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| shader_type canvas_item; | |
| render_mode unshaded; | |
| uniform sampler2D image_texture; | |
| uniform sampler2D image_multiplier; | |
| uniform sampler2D image_add : hint_black; | |
| uniform sampler2D image_gradient_tint : hint_black; | |
| uniform float extra_power = 1.0; | |
| uniform float effect_scale = 1.0; |