//Criando Classe using System; namespace Course { class Triangulo { private double A { get; set; } private double B { get; set; } private double C { get; set; } public Triangulo() { } public Triangulo(double A, double B, double C) { this.A = A; this.B = B; this.C = C; } public double Area() { double p = (this.A + this.B + this.C) / 2.0; return Math.Sqrt(p * (p - this.A) * (p - this.B) * (p - this.C)); } } } //_________________________________________________________ using System; using System.Globalization; namespace Course { class Program { static void Main(string[] args) { double xA,xB,xC,yA,yB,yC; Console.WriteLine("Entre com as medidas do triângulo X:"); xA = double.Parse(Console.ReadLine(), CultureInfo.InvariantCulture); xB = double.Parse(Console.ReadLine(), CultureInfo.InvariantCulture); xC = double.Parse(Console.ReadLine(), CultureInfo.InvariantCulture); Console.WriteLine("Entre com as medidas do triângulo Y:"); yA = double.Parse(Console.ReadLine(), CultureInfo.InvariantCulture); yB = double.Parse(Console.ReadLine(), CultureInfo.InvariantCulture); yC = double.Parse(Console.ReadLine(), CultureInfo.InvariantCulture); var areaX = new Triangulo(xA,xB,xC).Area(); var areaY = new Triangulo(yA,yB,yC).Area(); Console.WriteLine("Área de X = " + areaX.ToString("F4", CultureInfo.InvariantCulture)); Console.WriteLine("Área de Y = " + areaY.ToString("F4", CultureInfo.InvariantCulture)); if (areaX > areaY) { Console.WriteLine("Maior área: X"); } else { Console.WriteLine("Maior área: Y"); } } } }