted</smashedThingDef><treeCategory>Full</treeCategory><sowTags><li>Ground</li></sowTags><wildClusterRadius>8</wildClusterRadius><wildClusterWeight>24</wildClusterWeight><wildOrder>3</wildOrder><interferesWithRoof>true</interferesWithRoof><pollution>PollutedOnly</pollution><growDays>28</growDays><snowOverlayGraphicPath>Things/Plant/TreeGrayPine_Snowy</snowOverlayGraphicPath></plant> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <snowOverlayGraphicPath>Things/Plant/Witchwood_Snowy</snowOverlayGraphicPath> doesn't correspond to any field in type PlantProperties. Context: <plant><fertilityMin>0.50</fertilityMin><fertilitySensitivity>0</fertilitySensitivity><soundHarvesting>Harvest_Tree</soundHarvesting><soundHarvestFinish>Harvest_Tree_Finish</soundHarvestFinish><sowWork>4000</sowWork><harvestWork>400</harvestWork><visualSizeRange>1.3~3.0</visualSizeRange><topWindExposure>0.25</topWindExposure><lifespanDaysPerGrowDays>9</lifespanDaysPerGrowDays><sowMinSkill>6</sowMinSkill><sowResearchPrerequisites><li>TreeSowing</li></sowResearchPrerequisites><mustBeWildToSow>true</mustBeWildToSow><harvestedThingDef>WoodLog</harvestedThingDef><harvestYield>8</harvestYield><harvestTag>Wood</harvestTag><harvestMinGrowth>0.40</harvestMinGrowth><harvestFailable>false</harvestFailable><blockAdjacentSow>true</blockAdjacentSow><treeLoversCareIfChopped>true</treeLoversCareIfChopped><burnedThingDef>BurnedTree</burnedThingDef><choppedThingDef>ChoppedStump_Polluted</choppedThingDef><smashedThingDef>SmashedStump_Polluted</smashedThingDef><treeCategory>Full</treeCategory><sowTags><li>Ground</li></sowTags><wildClusterRadius>8</wildClusterRadius><wildClusterWeight>24</wildClusterWeight><wildOrder>3</wildOrder><interferesWithRoof>true</interferesWithRoof><pollution>PollutedOnly</pollution><growDays>28</growDays><snowOverlayGraphicPath>Things/Plant/Witchwood_Snowy</snowOverlayGraphicPath></plant> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find type named JobGiver_BoardOrLeaveGravship from node <li Class="JobGiver_BoardOrLeaveGravship" /> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Exception loading list element Verse.AI.ThinkNode from XML: System.MissingMethodException: Default constructor not found for type Verse.AI.ThinkNode | |
| [Ref 68E6E22E] | |
| at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
| at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
| at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
| at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
| at System.Activator.CreateInstance (System.Type type) [0x00025] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
| - PREFIX bs.performance: Boolean PerformanceFish.System.ReflectionCaching+ActivatorPatches+CreateInstance_Type:Prefix(Type type, Object& __result) | |
| at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x0040b] in <630e2863bc9a4a3493f2eff01e3a9556>:0 | |
| at Verse.DirectXmlToObject.ListFromXml[T] (System.Xml.XmlNode listRootNode) [0x0011b] in <630e2863bc9a4a3493f2eff01e3a9556>:0 | |
| XML: | |
| <subNodes><li Class="ThinkNode_Subtree"><treeDef>Despawned</treeDef></li><li Class="JobGiver_BoardOrLeaveGravship" /><li Class="ThinkNode_ConditionalPlayerMech"><subNodes><li Class="ThinkNode_ConditionalHasAbility"><ability>LongjumpMechLauncher</ability><subNodes><li Class="ThinkNode_ConditionalDoingJob"><jobDef>BeatFire</jobDef><subNodes><li Class="JobGiver_AIJumpToJobTarget"><ability>LongjumpMechLauncher</ability></li></subNodes></li><li Class="ThinkNode_ConditionalDoingJob"><jobDef>Rescue</jobDef><subNodes><li Class="JobGiver_AIJumpToJobRescueTarget"><ability>LongjumpMechLauncher</ability></li><li Class="JobGiver_AIJumpToJobRescueTarget"><ability>LongjumpMechLauncher</ability><targetIndex>B</targetIndex></li></subNodes></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalPlayerMech"><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalCanDoConstantThinkTreeJobNow"><subNodes><li Class="ThinkNode_ConditionalHasAbility"><ability>SmokepopMech</ability><subNodes><li Class="ThinkNode_ConditionalShotRecently"><thresholdTicks>600</thresholdTicks><subNodes><li Class="ThinkNode_ConditionalTotalDamage"><thresholdPercent>0.25</thresholdPercent><subNodes><li Class="JobGiver_AICastAbilityOnSelf"><ability>SmokepopMech</ability></li></subNodes></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalHasAbility"><ability>ResurrectionMech</ability><subNodes><li Class="JobGiver_AIResurrectTarget"><abilityDef>ResurrectionMech</abilityDef></li><li Class="ThinkNode_ConditionalHasAbility"><ability>LongjumpMech</ability><subNodes><li Class="ThinkNode_ConditionalAbilityCastLastTick"><ability>ResurrectionMech</ability><maxTicksAgo>120</maxTicksAgo><subNodes><li Class="ThinkNode_HarmedRecently"><thresholdTicks>120</thresholdTicks><subNodes><li Class="JobGiver_AIJumpEscapeEnemies"><ability>LongjumpMech</ability></li></subNodes></li></subNodes></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalHasTarget"><subNodes><li Class="JobGiver_AIReleaseMechs" /></subNodes></li></subNodes></li></subNodes></li></subNodes> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <abilityDef>ResurrectionMech</abilityDef> doesn't correspond to any field in type JobGiver_AIResurrectTarget. Context: <li Class="JobGiver_AIResurrectTarget"><abilityDef>ResurrectionMech</abilityDef></li> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canTargetSubhumans>false</canTargetSubhumans> doesn't correspond to any field in type TargetingParameters. Context: <targetParams><canTargetLocations>false</canTargetLocations><canTargetPawns>true</canTargetPawns><canTargetAnimals>false</canTargetAnimals><canTargetBuildings>false</canTargetBuildings><canTargetHumans>true</canTargetHumans><canTargetMechs>false</canTargetMechs><canTargetSelf>false</canTargetSelf><canTargetSubhumans>false</canTargetSubhumans><neverTargetIncapacitated>true</neverTargetIncapacitated></targetParams> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle></li><li><tick>6</tick><angle>-5</angle></li><li><tick>12</tick><angle>4</angle></li><li><tick>18</tick><angle>-1</angle></li><li><tick>24</tick><angle>-6</angle></li><li><tick>30</tick><angle>6</angle></li><li><tick>35</tick><angle>4</angle></li><li><tick>40</tick><angle>-4</angle></li><li><tick>45</tick><angle>3</angle></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>DeathRefusalTwitches</defName><durationTicks>180</durationTicks><startOnRandomTick>false</startOnRandomTick><playWhenDowned>true</playWhenDowned><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle></li><li><tick>6</tick><angle>-5</angle></li><li><tick>12</tick><angle>4</angle></li><li><tick>18</tick><angle>-1</angle></li><li><tick>24</tick><angle>-6</angle></li><li><tick>30</tick><angle>6</angle></li><li><tick>35</tick><angle>4</angle></li><li><tick>40</tick><angle>-4</angle></li><li><tick>45</tick><angle>3</angle></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts></AnimationDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>-5</angle></li><li><tick>20</tick><angle>5</angle></li><li><tick>40</tick><angle>-5</angle></li><li><tick>80</tick><angle>7</angle></li><li><tick>120</tick><angle>-5</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>DevourerDigesting</defName><durationTicks>120</durationTicks><startOnRandomTick>true</startOnRandomTick><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>-5</angle></li><li><tick>20</tick><angle>5</angle></li><li><tick>40</tick><angle>-5</angle></li><li><tick>80</tick><angle>7</angle></li><li><tick>120</tick><angle>-5</angle></li></keyframes></value></li></keyframeParts></AnimationDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle><offset>(0, 0, .3)</offset></li><li><tick>6</tick><angle>-5</angle><offset>(0, 0, .2)</offset></li><li><tick>12</tick><angle>4</angle><offset>(.3, 0, .1)</offset></li><li><tick>18</tick><angle>-1</angle><offset>(0, 0, .05)</offset></li><li><tick>24</tick><angle>-6</angle><offset>(0, 0, .2)</offset></li><li><tick>30</tick><angle>6</angle><offset>(0, 0, .15)</offset></li><li><tick>35</tick><angle>4</angle><offset>(0, 0, .1)</offset></li><li><tick>40</tick><angle>-4</angle><offset>(.2, 0, .05)</offset></li><li><tick>45</tick><angle>3</angle><offset>(0, 0, .02)</offset></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>HoldingPlatformLungeUp</defName><durationTicks>180</durationTicks><startOnRandomTick>false</startOnRandomTick><playWhenDowned>true</playWhenDowned><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle><offset>(0, 0, .3)</offset></li><li><tick>6</tick><angle>-5</angle><offset>(0, 0, .2)</offset></li><li><tick>12</tick><angle>4</angle><offset>(.3, 0, .1)</offset></li><li><tick>18</tick><angle>-1</angle><offset>(0, 0, .05)</offset></li><li><tick>24</tick><angle>-6</angle><offset>(0, 0, .2)</offset></li><li><tick>30</tick><angle>6</angle><offset>(0, 0, .15)</offset></li><li><tick>35</tick><angle>4</angle><offset>(0, 0, .1)</offset></li><li><tick>40</tick><angle>-4</angle><offset>(.2, 0, .05)</offset></li><li><tick>45</tick><angle>3</angle><offset>(0, 0, .02)</offset></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts></AnimationDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle><offset>(.5, 0, 0)</offset></li><li><tick>6</tick><angle>-5</angle><offset>(.4, 0, 0)</offset></li><li><tick>12</tick><angle>4</angle><offset>(.3, 0, 0)</offset></li><li><tick>18</tick><angle>-1</angle><offset>(.2, 0, 0)</offset></li><li><tick>24</tick><angle>-6</angle><offset>(.1, 0, 0)</offset></li><li><tick>30</tick><angle>6</angle><offset>(.4, 0, 0)</offset></li><li><tick>35</tick><angle>4</angle><offset>(.3, 0, 0)</offset></li><li><tick>40</tick><angle>-4</angle><offset>(.2, 0, 0)</offset></li><li><tick>45</tick><angle>3</angle><offset>(.1, 0, 0)</offset></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>HoldingPlatformLungeRight</defName><durationTicks>180</durationTicks><startOnRandomTick>false</startOnRandomTick><playWhenDowned>true</playWhenDowned><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle><offset>(.5, 0, 0)</offset></li><li><tick>6</tick><angle>-5</angle><offset>(.4, 0, 0)</offset></li><li><tick>12</tick><angle>4</angle><offset>(.3, 0, 0)</offset></li><li><tick>18</tick><angle>-1</angle><offset>(.2, 0, 0)</offset></li><li><tick>24</tick><angle>-6</angle><offset>(.1, 0, 0)</offset></li><li><tick>30</tick><angle>6</angle><offset>(.4, 0, 0)</offset></li><li><tick>35</tick><angle>4</angle><offset>(.3, 0, 0)</offset></li><li><tick>40</tick><angle>-4</angle><offset>(.2, 0, 0)</offset></li><li><tick>45</tick><angle>3</angle><offset>(.1, 0, 0)</offset></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts></AnimationDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle><offset>(0, 0, -.3)</offset></li><li><tick>6</tick><angle>-5</angle><offset>(0, 0, -.2)</offset></li><li><tick>12</tick><angle>4</angle><offset>(.2, 0, -.1)</offset></li><li><tick>18</tick><angle>-1</angle><offset>(0, 0, -.05)</offset></li><li><tick>24</tick><angle>-6</angle><offset>(0, 0, -.2)</offset></li><li><tick>30</tick><angle>6</angle><offset>(0, 0, -.15)</offset></li><li><tick>35</tick><angle>4</angle><offset>(0, 0, -.1)</offset></li><li><tick>40</tick><angle>-4</angle><offset>(-.2, 0, -.05)</offset></li><li><tick>45</tick><angle>3</angle><offset>(0, 0, -.02)</offset></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>HoldingPlatformLungeDown</defName><durationTicks>180</durationTicks><startOnRandomTick>false</startOnRandomTick><playWhenDowned>true</playWhenDowned><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle><offset>(0, 