//FightCode can only understand your robot //if its class is called Robot var Robot = function(robot) { this.sgn = 1; this.count = 0; }; Robot.prototype.onIdle = function(ev) { var robot = ev.robot; robot.ahead(10); robot.rotateCannon(-10); //robot.back(100); //robot.rotateCannon(360); }; Robot.prototype.onScannedRobot = function(ev) { var robot = ev.robot; robot.fire(); robot.rotateCannon(robot.sgn*-10); robot.turn(robot.sgn*10); robot.count = (robot.count + 1) % 2; if (robot.count == 0) { robot.sgn *= -1; } }; Robot.prototype.onWallCollision = function(ev) { var r = ev.robot; r.rotateCannon(-30); r.turn(30); }