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adamico revised this gist
Sep 28, 2023 . 1 changed file with 15 additions and 6 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -15,12 +15,21 @@ 3. Fill in the settings.ps1 file with your modpack information and change $INSTANCE_ROOT value to `("$PSScriptRoot/.." | Resolve-Path)` 4. Fill in the secrets.ps1 file with your CurseForge Upload API Token. 5. Run the modpack-uploader.ps1 when you're ready to upload your modpack to Curseforge 6. update Curseforge Instance through the launcher (minecraftinstance.json will be updated) # Git workflow (windows) (create a blank repo in Github) ``` cd %HOMEPATH%/curseforge/minecraft/Instances/<modpackname> git init . ``` edit .gitignore (e.g. https://github.com/adamico/mechanical-mastery-plus/blob/main/.gitignore) ``` git add . git commit -m "initial commit" ``` # Collab and beta testing without using CF 1. copy Cat-Downloader-Legacy and Cat-Downloader-Legacy_Setup.bat in `%HOMEPATH%/curseforge/minecraft/Instances/<modpackname>/automation` 2. rename Cat-Downloader-Legacy-<version>.jar to Cat-Downloader-Legacy.jar 3. launch Cat-Downloader-Legacy_Setup.bat -
adamico revised this gist
Sep 28, 2023 . 1 changed file with 8 additions and 5 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -2,6 +2,7 @@ 1. [Git](https://git-scm.com/) or [Github Desktop](https://desktop.github.com/) 2. [ModpackUploader](https://github.com/EnigmaticaModpacks/ModpackUploader) 3. [Cat-Downloader-Legacy](https://github.com/Kanzaji/Cat-Downloader-Legacy) 4. [Cat-Downloader-Legacy_Setup](https://github.com/EnigmaticaModpacks/Enigmatica9/blob/afd9970d20e9c975391eb17bbd6c9195bbdfc047/automation/Cat-Downloader-Legacy_Setup.bat) # Curseforge 1. Create custom instance in the Curseforge App @@ -15,9 +16,11 @@ 4. Fill in the secrets.ps1 file with your CurseForge Upload API Token. 5. Run the modpack-uploader.ps1 when you're ready to upload your modpack to Curseforge # Collab and testing without using CF alpha/beta releases 1. copy Cat-Downloader-Legacy and Cat-Downloader-Legacy_Setup.bat in `%HOMEPATH%/curseforge/minecraft/Instances/<modpackname>/automation` 2. rename Cat-Downloader-Legacy-<version>.jar to Cat-Downloader-Legacy.jar 3. launch Cat-Downloader-Legacy_Setup.bat WIP # Git workflow (windows) WIP -
adamico created this gist
Sep 28, 2023 .There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,23 @@ ## Required apps 1. [Git](https://git-scm.com/) or [Github Desktop](https://desktop.github.com/) 2. [ModpackUploader](https://github.com/EnigmaticaModpacks/ModpackUploader) 3. [Cat-Downloader-Legacy](https://github.com/Kanzaji/Cat-Downloader-Legacy) # Curseforge 1. Create custom instance in the Curseforge App 2. Add mods 3. Test compatibility of added mods # Add automation stuff 1. create `automation` folder in `%HOMEPATH%/curseforge/minecraft/Instances/<modpackname>` 2. Extract ModpackUploader in `%HOMEPATH%/curseforge/minecraft/Instances/<modpackname>/automation` 3. Fill in the settings.ps1 file with your modpack information and change $INSTANCE_ROOT value to `("$PSScriptRoot/.." | Resolve-Path)` 4. Fill in the secrets.ps1 file with your CurseForge Upload API Token. 5. Run the modpack-uploader.ps1 when you're ready to upload your modpack to Curseforge # Git workflow (windows) 1. open powershell in %HOMEPATH%/curseforge/minecraft/Instances/<modpackname> 2. # Collab and testing without using CF alpha/beta releases 1.