Created
January 13, 2015 01:03
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,135 @@ // by david whyte aka bees and bombs. im sorry for this int[][] result; float t, c; float ease(float p) { return 3*p*p - 2*p*p*p; } float ease(float p, float g) { if (p < 0.5) return 0.5 * pow(2*p, g); else return 1 - 0.5 * pow(2*(1 - p), g); } float mn = .5*sqrt(3); void setup() { setup_(); result = new int[width*height][3]; } void draw() { if (!recording) { t = mouseX*1.0/width; c = mouseY*1.0/height; if (mousePressed) println(c); draw_(); } else { for (int i=0; i<width*height; i++) for (int a=0; a<3; a++) result[i][a] = 0; c = 0; for (int sa=0; sa<samplesPerFrame; sa++) { t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); draw_(); loadPixels(); for (int i=0; i<pixels.length; i++) { result[i][0] += pixels[i] >> 16 & 0xff; result[i][1] += pixels[i] >> 8 & 0xff; result[i][2] += pixels[i] & 0xff; } } loadPixels(); for (int i=0; i<pixels.length; i++) pixels[i] = 0xff << 24 | int(result[i][0]*1.0/samplesPerFrame) << 16 | int(result[i][1]*1.0/samplesPerFrame) << 8 | int(result[i][2]*1.0/samplesPerFrame); updatePixels(); saveFrame("f###.gif"); if (frameCount==numFrames) exit(); } } ////////////////////////////////////////////////////////////////////////////// int samplesPerFrame = 8; int numFrames = 100; float shutterAngle = .75; boolean recording = false; void setup_() { size(500, 500, P3D); smooth(8); noStroke(); } float x, y, tt; int N = 320; color[] cs = { #ee3322, #22aa44, #0033dd, #eecc22 }; float l = 10; void thing() { for (int i=0; i<4; i++) { pushMatrix(); rotateY(HALF_PI*i); fill(cs[i]); beginShape(); vertex(0, -l, 0); vertex(l, 0, 0); vertex(0, 0, l); endShape(); popMatrix(); } for (int i=0; i<4; i++) { pushMatrix(); scale(1, -1, 1); rotateY(HALF_PI*i + PI); fill(cs[i]); beginShape(); vertex(0, -l, 0); vertex(l, 0, 0); vertex(0, 0, l); endShape(); popMatrix(); } } void draw_() { background(22); pushMatrix(); translate(width/2, height/2, -40); for (int i=0; i<N; i++) { randomSeed(12345*i + 23456); x = 60 + 140*sqrt(random(1)); x += (20+x/10)*sin(TWO_PI*t - 0.019*x); pushMatrix(); rotateZ(random(TWO_PI)); rotateY(random(TWO_PI)); rotateX(random(TWO_PI)); rotateZ(random(TWO_PI)); rotateY(random(TWO_PI)); rotateX(random(TWO_PI)); translate(x,0,0); rotateZ(random(TWO_PI)); rotateY(TWO_PI*t + random(TWO_PI)); rotateX(random(TWO_PI)); rotateZ(random(TWO_PI)); rotateY(TWO_PI*t + random(TWO_PI)); rotateX(random(TWO_PI)); thing(); popMatrix(); } popMatrix(); }