- Mirror of Google Sites
- Install net-tools, libnotify and libayatana-appindicator
- Install wine or wine-staging
- Install winetricks
- Enable DirectPlay
- Optional recommendations
- Visit PCGamingWiki for game patches / fixes
- Disable SSDP Discovery
- Open Control Panel
- Click System and Security
- Click Administrative Tools
- Open Services
- Right click SSDP Discovery and select Properties
- Click Stop
- Startup type: Disabled
- Click Apply and OK
- Enable DirectPlay and Media Features
- Open Control Panel
- Click Programs
- Click Turn Windows features on or off
- Expand Legacy Components
- Check DirectPlay
- Check Media Features
- Click OK
- Allow DirectPlay and game through Windows Firewall
- Open Control Panel
- Click System and Security
- Click Allow an app through Windows Firewall
- Click Change settings
- Click Allow another app
- Click Browse
- DirectPlay
- Go to C:\Windows\SysWOW64
- Select dplaysvr.exe and click Open
- DirectPlay 8 (x32)
- Go to C:\Windows\System32
- Select dpnsvr.exe and click Open
- DirectPlay 8 (x64)
- Go to C:\Windows\SysWOW64
- Select dpnsvr.exe and click Open
- Game
- Go to game directory
- Select game executable and click Open
- DirectPlay
- Click Network types
- Check Private and Public
- Click OK
- Click Add
- Click OK
- Optional recommendations
- Visit PCGamingWiki for game patches / fixes
- Use DXVK or DXVK-Sarek for DirectX 8/9 games
- Use dgVoodoo or DxWrapper for older DirectX / DirectDraw games
- Use Special K or RTSS frame limiters to improve frame pacing and reduce inpug lag (check out Special K for even more features: Latent Sync, HDR retrofit, etc.)
- Get the latest Lanemu release by clicking Download under Packages
- Extract the downloaded Lanemu archive to a new folder called Lanemu
- Navigate to the OpenJDK page by clicking "Ready for use" JDK version
- Download OpenJDK
- Windows
- Click zip under Builds -> Windows / x64
- Linux
- Click tar.gz under Builds -> Linux / x64
- Older OSes
- Windows
- Extract the downloaded OpenJDK archive to Lanemu -> build folder
- Rename the extracted OpenJDK folder to jdk
- Windows : Install Lanemu network adapter
- Navigate to Lanemu -> driver folder
- Right click add_adapter.bat
- Click Run as administrator
- Windows : Make sure Lanemu.exe is always run as administrator
- Navigate to Lanemu -> build folder
- Right click Lanemu.exe
- Click Properties
- Select Compatibility tab
- Check Run this program as an administrator
- Click Apply and OK
- Launch Lanemu
- Windows
- Open Lanemu.exe
- Linux
- Open the Terminal in Lanemu -> build folder
sudo ./jdk/bin/java -jar Lanemu.jar
- Open the Terminal in Lanemu -> build folder
- Windows
- Do you want to join 'Default network'?
- Click No
- Click the Options icon and select Global tab
- Specify Your Name
- Specify any port in "Listen on Port" (e.g., 6666)
- At least one user should enable UPnP or forward this port on the router
- It is recommended to forward this port for both TCP and UDP
- If you wish to only use TCP
- Select Network tab and uncheck Use UDP for peer to peer traffic
- If nobody can forward a port (stuck behind NAT)
- All users can use hyper-nat (make sure everyone uses the same port)
- Windows
- Download the latest forwarder.zip under Assets
- Extract forwarder.zip to Lanemu -> build folder
- Linux
- Install npm
- Download the latest Source code (tar.gz) under Assets
- Extract hyper-nat.tar.gz to Lanemu -> build folder
- Windows
- If hyper-nat fails to connect, all users can route Tailscale or other similar VPN through Lanemu
- Lanemu allows Layer 3 VPNs to work in games that require Broadcast / Multicast
- Replace all instances of PublicIP:Port with Tailscale or other VPN IP (e.g., 100.111.88.108:6666)
- Alternatively, one user (Host PC) can create a tunnel (e.g., playit.gg)
- Lanemu supports TCP+UDP or TCP-only tunnels
- Tunnel type requirements (TunnelIP:TunnelPort -> 127.0.0.1:LanemuPort)
- TCP+UDP (e.g., tcp-udp-tunnel.gl.at.ply.gg:5359 -> 127.0.0.1:5359)
- TunnelPort and LanemuPort must be identical
- TCP-only (e.g., tcp-tunnel.gl.at.ply.gg:5359 -> 127.0.0.1:6666)
- TunnelPort and LanemuPort can be the same or different
- Host PC user must disable UDP option in Lanemu
- Select Network tab and uncheck Use UDP for peer to peer traffic
- TCP+UDP (e.g., tcp-udp-tunnel.gl.at.ply.gg:5359 -> 127.0.0.1:5359)
