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@m4n1ok
m4n1ok / observable.js
Last active May 24, 2021 14:24
Simple store
export default ({ target, listener = false }) => {
let observable = null
const set = (target, name, value) => {
target[name] = value
if (listener && typeof listener === 'function') {
listener(observable)
}
return true
}
/**
* ScrollRAF
* Optimize animations on scroll
* Simple Singleton to listen scroll and update things on raf
*/
class ScrollRAF {
constructor () {
if (!ScrollRAF.instance) {
this._isRunning = false
this._callbacksMap = {}
@SMUsamaShah
SMUsamaShah / List of JavaScript GUI libraries.md
Last active October 9, 2025 03:37
dat.gui alternatives to create GUI from JavaScript object

JavaScript GUI libraries

These libraries can be used to quickly create a GUI for configureable parameters using sliders, checkboxes, colors pickers etc

  1. Tweakpane https://github.com/cocopon/tweakpane Demo: https://cocopon.github.io/tweakpane/
  2. control-panel https://github.com/freeman-lab/control-panel
  3. ControlKit https://github.com/automat/controlkit.js
  4. guify https://github.com/colejd/guify Main site is down, here is the demo https://jons.website/projects/guify/index
  5. oui https://github.com/wearekuva/oui
  6. Palette.js https://github.com/lehni/palette.js
@m4n1ok
m4n1ok / autoplay.js
Last active January 10, 2023 09:35
Detect autoplay inline video
export const isAutoplaySupported = () => {
// Detect if user can autoplay inline video
// Works when user is on low-battery mode on IOS
// Return promise from video.play
const video = document.createElement('video')
video.src = 'data:video/mp4;base64,AAAAIGZ0eXBtcDQyAAAAAG1wNDJtcDQxaXNvbWF2YzEAAATKbW9vdgAAAGxtdmhkAAAAANLEP5XSxD+VAAB1MAAAdU4AAQAAAQAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgAAACFpb2RzAAAAABCAgIAQAE////9//w6AgIAEAAAAAQAABDV0cmFrAAAAXHRraGQAAAAH0sQ/ldLEP5UAAAABAAAAAAAAdU4AAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAABAAAAAAoAAAAFoAAAAAAAkZWR0cwAAABxlbHN0AAAAAAAAAAEAAHVOAAAH0gABAAAAAAOtbWRpYQAAACBtZGhkAAAAANLEP5XSxD+VAAB1MAAAdU5VxAAAAAAANmhkbHIAAAAAAAAAAHZpZGUAAAAAAAAAAAAAAABMLVNNQVNIIFZpZGVvIEhhbmRsZXIAAAADT21pbmYAAAAUdm1oZAAAAAEAAAAAAAAAAAAAACRkaW5mAAAAHGRyZWYAAAAAAAAAAQAAAAx1cmwgAAAAAQAAAw9zdGJsAAAAwXN0c2QAAAAAAAAAAQAAALFhdmMxAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAoABaABIAAAASAAAAAAAAAABCkFWQyBDb2RpbmcAAAAAAAAAAAAAAAA
@dmnsgn
dmnsgn / WebGL-WebGPU-frameworks-libraries.md
Last active October 31, 2025 14:57
A collection of WebGL and WebGPU frameworks and libraries

A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.

Engines and libraries ⚙️

Name Stars Last Commit Description
three.js ![GitHub
@patriciogonzalezvivo
patriciogonzalezvivo / GLSL-Noise.md
Last active October 31, 2025 19:13
GLSL Noise Algorithms

Please consider using http://lygia.xyz instead of copy/pasting this functions. It expand suport for voronoi, voronoise, fbm, noise, worley, noise, derivatives and much more, through simple file dependencies. Take a look to https://github.com/patriciogonzalezvivo/lygia/tree/main/generative

Generic 1,2,3 Noise

float rand(float n){return fract(sin(n) * 43758.5453123);}

float noise(float p){
	float fl = floor(p);
  float fc = fract(p);