Created
May 30, 2025 03:05
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All Blender ShaderNode types
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| All Shader Node types: | |
| ShaderNodeAddShader | |
| ShaderNodeAmbientOcclusion | |
| ShaderNodeAttribute | |
| ShaderNodeBackground | |
| ShaderNodeBevel | |
| ShaderNodeBlackbody | |
| ShaderNodeBrightContrast | |
| ShaderNodeBsdfAnisotropic | |
| ShaderNodeBsdfDiffuse | |
| ShaderNodeBsdfGlass | |
| ShaderNodeBsdfHair | |
| ShaderNodeBsdfHairPrincipled | |
| ShaderNodeBsdfMetallic | |
| ShaderNodeBsdfPrincipled | |
| ShaderNodeBsdfRayPortal | |
| ShaderNodeBsdfRefraction | |
| ShaderNodeBsdfSheen | |
| ShaderNodeBsdfToon | |
| ShaderNodeBsdfTranslucent | |
| ShaderNodeBsdfTransparent | |
| ShaderNodeBump | |
| ShaderNodeCameraData | |
| ShaderNodeClamp | |
| ShaderNodeCombineColor | |
| ShaderNodeCombineXYZ | |
| ShaderNodeDisplacement | |
| ShaderNodeEeveeSpecular | |
| ShaderNodeEmission | |
| ShaderNodeFloatCurve | |
| ShaderNodeFresnel | |
| ShaderNodeGamma | |
| ShaderNodeHairInfo | |
| ShaderNodeHoldout | |
| ShaderNodeHueSaturation | |
| ShaderNodeInvert | |
| ShaderNodeLayerWeight | |
| ShaderNodeLightFalloff | |
| ShaderNodeLightPath | |
| ShaderNodeMapRange | |
| ShaderNodeMapping | |
| ShaderNodeMath | |
| ShaderNodeMix | |
| ShaderNodeMixShader | |
| ShaderNodeNewGeometry | |
| ShaderNodeNormal | |
| ShaderNodeNormalMap | |
| ShaderNodeObjectInfo | |
| ShaderNodeOutputAOV | |
| ShaderNodeOutputLight | |
| ShaderNodeOutputLineStyle | |
| ShaderNodeOutputMaterial | |
| ShaderNodeOutputWorld | |
| ShaderNodeParticleInfo | |
| ShaderNodePointInfo | |
| ShaderNodeRGB | |
| ShaderNodeRGBCurve | |
| ShaderNodeRGBToBW | |
| ShaderNodeScript | |
| ShaderNodeSeparateColor | |
| ShaderNodeSeparateXYZ | |
| ShaderNodeShaderToRGB | |
| ShaderNodeSubsurfaceScattering | |
| ShaderNodeTangent | |
| ShaderNodeTexBrick | |
| ShaderNodeTexChecker | |
| ShaderNodeTexCoord | |
| ShaderNodeTexEnvironment | |
| ShaderNodeTexGabor | |
| ShaderNodeTexGradient | |
| ShaderNodeTexIES | |
| ShaderNodeTexImage | |
| ShaderNodeTexMagic | |
| ShaderNodeTexNoise | |
| ShaderNodeTexPointDensity | |
| ShaderNodeTexSky | |
| ShaderNodeTexVoronoi | |
| ShaderNodeTexWave | |
| ShaderNodeTexWhiteNoise | |
| ShaderNodeUVAlongStroke | |
| ShaderNodeUVMap | |
| ShaderNodeValToRGB | |
| ShaderNodeValue | |
| ShaderNodeVectorCurve | |
| ShaderNodeVectorDisplacement | |
| ShaderNodeVectorMath | |
| ShaderNodeVectorRotate | |
| ShaderNodeVectorTransform | |
| ShaderNodeVertexColor | |
| ShaderNodeVolumeAbsorption | |
| ShaderNodeVolumeInfo | |
| ShaderNodeVolumePrincipled | |
| ShaderNodeVolumeScatter | |
| ShaderNodeWavelength | |
| ShaderNodeWireframe |
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