#include "lark.h" #include "UsableItem.h" // Sets default values AUsableItem::AUsableItem(const class FObjectInitializer& PCIP) : Super(PCIP) { // Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it. PrimaryActorTick.bCanEverTick = true; SetMobility(EComponentMobility::Movable); }