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@kvark
Last active August 29, 2015 14:03
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Revisions

  1. kvark revised this gist May 22, 2015. 1 changed file with 1 addition and 0 deletions.
    1 change: 1 addition & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -21,6 +21,7 @@ AI:
    * [Quantum theory of thinking](http://en.wikipedia.org/wiki/Orchestrated_objective_reduction)
    * [Foundation of computer agents](http://www.cs.ubc.ca/~poole/aibook/html/ArtInt.html)
    * [Neural Turing Machines](http://arxiv.org/pdf/1410.5401v1.pdf) (Google)
    * [Comb Jelly](https://www.quantamagazine.org/20150325-did-neurons-evolve-twice/)

    Coding:
    * [Rust Guidelines](http://aturon.github.io/)
  2. kvark revised this gist May 22, 2015. 1 changed file with 3 additions and 0 deletions.
    3 changes: 3 additions & 0 deletions links.md
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    @@ -33,6 +33,9 @@ Coding:
    * [Amir's Game Programming](http://www-cs-students.stanford.edu/~amitp/gameprog.html)
    * [Principles of anti-fragile software](https://docs.google.com/viewer?url=arxiv.org/pdf/1404.3056)

    Operating Systems:
    * [Little Book](http://littleosbook.github.io/)

    Art:
    * Code+Paint

  3. kvark revised this gist Mar 23, 2015. 1 changed file with 1 addition and 0 deletions.
    1 change: 1 addition & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -42,6 +42,7 @@ Social:
    Parenting:
    * [100 советов как уложить ребёнка спать](http://lib.rus.ec/b/315749/read)
    * [Спать без слёз](http://athunder.livejournal.com/49992.html)
    * [Обучение естественным наукам](http://www.twirpx.com/file/857135/)

    Game-Dev assets:
    * [IGS competition](http://www.derekyu.com/tigs/assemblee/)
  4. kvark revised this gist Feb 12, 2015. 1 changed file with 2 additions and 1 deletion.
    3 changes: 2 additions & 1 deletion links.md
    Original file line number Diff line number Diff line change
    @@ -48,8 +48,9 @@ Game-Dev assets:
    * [3D model search](http://yobi3d.com)
    * Claymore
    * [Fire Emblem characters](http://www.models-resource.com/wii/fireemblempathofradiance/)
    * [Final Fantasy X characters](http://www.models-resource.com/psx_ps2_ps3/finalfantasyx/)
    * [Final Fantasy X characters](http://www.models-resource.com/playstation_2/finalfantasyx/)
    * [Snake woman monster](http://artist-3d.com/free_3d_models/dnm/model_disp.php?uid=2440&ad=&op=op)
    * [Leo man](http://www.models-resource.com/pc_computer/digimonmasters/model/7258/)


    Leisure:
  5. kvark revised this gist Oct 22, 2014. 1 changed file with 2 additions and 0 deletions.
    2 changes: 2 additions & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -15,10 +15,12 @@ Graphics:
    * [Text rendering](http://behdad.org/text/)
    * [Khronos resource format](https://github.com/KhronosGroup/glTF)
    * [Bungie publications](http://halo.bungie.net/inside/publications.aspx)
    * [Physics Based Rendering](http://blog.selfshadow.com/publications/s2014-shading-course/) (2014 course on PBR)

    AI:
    * [Quantum theory of thinking](http://en.wikipedia.org/wiki/Orchestrated_objective_reduction)
    * [Foundation of computer agents](http://www.cs.ubc.ca/~poole/aibook/html/ArtInt.html)
    * [Neural Turing Machines](http://arxiv.org/pdf/1410.5401v1.pdf) (Google)

    Coding:
    * [Rust Guidelines](http://aturon.github.io/)
  6. kvark revised this gist Oct 17, 2014. 1 changed file with 1 addition and 0 deletions.
    1 change: 1 addition & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -53,3 +53,4 @@ Game-Dev assets:
    Leisure:
    * [Table-top audio](http://tabletopaudio.com/)
    * [Electro music](http://vhsglitch.bandcamp.com/)
    * [Технополис](http://kramtp.info/)
  7. kvark revised this gist Sep 23, 2014. 1 changed file with 1 addition and 0 deletions.
    1 change: 1 addition & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -52,3 +52,4 @@ Game-Dev assets:

