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Michael-Kelly-Digital-Design revised this gist
Sep 30, 2016 . 3 changed files with 55 additions and 59 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -3,90 +3,86 @@ * size is the number of pixels for width and height * use p5.js to draw a round grawscale glpyh within the bounding box */ function glyph4( values, size ) { var v = values; var s = size; var scale; var strokeCol = 100; // ----- ----- var el0 = { //background ellipse "diameter": s, "col": 210, "outline": 3 }; var el1 = { // "diameter": 0, "col": 245 }; var el2 = { "diameter": 0, "col": 0 }; var el3 = { "diameter": 0, "col": 0 } var connect = { "col": 0, "pos2": 0, "pos2": 0 }; //calculate values el0.pos = createVector( s/2, s/2 ); el1.pos = createVector( s/2, s/2 ); el1.diameter = s - map( values[ 0 ], 0, 100, el0.outline * 2, s/4 ); var scale = el1.diameter /s; var centerOff = map( v[ 1 ] + v[ 2 ], 0, 200, 0, el0.diameter /5 ) + el0.diameter /32; //distance from center for el2/el3 centerOff *= scale; el2.pos = createVector( s/2 + ( centerOff ), s/2 + ( centerOff ) ); el2.diameter = map( v[ 1 ], 0, 100, s/6, s/3 ); el2.diameter *= scale; el3.pos = createVector( s/2 - ( centerOff ), s/2 - ( centerOff ) ); el3.diameter = map( v[ 2 ], 0, 100, s/6, s/3 ); el3.diameter *= scale; connect.pos1 = createVector( s/2 - ( el1.diameter )/2 +el0.outline*2 , s/2 ); connect.pos2 = createVector( s/2 + ( el1.diameter )/2 -el0.outline*2 , s/2 ); //draw ellipses fill( el0.col ); noStroke(); strokeWeight( el0.outline ); ellipse( el0.pos.x, el0.pos.y, el0.diameter ); //background stroke( 100 ); //TODO fill( el1.col ); ellipse( el1.pos.x, el1.pos.y, el1.diameter ); //backfill ellipse( el2.pos.x, el2.pos.y, el2.diameter ); //ellipse 1 ellipse( el3.pos.x, el3.pos.y, el3.diameter ); line( connect.pos1.x, connect.pos1.y, connect.pos2.x, connect.pos2.y ); //DEBUG> push(); stroke( 255, 0, 0 ); strokeWeight( 1 ); noFill(); rect( 0, 0, size + 2, size + 2 ); stroke( 0, 255, 0 ); //ellipse(s/2, s/2, size - 2); pop(); //<DEBUG } @@ -95,20 +91,20 @@ function glyph4(values, size) { * size is the number of pixels for width and height * use p5.js to draw a square color glpyh within the bounding box */ function glyph8( values, size ) { var red = [ 255, 0, 0 ]; var green = [ 0, 255, 0 ]; var blue = [ 0, 0, 255 ]; var white = [ 255, 255, 255 ]; var colors = [ red, green, blue, white, red, green, blue, white ]; stroke( 0 ); fill( 0 ); rect( 0, 0, size, size ); for ( var i = 0; i < 8; i++ ) { stroke( colors[ i ] ); fill( colors[ i ] ); offsety = i * size /8; offsetx = ( size * values[ i ] ) /100; rect( 0, offsety, offsetx, size /8 ); } } LoadingSorry, something went wrong. Reload?Sorry, we cannot display this file.Sorry, this file is invalid so it cannot be displayed.LoadingSorry, something went wrong. Reload?Sorry, we cannot display this file.Sorry, this file is invalid so it cannot be displayed. -
Michael-Kelly-Digital-Design revised this gist
Sep 29, 2016 . 3 changed files with 14 additions and 0 deletions.There are no files selected for viewing
