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@AnrDaemon
Created January 14, 2025 11:53
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  1. AnrDaemon created this gist Jan 14, 2025.
    876 changes: 876 additions & 0 deletions InGameInfo.xml
    Original file line number Diff line number Diff line change
    @@ -0,0 +1,876 @@
    <?xml version="1.0" encoding="UTF-8" standalone="no"?>
    <config>
    <lines at="topleft">
    <line>
    <str>Day {day}, </str>
    <if>
    <var>daytime</var>
    <str>$2</str>
    <str>$4</str>
    </if>
    <str>{mctime}$r </str>
    <op>
    <str>EQ</str>
    <modi>
    <var>day</var>
    <num>8</num>
    </modi>
    <num>0</num>
    <num>1</num>
    <num>2</num>
    <num>3</num>
    <num>4</num>
    <num>5</num>
    <num>6</num>
    <num>7</num>
    <concat>
    <icon>
    <str>minecraft:textures/environment/moon_phases.png</str>
    <num>11</num>
    <num>11</num>
    <num>10</num>
    <num>10</num>
    <num>128</num>
    <num>64</num>
    </icon>
    <str/>
    </concat>
    <concat>
    <icon>
    <str>minecraft:textures/environment/moon_phases.png</str>
    <num>43</num>
    <num>11</num>
    <num>10</num>
    <num>10</num>
    <num>128</num>
    <num>64</num>
    </icon>
    <str/>
    </concat>
    <concat>
    <icon>
    <str>minecraft:textures/environment/moon_phases.png</str>
    <num>75</num>
    <num>11</num>
    <num>10</num>
    <num>10</num>
    <num>128</num>
    <num>64</num>
    </icon>
    <str/>
    </concat>
    <concat>
    <icon>
    <str>minecraft:textures/environment/moon_phases.png</str>
    <num>107</num>
    <num>11</num>
    <num>10</num>
    <num>10</num>
    <num>128</num>
    <num>64</num>
    </icon>
    <str/>
    </concat>
    <concat>
    <icon>
    <str>minecraft:textures/environment/moon_phases.png</str>
    <num>11</num>
    <num>43</num>
    <num>10</num>
    <num>10</num>
    <num>128</num>
    <num>64</num>
    </icon>
    <str/>
    </concat>
    <concat>
    <icon>
    <str>minecraft:textures/environment/moon_phases.png</str>
    <num>43</num>
    <num>43</num>
    <num>10</num>
    <num>10</num>
    <num>128</num>
    <num>64</num>
    </icon>
    <str/>
    </concat>
    <concat>
    <icon>
    <str>minecraft:textures/environment/moon_phases.png</str>
    <num>75</num>
    <num>43</num>
    <num>10</num>
    <num>10</num>
    <num>128</num>
    <num>64</num>
    </icon>
    <str/>
    </concat>
    <concat>
    <icon>
    <str>minecraft:textures/environment/moon_phases.png</str>
    <num>107</num>
    <num>43</num>
    <num>10</num>
    <num>10</num>
    <num>128</num>
    <num>64</num>
    </icon>
    <str/>
    </concat>
    </op>
    <if>
    <var>sneaking</var>
    <concat>
    <str>(</str>
    <modi>
    <var>day</var>
    <num>8</num>
    </modi>
    <str>)</str>
    </concat>
    </if>
    </line>
    <line>
    <min>
    <var>temperature</var>
    <num>150</num>
    <min>
    <var>temperature</var>
    <num>120</num>
    <min>
    <var>temperature</var>
    <num>85</num>
    <min>
    <var>temperature</var>
    <num>35</num>
    <min>
    <var>temperature</var>
    <num>0</num>
    <str>$9Icy</str>
    <str>$bCold</str>
    </min>
    <str>$aNormal</str>
    </min>
    <str>$6Warm</str>
