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kvark revised this gist
May 22, 2015 . 1 changed file with 1 addition and 0 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -21,6 +21,7 @@ AI: * [Quantum theory of thinking](http://en.wikipedia.org/wiki/Orchestrated_objective_reduction) * [Foundation of computer agents](http://www.cs.ubc.ca/~poole/aibook/html/ArtInt.html) * [Neural Turing Machines](http://arxiv.org/pdf/1410.5401v1.pdf) (Google) * [Comb Jelly](https://www.quantamagazine.org/20150325-did-neurons-evolve-twice/) Coding: * [Rust Guidelines](http://aturon.github.io/) -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -33,6 +33,9 @@ Coding: * [Amir's Game Programming](http://www-cs-students.stanford.edu/~amitp/gameprog.html) * [Principles of anti-fragile software](https://docs.google.com/viewer?url=arxiv.org/pdf/1404.3056) Operating Systems: * [Little Book](http://littleosbook.github.io/) Art: * Code+Paint -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -42,6 +42,7 @@ Social: Parenting: * [100 советов как уложить ребёнка спать](http://lib.rus.ec/b/315749/read) * [Спать без слёз](http://athunder.livejournal.com/49992.html) * [Обучение естественным наукам](http://www.twirpx.com/file/857135/) Game-Dev assets: * [IGS competition](http://www.derekyu.com/tigs/assemblee/) -
kvark revised this gist
Feb 12, 2015 . 1 changed file with 2 additions and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -48,8 +48,9 @@ Game-Dev assets: * [3D model search](http://yobi3d.com) * Claymore * [Fire Emblem characters](http://www.models-resource.com/wii/fireemblempathofradiance/) * [Final Fantasy X characters](http://www.models-resource.com/playstation_2/finalfantasyx/) * [Snake woman monster](http://artist-3d.com/free_3d_models/dnm/model_disp.php?uid=2440&ad=&op=op) * [Leo man](http://www.models-resource.com/pc_computer/digimonmasters/model/7258/) Leisure: -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -15,10 +15,12 @@ Graphics: * [Text rendering](http://behdad.org/text/) * [Khronos resource format](https://github.com/KhronosGroup/glTF) * [Bungie publications](http://halo.bungie.net/inside/publications.aspx) * [Physics Based Rendering](http://blog.selfshadow.com/publications/s2014-shading-course/) (2014 course on PBR) AI: * [Quantum theory of thinking](http://en.wikipedia.org/wiki/Orchestrated_objective_reduction) * [Foundation of computer agents](http://www.cs.ubc.ca/~poole/aibook/html/ArtInt.html) * [Neural Turing Machines](http://arxiv.org/pdf/1410.5401v1.pdf) (Google) Coding: * [Rust Guidelines](http://aturon.github.io/) -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -53,3 +53,4 @@ Game-Dev assets: Leisure: * [Table-top audio](http://tabletopaudio.com/) * [Electro music](http://vhsglitch.bandcamp.com/) * [Технополис](http://kramtp.info/) -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -52,3 +52,4 @@ Game-Dev assets: Leisure: * [Table-top audio](http://tabletopaudio.com/) * [Electro music](http://vhsglitch.bandcamp.com/) -
kvark revised this gist
Sep 22, 2014 . 1 changed file with 8 additions and 5 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,5 +1,11 @@ Game Development: * Design * [The Cargo Cult of Game Mechanics](http://acko.net/blog/the-cargo-cult-of-game-mechanics/) * [Howling Dog](http://emshort.wordpress.com/2012/10/10/if-comp-2012-howling-dogs-porpentine/) * Procedural generation: * http://pcgbook.com/ * Physics: * [Feynman Lectures](http://www.feynmanlectures.caltech.edu/) Graphics: * [A trip through the graphics pipeline (2011)](http://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/) @@ -28,9 +34,6 @@ Coding: Art: * Code+Paint Social: * [Book of Bad Arguments](https://bookofbadarguments.com/?view=allpages) -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -12,6 +12,7 @@ Graphics: AI: * [Quantum theory of thinking](http://en.wikipedia.org/wiki/Orchestrated_objective_reduction) * [Foundation of computer agents](http://www.cs.ubc.ca/~poole/aibook/html/ArtInt.html) Coding: * [Rust Guidelines](http://aturon.github.io/) -
kvark revised this gist
Sep 17, 2014 . 1 changed file with 1 addition and 0 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -42,6 +42,7 @@ Game-Dev assets: * [3D model search](http://yobi3d.com) * Claymore * [Fire Emblem characters](http://www.models-resource.com/wii/fireemblempathofradiance/) * [Final Fantasy X characters](http://www.models-resource.com/psx_ps2_ps3/finalfantasyx/) * [Snake woman monster](http://artist-3d.com/free_3d_models/dnm/model_disp.php?uid=2440&ad=&op=op) -
kvark revised this gist