- All users can use hyper-nat (make sure everyone uses the same port)
- At least one user should enable UPnP or forward this port on the router
- Click OK
- Steps for Host PC
- If you are using hyper-nat
- Modify hyper-nat options.json file
{ "schema": [ { "mode": "server", "proto": "udp", "port": "6666", "host": "127.0.0.1", "secret": "SomeUniqueTextThatIsTheSameForAllPorts" }, { "mode": "server", "proto": "tcp", "port": "6666", "host": "127.0.0.1", "secret": "SomeUniqueTextThatIsTheSameForAllPorts" } ] } - Launch hyper-nat
- Windows
- Open hyper-nat.exe
- Linux
- Open another Terminal in Lanemu -> build -> hyper-nat folder
npm installnpm run start
- Open another Terminal in Lanemu -> build -> hyper-nat folder
- Windows
- Windows : Allow hyper-nat through Windows Firewall
- Check both Private and Public networks
- Click Allow access
- Copy your public key from the Console / Terminal
- Windows
- Highlight it and press CTRL + C
- Linux
- Highlight it and press CTRL + SHIFT + C
- Windows
- Send your public key to every Client
- Modify hyper-nat options.json file
- Create a network
- Click the New Network icon
- Select Simple tab
- Specify Network Name
- Select Advanced tab
- If you are using UPnP / Port Forwarding or Tunneling Services
- Specify your PublicIP:Port or TunnelIP:Port in Known Hosts
- Example: 82.129.80.111:6666 or tcp-tunnel.gl.at.ply.gg:5359
- Specify your PublicIP:Port or TunnelIP:Port in Known Hosts
- If you are using hyper-nat
- Specify these network settings
- Known Hosts: 127.0.0.1:6666
- BitTorrent Trackers: Empty
- Enable DHT search for peers: No
- Specify these network settings
- If you are using UPnP / Port Forwarding or Tunneling Services
- Click OK
- Windows : Allow OpenJDK through Windows Firewall
- Check both Private and Public networks
- Click Allow access
- Create an invitation
- Click the Invite Someone icon
- Check Allow invitation of others
- Click Generate Invitation
- Click Save to a File
- Click Close
- Send the invitation file to every Client
- If you are using hyper-nat
- Steps for Client PC
- If you are using hyper-nat
- Temporarily close Lanemu
- Right click Lanemu tray icon and select Quit
- Modify hyper-nat options.json file
{ "schema": [ { "mode": "client", "proto": "udp", "port": "6666", "serverport": "6666", "publicKey": "CopyPasteTheServerPublicKeyHere" }, { "mode": "client", "proto": "tcp", "port": "6666", "serverport": "6666", "publicKey": "CopyPasteTheServerPublicKeyHere" } ] } - Launch hyper-nat
- Windows
- Open hyper-nat.exe
- Linux
- Open another Terminal in Lanemu -> build -> hyper-nat folder
npm installnpm run start
- Open another Terminal in Lanemu -> build -> hyper-nat folder
- Windows
- Windows : Allow hyper-nat through Windows Firewall
- Check both Private and Public networks
- Click Allow access
- Wait until hyper-nat establishes connection to the server
- The window closes if connection fails, you might have to retry several times
- Relaunch Lanemu
- Temporarily close Lanemu
- Join a network
- Click the Accept Invitation icon
- Click Load from File
- Click OK
- Windows : Allow OpenJDK through Windows Firewall
- Check both Private and Public networks
- Click Allow access
- Wait for connection
- If connection did not occur automatically
- Option 1 : Click the Connect to Known IPs icon at the bottom
- Option 2 : Click the Information icon at the bottom and select Connections tab
- If you are using hyper-nat
- Enter 127.0.0.1:Port (e.g., 127.0.0.1:6666) next to the Connect To button and click it
- If you are using other connection method
- Enter a peer PublicIP:Port or TunnelIP:Port next to the Connect To button and click it
- If you are using hyper-nat
- If connection did not occur automatically
- If you are using hyper-nat
- Linux : Open another Terminal to add Broadcast and Multicast routes
sudo ip route append 255.255.255.255/32 via 0.0.0.0 metric 0 dev tap0sudo ip route append 224.0.0.0/4 via 0.0.0.0 metric 0 dev tap0

Make sure everyone has Dolphin allowed on Windows Firewall for both Private and Public networks.
If someone has any other VPNs installed (e.g., Radmin, Hamachi, ZeroTier, GameRanger), it would be better to disable their network adapters.
Not sure about Dolphin, but maybe it has a setting for choosing which network adapter to use?