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afischer / geometry.json
Created August 10, 2017 15:16 — forked from fge/geometry.json
JSON Schema (v4) for a geometry as defined by GeoJSON
{
"$schema": "http://json-schema.org/draft-04/schema#",
"id": "http://json-schema.org/geojson/geometry.json#",
"title": "geometry",
"description": "One geometry as defined by GeoJSON",
"type": "object",
"required": [ "type", "coordinates" ],
"oneOf": [
{
"title": "Point",
@afischer
afischer / fallout-1-high-res-patch-mac-osx.md
Created November 29, 2016 18:02 — forked from robatron/fallout-1-high-res-patch-mac-osx.md
How to get the Fallout 1 (and Fallout 2) high-resolution patch working for Mac OS X

Fallout 1 (and Fallout 2) Hi-Res Patch for Mac OS X

Fallout 1 was originally designed to run at 640x480 resolution. I wanted to run the Mac OS X version of Fallout on my MacBook 11", which has a 1366x768 display. There is a [high resolution patch][hi-res], but it only supports the Windows version of Fallout.

Turns out that the OS X version of Fallout runs through Wine, so we can get this patch working with just a few configuration changes:

Note for Fallout 2 users: The process for Fallout 2 is essentially the same, with a different patch, and some minor pathing differences. Other than that, the process is exactly the same!

Install Wine

@afischer
afischer / osx-setup.sh
Last active August 29, 2015 14:13 — forked from brandonb927/osx-for-hackers.sh
A (hopefully) fully automated setup file for any new mac machine.
#!/bin/sh
# Alot of these configs have been taken from the various places
# on the web, most from here
# https://github.com/mathiasbynens/dotfiles/blob/master/.osx
# Forked from https://gist.github.com/brandonb927/3195465
# Edited by Andrew Fischer - github.com/afischer
# EDIT THIS LIST to change the optional binaries homebrew installs
binaries=(