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| using System.Collections.Generic; | |
| using UnityEngine; | |
| using UnityEngine.SceneManagement; | |
| #if UNITY_EDITOR | |
| using UnityEditor; | |
| #endif | |
| namespace FoxWork | |
| { | |
| public class BakedPrefab : MonoBehaviour |
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| Shader "Unlit/SimpleWater" | |
| { | |
| Properties | |
| { | |
| _Tint("Tint", Color) = (1, 1, 1, .5) | |
| _MainTex ("Main Texture", 2D) = "white" {} | |
| _NoiseTex("Extra Wave Noise", 2D) = "white" {} | |
| _Speed("Wave Speed", Range(0,1)) = 0.5 | |
| _Amount("Wave Amount", Range(0,1)) = 0.5 | |
| _Height("Wave Height", Range(0,1)) = 0.5 |
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| // LoadingScreenManager | |
| // -------------------------------- | |
| // built by Martin Nerurkar (http://www.martin.nerurkar.de) | |
| // for Nowhere Prophet (http://www.noprophet.com) | |
| // | |
| // Licensed under GNU General Public License v3.0 | |
| // http://www.gnu.org/licenses/gpl-3.0.txt | |
| using UnityEngine; | |
| using UnityEngine.UI; |
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| :: Uses ffmpeg to convert in batch all mp4 files from a folder to webm's without audio track | |
| :: author: Ipefyx 23/03/2016 | |
| :: | |
| :: HOW TO USE | |
| :: ========== | |
| :: This script must be placed in the same folder of ffmpeg.exe if not defined in environment variables. | |
| :: Create a "in" sub-folder in the same folder of this script (or change the %indDir% variable) and put in it all your mp4 files. | |
| :: Execute this script | |
| :: Converted files will be saved in the "out" sub-folder. | |
| :: |
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| :: mp4ToWebm.bat | |
| :: Uses ffmpeg to convert in batch all mp4 files from a folder to webm's | |
| :: author: Ipefyx 23/03/2016 | |
| :: | |
| :: HOW TO USE | |
| :: ========== | |
| :: This script must be placed in the same folder of ffmpeg.exe if not defined in environment variables. | |
| :: Create a "in" sub-folder in the same folder of this script (or change the %indDir% variable) and put in it all your mp4 files. | |
| :: Execute this script | |
| :: Converted files will be saved in the "out" sub-folder. |
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| avoid_safe_mode=1 | |
| # uncomment if you get no picture on HDMI for a default "safe" mode | |
| #hdmi_safe=1 | |
| # uncomment this if your display has a black border of unused pixels visible | |
| # and your display can output without overscan | |
| #disable_overscan=1 | |
| # uncomment the following to adjust overscan. Use positive numbers if console | |
| # goes off screen, and negative if there is too much border |