0, -.3)</offset></li><li><tick>6</tick><angle>-5</angle><offset>(0, 0, -.2)</offset></li><li><tick>12</tick><angle>4</angle><offset>(.2, 0, -.1)</offset></li><li><tick>18</tick><angle>-1</angle><offset>(0, 0, -.05)</offset></li><li><tick>24</tick><angle>-6</angle><offset>(0, 0, -.2)</offset></li><li><tick>30</tick><angle>6</angle><offset>(0, 0, -.15)</offset></li><li><tick>35</tick><angle>4</angle><offset>(0, 0, -.1)</offset></li><li><tick>40</tick><angle>-4</angle><offset>(-.2, 0, -.05)</offset></li><li><tick>45</tick><angle>3</angle><offset>(0, 0, -.02)</offset></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts></AnimationDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle><offset>(-.5, 0, 0)</offset></li><li><tick>6</tick><angle>-5</angle><offset>(-.4, 0, 0)</offset></li><li><tick>12</tick><angle>4</angle><offset>(-.3, 0, 0)</offset></li><li><tick>18</tick><angle>-1</angle><offset>(-.2, 0, 0)</offset></li><li><tick>24</tick><angle>-6</angle><offset>(-.1, 0, 0)</offset></li><li><tick>30</tick><angle>6</angle><offset>(-.4, 0, 0)</offset></li><li><tick>35</tick><angle>4</angle><offset>(-.3, 0, 0)</offset></li><li><tick>40</tick><angle>-4</angle><offset>(-.2, 0, 0)</offset></li><li><tick>45</tick><angle>3</angle><offset>(-.1, 0, 0)</offset></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>HoldingPlatformLungeLeft</defName><durationTicks>180</durationTicks><startOnRandomTick>false</startOnRandomTick><playWhenDowned>true</playWhenDowned><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle><offset>(-.5, 0, 0)</offset></li><li><tick>6</tick><angle>-5</angle><offset>(-.4, 0, 0)</offset></li><li><tick>12</tick><angle>4</angle><offset>(-.3, 0, 0)</offset></li><li><tick>18</tick><angle>-1</angle><offset>(-.2, 0, 0)</offset></li><li><tick>24</tick><angle>-6</angle><offset>(-.1, 0, 0)</offset></li><li><tick>30</tick><angle>6</angle><offset>(-.4, 0, 0)</offset></li><li><tick>35</tick><angle>4</angle><offset>(-.3, 0, 0)</offset></li><li><tick>40</tick><angle>-4</angle><offset>(-.2, 0, 0)</offset></li><li><tick>45</tick><angle>3</angle><offset>(-.1, 0, 0)</offset></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts></AnimationDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle></li><li><tick>6</tick><angle>-5</angle></li><li><tick>12</tick><angle>4</angle></li><li><tick>18</tick><angle>-1</angle></li><li><tick>24</tick><angle>-6</angle></li><li><tick>30</tick><angle>6</angle></li><li><tick>35</tick><angle>4</angle></li><li><tick>40</tick><angle>-4</angle></li><li><tick>45</tick><angle>3</angle></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>HoldingPlatformWiggleIntense</defName><durationTicks>180</durationTicks><startOnRandomTick>false</startOnRandomTick><playWhenDowned>true</playWhenDowned><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle></li><li><tick>6</tick><angle>-5</angle></li><li><tick>12</tick><angle>4</angle></li><li><tick>18</tick><angle>-1</angle></li><li><tick>24</tick><angle>-6</angle></li><li><tick>30</tick><angle>6</angle></li><li><tick>35</tick><angle>4</angle></li><li><tick>40</tick><angle>-4</angle></li><li><tick>45</tick><angle>3</angle></li><li><tick>50</tick><angle>-3</angle></li><li><tick>54</tick><angle>3</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-1</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-4</angle></li><li><tick>85</tick><angle>2</angle></li><li><tick>90</tick><angle>-1</angle></li><li><tick>92</tick><angle>1</angle></li><li><tick>94</tick><angle>-2</angle></li><li><tick>96</tick><angle>2</angle></li><li><tick>105</tick><angle>1</angle></li><li><tick>107</tick><angle>-1</angle></li><li><tick>109</tick><angle>2</angle></li><li><tick>115</tick><angle>-2</angle></li><li><tick>118</tick><angle>3</angle></li><li><tick>121</tick><angle>-1</angle></li><li><tick>124</tick><angle>1</angle></li><li><tick>127</tick><angle>-1</angle></li><li><tick>129</tick><angle>2</angle></li><li><tick>131</tick><angle>-1</angle></li><li><tick>133</tick><angle>1</angle></li><li><tick>135</tick><angle>-1</angle></li><li><tick>137</tick><angle>1</angle></li><li><tick>139</tick><angle>-1</angle></li><li><tick>141</tick><angle>4</angle></li><li><tick>160</tick><angle>2</angle></li><li><tick>162</tick><angle>-1</angle></li><li><tick>164</tick><angle>1</angle></li><li><tick>166</tick><angle>-1</angle></li><li><tick>168</tick><angle>3</angle></li><li><tick>170</tick><angle>1</angle></li><li><tick>172</tick><angle>-1</angle></li><li><tick>173</tick><angle>2</angle></li><li><tick>174</tick><angle>-1</angle></li><li><tick>175</tick><angle>2</angle></li><li><tick>176</tick><angle>-1</angle></li><li><tick>177</tick><angle>1</angle></li><li><tick>178</tick><angle>-2</angle></li><li><tick>180</tick><angle>1</angle></li></keyframes></value></li></keyframeParts></AnimationDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <posRotScale>.2</posRotScale> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>HoldingPlatformWiggleLight</defName><durationTicks>400</durationTicks><startOnRandomTick>true</startOnRandomTick><playWhenDowned>true</playWhenDowned><posRotScale>.2</posRotScale><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle></li><li><tick>6</tick><angle>-5</angle></li><li><tick>12</tick><angle>4</angle></li><li><tick>18</tick><angle>-4</angle></li><li><tick>24</tick><angle>6</angle></li><li><tick>30</tick><angle>-6</angle></li><li><tick>35</tick><angle>4</angle></li><li><tick>40</tick><angle>-4</angle></li><li><tick>45</tick><angle>5</angle></li><li><tick>50</tick><angle>-5</angle></li><li><tick>54</tick><angle>5</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-4</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-3</angle></li><li><tick>85</tick><angle>4</angle></li><li