Version: 1.9.8
Platform: x86_64
First, install or update to the latest system software.
sudo apt-get update
sudo apt-get install build-essential chrpath libssl-dev libxft-dev
| async function typeStringsWithDelay(stringsToType) { | |
| console.log('Starting 10 second initial delay...'); | |
| await new Promise(resolve => setTimeout(resolve, 10000)); | |
| console.log('Checking focused element...'); | |
| const activeElement = document.activeElement; | |
| if (!activeElement) { | |
| console.error('❌ No element is focused'); | |
| return; |
| <script type="text/javascript"> | |
| var wb = window.wb || (window.wb = {}); | |
| wb.q || (wb.q = []); | |
| wb.q.push(['addGrid', {siteId: '283045', id : "wb-ad-grid"}]) | |
| </script> | |
| <script src="https://d2szg1g41jt3pq.cloudfront.net/" async="true"></script> | |
| <div style="display: none; font-family: 'Open Sans', sans-serif; font-size: 20px; font-weight: 400; padding: 4px 0px 3px 38px; margin: 20px 0px 0px; background: url(https://d2szg1g41jt3pq.cloudfront.net/assets/wavo-boost-icon.png) 0% 50% / contain no-repeat;" data-wb-sw="wb-ad-grid">TOP TRENDING MUSIC</div> | |
| <div id="wb-ad-grid" style="margin: 10px -10px 0 -10px !important"></div> |
| /** | |
| @license html2canvas v0.34 <http://html2canvas.hertzen.com> | |
| Copyright (c) 2011 Niklas von Hertzen. All rights reserved. | |
| http://www.twitter.com/niklasvh | |
| Released under MIT License | |
| */ | |
| (function(window, document, undefined){ | |
| /* | |
| html2canvas v0.34 <http://html2canvas.hertzen.com> |
| /* | |
| Objects can have the following parameters: | |
| color: '#fff' by default | |
| impassable: true if it blocks the player from movement (false by default) | |
| onCollision: function (player, game) called when player moves over the object | |
| onPickUp: function (player, game) called when player picks up the item | |
| symbol: Unicode character representing the object | |
| type: 'item' or null | |
| */ |
| /***************** | |
| * bossFight.js * | |
| ***************** | |
| * | |
| * NO FARTHER, DR. EVAL!!!! | |
| * YOU WILL NOT GET OUT OF HERE ALIVE!!!! | |
| * IT'S TIME YOU SEE MY TRUE FORM!!!! | |
| * FACE MY ROBOT WRATH!!!!! | |
| */ |
| /********************** | |
| * superDrEvalBros.js * | |
| ********************** | |
| * | |
| * You're still here?! Well, Dr. Eval, let's see | |
| * how well you can operate with one less dimension. | |
| * | |
| * Give up now. Unless you have a magic mushroom | |
| * up your sleeve, it's all over. | |
| */ |
| /*************** | |
| * pointers.js * | |
| *************** | |
| * | |
| * You! How are you still alive? | |
| * | |
| * Well, no matter. Good luck getting through this | |
| * maze of rooms - you'll never see me or the Algorithm again! | |
| */ |
| /************* | |
| * lasers.js * | |
| ************* | |
| * | |
| * Time to unleash the killer lasers! Each laser will kill you | |
| * unless you have the appropriate color. Too bad you can't | |
| * see which color corresponds to which laser! | |
| */ | |
| function getRandomInt(min, max) { |
| /************************** | |
| * exceptionalCrossing.js * | |
| ************************** | |
| * | |
| * Sorry, old friend, but I'm afraid I can't share | |
| * co-authorship on this paper. You've done a very | |
| * good job getting this Algorithm for me. The bit | |
| * with the keys was especially clever! I wouldn't | |
| * have thought of it myself. But then, of course, | |
| * that's why you were here in the first place. |