LoadingSorry, something went wrong. Reload?Sorry, we cannot display this file.Sorry, this file is invalid so it cannot be displayed.LoadingSorry, something went wrong. Reload?Sorry, we cannot display this file.Sorry, this file is invalid so it cannot be displayed.This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -3,3 +3,17 @@ This is the code for getting started with PS2. The drop down selects previous saved settings. The `show data` button exposes the current drawing as JSON so it can be added to the code. ##Concepts #### Glyph 4 `Radial Glyph` {% img Glyph4 conceptAsset 1.png 220 'Glyph4 concept 1' %} `Bezier Glyph` {% img Glyph4 conceptAsset 2.png 220 'Glyph4 concept 1' %} #### Glyph 8 --- ##Diary ### Thursday 29 September `12pm-3pm:` created objects to store variables for drawable shape -
Michael Kelly revised this gist
Sep 29, 2016 . 1 changed file with 100 additions and 33 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -2,25 +2,92 @@ * val4 is an array of 4 numbers that range from [0,100] * size is the number of pixels for width and height * use p5.js to draw a round grawscale glpyh within the bounding box */ function glyph4(values, size) { var v = values; var s = size; var scale; var strokeCol = 100; // ----- ----- var el0 = { //background ellipse "radius": s, "col": 210, "outline": 3 }; var el1 = { // "radius": 0, "col": 245 }; var el2 = { "radius": 0, "col": 0 }; var el3 = { "radius": 0, "col": 0 } var connect = { "col": 0, "pos2":0, "pos2":0 }; //calculate values el0.pos = createVector(s/2, s/2); el1.pos = createVector(s/2, s/2); el1.radius = s - map(values[0], 0, 100, el0.outline * 2, s/4); var scale = el1.radius/s; var centerOff = map(v[1]+v[2],0,200,0,el0.radius/5) +el0.radius/32 ; //distance from center for el2/el3 centerOff *=scale; el2.pos = createVector(s/2 + (centerOff), s/2 + (centerOff)); el2.radius = map(v[1],0,100,s/6,s/3); el2.radius *= scale; el3.pos = createVector(s/2 - (centerOff ), s/2 - (centerOff)); el3.radius = map(v[2],0,100,s/6,s/3); el3.radius *= scale; connect.pos1 = createVector(0, s / 2); connect.pos2 = createVector(s, s / 2); //draw ellipses fill(el0.col); noStroke(); strokeWeight(el0.outline); ellipse(el0.pos.x, el0.pos.y, el0.radius); //background stroke(100); //TODO fill(el1.col); ellipse(el1.pos.x, el1.pos.y, el1.radius); //backfill ellipse(el2.pos.x, el2.pos.y, el2.radius); //ellipse 1 ellipse(el3.pos.x, el3.pos.y, el3.radius); line(connect.pos1.x, connect.pos1.y, connect.pos2.x, connect.pos2.y); //DEBUG> push(); stroke(255, 0, 0); strokeWeight(1); noFill(); rect(0, 0, size + 2, size + 2); stroke(0, 255, 0); //ellipse(s / 2, s / 2, size - 2); pop(); println(el0); println(el1); println(el2); println(el3); //<DEBUG } /* @@ -29,19 +96,19 @@ function glyph4(values, size) { * use p5.js to draw a square color glpyh within the bounding box */ function glyph8(values, size) { var red = [255, 0, 0]; var green = [0, 255, 0]; var blue = [0, 0, 255]; var white = [255, 255, 255]; var colors = [red, green, blue, white, red, green, blue, white]; stroke(0); fill(0); rect(0, 0, size, size); for (var i = 0; i < 8; i++) { stroke(colors[i]); fill(colors[i]); offsety = i * size / 8; offsetx = (size * values[i]) / 100; rect(0, offsety, offsetx, size / 8); } } -
dribnet revised this gist
Jul 14, 2016 . 7 changed files with 308 additions and 11 deletions.There are no files selected for viewing
