/* C socket server example, handles multiple clients using threads Compile gcc server.c -lpthread -o server */ #include #include //strlen #include //strlen #include #include //inet_addr #include //write #include //for threading , link with lpthread //the thread function void *connection_handler(void *); int main(int argc , char *argv[]) { int socket_desc , client_sock , c; struct sockaddr_in server , client; //Create socket socket_desc = socket(AF_INET , SOCK_STREAM , 0); if (socket_desc == -1) { printf("Could not create socket"); } puts("Socket created"); //Prepare the sockaddr_in structure server.sin_family = AF_INET; server.sin_addr.s_addr = INADDR_ANY; server.sin_port = htons( 8888 ); //Bind if( bind(socket_desc,(struct sockaddr *)&server , sizeof(server)) < 0) { //print the error message perror("bind failed. Error"); return 1; } puts("bind done"); //Listen listen(socket_desc , 3); //Accept and incoming connection puts("Waiting for incoming connections..."); c = sizeof(struct sockaddr_in); //Accept and incoming connection puts("Waiting for incoming connections..."); c = sizeof(struct sockaddr_in); pthread_t thread_id; while( (client_sock = accept(socket_desc, (struct sockaddr *)&client, (socklen_t*)&c)) ) { puts("Connection accepted"); if( pthread_create( &thread_id , NULL , connection_handler , (void*) &client_sock) < 0) { perror("could not create thread"); return 1; } //Now join the thread , so that we dont terminate before the thread //pthread_join( thread_id , NULL); puts("Handler assigned"); } if (client_sock < 0) { perror("accept failed"); return 1; } return 0; } /* * This will handle connection for each client * */ void *connection_handler(void *socket_desc) { //Get the socket descriptor int sock = *(int*)socket_desc; int read_size; char *message , client_message[2000]; //Send some messages to the client message = "Greetings! I am your connection handler\n"; write(sock , message , strlen(message)); message = "Now type something and i shall repeat what you type \n"; write(sock , message , strlen(message)); //Receive a message from client while( (read_size = recv(sock , client_message , 2000 , 0)) > 0 ) { //end of string marker client_message[read_size] = '\0'; //Send the message back to client write(sock , client_message , strlen(client_message)); //clear the message buffer memset(client_message, 0, 2000); } if(read_size == 0) { puts("Client disconnected"); fflush(stdout); } else if(read_size == -1) { perror("recv failed"); } return 0; }