><tick>90</tick><angle>-4</angle></li><li><tick>100</tick><angle>-5</angle></li><li><tick>105</tick><angle>4</angle></li><li><tick>109</tick><angle>-4</angle></li><li><tick>119</tick><angle>5</angle></li><li><tick>129</tick><angle>-4</angle></li><li><tick>131</tick><angle>5</angle></li><li><tick>137</tick><angle>-4</angle></li></keyframes></value></li></keyframeParts></AnimationDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle></li><li><tick>6</tick><angle>-5</angle></li><li><tick>12</tick><angle>4</angle></li><li><tick>18</tick><angle>-4</angle></li><li><tick>24</tick><angle>6</angle></li><li><tick>30</tick><angle>-6</angle></li><li><tick>35</tick><angle>4</angle></li><li><tick>40</tick><angle>-4</angle></li><li><tick>45</tick><angle>5</angle></li><li><tick>50</tick><angle>-5</angle></li><li><tick>54</tick><angle>5</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-4</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-3</angle></li><li><tick>85</tick><angle>4</angle></li><li><tick>90</tick><angle>-4</angle></li><li><tick>100</tick><angle>-5</angle></li><li><tick>105</tick><angle>4</angle></li><li><tick>109</tick><angle>-4</angle></li><li><tick>119</tick><angle>5</angle></li><li><tick>129</tick><angle>-4</angle></li><li><tick>131</tick><angle>5</angle></li><li><tick>137</tick><angle>-4</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>HoldingPlatformWiggleLight</defName><durationTicks>400</durationTicks><startOnRandomTick>true</startOnRandomTick><playWhenDowned>true</playWhenDowned><posRotScale>.2</posRotScale><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>5</angle></li><li><tick>6</tick><angle>-5</angle></li><li><tick>12</tick><angle>4</angle></li><li><tick>18</tick><angle>-4</angle></li><li><tick>24</tick><angle>6</angle></li><li><tick>30</tick><angle>-6</angle></li><li><tick>35</tick><angle>4</angle></li><li><tick>40</tick><angle>-4</angle></li><li><tick>45</tick><angle>5</angle></li><li><tick>50</tick><angle>-5</angle></li><li><tick>54</tick><angle>5</angle></li><li><tick>58</tick><angle>-3</angle></li><li><tick>65</tick><angle>4</angle></li><li><tick>69</tick><angle>-4</angle></li><li><tick>77</tick><angle>3</angle></li><li><tick>80</tick><angle>-3</angle></li><li><tick>85</tick><angle>4</angle></li><li><tick>90</tick><angle>-4</angle></li><li><tick>100</tick><angle>-5</angle></li><li><tick>105</tick><angle>4</angle></li><li><tick>109</tick><angle>-4</angle></li><li><tick>119</tick><angle>5</angle></li><li><tick>129</tick><angle>-4</angle></li><li><tick>131</tick><angle>5</angle></li><li><tick>137</tick><angle>-4</angle></li></keyframes></value></li></keyframeParts></AnimationDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <keyframeParts><li><key>Head</key><value><workerType>AnimationWorker_RevenantSpasm</workerType></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>RevenantSpasm</defName><keyframeParts><li><key>Head</key><value><workerType>AnimationWorker_RevenantSpasm</workerType></value></li></keyframeParts></AnimationDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <keyframeParts><li><key>Head</key><value><workerType>AnimationWorker_RevenantHypnotise</workerType><keyframes><li><tick>0</tick><offset>(0.02,0,0)</offset></li><li><tick>3</tick><offset>(-0.02,0,0)</offset></li><li><tick>6</tick><offset>(0.02,0,0)</offset></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>RevenantHypnotise</defName><durationTicks>6</durationTicks><keyframeParts><li><key>Head</key><value><workerType>AnimationWorker_RevenantHypnotise</workerType><keyframes><li><tick>0</tick><offset>(0.02,0,0)</offset></li><li><tick>3</tick><offset>(-0.02,0,0)</offset></li><li><tick>6</tick><offset>(0.02,0,0)</offset></li></keyframes></value></li></keyframeParts></AnimationDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>-7</angle></li><li><tick>240</tick><angle>7</angle></li><li><tick>540</tick><angle>7</angle></li><li><tick>780</tick><angle>-7</angle></li><li><tick>1080</tick><angle>-7</angle></li></keyframes><pivot>(0.5, 0)</pivot></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>ShamblerSway</defName><durationTicks>1080</durationTicks><startOnRandomTick>true</startOnRandomTick><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>-7</angle></li><li><tick>240</tick><angle>7</angle></li><li><tick>540</tick><angle>7</angle></li><li><tick>780</tick><angle>-7</angle></li><li><tick>1080</tick><angle>-7</angle></li></keyframes><pivot>(0.5, 0)</pivot></value></li></keyframeParts></AnimationDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>0</angle></li><li><tick>5</tick><angle>-10</angle></li><li><tick>15</tick><angle>10</angle></li><li><tick>20</tick><angle>-20</angle></li><li><tick>40</tick><angle>-20</angle></li><li><tick>50</tick><angle>0</angle></li><li><tick>60</tick><angle>10</angle></li><li><tick>65</tick><angle>-10</angle></li><li><tick>75</tick><angle>-20</angle></li><li><tick>80</tick><angle>0</angle></li><li><tick>90</tick><angle>10</angle></li><li><tick>100</tick><angle>10</angle></li><li><tick>110</tick><angle>20</angle></li><li><tick>120</tick><angle>0</angle></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>ShamblerRise</defName><durationTicks>120</durationTicks><startOnRandomTick>true</startOnRandomTick><playWhenDowned>true</playWhenDowned><keyframeParts><li><key>Root</key><value><workerType>AnimationWorker_Keyframes</workerType><keyframes><li><tick>0</tick><angle>0</angle></li><li><tick>5</tick><angle>-10</angle></li><li><tick>15</tick><angle>10</angle></li><li><tick>20</tick><angle>-20</angle></li><li><tick>40</tick><angle>-20</angle></li><li><tick>50</tick><angle>0</angle></li><li><tick>60</tick><angle>10</angle></li><li><tick>65</tick><angle>-10</angle></li><li><tick>75</tick><angle>-20</angle></li><li><tick>80</tick><angle>0</angle></li><li><tick>90</tick><angle>10</angle></li><li><tick>100</tick><angle>10</angle></li><li><tick>110</tick><angle>20</angle></li><li><tick>120</tick><angle>0</angle></li></keyframes></value></li></keyframeParts></AnimationDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <keyframeParts><li><key>Head</key><value><workerType>AnimationWorker_UnnaturalCorpseAwokenKilling</workerType><keyframes><li><tick>0</tick><offset>(0.02,0,0)</offset></li><li><tick>3</tick><offset>(-0.02,0,0)</offset></li><li><tick>6</tick><offset>(0.02,0,0)</offset></li></keyframes></value></li></keyframeParts> doesn't