A Pen by Jay Jagpal on CodePen.
Created
February 24, 2022 01:20
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Perlin Disruption
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| <canvas id="canvas"></canvas> |
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| var Utils = { | |
| setCanvasSize: function(){ | |
| canvas.width = document.documentElement.clientWidth, | |
| canvas.height = document.documentElement.clientHeight; | |
| canvas.setAttribute("width", canvas.width); | |
| canvas.setAttribute("height", canvas.height); | |
| }, | |
| addEvents: function() { | |
| window.addEventListener( | |
| 'resize', function() { | |
| Utils.setCanvasSize(); | |
| refresh() | |
| } | |
| ); | |
| }, | |
| degToRad: function(deg) { | |
| return deg * Math.PI / 180; | |
| }, | |
| randInt: function(min, max) { | |
| return Math.floor(Math.random()*max)+min; | |
| }, | |
| reload: function() { | |
| window.location.reload(); | |
| } | |
| }; | |
| function Generator(params) { | |
| this.x = params.x; | |
| this.y = params.y; | |
| this.particleCount = 1500; | |
| this.initialDistance = 100; | |
| this.distanceThreshold = 10; | |
| this.thresholdVariation = 100; | |
| this.seed_1 = 1; | |
| this.seed_2 = 0; | |
| this.particleSize = 1; | |
| this.particleRotationSpeed = .05; | |
| this.particleDistanceSpeed = 3; | |
| this.perlinAmp = this.newPerlinAmp = 1; | |
| this.perlinAmpIncrease = true; | |
| this.perlinIncreaseSpeed = .2; | |
| this.particles = []; | |
| this.populate(); | |
| } | |
| var G = Generator.prototype; | |
| G.populate = function() { | |
| for (var i = 0; i < this.particleCount; i++) { | |
| this.particles.push(new Particle({ | |
| x: this.x, | |
| y: this.y, | |
| angle: Utils.randInt(1,360), | |
| distance: this.initialDistance, | |
| distanceThreshold: this.distanceThreshold, | |
| thresholdVariation: this.thresholdVariation, | |
| color: (Math.random() < .5) ? "rgba(51, 204, 255,.02)" : "rgba(255, 50, 50,.02)", | |
| size: this.particleSize, | |
| })); | |
| } | |
| } | |
| G.draw = function() { | |
| if (this.perlinAmpIncrease) this.newPerlinAmp -= this.perlinIncreaseSpeed; | |
| this.particles.forEach(function(particle) { | |
| particle.move(); | |
| }); | |
| } | |
| function Particle(params) { | |
| this.initX = this.x = params.x || canvas.width / 2; | |
| this.initY = this.y = params.y || canvas.height / 2; | |
| this.angle = Utils.degToRad(params.angle || Utils.randInt(1,360)); | |
| this.distance = params.distance; | |
| this.x = this.initX + Math.cos(this.angle) * this.distance; | |
| this.y = this.initY + Math.sin(this.angle) * this.distance; | |
| this.distanceThreshold = params.distanceThreshold + Utils.randInt(0,params.thresholdVariation); | |
| this.color = params.color; | |
| this.size = params.size || 1; | |
| } | |
| var P = Particle.prototype; | |
| P.move = function() { | |
| if (this.distance < this.distanceThreshold) { | |
| this.distance += generator.particleDistanceSpeed + generator.newPerlinAmp * perlin.noise( | |
| this.x * generator.seed_1, | |
| this.y * generator.seed_2, | |
| 1); | |
| } else { | |
| this.distance += generator.newPerlinAmp * perlin.noise( | |
| this.x * generator.seed_1, | |
| this.y * generator.seed_2, | |
| 1); | |
| } | |
| this.angle += Utils.degToRad(generator.particleRotationSpeed); | |
| this.x = this.initX + Math.cos(this.angle) * this.distance; | |
| this.y = this.initY + Math.sin(this.angle) * this.distance; | |
| this.draw(); | |
| } | |
| P.draw = function() { | |
| ctx.fillStyle = this.color; | |
| ctx.fillRect(this.x, this.y, this.size, this.size); | |
| } | |
| var perlin = new ClassicalNoise(), | |
| canvas = document.getElementById('canvas'), | |
| ctx = canvas.getContext('2d'), | |
| generator, | |
| gui, | |
| globalParams = { | |
| compositeOperation: true | |
| }; | |
| (function init(){ | |
| Utils.setCanvasSize(); | |
| Utils.addEvents(); | |
| generator = new Generator({ | |
| x: canvas.width / 2, | |
| y: canvas.height / 2 | |
| }); | |
| gui = new dat.GUI(); | |
| var folder_0 = gui.addFolder('Global'); | |
| folder_0.open(); | |
| folder_0.add(globalParams, 'compositeOperation').onFinishChange(refresh); | |
| var folder_1 = gui.addFolder('Generator'); | |
| folder_1.open(); | |
| folder_1.add(generator, 'particleCount', 1, 5000).step(10).onFinishChange(refresh); | |
| folder_1.add(generator, 'initialDistance', -100, 100).step(10).onFinishChange(refresh); | |
| folder_1.add(generator, 'distanceThreshold', 0, 1000).step(10).onFinishChange(refresh); | |
| folder_1.add(generator, 'seed_1', 0, 5).onFinishChange(refresh); | |
| folder_1.add(generator, 'seed_2', 0, 5).onFinishChange(refresh); | |
| folder_1.add(generator, 'perlinAmp', 0, 100).step(1).onFinishChange(refresh); | |
| folder_1.add(generator, 'perlinAmpIncrease').onFinishChange(refresh); | |
| folder_1.add(generator, 'perlinIncreaseSpeed', 0, 10).onFinishChange(refresh); | |
| var folder_2 = gui.addFolder('Particles'); | |
| folder_2.open(); | |
| folder_2.add(generator, 'thresholdVariation', 0, 500).step(1).onFinishChange(refresh); | |
| folder_2.add(generator, 'particleSize', 1, 3).step(1).onFinishChange(refresh); | |
| folder_2.add(generator, 'particleRotationSpeed', 0, 3).onFinishChange(refresh); | |
| folder_2.add(generator, 'particleDistanceSpeed', 0, 3).onFinishChange(refresh); | |
| generator.populate(); | |
| animate(); | |
| })(); | |
| function refresh() { | |
| ctx.clearRect(0, 0, canvas.width, canvas.height); | |
| generator.particles = []; | |
| generator.newPerlinAmp = generator.perlinAmp; | |
| generator.populate(); | |
| } | |
| function animate() { | |
| if (globalParams.compositeOperation) { | |
| ctx.fillStyle = "rgba(0,0,0,.02)"; | |
| ctx.fillRect(0, 0, canvas.width, canvas.height); | |
| ctx.globalCompositeOperation = "lighter"; | |
| } else { | |
| ctx.fillStyle = "rgba(0,0,0,1)"; | |
| //ctx.fillRect(0, 0, canvas.width, canvas.height); | |
| ctx.globalCompositeOperation = "source-over"; | |
| } | |
| generator.draw(); | |
| requestAnimationFrame(animate); | |
| } | |
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| <script src="https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.7.0/dat.gui.min.js"></script> | |
| <script src="https://codepen.io/Thibka/pen/LWGOWR"></script> |
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| html, | |
| body { | |
| margin: 0; | |
| overflow: hidden; | |
| background-color: black; | |
| } |
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