namespace UnityEngine.UI { [AddComponentMenu("Layout/Horizontal Layout Group", 150)] public class HorizontalLayoutGroup : HorizontalOrVerticalLayoutGroup { protected HorizontalLayoutGroup() {} public override void CalculateLayoutInputHorizontal () { base.CalculateLayoutInputHorizontal (); CalcAlongAxis (0, false); } public override void CalculateLayoutInputVertical () { CalcAlongAxis (1, false); } public override void SetLayoutHorizontal () { SetChildrenAlongAxis (0, false); } public override void SetLayoutVertical () { SetChildrenAlongAxis (1, false); } } }