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@Artoria2e5
Last active March 2, 2023 13:50
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Revisions

  1. Artoria2e5 revised this gist Mar 2, 2023. 1 changed file with 1 addition and 1 deletion.
    2 changes: 1 addition & 1 deletion viks.md
    Original file line number Diff line number Diff line change
    @@ -1,4 +1,4 @@
    * Files always start with `AD 55 01 00 03 00`
    * Strings are coded as `length` (uint16 LE), followed by bytes
    * `0F 00` is... something
    * `meta` is just the head portion of `gamestate` (country name, country flag, mods, game flags)
    * `meta` is just the head portion of `gamestate` (country name, country flag, mods, game flags/rules)
  2. Artoria2e5 revised this gist Mar 2, 2023. 1 changed file with 1 addition and 1 deletion.
    2 changes: 1 addition & 1 deletion viks.md
    Original file line number Diff line number Diff line change
    @@ -1,4 +1,4 @@
    * Files always start with `AD 55 01 00 03 00`
    * Strings are coded as `length` (uint16 LE), followed by bytes
    * `0F 00` is... something
    * `meta` is just the head portion of `gamestate` (country name, flag, mods)
    * `meta` is just the head portion of `gamestate` (country name, country flag, mods, game flags)
  3. Artoria2e5 revised this gist Mar 2, 2023. 1 changed file with 2 additions and 1 deletion.
    3 changes: 2 additions & 1 deletion viks.md
    Original file line number Diff line number Diff line change
    @@ -1,3 +1,4 @@
    * Files always start with `AD 55 01 00 03 00`
    * Strings are coded as `length` (uint16 LE), followed by bytes
    * `0F 00` is... something
    * `0F 00` is... something
    * `meta` is just the head portion of `gamestate` (country name, flag, mods)
  4. Artoria2e5 created this gist Mar 2, 2023.
    3 changes: 3 additions & 0 deletions viks.md
    Original file line number Diff line number Diff line change
    @@ -0,0 +1,3 @@
    * Files always start with `AD 55 01 00 03 00`
    * Strings are coded as `length` (uint16 LE), followed by bytes
    * `0F 00` is... something