    Leisure:
    * [Table-top audio](http://tabletopaudio.com/)
    * [Electro music](http://vhsglitch.bandcamp.com/)
  8. kvark revised this gist Sep 22, 2014. 1 changed file with 8 additions and 5 deletions.
    13 changes: 8 additions & 5 deletions links.md
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    @@ -1,5 +1,11 @@
    Procedural generation:
    * http://pcgbook.com/
    Game Development:
    * Design
    * [The Cargo Cult of Game Mechanics](http://acko.net/blog/the-cargo-cult-of-game-mechanics/)
    * [Howling Dog](http://emshort.wordpress.com/2012/10/10/if-comp-2012-howling-dogs-porpentine/)
    * Procedural generation:
    * http://pcgbook.com/
    * Physics:
    * [Feynman Lectures](http://www.feynmanlectures.caltech.edu/)

    Graphics:
    * [A trip through the graphics pipeline (2011)](http://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/)
    @@ -28,9 +34,6 @@ Coding:
    Art:
    * Code+Paint

    Physics:
    * [Feynman Lectures](http://www.feynmanlectures.caltech.edu/)

    Social:
    * [Book of Bad Arguments](https://bookofbadarguments.com/?view=allpages)

  9. kvark revised this gist Sep 22, 2014. 1 changed file with 1 addition and 0 deletions.
    1 change: 1 addition & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -12,6 +12,7 @@ Graphics:

    AI:
    * [Quantum theory of thinking](http://en.wikipedia.org/wiki/Orchestrated_objective_reduction)
    * [Foundation of computer agents](http://www.cs.ubc.ca/~poole/aibook/html/ArtInt.html)

    Coding:
    * [Rust Guidelines](http://aturon.github.io/)
  10. kvark revised this gist Sep 17, 2014. 1 changed file with 1 addition and 0 deletions.
    1 change: 1 addition & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -42,6 +42,7 @@ Game-Dev assets:
    * [3D model search](http://yobi3d.com)
    * Claymore
    * [Fire Emblem characters](http://www.models-resource.com/wii/fireemblempathofradiance/)
    * [Final Fantasy X characters](http://www.models-resource.com/psx_ps2_ps3/finalfantasyx/)
    * [Snake woman monster](http://artist-3d.com/free_3d_models/dnm/model_disp.php?uid=2440&ad=&op=op)


  11. kvark revised this gist Sep 17, 2014. 1 changed file with 2 additions and 1 deletion.
    3 changes: 2 additions & 1 deletion links.md
    Original file line number Diff line number Diff line change
    @@ -37,11 +37,12 @@ Parenting:
    * [100 советов как уложить ребёнка спать](http://lib.rus.ec/b/315749/read)
    * [Спать без слёз](http://athunder.livejournal.com/49992.html)

    Gamedev assets:
    Game-Dev assets:
    * [IGS competition](http://www.derekyu.com/tigs/assemblee/)
    * [3D model search](http://yobi3d.com)
    * Claymore
    * [Fire Emblem characters](http://www.models-resource.com/wii/fireemblempathofradiance/)
    * [Snake woman monster](http://artist-3d.com/free_3d_models/dnm/model_disp.php?uid=2440&ad=&op=op)


    Leisure:
  12. kvark revised this gist Sep 17, 2014. 1 changed file with 3 additions and 0 deletions.
    3 changes: 3 additions & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -40,6 +40,9 @@ Parenting:
    Gamedev assets:
    * [IGS competition](http://www.derekyu.com/tigs/assemblee/)
    * [3D model search](http://yobi3d.com)
    * Claymore
    * [Fire Emblem characters](http://www.models-resource.com/wii/fireemblempathofradiance/)


    Leisure:
    * [Table-top audio](http://tabletopaudio.com/)
  13. kvark revised this gist Sep 17, 2014. 1 changed file with 1 addition and 0 deletions.
    1 change: 1 addition & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -39,6 +39,7 @@ Parenting:

    Gamedev assets:
    * [IGS competition](http://www.derekyu.com/tigs/assemblee/)
    * [3D model search](http://yobi3d.com)

