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@raysan5
raysan5 / custom_game_engines_small_study.md
Last active October 26, 2025 23:01
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like [Unreal](https:

@nicinabox
nicinabox / lets split build guide.md
Last active January 28, 2023 04:10
This guide covers building a Let's Split v2.

This guide has moved

To improve collaboration this guide is now available on GitHub.

Continue reading

@nooitaf
nooitaf / obs-start.sh
Last active November 9, 2020 10:38
obs cli options
obs --startrecording --startstreaming
# For OBS Studio,
# --collection [scene collection name],
# --profile [profile name],
# --scene [scene name],
# --startstreaming,
# --startrecording.
# https://obsproject.com/forum/threads/obs-studio-command-line-parameters.56185/
anonymous
anonymous / gist:11201010
Created April 23, 2014 02:32
using Microsoft.Xna.Framework;
using Monocle;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TowerFall
{
public class PlayerHair : Component
@rjmunro
rjmunro / .gitignore
Created June 21, 2013 13:54
gitignore for cordova cli projects
# Android
platforms/android/assets/www
platforms/android/bin/
platforms/android/gen/
platforms/android/res/xml/config.xml
# iOS
platforms/ios/build/
platforms/ios/CordovaLib/build/
platforms/ios/www
@conorbuck
conorbuck / angle-between-points.js
Created May 5, 2012 22:51
JavaScript: Find the angle between two points
var p1 = {
x: 20,
y: 20
};
var p2 = {
x: 40,
y: 40
};
@oodavid
oodavid / README.md
Last active March 11, 2025 21:41 — forked from aronwoost/README.md
Deploy your site with git

Deploy your site with git

This gist assumes:

  • you have a local git repo
  • with an online remote repository (github / bitbucket etc)
  • and a cloud server (Rackspace cloud / Amazon EC2 etc)
    • your (PHP) scripts are served from /var/www/html/
    • your webpages are executed by apache
  • apache's home directory is /var/www/
@gre
gre / easing.js
Last active September 5, 2025 07:01
Simple Easing Functions in Javascript - see https://github.com/gre/bezier-easing
/*
* This work is free. You can redistribute it and/or modify it under the
* terms of the Do What The Fuck You Want To Public License, Version 2,
* as published by Sam Hocevar. See the COPYING file for more details.
*/
/*
* Easing Functions - inspired from http://gizma.com/easing/
* only considering the t value for the range [0, 1] => [0, 1]
*/
EasingFunctions = {
@mhawksey
mhawksey / gist:1276293
Last active February 28, 2025 08:52
Google App Script to insert data to a google spreadsheet via POST or GET - updated version as per https://mashe.hawksey.info/2014/07/google-sheets-as-a-database-insert-with-apps-script-using-postget-methods-with-ajax-example/
/*
Copyright 2011 Martin Hawksey
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
@mrdoob
mrdoob / RequestAnimationFrame.js
Created February 22, 2011 14:50
Provides requestAnimationFrame in a cross browser way.
/**
* Provides requestAnimationFrame in a cross browser way.
* @author paulirish / http://paulirish.com/
*/
if ( !window.requestAnimationFrame ) {
window.requestAnimationFrame = ( function() {
return window.webkitRequestAnimationFrame ||