correspond to any field in type AnimationDef. Context: <AnimationDef><defName>UnnaturalCorpseAwokenKilling</defName><durationTicks>6</durationTicks><keyframeParts><li><key>Head</key><value><workerType>AnimationWorker_UnnaturalCorpseAwokenKilling</workerType><keyframes><li><tick>0</tick><offset>(0.02,0,0)</offset></li><li><tick>3</tick><offset>(-0.02,0,0)</offset></li><li><tick>6</tick><offset>(0.02,0,0)</offset></li></keyframes></value></li></keyframeParts></AnimationDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find type named BookOutcomeProperties_GiveQuest from node <li Class="BookOutcomeProperties_GiveQuest"><questChance>0.15</questChance></li> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Exception loading list element RimWorld.ReadingOutcomeProperties from XML: System.MissingMethodException: Cannot create an abstract class 'RimWorld.ReadingOutcomeProperties'. | |
| [Ref 8A1AC558] | |
| at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x000a2] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
| at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
| at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
| at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
| at System.Activator.CreateInstance (System.Type type) [0x00025] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
| - PREFIX bs.performance: Boolean PerformanceFish.System.ReflectionCaching+ActivatorPatches+CreateInstance_Type:Prefix(Type type, Object& __result) | |
| at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x0040b] in <630e2863bc9a4a3493f2eff01e3a9556>:0 | |
| at Verse.DirectXmlToObject.ListFromXml[T] (System.Xml.XmlNode listRootNode) [0x0011b] in <630e2863bc9a4a3493f2eff01e3a9556>:0 | |
| XML: | |
| <doers><li Class="BookOutcomeProperties_GainAnomalyResearch"><tabs><Anomaly /></tabs><ignoreZeroBaseCost>false</ignoreZeroBaseCost><usesHiddenProjects>true</usesHiddenProjects></li><li Class="BookOutcomeProperties_MentalBreak"><chancePerHourRange>0.01~0.05</chancePerHourRange></li><li Class="BookOutcomeProperties_GiveQuest"><questChance>0.15</questChance></li></doers> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <igniteChanceByTargetFlammability><points><li>(0, 0)</li><li>(1, 1)</li></points></igniteChanceByTargetFlammability> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>EnergyBolt</defName><label>energy bolt</label><workerClass>DamageWorker_AddInjury</workerClass><externalViolence>true</externalViolence><deathMessage>{0} has been killed by an energy bolt.</deathMessage><hediff>EnergyBolt</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Electric</impactSoundType><armorCategory>Sharp</armorCategory><overkillPctToDestroyPart>0~0.7</overkillPctToDestroyPart><isRanged>true</isRanged><makesAnimalsFlee>true</makesAnimalsFlee><igniteChanceByTargetFlammability><points><li>(0, 0)</li><li>(1, 1)</li></points></igniteChanceByTargetFlammability><igniteCellChance>1</igniteCellChance></DamageDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <igniteCellChance>1</igniteCellChance> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>EnergyBolt</defName><label>energy bolt</label><workerClass>DamageWorker_AddInjury</workerClass><externalViolence>true</externalViolence><deathMessage>{0} has been killed by an energy bolt.</deathMessage><hediff>EnergyBolt</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Electric</impactSoundType><armorCategory>Sharp</armorCategory><overkillPctToDestroyPart>0~0.7</overkillPctToDestroyPart><isRanged>true</isRanged><makesAnimalsFlee>true</makesAnimalsFlee><igniteChanceByTargetFlammability><points><li>(0, 0)</li><li>(1, 1)</li></points></igniteChanceByTargetFlammability><igniteCellChance>1</igniteCellChance></DamageDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <useBodyPartAnchor>true</useBodyPartAnchor> doesn't correspond to any field in type DrawData. Context: <drawData><scaleOffsetByBodySize>true</scaleOffsetByBodySize><useBodyPartAnchor>true</useBodyPartAnchor><childScale>0.7</childScale><bodyTypeScales><Hulk>1.2</Hulk><Fat>1.4</Fat><Thin>0.8</Thin></bodyTypeScales><defaultData><layer>-1</layer></defaultData><dataNorth><rotationOffset>310</rotationOffset><flip>true</flip><layer>0</layer></dataNorth><dataEast><rotationOffset>270</rotationOffset><flip>true</flip></dataEast><dataSouth><rotationOffset>220</rotationOffset></dataSouth><dataWest><rotationOffset>270</rotationOffset></dataWest></drawData> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <useBodyPartAnchor>true</useBodyPartAnchor> doesn't correspond to any field in type DrawData. Context: <drawData><scaleOffsetByBodySize>true</scaleOffsetByBodySize><useBodyPartAnchor>true</useBodyPartAnchor><childScale>0.7</childScale><bodyTypeScales><Hulk>1.2</Hulk><Fat>1.4</Fat><Thin>0.8</Thin></bodyTypeScales><defaultData><layer>49</layer></defaultData><dataNorth><rotationOffset>310</rotationOffset><flip>true</flip><layer>0</layer></dataNorth><dataEast><rotationOffset>270</rotationOffset><flip>true</flip></dataEast><dataSouth><rotationOffset>220</rotationOffset></dataSouth><dataWest><rotationOffset>270</rotationOffset></dataWest></drawData> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disablesNeeds><li>Rest</li><li>Comfort</li></disablesNeeds> doesn't