    Leisure:
    * [Table-top audio](http://tabletopaudio.com/)
  14. kvark revised this gist Aug 29, 2014. 1 changed file with 1 addition and 0 deletions.
    1 change: 1 addition & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -35,6 +35,7 @@ Social:

    Parenting:
    * [100 советов как уложить ребёнка спать](http://lib.rus.ec/b/315749/read)
    * [Спать без слёз](http://athunder.livejournal.com/49992.html)

    Gamedev assets:
    * [IGS competition](http://www.derekyu.com/tigs/assemblee/)
  15. kvark revised this gist Aug 25, 2014. 1 changed file with 3 additions and 0 deletions.
    3 changes: 3 additions & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -27,6 +27,9 @@ Coding:
    Art:
    * Code+Paint

    Physics:
    * [Feynman Lectures](http://www.feynmanlectures.caltech.edu/)

    Social:
    * [Book of Bad Arguments](https://bookofbadarguments.com/?view=allpages)

  16. kvark revised this gist Aug 25, 2014. 1 changed file with 3 additions and 0 deletions.
    3 changes: 3 additions & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -35,3 +35,6 @@ Parenting:

    Gamedev assets:
    * [IGS competition](http://www.derekyu.com/tigs/assemblee/)

    Leisure:
    * [Table-top audio](http://tabletopaudio.com/)
  17. kvark revised this gist Aug 20, 2014. 1 changed file with 1 addition and 1 deletion.
    2 changes: 1 addition & 1 deletion links.md
    Original file line number Diff line number Diff line change
    @@ -21,7 +21,7 @@ Coding:
    * [Data-oriented Design](http://www.dataorienteddesign.com/dodmain)
    * [What have we learned in 20 years of L4](http://www.nicta.com.au/pub?doc=6930&filename=Elphinstone_Heiser_13.pdf)
    * [Mathematical language](http://www.mrao.cam.ac.uk/~clifford/publications/ps/dll_millen.pdf)
    * [Amir's Game Programming][http://www-cs-students.stanford.edu/~amitp/gameprog.html]
    * [Amir's Game Programming](http://www-cs-students.stanford.edu/~amitp/gameprog.html)
    * [Principles of anti-fragile software](https://docs.google.com/viewer?url=arxiv.org/pdf/1404.3056)

    Art:
  18. kvark revised this gist Aug 20, 2014. 1 changed file with 2 additions and 1 deletion.
    3 changes: 2 additions & 1 deletion links.md
    Original file line number Diff line number Diff line change
    @@ -21,7 +21,8 @@ Coding:
    * [Data-oriented Design](http://www.dataorienteddesign.com/dodmain)
    * [What have we learned in 20 years of L4](http://www.nicta.com.au/pub?doc=6930&filename=Elphinstone_Heiser_13.pdf)
    * [Mathematical language](http://www.mrao.cam.ac.uk/~clifford/publications/ps/dll_millen.pdf)
    * (Amir's Game Programming)[http://www-cs-students.stanford.edu/~amitp/gameprog.html]
    * [Amir's Game Programming][http://www-cs-students.stanford.edu/~amitp/gameprog.html]
    * [Principles of anti-fragile software](https://docs.google.com/viewer?url=arxiv.org/pdf/1404.3056)

    Art:
    * Code+Paint
  19. kvark revised this gist Aug 20, 2014. 1 changed file with 1 addition and 0 deletions.
    1 change: 1 addition & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -21,6 +21,7 @@ Coding:
    * [Data-oriented Design](http://www.dataorienteddesign.com/dodmain)
    * [What have we learned in 20 years of L4](http://www.nicta.com.au/pub?doc=6930&filename=Elphinstone_Heiser_13.pdf)
    * [Mathematical language](http://www.mrao.cam.ac.uk/~clifford/publications/ps/dll_millen.pdf)
    * (Amir's Game Programming)[http://www-cs-students.stanford.edu/~amitp/gameprog.html]