Sep 17, 2014 . 1 changed file with 2 additions and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -37,11 +37,12 @@ Parenting: * [100 советов как уложить ребёнка спать](http://lib.rus.ec/b/315749/read) * [Спать без слёз](http://athunder.livejournal.com/49992.html) Game-Dev assets: * [IGS competition](http://www.derekyu.com/tigs/assemblee/) * [3D model search](http://yobi3d.com) * Claymore * [Fire Emblem characters](http://www.models-resource.com/wii/fireemblempathofradiance/) * [Snake woman monster](http://artist-3d.com/free_3d_models/dnm/model_disp.php?uid=2440&ad=&op=op) Leisure: -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -40,6 +40,9 @@ Parenting: Gamedev assets: * [IGS competition](http://www.derekyu.com/tigs/assemblee/) * [3D model search](http://yobi3d.com) * Claymore * [Fire Emblem characters](http://www.models-resource.com/wii/fireemblempathofradiance/) Leisure: * [Table-top audio](http://tabletopaudio.com/) -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -39,6 +39,7 @@ Parenting: Gamedev assets: * [IGS competition](http://www.derekyu.com/tigs/assemblee/) * [3D model search](http://yobi3d.com) Leisure: * [Table-top audio](http://tabletopaudio.com/) -
kvark revised this gist
Aug 29, 2014 . 1 changed file with 1 addition and 0 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -35,6 +35,7 @@ Social: Parenting: * [100 советов как уложить ребёнка спать](http://lib.rus.ec/b/315749/read) * [Спать без слёз](http://athunder.livejournal.com/49992.html) Gamedev assets: * [IGS competition](http://www.derekyu.com/tigs/assemblee/) -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -27,6 +27,9 @@ Coding: Art: * Code+Paint Physics: * [Feynman Lectures](http://www.feynmanlectures.caltech.edu/) Social: * [Book of Bad Arguments](https://bookofbadarguments.com/?view=allpages) -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -35,3 +35,6 @@ Parenting: Gamedev assets: * [IGS competition](http://www.derekyu.com/tigs/assemblee/) Leisure: * [Table-top audio](http://tabletopaudio.com/) -
kvark revised this gist
Aug 20, 2014 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -21,7 +21,7 @@ Coding: * [Data-oriented Design](http://www.dataorienteddesign.com/dodmain) * [What have we learned in 20 years of L4](http://www.nicta.com.au/pub?doc=6930&filename=Elphinstone_Heiser_13.pdf) * [Mathematical language](http://www.mrao.cam.ac.uk/~clifford/publications/ps/dll_millen.pdf) * [Amir's Game Programming](http://www-cs-students.stanford.edu/~amitp/gameprog.html) * [Principles of anti-fragile software](https://docs.google.com/viewer?url=arxiv.org/pdf/1404.3056) Art: -
kvark revised this gist
Aug 20, 2014 . 1 changed file with 2 additions and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -21,7 +21,8 @@ Coding: * [Data-oriented Design](http://www.dataorienteddesign.com/dodmain) * [What have we learned in 20 years of L4](http://www.nicta.com.au/pub?doc=6930&filename=Elphinstone_Heiser_13.pdf) * [Mathematical language](http://www.mrao.cam.ac.uk/~clifford/publications/ps/dll_millen.pdf) * [Amir's Game Programming][http://www-cs-students.stanford.edu/~amitp/gameprog.html] * [Principles of anti-fragile software](https://docs.google.com/viewer?url=arxiv.org/pdf/1404.3056) Art: * Code+Paint -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -21,6 +21,7 @@ Coding: * [Data-oriented Design](http://www.dataorienteddesign.com/dodmain) * [What have we learned in 20 years of L4](http://www.nicta.com.au/pub?doc=6930&filename=Elphinstone_Heiser_13.pdf) * [Mathematical language](http://www.mrao.cam.ac.uk/~clifford/publications/ps/dll_millen.pdf) * (Amir's Game Programming)[http://www-cs-students.stanford.edu/~amitp/gameprog.html] Art: * Code+Paint -
kvark revised this gist
Aug 18, 2014 . 1 changed file with 4 additions and 0 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -20,6 +20,10 @@ Coding: * [Monad Transformers](https://github.com/kqr/gists/blob/master/articles/gentle-introduction-monad-transformers.md) * [Data-oriented Design](http://www.dataorienteddesign.com/dodmain) * [What have we learned in 20 years of L4](http://www.nicta.com.au/pub?doc=6930&filename=Elphinstone_Heiser_13.pdf) * [Mathematical language](http://www.mrao.cam.ac.uk/~clifford/publications/ps/dll_millen.pdf) Art: * Code+Paint Social: * [Book of Bad Arguments](https://bookofbadarguments.com/?view=allpages) -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -8,6 +8,7 @@ Graphics: * [2D effects in shaders](http://www.iquilezles.org/www/material/nvscene2008/rwwtt.pdf) * [Text rendering](http://behdad.org/text/) * [Khronos resource format](https://github.com/KhronosGroup/glTF) * [Bungie publications](http://halo.bungie.net/inside/publications.aspx) AI: * [Quantum theory of thinking](http://en.wikipedia.org/wiki/Orchestrated_objective_reduction) -