    </min>
    <str>$cHot</str>
    </min>
    <str>$4Hellish</str>
    </min>
    <if>
    <var>sneaking</var>
    <str>:{temperature}</str>
    </if>
    <str>$r (</str>
    <min>
    <var>localtemperature</var>
    <num>150</num>
    <min>
    <var>localtemperature</var>
    <num>120</num>
    <min>
    <var>localtemperature</var>
    <num>85</num>
    <min>
    <var>localtemperature</var>
    <num>35</num>
    <min>
    <var>localtemperature</var>
    <num>0</num>
    <str>$9Icy</str>
    <str>$bCold</str>
    </min>
    <str>$aNormal</str>
    </min>
    <str>$6Warm</str>
    </min>
    <str>$cHot</str>
    </min>
    <str>$4Hellish</str>
    </min>
    <if>
    <var>sneaking</var>
    <str>:{localtemperature}</str>
    </if>
    <str>$r) / $r</str>
    <max>
    <var>humidity</var>
    <num>90</num>
    <str>$bDamp</str>
    <max>
    <var>humidity</var>
    <num>30</num>
    <str>$aNormal</str>
    <str>$6Arid</str>
    </max>
    </max>
    <if>
    <var>sneaking</var>
    <str>:{humidity}</str>
    </if>
    <str>$r </str>
    </line>
    <line>
    <str>Light: </str>
    <max>
    <var>light</var>
    <num>7.5</num>
    <str>$e</str>
    <str>$c</str>
    </max>
    <var>light</var>
    <str>$r / </str>
    <max>
    <var>lightfeet</var>
    <num>7.5</num>
    <str>$e</str>
    <str>$c</str>
    </max>
    <var>lightfeet</var>
    <str>$r</str>
    </line>
    <line>
    <str>$r $r</str>
    </line>
    <line>
    <icon>
    <str>Thaumcraft:blockTaint</str>
    </icon>
    <str> Warp: {yellow}{tcwarptotal}{reset} ({gray}{tcwarptemp}{reset}/{lightpurple}{tcwarpsticky}{reset}/{darkpurple}{tcwarpperm}{reset})</str>
    </line>
    <!-- line><str>{directionhud}</str></line -->
    <line>
    <if>
    <equal>
    <var>helmetname</var>
    <str/>
    </equal>
    <str/>
    <concat>
    <str>{helmeticon} {helmetname} </str>
    <if>
    <greater>
    <var>helmetdamageleft</var>
    <num>0</num>
    </greater>
    <op>
    <str>gt</str>
    <pct>
    <var>helmetdamageleft</var>
    <var>helmetmaxdamage</var>
    </pct>
    <num>50</num>
    <num>20</num>
    <num>10</num>
    <str>$e</str>
    <str>$6</str>
    <str>$c</str>
    <str>$4</str>
    </op>
    </if>
    <max>
    <var>helmetdamageleft</var>
    <num>0.5</num>
    <str>{helmetdamageleft}$r / $e{helmetmaxdamage}</str>
    <str/>
    </max>
    </concat>
    </if>
    </line>
    <line>
    <if>
    <equal>
    <var>chestplatename</var>
    <str/>
    </equal>
    <str/>
    <concat>
    <str>{chestplateicon} {chestplatename} </str>
    <if>
    <greater>
    <var>chestplatedamageleft</var>
    <num>0</num>
    </greater>
    <op>
    <str>gt</str>
    <pct>
    <var>chestplatedamageleft</var>
    <var>chestplatemaxdamage</var>
    </pct>
    <num>50</num>
    <num>20</num>
    <num>10</num>
    <str>$e</str>
    <str>$6</str>
    <str>$c</str>
    <str>$4</str>
    </op>
    </if>
    <max>
    <var>chestplatedamageleft</var>
    <num>0.5</num>
    <str>{chestplatedamageleft}$r / $e{chestplatemaxdamage}</str>
    <str/>
    </max>
    </concat>
    </if>
    </line>
    <line>
    <if>
    <equal>
    <var>leggingsname</var>
    <str/>
    </equal>
    <str/>
    <concat>
    <str>{leggingsicon} {leggingsname} </str>