    Art:
    * Code+Paint
  20. kvark revised this gist Aug 18, 2014. 1 changed file with 4 additions and 0 deletions.
    4 changes: 4 additions & 0 deletions links.md
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    @@ -20,6 +20,10 @@ Coding:
    * [Monad Transformers](https://github.com/kqr/gists/blob/master/articles/gentle-introduction-monad-transformers.md)
    * [Data-oriented Design](http://www.dataorienteddesign.com/dodmain)
    * [What have we learned in 20 years of L4](http://www.nicta.com.au/pub?doc=6930&filename=Elphinstone_Heiser_13.pdf)
    * [Mathematical language](http://www.mrao.cam.ac.uk/~clifford/publications/ps/dll_millen.pdf)

    Art:
    * Code+Paint

    Social:
    * [Book of Bad Arguments](https://bookofbadarguments.com/?view=allpages)
  21. kvark revised this gist Aug 5, 2014. 1 changed file with 1 addition and 0 deletions.
    1 change: 1 addition & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -8,6 +8,7 @@ Graphics:
    * [2D effects in shaders](http://www.iquilezles.org/www/material/nvscene2008/rwwtt.pdf)
    * [Text rendering](http://behdad.org/text/)
    * [Khronos resource format](https://github.com/KhronosGroup/glTF)
    * [Bungie publications](http://halo.bungie.net/inside/publications.aspx)

    AI:
    * [Quantum theory of thinking](http://en.wikipedia.org/wiki/Orchestrated_objective_reduction)
  22. kvark revised this gist Aug 5, 2014. 1 changed file with 1 addition and 1 deletion.
    2 changes: 1 addition & 1 deletion links.md
    Original file line number Diff line number Diff line change
    @@ -27,4 +27,4 @@ Parenting:
    * [100 советов как уложить ребёнка спать](http://lib.rus.ec/b/315749/read)

    Gamedev assets:
    * (IGS competition)[http://www.derekyu.com/tigs/assemblee/]
    * [IGS competition](http://www.derekyu.com/tigs/assemblee/)
  23. kvark revised this gist Aug 5, 2014. 1 changed file with 3 additions and 0 deletions.
    3 changes: 3 additions & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -25,3 +25,6 @@ Social:

    Parenting:
    * [100 советов как уложить ребёнка спать](http://lib.rus.ec/b/315749/read)

    Gamedev assets:
    * (IGS competition)[http://www.derekyu.com/tigs/assemblee/]
  24. kvark revised this gist Jul 31, 2014. 1 changed file with 1 addition and 0 deletions.
    1 change: 1 addition & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -18,6 +18,7 @@ Coding:
    * [Обзор языка Idris](http://habrahabr.ru/post/228957/)
    * [Monad Transformers](https://github.com/kqr/gists/blob/master/articles/gentle-introduction-monad-transformers.md)
    * [Data-oriented Design](http://www.dataorienteddesign.com/dodmain)
    * [What have we learned in 20 years of L4](http://www.nicta.com.au/pub?doc=6930&filename=Elphinstone_Heiser_13.pdf)

    Social:
    * [Book of Bad Arguments](https://bookofbadarguments.com/?view=allpages)
  25. kvark revised this gist Jul 31, 2014. 1 changed file with 1 addition and 3 deletions.
    4 changes: 1 addition & 3 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -7,8 +7,6 @@ Graphics:
    * [Game tutorials](http://www.gametutorials.com/tutorials/opengl-tutorials/)
    * [2D effects in shaders](http://www.iquilezles.org/www/material/nvscene2008/rwwtt.pdf)
    * [Text rendering](http://behdad.org/text/)
    * [Designing a Modern Rendering
    Engine](http://www.cg.tuwien.ac.at/research/publications/2007/bauchinger-2007-mre/bauchinger-2007-mre-Thesis.pdf)
    * [Khronos resource format](https://github.com/KhronosGroup/glTF)

    AI:
    @@ -18,7 +16,7 @@ Coding:
    * [Rust Guidelines](http://aturon.github.io/)
    * [Aspect-Oriented Programming](https://abstractowl.github.io/2014/07/09/intro-to-aop.html)
    * [Обзор языка Idris](http://habrahabr.ru/post/228957/)
    * [Monad Rransformers](https://github.com/kqr/gists/blob/master/articles/gentle-introduction-monad-transformers.md)
    * [Monad Transformers](https://github.com/kqr/gists/blob/master/articles/gentle-introduction-monad-transformers.md)
    * [Data-oriented Design](http://www.dataorienteddesign.com/dodmain)

