https://mrkunz.com/blog/08_22_2018_VEX_Wrangle_Cheat_Sheet.html
f@Frame |
The current floating frame number, equivalent to the $FF Hscript variable |
f@Time |
The current time in seconds, equivalent to the $T Hscript variable |
i@SimFrame |
The integer simulation timestep number ($SF), only present in DOP contexts |
f@SimTime |
The simulation time in seconds ($ST), only present in DOP contexts |
f@TimeInc |
The timestep currently being used for simulation or playback |
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