import Cocoa class AppDelegate: NSObject, NSApplicationDelegate { @IBOutlet var window: NSWindow @IBOutlet var label: NSTextField func applicationDidFinishLaunching(aNotification: NSNotification?) { // Insert code here to initialize your application } func applicationWillTerminate(aNotification: NSNotification?) { // Insert code here to tear down your application } @IBAction func seed(sender: AnyObject) { srandom(CUnsignedInt(time(nil))); label.stringValue = "Seed" } @IBAction func generate(sender: AnyObject) { var generated = (random() % 100) + 1 label.stringValue = "Generated \(generated)" } }