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July 20, 2020 21:37
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,65 @@ #include "LiveAudio.h" #include <math.h> #include <stdlib.h> class MyLiveAudio : public LiveAudio { public: float frac(float f) { return f - (int)f; } float randf() { return (rand() %10000) / 5000.f - 1.f; } int pos = 0; float env = 0; int beat = 0; float freq = 1; float decay = 0.999; float freqDecay = 0.999; float noise = 0.f; float getSample() { pos++; if(pos>7000) { beat = (beat + 1) % 16; int seed = 4938 + beat * 151845845845848548584; if(frac(seed * 1.3498)<0.5) { env = 1.f; freq = 1 + 3 * (seed %10); decay = 1.f - pow(0.1, 3 + 2*frac(seed * 0.9)); freqDecay = 1.f - pow(0.1, 4 + 3*frac(seed * 0.638437)); if(frac(seed * 0.384338)>0.5) { freqDecay = 2.f - freqDecay; } noise = 0.5f * (seed & 1); } pos = 0; } env *= decay; freq *= freqDecay; float out = sin(pos*0.01*freq)*(1 - noise) + randf()*noise; out = tanh(out * 10.f) * 0.4; return env*out; } void audioOut(float *samples, int length, int numChans) override { for(int i = 0; i < length; i++) { samples[i*2] = samples[i*2+1] = getSample(); } } };