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| int[][] result; | |
| float t; | |
| void setup() { | |
| setup_(); | |
| result = new int[width*height][3]; | |
| } | |
| void draw() { | |
| if (!recording) { | |
| t = mouseX*1.0/width; | |
| draw_(); | |
| } else { | |
| for (int i=0; i<width*height; i++) | |
| for (int a=0; a<3; a++) | |
| result[i][a] = 0; | |
| for (int sa=0; sa<samplesPerFrame; sa++) { | |
| t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); | |
| draw_(); | |
| loadPixels(); | |
| for (int i=0; i<pixels.length; i++) { | |
| result[i][0] += pixels[i] >> 16 & 0xff; | |
| result[i][1] += pixels[i] >> 8 & 0xff; | |
| result[i][2] += pixels[i] & 0xff; | |
| } | |
| } | |
| loadPixels(); | |
| for (int i=0; i<pixels.length; i++) | |
| pixels[i] = 0xff << 24 | (result[i][0]/samplesPerFrame) << 16 | | |
| (result[i][1]/samplesPerFrame) << 8 | (result[i][2]/samplesPerFrame); | |
| updatePixels(); | |
| saveFrame("f###.gif"); | |
| if (frameCount==numFrames) | |
| exit(); | |
| } | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| int samplesPerFrame = 8; | |
| int numFrames = 120; | |
| float shutterAngle = .75; | |
| boolean recording = false; | |
| void setup_() { | |
| size(500, 500, P2D); | |
| smooth(8); | |
| noStroke(); | |
| } | |
| color[] cols = { | |
| #ee4411, #55bb66, #3300cc | |
| }; | |
| void diam() { | |
| beginShape(); | |
| vertex(0, .1); | |
| vertex(r*mn, -r*.5); | |
| vertex(0, -r); | |
| vertex(-r*mn, -r*.5); | |
| endShape(CLOSE); | |
| } | |
| float r = 24; | |
| float x, y, sp = 3.725*r; | |
| float tt; | |
| float t1, t2; | |
| int N = 8; | |
| float mn = .5*sqrt(3); | |
| void cube(float q) { | |
| for (int i=0; i<3; i++) { | |
| pushMatrix(); | |
| rotate((i+.5)*TWO_PI/3); | |
| translate(0, (-sp*2/3*mn + r)*(1-q)); | |
| fill(cols[i]); | |
| diam(); | |
| popMatrix(); | |
| } | |
| } | |
| void draw_() { | |
| background(248); | |
| pushMatrix(); | |
| translate(width/2, height/2); | |
| for (int i=-N; i<=N; i++) { | |
| for (int j=-N; j<=N; j++) { | |
| x = i*sp; | |
| y = j*mn*sp + sp*mn*2/3*t; | |
| if (j%2 != 0) | |
| x += sp*.5; | |
| tt = constrain(1.5*t - 0.001*dist(x,y,0,0) - 0.1,0,1); | |
| t1 = constrain(1.1*tt, 0, 1); | |
| t2 = constrain(1.1*tt - 0.1, 0, 1); | |
| t1 = pow(t1, .9); | |
| t2 = pow(t2, 1.1); | |
| t1 = 3*t1*t1 - 2*t1*t1*t1; | |
| t2 = .5*t2 + 1.5*t2*t2 - t2*t2*t2; | |
| pushMatrix(); | |
| translate(x, y); | |
| rotate(PI*t2); | |
| cube(t1); | |
| popMatrix(); | |
| } | |
| } | |
| popMatrix(); | |
| } |
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