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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,173 @@ <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Dice - Shadow DOM</title> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <style type="text/css"> body { margin: 0 auto; max-width: 40em; width: 88%; } roll-dice { --msg-font-size: 1.2rem; } roll-dice[type="lurid"] { --msg-color: white; --msg-font-size: 2rem; --msg-background-color: cyan; } roll-dice[type="lurid"]::part(btn) { background-color: hotpink; border-color:darkblue; color: yellow; font-size: 1.5rem; border-radius: 5px; } </style> </head> <body> <h1>Dice - Shadow DOM</h1> <roll-dice>Roll a D6</roll-dice> <roll-dice type="lurid"></roll-dice> <script> class RollDice extends HTMLElement { #dice; /** * The constructor object */ constructor () { // Access parent class properties and methods super(); //create a shadow root this.root = this.attachShadow({mode: 'closed'}); // Define properties this.#dice = [1, 2, 3, 4, 5, 6]; // Render HTML this.root.innerHTML = `<style> .msg { color: var(--msg-color, blue); background-color: var(--msg-background-color, white); font-size: var(--msg-font-size, 14px); } .btn { background-color: red; } </style> <p> <button part="btn" class="btn"><slot>Roll Dice</slot></button> </p> <div aria-live="polite" class="msg"></div>`; } /** * Randomly shuffle an array * https://stackoverflow.com/a/2450976/1293256 * @param {Array} array The array to shuffle * @return {Array} The shuffled array */ #shuffle (array) { let currentIndex = array.length; let temporaryValue, randomIndex; // While there remain elements to shuffle... while (0 !== currentIndex) { // Pick a remaining element... randomIndex = Math.floor(Math.random() * currentIndex); currentIndex -= 1; // And swap it with the current element. temporaryValue = array[currentIndex]; array[currentIndex] = array[randomIndex]; array[randomIndex] = temporaryValue; } return array; } /** * Shuffle dice array and return first number * @return {Number} The result */ #roll () { this.#shuffle(this.#dice); return this.#dice[0]; } /** * Handle click events * @param {Event} event The event object */ #clickHandler (event) { // Get the host component let host = event.target.getRootNode().host; // Get the message element let target = host.root.querySelector('[aria-live="polite"]'); if (!target) return; // Roll the dice let roll = host.#roll(); // Inject the message into the UI target.textContent = `You rolled a ${roll}`; } /** * Runs each time the element is appended to or moved in the DOM */ connectedCallback () { // Attach a click event listener to the button let btn = this.root.querySelector('button'); if (!btn) return; btn.addEventListener('click', this.#clickHandler); } /** * Runs when the element is removed from the DOM */ disconnectedCallback () { // Remove the click event listener from the button let btn = this.root.querySelector('button'); if (!btn) return; btn.removeEventListener('click', this.#clickHandler); } } if ('customElements' in window) { customElements.define('roll-dice', RollDice); } </script> </body> </html>