This script allows you to retrieve an API key without having to create a resource. Be careful though, the site can change suddenly, so keep this in mind.
There are two versions of this script, one without dependencies and one using node-fetch
| [ | |
| { | |
| "nid": [ | |
| 3474012, | |
| 4378191 | |
| ], | |
| "type": "season", | |
| "dt": [ | |
| 1563012000000, | |
| 1577613540000 |
| #Télécharger Gateling 3.4.1 | |
| wget https://repo1.maven.org/maven2/io/gatling/highcharts/gatling-charts-highcharts- | |
| bundle/3.4.1/gatling-charts-highcharts-bundle-3.4.1-bundle.zip | |
| #Décompresser gatling-charts-highcharts-bundle-3.4.1-bundle.zip | |
| #Renomer le répértoire | |
| mv gatling-charts-highcharts-bundle-3.4.1-bundle.zip gatling chmod –R 775 gateling | |
| chown –R inset:inset gateling | |
| #Lancer le recorder | |
| ./recorder.sh | |
| { | |
| "aliases": [ | |
| { "id": "achates", "alias": [] }, | |
| { "id": "adlay", "alias": [] }, | |
| { "id": "adventurer-ras", "alias": ["aras"] }, | |
| { "id": "ainos", "alias": [] }, | |
| { "id": "ains", "alias": [] }, | |
| { "id": "aither", "alias": [] }, | |
| { "id": "alencia", "alias": ["alencinox", "tsundere"] }, | |
| { "id": "alexa", "alias": [] }, |
| c1004.png | |
| size: 2001,634 | |
| format: RGBA8888 | |
| filter: Linear,Linear | |
| repeat: none | |
| 1/11/1 | |
| rotate: false | |
| xy: 1387, 2 | |
| size: 80, 39 |
| const rgbToHex = ( r, g, b ) => "#" + [ r, g, b ].map( ( x ) => { | |
| const hex = x.toString( 16 ) | |
| return hex.length === 1 ? "0" + hex : hex | |
| }).join( "" ); | |
| rgbToHex( 102, 51, 153 ); // #663399 |
This script allows you to retrieve an API key without having to create a resource. Be careful though, the site can change suddenly, so keep this in mind.
There are two versions of this script, one without dependencies and one using node-fetch
| // —— STEP 1: | |
| // Copy and paste the following code into the discord console by pressing CTRL + SHIFT + I | |
| // —— STEP 2: | |
| Object.defineProperty((webpackChunkdiscord_app.push([ | |
| [ "" ], { }, | |
| ( e ) => { | |
| m = []; | |
| for ( let c in e.c ) m.push( e.c[ c ] ) | |
| } |
| /** | |
| * 1. Open your browser's console | |
| * 2. Turn off your internet connection (or press `⌘ + P` or `ctrl + P` and write 'Offline') | |
| * 3. Paste the code in the "console" section | |
| * 4. Start the game | |
| * 5 🌵 🦖 | |
| */ | |
| const game = Runner.instance_; |
| /** | |
| * Allows video export of a canvas | |
| * | |
| * @param {Number} [fps = 60] — Frames per second. | |
| * @param {Number} [recordTime = 6000] — Canvas recording time in ms | |
| * @param {Object} [options] — Recording settings, please refer to https://developer.mozilla.org/en-US/docs/Web/API/MediaRecorder#properties | |
| */ | |
| function canvasToVideo( fps = 60, recordTime = 6000, options ) { | |
| navigator.getUserMedia = ( navigator.getUserMedia || navigator.webkitGetUserMedia ||navigator.mozGetUserMedia || navigator.msGetUserMedia ); |