    <if>
    <greater>
    <var>leggingsdamageleft</var>
    <num>0</num>
    </greater>
    <op>
    <str>gt</str>
    <pct>
    <var>leggingsdamageleft</var>
    <var>leggingsmaxdamage</var>
    </pct>
    <num>50</num>
    <num>20</num>
    <num>10</num>
    <str>$e</str>
    <str>$6</str>
    <str>$c</str>
    <str>$4</str>
    </op>
    </if>
    <max>
    <var>leggingsdamageleft</var>
    <num>0.5</num>
    <str>{leggingsdamageleft}$r / $e{leggingsmaxdamage}</str>
    <str/>
    </max>
    </concat>
    </if>
    </line>
    <line>
    <if>
    <equal>
    <var>bootsname</var>
    <str/>
    </equal>
    <str/>
    <concat>
    <str>{bootsicon} {bootsname} </str>
    <if>
    <greater>
    <var>bootsdamageleft</var>
    <num>0</num>
    </greater>
    <op>
    <str>gt</str>
    <pct>
    <var>bootsdamageleft</var>
    <var>bootsmaxdamage</var>
    </pct>
    <num>50</num>
    <num>20</num>
    <num>10</num>
    <str>$e</str>
    <str>$6</str>
    <str>$c</str>
    <str>$4</str>
    </op>
    </if>
    <max>
    <var>bootsdamageleft</var>
    <num>0.5</num>
    <str>{bootsdamageleft}$r / $e{bootsmaxdamage}</str>
    <str/>
    </max>
    </concat>
    </if>
    </line>
    <line>
    <if>
    <and>
    <equal>
    <str/>
    <var>helmetname</var>
    </equal>
    <equal>
    <str/>
    <var>chestplatename</var>
    </equal>
    <equal>
    <str/>
    <var>leggingsname</var>
    </equal>
    <equal>
    <str/>
    <var>bootsname</var>
    </equal>
    </and>
    <str/>
    <str>$r $r</str>
    </if>
    </line>
    <line>
    <if>
    <equal>
    <var>equippedname</var>
    <str/>
    </equal>
    <str/>
    <concat>
    <str>{equippedicon} {equippedname} </str>
    <if>
    <greater>
    <var>equippeddamageleft</var>
    <num>0</num>
    </greater>
    <op>
    <str>gt</str>
    <pct>
    <var>equippeddamageleft</var>
    <var>equippedmaxdamage</var>
    </pct>
    <num>50</num>
    <num>20</num>
    <num>10</num>
    <num>0</num>
    <str>$e</str>
    <str>$6</str>
    <str>$c</str>
    <str>$4</str>
    <str/>
    </op>
    </if>
    <max>
    <var>equippeddamageleft</var>
    <num>0.5</num>
    <str>{equippeddamageleft}$r / $e{equippedmaxdamage}</str>
    <str/>
    </max>
    </concat>
    </if>
    </line>
    <line>
    <if>
    <equal>
    <var>equippedname</var>
    <str/>
    </equal>
    <str/>
    <str>$r $r</str>
    </if>
    </line>
    <line>
    <if>
    <var>potionnegative0</var>
    <str>$c</str>
    </if>
    <op>
    <str>eq</str>
    <str/>
    <var>potioneffect0</var>
    <str/>
    <str>{potionicon0} {potioneffect0}$r </str>
    </op>
    <max>
    <var>potiondurationticks0</var>
    <num>10</num>
    <str>{yellow}{potionduration0}{reset}</str>
    <str/>
    </max>
    </line>
    <line>
    <if>
    <var>potionnegative1</var>
    <str>$c</str>
    </if>
    <op>
    <str>eq</str>
    <str/>
    <var>potioneffect1</var>
    <str/>
    <str>{potionicon1} {potioneffect1}$r </str>
    </op>
    <max>
    <var>potiondurationticks1</var>
    <num>10</num>
    <str>{yellow}{potionduration1}{reset}</str>
    <str/>
    </max>
    </line>
    <line>
    <if>
    <var>potionnegative2</var>
    <str>$c</str>
    </if>
    <op>
    <str>eq</str>