File renamed without changes.This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,3 +1,5 @@ ## PS2 MDDN 342 2016 This is the code for getting started with PS2. The drop down selects previous saved settings. The `show data` button exposes the current drawing as JSON so it can be added to the code. This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,47 @@ /* * val4 is an array of 4 numbers that range from [0,100] * size is the number of pixels for width and height * use p5.js to draw a round grawscale glpyh within the bounding box */ function glyph4(values, size) { var color1 = map(values[0], 0, 100, 10, 70) stroke(color1); fill(color1) var s2 = size/2; ellipse(s2, s2, size); var inner_size = 0.2 + 0.4 * values[2] / 100.0; var s3 = size * inner_size; var color2 = map(values[1], 0, 100, color1+20, 240) fill(color2); stroke(color2); var shift_frac = (values[3] - 50.0) / 50.0; var max_shift = 0.5 * (size - s3); var x_shift = shift_frac * max_shift; ellipse(s2 + x_shift, s2, s3); } /* * val8 is an array of 8 numbers that range from [0,100] * size is the number of pixels for width and height * use p5.js to draw a square color glpyh within the bounding box */ function glyph8(values, size) { var red = [255, 0, 0]; var green = [0, 255, 0]; var blue = [0, 0, 255]; var white = [255, 255, 255]; var colors = [red, green, blue, white, red, green, blue, white]; stroke(0); fill(0); rect(0, 0, size, size); for(var i=0; i<8; i++) { stroke(colors[i]); fill(colors[i]); offsety = i * size / 8; offsetx = (size * values[i]) / 100; rect(0, offsety, offsetx, size/8); } } This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,9 +1,87 @@ <head> <script src="http://cdnjs.cloudflare.com/ajax/libs/p5.js/0.5.3/p5.js"></script> <script src="http://cdnjs.cloudflare.com/ajax/libs/p5.js/0.5.3/addons/p5.dom.js"></script> <script language="javascript" type="text/javascript" src=".purview_helper.js"></script> <script language="javascript" type="text/javascript" src="glyph.js"></script> <script language="javascript" type="text/javascript" src="sketch.js"></script> <style> body { padding: 0; margin: 0; } .inner { position: absolute; } #controls { font: 300 12px "Helvetica Neue"; padding: 5; margin: 5; background: #f0f0f0; opacity: 0.1; -webkit-transition: opacity 0.2s ease; -moz-transition: opacity 0.2s ease; -o-transition: opacity 0.2s ease; -ms-transition: opacity 0.2s ease; } #controls:hover { opacity: 0.9; } </style> </head> <body style="background-color:white"> <div class="outer"> <div class="inner"> <div id="canvasContainer"></div> </div> <div class="inner" id="controls" height="500px"> <table> <tr> <td>1</td> <td id="slider1Container"></td> </tr> <tr> <td>2</td> <td id="slider2Container"></td> </tr> <tr> <td>3</td> <td id="slider3Container"></td> </tr> <tr> <td>4</td> <td id="slider4Container"></td> </tr> <tr> <td>5</td> <td id="slider5Container"></td> </tr> <tr> <td>6</td> <td id="slider6Container"></td> </tr> <tr> <td>7</td> <td id="slider7Container"></td> </tr> <tr> <td>8</td> <td id="slider8Container"></td> </tr> <tr> <td> <hr> </td> </tr> <tr> <td>Glyph</td> <td id="selector1Container"></td> </tr> <tr> <td>Mode</td> <td id="selector2Container"></td> </tr> <tr> <td>Size</td> <td id="selector3Container"></td> </tr> <tr> <td></td> <td id="buttonContainer"></td> </tr> </div> </div> </table> </body> LoadingSorry, something went wrong. 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Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,19 +1,189 @@ var canvasWidth = 960; var canvasHeight = 500; var glyphSelector; var modeSelector; var sizeSelector; var val_sliders = []; function setup () { // create the drawing canvas, save the canvas element var main_canvas = createCanvas(canvasWidth, canvasHeight); main_canvas.parent('canvasContainer'); // create two sliders for (i=0; i<8; i++) { var slider = createSlider(0, 100, 50); slider.parent("slider" + (i+1) + "Container") val_sliders.push(slider); } glyphSelector = createSelect(); glyphSelector.option('glyph4'); glyphSelector.option('glyph8'); glyphSelector.changed(modeChangedEvent); glyphSelector.parent('selector1Container'); modeSelector = createSelect(); modeSelector.option('drive'); modeSelector.option('random_grid'); // modeSelector.option('sorttest'); modeSelector.changed(modeChangedEvent); modeSelector.parent('selector2Container'); sizeSelector = createSelect(); sizeSelector.option('64'); sizeSelector.option('128'); sizeSelector.option('256'); sizeSelector.parent('selector3Container'); sizeSelector.value('256'); sizeSelector.changed(sizeChangedEvent); button = createButton('redo'); button.mousePressed(buttonPressedEvent); button.parent('buttonContainer'); refreshGridData(); modeChangedEvent(); } var numGridRows; var numGridCols; var gridValues; // row, col order var gridOffsetX, gridOffsetY; var gridSpacingX, gridSpacingY; // Generate data for putting glyphs in a grid function refreshGridData() { numGridCols = 7; numGridRows = 3; gridOffsetX = 10; gridSpacingX = 136; gridOffsetY = 20; gridSpacingY = 166; gridValues = new Array(numGridRows); for (var i=0; i<numGridRows; i++) { gridValues[i] = new Array(numGridCols); for (var j=0; j<numGridCols; j++) { gridValues[i][j] = new Array(8); for (var k=0; k<8; k++) { gridValues[i][j][k] = random(100); } } } } function sizeChangedEvent() { var mode = modeSelector.value(); if (mode != "drive") { refreshGridData(); } } function modeChangedEvent() { var mode = modeSelector.value(); var glyph = glyphSelector.value(); // enable/disable sliders if (mode === "drive") { // disable the button button.attribute('disabled',''); // enable the first four sliders for(i=0; i<4; i++) { val_sliders[i].removeAttribute('disabled'); } if(glyph === "glyph4") { for(i=4; i<8; i++) { val_sliders[i].attribute('disabled',''); } } else { for(i=4; i<8; i++) { val_sliders[i].removeAttribute('disabled'); } } } else { // disable the button button.removeAttribute('disabled'); // disable the sliders for(i=0; i<8; i++) { val_sliders[i].attribute('disabled',''); } } } function buttonPressedEvent() { refreshGridData(); } var colorBack = [128, 128, 128]; var colorFront = [200, 200, 200]; function drawDriveMode() { var glyph_is_glyph4 = true; if(glyphSelector.value() === "glyph8") glyph_is_glyph4 = false; var glyphSize = parseInt(sizeSelector.value(), 10); var halfSize = glyphSize / 2; background(colorBack); var halfSize = glyphSize / 2; var middle_x = canvasWidth / 2; var middle_y = canvasHeight / 2; resetMatrix(); translate(middle_x - halfSize, middle_y - halfSize); var val = [0,0,0,0,0,0,0,0]; for(i=0; i<8; i++) { val[i] = val_sliders[i].value(); } stroke(128, 128, 192); noFill(); if(glyph_is_glyph4) { ellipse(halfSize, halfSize, glyphSize+2); glyph4(val, glyphSize) } else { rect(-1, -1, glyphSize+1, glyphSize+2); glyph8(val, glyphSize) } } function drawSortMode() { var glyph_fn = glyph4; if(glyphSelector.value() === "glyph8") glyph_fn = glyph8; background(colorBack); for (var i=0; i<numGridRows; i++) { for (var j=0; j<numGridCols; j++) { resetMatrix(); translate(gridOffsetX + j * gridSpacingX, gridOffsetY + i * gridSpacingY); for (var k=0; k<8; k++) { glyph_fn(gridValues[i][j], 128); } } } } function draw () { var mode = modeSelector.value(); if (mode == "drive") { drawDriveMode(); } else { drawSortMode(); } } function keyTyped() { if (key == '!') { saveBlocksImages(); } else if (key == '@') { saveBlocksImages(true); } } LoadingSorry, something went wrong. 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dribnet revised this gist
