#!/usr/bin/env bash # FNA Update Script # Written by Ethan "flibitijibibo" Lee # # Released under public domain. # No warranty implied; use at your own risk. # # Run this script in the game's executable folder. # # This script requires the following programs: # - git # - msbuild, which should include a C# compiler # # You may want to update MonoKickstart as well! # https://github.com/flibitijibibo/MonoKickstart/tree/master/precompiled # Be Smart. Be Safe. set -e # Move to script's directory cd "`dirname "$0"`" # Grab native libraries curl -L -O fna.flibitijibibo.com/archive/fnalibs.tar.bz2 tar xvfj fnalibs.tar.bz2 lib64 rm fnalibs.tar.bz2 # Wouldn't want to waste disk space, would we... # Download and build latest FNA if [ -d "FNA" ]; then cd FNA git pull git submodule update else git clone --recursive https://github.com/FNA-XNA/FNA.git cd FNA curl -L -o FNA.Settings.props flibitijibibo.com/Terraria.Settings.props fi # msbuild /p:Configuration=Release FNA.sln make release cd .. cp FNA/bin/Release/* . # We out. echo Complete!