correspond to any field in type HediffStage. Context: <li><statFactors><StudyEfficiency>2</StudyEfficiency><PsychicSensitivity>2</PsychicSensitivity></statFactors><regeneration>100</regeneration><disablesNeeds><li>Rest</li><li>Comfort</li></disablesNeeds></li> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disablesNeeds><li>Beauty</li><li>Outdoors</li></disablesNeeds> doesn't correspond to any field in type HediffStage. Context: <li><painOffset>-0.5</painOffset><opinionOfOthersFactor>0</opinionOfOthersFactor><statOffsets><ComfyTemperatureMin>-16</ComfyTemperatureMin></statOffsets><disablesNeeds><li>Beauty</li><li>Outdoors</li></disablesNeeds><statFactors><Suppressability>0.5</Suppressability></statFactors></li> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find type named HediffGiver_Terrain from node <li Class="HediffGiver_Terrain" /> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Exception loading list element Verse.HediffGiver from XML: System.MissingMethodException: Default constructor not found for type Verse.HediffGiver | |
| [Ref 68E6E22E] Duplicate stacktrace, see ref for original | |
| XML: | |
| <hediffGivers><li Class="HediffGiver_Bleeding"><hediff>BloodLoss</hediff></li><li Class="HediffGiver_Hypothermia"><hediff>Hypothermia</hediff><hediffInsectoid>HypothermicSlowdown</hediffInsectoid></li><li Class="HediffGiver_Heat"><hediff>Heatstroke</hediff></li><li Class="HediffGiver_Terrain" /></hediffGivers> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named LayoutWorker_Labyrinth | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <noRoof>true</noRoof> doesn't correspond to any field in type LayoutDef. Context: <LayoutDef><defName>Labyrinth</defName><workerClass>LayoutWorker_Labyrinth</workerClass><canHaveMultipleLayoutsInRoom>true</canHaveMultipleLayoutsInRoom><multipleLayoutRoomChance>0.15</multipleLayoutRoomChance><noRoof>true</noRoof><roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs></LayoutDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <roomDefs><LabyrinthObelisk /><LabyrinthEmpty>0.15</LabyrinthEmpty><LabyrinthEndlessPit>0.1</LabyrinthEndlessPit><LabyrinthFloorEtchings>0.15</LabyrinthFloorEtchings><LabyrinthDeadBody>0.05</LabyrinthDeadBody><LabyrinthCorpseRoom>0.01</LabyrinthCorpseRoom><LabyrinthStatueDeadlife>0.025</LabyrinthStatueDeadlife><LabyrinthStatueTeleporter>0.025</LabyrinthStatueTeleporter><LabyrinthSleepingFleshbeast>0.05</LabyrinthSleepingFleshbeast><LabyrinthAbandonedCamp>0.02</LabyrinthAbandonedCamp><LabyrinthAnimalCorpses>0.01</LabyrinthAnimalCorpses><LabyrinthHarbinger>0.01</LabyrinthHarbinger><LabyrinthTrees>0.03</LabyrinthTrees><LabyrinthAnimals>0.0075</LabyrinthAnimals><LabyrinthGrayBox>0.05</LabyrinthGrayBox><LabyrinthLargeGrayBox>0.025</LabyrinthLargeGrayBox><LabyrinthLargeEmptyGrayBox>0.025</LabyrinthLargeEmptyGrayBox><LabyrinthFloorRamblings>0.05</LabyrinthFloorRamblings><LabyrinthChildRoom MayRequire="Ludeon.RimWorld.Biotech">0.01</LabyrinthChildRoom></roomDefs> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_EndlessPit | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_Obelisk | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_Etchings | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_StatueDeadlife | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_StatueTeleporter | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_DeadBodyLabyrinth | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_CorpseRoom | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_SleepingFleshbeast | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_AbandonedCamp | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_AnimalCorpses | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_Animals | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_Harbinger | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_Trees | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_GrayBox | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_LargeGrayBox | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_LargeEmptyGrayBox | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_Ramblings | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find a type named RoomContents_ChildRoom | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <tileMutators><li>UndergroundCave</li></tileMutators> doesn't correspond to any field in type PocketMapProperties. Context: <pocketMapProperties><biome>Undercave</biome><temperature>15</temperature><tileMutators><li>UndergroundCave</li></tileMutators></pocketMapProperties> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Could not find type named ScattererValidator_TerrainDef from node <li Class="ScattererValidator_TerrainDef"><terrainDef>Flesh</terrainDef></li> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| Exception loading list element Verse.ScattererValidator from XML: System.MissingMethodException: Default constructor not found for type Verse.ScattererValidator | |
| [Ref 68E6E22E] Duplicate stacktrace, see ref for original | |
| XML: | |