Jun 23, 2016 . 7 changed files with 99 additions and 0 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1 @@ license: mit This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,3 @@ PS1 MDDN 342 2016 This sample code starts off as the canonical p5.js "Make Circles" sketch formatted as a p5.js block. This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,9 @@ <head> <script src="http://cdnjs.cloudflare.com/ajax/libs/p5.js/0.5.2/p5.js"></script> <script language="javascript" type="text/javascript" src="readme.purview_helper.js"></script> <script language="javascript" type="text/javascript" src="sketch.js"></script> <style> body {padding: 0; margin: 0;} </style> </head> <body style="background-color:white"> </body> LoadingSorry, something went wrong. Reload?Sorry, we cannot display this file.Sorry, this file is invalid so it cannot be displayed.This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,67 @@ // note: this file is poorly named - it can generally be ignored. // helper functions below for supporting blocks/purview function saveBlocksImages(doZoom) { if(doZoom == null) { doZoom = false; } // generate 960x500 preview.jpg of entire canvas // TODO: should this be recycled? var offscreenCanvas = document.createElement('canvas'); offscreenCanvas.width = 960; offscreenCanvas.height = 500; var context = offscreenCanvas.getContext('2d'); // background is flat white context.fillStyle="#FFFFFF"; context.fillRect(0, 0, 960, 500); context.drawImage(this.canvas, 0, 0, 960, 500); // save to browser var downloadMime = 'image/octet-stream'; var imageData = offscreenCanvas.toDataURL('image/jpeg'); imageData = imageData.replace('image/jpeg', downloadMime); p5.prototype.downloadFile(imageData, 'preview.jpg', 'jpg'); // generate 230x120 thumbnail.png centered on mouse offscreenCanvas.width = 230; offscreenCanvas.height = 120; // background is flat white context = offscreenCanvas.getContext('2d'); context.fillStyle="#FFFFFF"; context.fillRect(0, 0, 230, 120); if(doZoom) { // pixelDensity does the right thing on retina displays var pd = this._pixelDensity; var sx = pd * mouseX - pd * 230/2; var sy = pd * mouseY - pd * 120/2; var sw = pd * 230; var sh = pd * 120; // bounds checking - just displace if necessary if (sx < 0) { sx = 0; } if (sx > this.canvas.width - sw) { sx = this.canvas.width - sw; } if (sy < 0) { sy = 0; } if (sy > this.canvas.height - sh) { sy = this.canvas.height - sh; } // save to browser context.drawImage(this.canvas, sx, sy, sw, sh, 0, 0, 230, 120); } else { // now scaledown var full_width = this.canvas.width; var full_height = this.canvas.height; context.drawImage(this.canvas, 0, 0, full_width, full_height, 0, 0, 230, 120); } imageData = offscreenCanvas.toDataURL('image/png'); imageData = imageData.replace('image/png', downloadMime); p5.prototype.downloadFile(imageData, 'thumbnail.png', 'png'); } This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,19 @@ function setup () { createCanvas(960, 500); } function draw () { if (mouseIsPressed) { fill(0); } else { fill(255); } ellipse(mouseX, mouseY, 80, 80); } function keyTyped() { if (key == '!') { saveBlocksImages(); } } LoadingSorry, something went wrong. Reload?Sorry, we cannot display this file.Sorry, this file is invalid so it cannot be displayed. -
dribnet created this gist
Jan 1, 1974 .There are no files selected for viewing