    <str/>
    <var>potioneffect2</var>
    <str/>
    <str>{potionicon2} {potioneffect2}$r </str>
    </op>
    <max>
    <var>potiondurationticks2</var>
    <num>10</num>
    <str>{yellow}{potionduration2}{reset}</str>
    <str/>
    </max>
    </line>
    <line>
    <if>
    <var>potionnegative3</var>
    <str>$c</str>
    </if>
    <op>
    <str>eq</str>
    <str/>
    <var>potioneffect3</var>
    <str/>
    <str>{potionicon3} {potioneffect3}$r </str>
    </op>
    <max>
    <var>potiondurationticks3</var>
    <num>10</num>
    <str>{yellow}{potionduration3}{reset}</str>
    <str/>
    </max>
    </line>
    <line>
    <if>
    <var>potionnegative4</var>
    <str>$c</str>
    </if>
    <op>
    <str>eq</str>
    <str/>
    <var>potioneffect4</var>
    <str/>
    <str>{potionicon4} {potioneffect4}$r </str>
    </op>
    <max>
    <var>potiondurationticks4</var>
    <num>10</num>
    <str>{yellow}{potionduration4}{reset}</str>
    <str/>
    </max>
    </line>
    <line>
    <if>
    <var>potionnegative5</var>
    <str>$c</str>
    </if>
    <op>
    <str>eq</str>
    <str/>
    <var>potioneffect5</var>
    <str/>
    <str>{potionicon5} {potioneffect5}$r </str>
    </op>
    <max>
    <var>potiondurationticks5</var>
    <num>10</num>
    <str>{yellow}{potionduration5}{reset}</str>
    <str/>
    </max>
    </line>
    <line>
    <if>
    <var>potionnegative6</var>
    <str>$c</str>
    </if>
    <op>
    <str>eq</str>
    <str/>
    <var>potioneffect6</var>
    <str/>
    <str>{potionicon6} {potioneffect6}$r </str>
    </op>
    <max>
    <var>potiondurationticks6</var>
    <num>10</num>
    <str>{yellow}{potionduration6}{reset}</str>
    <str/>
    </max>
    </line>
    <line>
    <if>
    <var>potionnegative7</var>
    <str>$c</str>
    </if>
    <op>
    <str>eq</str>
    <str/>
    <var>potioneffect7</var>
    <str/>
    <str>{potionicon7} {potioneffect7}$r </str>
    </op>
    <max>
    <var>potiondurationticks7</var>
    <num>10</num>
    <str>{yellow}{potionduration7}{reset}</str>
    <str/>
    </max>
    </line>
    <line>
    <if>
    <var>potionnegative8</var>
    <str>$c</str>
    </if>
    <op>
    <str>eq</str>
    <str/>
    <var>potioneffect8</var>
    <str/>
    <str>{potionicon8} {potioneffect8}$r </str>
    </op>
    <max>
    <var>potiondurationticks8</var>
    <num>10</num>
    <str>{yellow}{potionduration8}{reset}</str>
    <str/>
    </max>
    </line>
    <line>
    <if>
    <var>potionnegative9</var>
    <str>$c</str>
    </if>
    <op>
    <str>eq</str>
    <str/>
    <var>potioneffect9</var>
    <str/>
    <str>{potionicon9} {potioneffect9}$r </str>
    </op>
    <max>
    <var>potiondurationticks9</var>
    <num>10</num>
    <str>{yellow}{potionduration9}{reset}</str>
    <str/>
    </max>
    </line>
    <line>
    <if>
    <var>potionnegative10</var>
    <str>$c</str>
    </if>
    <op>
    <str>eq</str>
    <str/>
    <var>potioneffect10</var>
    <str/>
    <str>{potionicon10} {potioneffect10}$r </str>
    </op>
    <max>
    <var>potiondurationticks10</var>
    <num>10</num>
    <str>{yellow}{potionduration10}{reset}</str>
    <str/>
    </max>
    </line>
    <line>
    <if>
    <var>potionnegative11</var>
    <str>$c</str>
    </if>
    <op>