kvark revised this gist
Aug 5, 2014 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -27,4 +27,4 @@ Parenting: * [100 советов как уложить ребёнка спать](http://lib.rus.ec/b/315749/read) Gamedev assets: * [IGS competition](http://www.derekyu.com/tigs/assemblee/) -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -25,3 +25,6 @@ Social: Parenting: * [100 советов как уложить ребёнка спать](http://lib.rus.ec/b/315749/read) Gamedev assets: * (IGS competition)[http://www.derekyu.com/tigs/assemblee/] -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -18,6 +18,7 @@ Coding: * [Обзор языка Idris](http://habrahabr.ru/post/228957/) * [Monad Transformers](https://github.com/kqr/gists/blob/master/articles/gentle-introduction-monad-transformers.md) * [Data-oriented Design](http://www.dataorienteddesign.com/dodmain) * [What have we learned in 20 years of L4](http://www.nicta.com.au/pub?doc=6930&filename=Elphinstone_Heiser_13.pdf) Social: * [Book of Bad Arguments](https://bookofbadarguments.com/?view=allpages) -
kvark revised this gist
Jul 31, 2014 . 1 changed file with 1 addition and 3 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -7,8 +7,6 @@ Graphics: * [Game tutorials](http://www.gametutorials.com/tutorials/opengl-tutorials/) * [2D effects in shaders](http://www.iquilezles.org/www/material/nvscene2008/rwwtt.pdf) * [Text rendering](http://behdad.org/text/) * [Khronos resource format](https://github.com/KhronosGroup/glTF) AI: @@ -18,7 +16,7 @@ Coding: * [Rust Guidelines](http://aturon.github.io/) * [Aspect-Oriented Programming](https://abstractowl.github.io/2014/07/09/intro-to-aop.html) * [Обзор языка Idris](http://habrahabr.ru/post/228957/) * [Monad Transformers](https://github.com/kqr/gists/blob/master/articles/gentle-introduction-monad-transformers.md) * [Data-oriented Design](http://www.dataorienteddesign.com/dodmain) Social: -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -9,7 +9,7 @@ Graphics: * [Text rendering](http://behdad.org/text/) * [Designing a Modern Rendering Engine](http://www.cg.tuwien.ac.at/research/publications/2007/bauchinger-2007-mre/bauchinger-2007-mre-Thesis.pdf) * [Khronos resource format](https://github.com/KhronosGroup/glTF) AI: * [Quantum theory of thinking](http://en.wikipedia.org/wiki/Orchestrated_objective_reduction) -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -19,6 +19,7 @@ Coding: * [Aspect-Oriented Programming](https://abstractowl.github.io/2014/07/09/intro-to-aop.html) * [Обзор языка Idris](http://habrahabr.ru/post/228957/) * [Monad Rransformers](https://github.com/kqr/gists/blob/master/articles/gentle-introduction-monad-transformers.md) * [Data-oriented Design](http://www.dataorienteddesign.com/dodmain) Social: * [Book of Bad Arguments](https://bookofbadarguments.com/?view=allpages) -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -9,6 +9,7 @@ Graphics: * [Text rendering](http://behdad.org/text/) * [Designing a Modern Rendering Engine](http://www.cg.tuwien.ac.at/research/publications/2007/bauchinger-2007-mre/bauchinger-2007-mre-Thesis.pdf) * [Reddit on high-level architecture](http://www.reddit.com/r/gamedev/comments/1v1vdz/question_about_high_level_architecting_of/) AI: * [Quantum theory of thinking](http://en.wikipedia.org/wiki/Orchestrated_objective_reduction) -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -7,6 +7,8 @@ Graphics: * [Game tutorials](http://www.gametutorials.com/tutorials/opengl-tutorials/) * [2D effects in shaders](http://www.iquilezles.org/www/material/nvscene2008/rwwtt.pdf) * [Text rendering](http://behdad.org/text/) * [Designing a Modern Rendering Engine](http://www.cg.tuwien.ac.at/research/publications/2007/bauchinger-2007-mre/bauchinger-2007-mre-Thesis.pdf) AI: * [Quantum theory of thinking](http://en.wikipedia.org/wiki/Orchestrated_objective_reduction) -
kvark revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -4,8 +4,9 @@ Procedural generation: Graphics: * [A trip through the graphics pipeline (2011)](http://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/) * [Metal API (Apple)](https://developer.apple.com/library/prerelease/ios/documentation/Miscellaneous/Conceptual/MTLProgGuide/Introduction/Introduction.html?) * [Game tutorials](http://www.gametutorials.com/tutorials/opengl-tutorials/) * [2D effects in shaders](http://www.iquilezles.org/www/material/nvscene2008/rwwtt.pdf) * [Text rendering](http://behdad.org/text/) AI: * [Quantum theory of thinking](http://en.wikipedia.org/wiki/Orchestrated_objective_reduction)
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