| <validators><li Class="ScattererValidator_Buildable"><affordance>Light</affordance></li><li Class="ScattererValidator_TerrainDef"><terrainDef>Flesh</terrainDef></li></validators> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <consideredSubhuman>true</consideredSubhuman> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canCarryPawns>false</canCarryPawns> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canTend>false</canTend> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <whitelistedFloatMenuProviders /> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <preventsMentalBreaks>true</preventsMentalBreaks> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disablesIdeo>true</disablesIdeo> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableOwnership>true</disableOwnership> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disablePolicies>true</disablePolicies> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableTitles>true</disableTitles> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableNeeds>true</disableNeeds> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableEatingAtTable>true</disableEatingAtTable> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <incapableOfSocialInteractions>true</incapableOfSocialInteractions> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <overrideLabel>true</overrideLabel> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <overrideInspectString>true</overrideInspectString> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableAging>true</disableAging> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <partsCleanAndDroppable>false</partsCleanAndDroppable> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <breathesAir>false</breathesAir> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <hideLabel>true</hideLabel> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <tameable>false</tameable> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableFlying>true</disableFlying> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canGainXP>false</canGainXP> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableHostilityResponse>true</disableHostilityResponse> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>Shambler</defName><label>shambler</label><description>A creature who has been raised from the dead by corrupted nano-scale archites.\n\nAbout shamblers: Shamblers are corpses which have been reanimated by archotechnology. They attack living creatures relentlessly and their immunity to pain makes them difficult to kill. However, the archites which animate them cannot sustain the rotting body for long, so shamblers expire after a few days of movement.\n\nThere are ways to raise your own shamblers and make yourself invisible to them, so they attack only outsiders.</description><hediff>Shambler</hediff><thinkTree>Shambler</thinkTree><thinkTreeConstant>ShamblerConstant</thinkTreeConstant><hideLabel>true</hideLabel><namePrefix>shambler </namePrefix><useCorpseGraphics>true</useCorpseGraphics><isConsideredCorpse>true</isConsideredCorpse><bloodDef>Filth_DarkBlood</bloodDef><bloodSmearDef>Filth_DarkBloodSmear</bloodSmearDef><entitledToMedicalCare>false</entitledToMedicalCare><removeAllInjuries>true</removeAllInjuries><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><standingAnimation>ShamblerSway</standingAnimation><canOpenDoors>false</canOpenDoors><makesFootprints>false</makesFootprints><tameable>false</tameable><clearMutantStatusOnDeath>true</clearMutantStatusOnDeath><canTravelInCaravan>false</canTravelInCaravan><canAttackWhileCrawling>true</canAttackWhileCrawling><respectsAllowedArea>false</respectsAllowedArea><disableFlying>true</disableFlying><canGainXP>false</canGainXP><canBeDrafted>false</canBeDrafted><disableHostilityResponse>true</disableHostilityResponse><deathOnDownedChance>0.25</deathOnDownedChance><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Shambler</codexEntry><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Shambler_Call</soundCall><soundAttack>Pawn_Shambler_Attack</soundAttack><soundWounded>Pawn_Shambler_Wounded</soundWounded><soundDeath>Pawn_Shambler_Killed</soundDeath><renderNodeProperties><li Class="PawnRenderNodeProperties_Overlay"><debugLabel>Shambler wounds</debugLabel><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>HumanlikeOnly</pawnType></li><li><debugLabel>Shambler wounds</debugLabel><nodeClass>PawnRenderNode_AnimalPart</nodeClass><workerClass>PawnRenderNodeWorker_OverlayShambler</workerClass><overlayLayer>Body</overlayLayer><baseLayer>20</baseLayer><pawnType>NonHumanlikeOnly</pawnType></li></renderNodeProperties><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>1</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>0.5</armorPenetrationSharp><armorPenetrationBlunt>1.5</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li><li Class="CombatExtended.ToolCE"><label>right hand</label><capacities><li>DemolishScratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.0</armorPenetrationBlunt><armorPenetrationSharp>1.0</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <consideredSubhuman>true</consideredSubhuman> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canCarryPawns>false</canCarryPawns> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canTend>false</canTend> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <preventsMentalBreaks>true</preventsMentalBreaks> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disablesIdeo>true</disablesIdeo> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableOwnership>true</disableOwnership> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disablePolicies>true</disablePolicies> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableTitles>true</disableTitles> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableNeeds>true</disableNeeds> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableEatingAtTable>true</disableEatingAtTable> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <incapableOfSocialInteractions>true</incapableOfSocialInteractions> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <overrideLabel>true</overrideLabel> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <overrideInspectString>true</overrideInspectString> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableAging>true</disableAging> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <partsCleanAndDroppable>false</partsCleanAndDroppable> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <breathesAir>false</breathesAir> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableApparel>true</disableApparel> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <needWhitelist><li>Food</li></needWhitelist> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <overrideFoodType>true</overrideFoodType> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders><li>FloatMenuOptionProvider_DraftedAttack</li><li>FloatMenuOptionProvider_DraftedMove</li><li>FloatMenuOptionProvider_Ingest</li><li>FloatMenuOptionProvider_GhoulRest</li><li>FloatMenuOptionProvider_EnterMapPortal</li></whitelistedFloatMenuProviders><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li><li>ATK_AnthrocatFur</li><li>ATK_AnthrocowFur</li><li>ATK_AnthrodeerFur</li><li>ATK_AnthrodrakeSkin</li><li>ATK_AnthrofoxFur</li><li>ATK_AnthrogoatFur</li><li>ATK_AnthrogriffFur</li><li>ATK_AnthrohyenaFur</li><li>ATK_AnthropandaFur</li><li>ATK_AnthrorabbitFur</li><li>ATK_AnthrowolfFur</li></disablesGenes><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showJobReport>true</showJobReport><disableApparel>true</disableApparel><relativeTurnedThought>BecameGhoul</relativeTurnedThought><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><needWhitelist><li>Food</li></needWhitelist><overrideFoodType>true</overrideFoodType><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removePermanentInjuries>true</removePermanentInjuries><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundAttackChance>0.25</soundAttackChance><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <consideredSubhuman>true</consideredSubhuman> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canCarryPawns>false</canCarryPawns> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canTend>false</canTend> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <whitelistedFloatMenuProviders /> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <preventsMentalBreaks>true</preventsMentalBreaks> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disablesIdeo>true</disablesIdeo> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableOwnership>true</disableOwnership> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disablePolicies>true</disablePolicies> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableTitles>true</disableTitles> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableNeeds>true</disableNeeds> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableEatingAtTable>true</disableEatingAtTable> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <incapableOfSocialInteractions>true</incapableOfSocialInteractions> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <overrideLabel>true</overrideLabel> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <overrideInspectString>true</overrideInspectString> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <disableAging>true</disableAging> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <partsCleanAndDroppable>false</partsCleanAndDroppable> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <breathesAir>false</breathesAir> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><hediff>AwokenCorpse</hediff><thinkTree>AwokenCorpse</thinkTree><thinkTreeConstant>AwokenCorpseConstant</thinkTreeConstant><useCorpseGraphics>true</useCorpseGraphics><deathOnDownedChance>0</deathOnDownedChance><canTravelInCaravan>false</canTravelInCaravan><respectsAllowedArea>false</respectsAllowedArea><canGainXP>false</canGainXP><entitledToMedicalCare>false</entitledToMedicalCare><showInScenarioEditor>false</showInScenarioEditor><restoreLegs>true</restoreLegs><defaultFaction>Entities</defaultFaction><woundColor>(0.3, 0.3, 0.0, 1.0)</woundColor><anomalyKnowledgeOffset>0.4</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><psychicShockUntargetable>true</psychicShockUntargetable><canOpenAnyDoor>true</canOpenAnyDoor><givesHediffs><li><def>RapidRegeneration</def></li></givesHediffs><abilities><li>UnnaturalCorpseSkip</li></abilities></MutantDef> | |
| (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
| XML error: <canGainXP>false</canGainXP> doesn't correspond to any field in type MutantDef. Context: <MutantDef ParentName="BaseMutantEntity"><workDisables><li>AllWork</li><li>Shooting</li></workDisables><consideredSubhuman>true</consideredSubhuman><canCarryPawns>false</canCarryPawns><canTend>false</canTend><whitelistedFloatMenuProviders /><preventsMentalBreaks>true</preventsMentalBreaks><disablesIdeo>true</disablesIdeo><disableOwnership>true</disableOwnership><disablePolicies>true</disablePolicies><disableTitles>true</disableTitles><disableNeeds>true</disableNeeds><disableEatingAtTable>true</disableEatingAtTable><incapableOfSocialInteractions>true</incapableOfSocialInteractions><canBeCapturedToHoldingPlatform>true</canBeCapturedToHoldingPlatform><producesBioferrite>true</producesBioferrite><overrideLabel>true</overrideLabel><overrideInspectString>true</overrideInspectString><canBleed>false</canBleed><terminatePregnancy>true</terminatePregnancy><isImmuneToInfections>true</isImmuneToInfections><removeChronicIllnesses>true</removeChronicIllnesses><removeAddictions>true</removeAddictions><disableAging>true</disableAging><clearsEgo>true</clearsEgo><partsCleanAndDroppable>false</partsCleanAndDroppable><breathesAir>false</breathesAir><removesHediffs><li>CryptosleepSickness</li><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>Scaria</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li>Scaria</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li></disablesGenes><defName>AwokenCorpse</defName><label>awoken corpse</label><h |
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