    <str>eq</str>
    <str/>
    <var>potioneffect11</var>
    <str/>
    <str>{potionicon11} {potioneffect11}$r </str>
    </op>
    <max>
    <var>potiondurationticks11</var>
    <num>10</num>
    <str>{yellow}{potionduration11}{reset}</str>
    <str/>
    </max>
    </line>
    <line>
    <if>
    <var>potionnegative12</var>
    <str>$c</str>
    </if>
    <op>
    <str>eq</str>
    <str/>
    <var>potioneffect12</var>
    <str/>
    <str>{potionicon12} {potioneffect12}$r </str>
    </op>
    <max>
    <var>potiondurationticks12</var>
    <num>10</num>
    <str>{yellow}{potionduration12}{reset}</str>
    <str/>
    </max>
    </line>
    <line>
    <if>
    <var>potionnegative13</var>
    <str>$c</str>
    </if>
    <op>
    <str>eq</str>
    <str/>
    <var>potioneffect13</var>
    <str/>
    <str>{potionicon13} {potioneffect13}$r </str>
    </op>
    <max>
    <var>potiondurationticks13</var>
    <num>10</num>
    <str>{yellow}{potionduration13}{reset}</str>
    <str/>
    </max>
    </line>
    <line>
    <if>
    <var>potionnegative14</var>
    <str>$c</str>
    </if>
    <op>
    <str>eq</str>
    <str/>
    <var>potioneffect14</var>
    <str/>
    <str>{potionicon14} {potioneffect14}$r </str>
    </op>
    <max>
    <var>potiondurationticks14</var>
    <num>10</num>
    <str>{yellow}{potionduration14}{reset}</str>
    <str/>
    </max>
    </line>
    <line>
    <if>
    <var>potionnegative15</var>
    <str>$c</str>
    </if>
    <op>
    <str>eq</str>
    <str/>
    <var>potioneffect15</var>
    <str/>
    <str>{potionicon15} {potioneffect15}$r </str>
    </op>
    <max>
    <var>potiondurationticks15</var>
    <num>10</num>
    <str>{yellow}{potionduration15}{reset}</str>
    <str/>
    </max>
    </line>
    <line>
    <if>
    <var>sneaking</var>
    <str>$r $r</str>
    </if>
    </line>
    <line>
    <if>
    <var>sneaking</var>
    <concat>
    <str>{pingicon} region:</str>
    <round>
    <div>
    <sub>
    <var>xi</var>
    <op>
    <str>GE</str>
    <var>xi</var>
    <num>0</num>
    <modi>
    <var>xi</var>
    <num>512</num>
    </modi>
    <add>
    <modi>
    <var>xi</var>
    <num>512</num>
    </modi>
    <num>512</num>
    </add>
    </op>
    </sub>
    <num>512</num>
    </div>
    <num>0</num>
    </round>
    <str>,</str>
    <round>
    <div>
    <sub>
    <var>zi</var>
    <op>
    <str>GE</str>
    <var>zi</var>
    <num>0</num>
    <modi>
    <var>zi</var>
    <num>512</num>
    </modi>
    <add>
    <modi>
    <var>zi</var>
    <num>512</num>
    </modi>
    <num>512</num>
    </add>
    </op>
    </sub>
    <num>512</num>
    </div>
    <num>0</num>
    </round>
    <str> chunk:[</str>
    <modi>
    <add>
    <modi>
    <var>chunkx</var>
    <num>32</num>
    </modi>
    <num>32</num>
    </add>
    <num>32</num>
    </modi>
    <str>,</str>
    <modi>
    <add>
    <modi>
    <var>chunkz</var>
    <num>32</num>
    </modi>
    <num>32</num>
    </add>
    <num>32</num>
    </modi>
    <str>];</str>
    <round>
    <div>
    <sub>
    <var>yfeeti</var>
    <modi>
    <var>yfeeti</var>
    <num>16</num>
    </modi>
    </sub>
    <num>16</num>
    </div>
    <num>0</num>
    </round>
    </concat>
    </if>
    </line>
    </lines>
    </config>