    Social:
  26. kvark revised this gist Jul 31, 2014. 1 changed file with 1 addition and 1 deletion.
    2 changes: 1 addition & 1 deletion links.md
    Original file line number Diff line number Diff line change
    @@ -9,7 +9,7 @@ Graphics:
    * [Text rendering](http://behdad.org/text/)
    * [Designing a Modern Rendering
    Engine](http://www.cg.tuwien.ac.at/research/publications/2007/bauchinger-2007-mre/bauchinger-2007-mre-Thesis.pdf)
    * [Reddit on high-level architecture](http://www.reddit.com/r/gamedev/comments/1v1vdz/question_about_high_level_architecting_of/)
    * [Khronos resource format](https://github.com/KhronosGroup/glTF)

    AI:
    * [Quantum theory of thinking](http://en.wikipedia.org/wiki/Orchestrated_objective_reduction)
  27. kvark revised this gist Jul 30, 2014. 1 changed file with 1 addition and 0 deletions.
    1 change: 1 addition & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -19,6 +19,7 @@ Coding:
    * [Aspect-Oriented Programming](https://abstractowl.github.io/2014/07/09/intro-to-aop.html)
    * [Обзор языка Idris](http://habrahabr.ru/post/228957/)
    * [Monad Rransformers](https://github.com/kqr/gists/blob/master/articles/gentle-introduction-monad-transformers.md)
    * [Data-oriented Design](http://www.dataorienteddesign.com/dodmain)

    Social:
    * [Book of Bad Arguments](https://bookofbadarguments.com/?view=allpages)
  28. kvark revised this gist Jul 30, 2014. 1 changed file with 1 addition and 0 deletions.
    1 change: 1 addition & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -9,6 +9,7 @@ Graphics:
    * [Text rendering](http://behdad.org/text/)
    * [Designing a Modern Rendering
    Engine](http://www.cg.tuwien.ac.at/research/publications/2007/bauchinger-2007-mre/bauchinger-2007-mre-Thesis.pdf)
    * [Reddit on high-level architecture](http://www.reddit.com/r/gamedev/comments/1v1vdz/question_about_high_level_architecting_of/)

    AI:
    * [Quantum theory of thinking](http://en.wikipedia.org/wiki/Orchestrated_objective_reduction)
  29. kvark revised this gist Jul 30, 2014. 1 changed file with 2 additions and 0 deletions.
    2 changes: 2 additions & 0 deletions links.md
    Original file line number Diff line number Diff line change
    @@ -7,6 +7,8 @@ Graphics:
    * [Game tutorials](http://www.gametutorials.com/tutorials/opengl-tutorials/)
    * [2D effects in shaders](http://www.iquilezles.org/www/material/nvscene2008/rwwtt.pdf)
    * [Text rendering](http://behdad.org/text/)
    * [Designing a Modern Rendering
    Engine](http://www.cg.tuwien.ac.at/research/publications/2007/bauchinger-2007-mre/bauchinger-2007-mre-Thesis.pdf)

    AI:
    * [Quantum theory of thinking](http://en.wikipedia.org/wiki/Orchestrated_objective_reduction)
  30. kvark revised this gist Jul 25, 2014. 1 changed file with 2 additions and 1 deletion.
    3 changes: 2 additions & 1 deletion links.md
    Original file line number Diff line number Diff line change
    @@ -4,8 +4,9 @@ Procedural generation:
    Graphics:
    * [A trip through the graphics pipeline (2011)](http://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/)
    * [Metal API (Apple)](https://developer.apple.com/library/prerelease/ios/documentation/Miscellaneous/Conceptual/MTLProgGuide/Introduction/Introduction.html?)
    * [Game Tutorials](http://www.gametutorials.com/tutorials/opengl-tutorials/)
    * [Game tutorials](http://www.gametutorials.com/tutorials/opengl-tutorials/)
    * [2D effects in shaders](http://www.iquilezles.org/www/material/nvscene2008/rwwtt.pdf)
    * [Text rendering](http://behdad.org/text/)

    AI:
    * [Quantum theory of thinking](http://en.wikipedia.org/wiki/Orchestrated_objective_reduction)