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April 17, 2014 19:31
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,105 @@ /************* * colors.js * ************* * * You're almost at the exit. You just need to get past this * color lock. * * Changing your environment is no longer enough. You must * learn to change yourself. I've sent you a little something * that should help with that. */ function startLevel(map) { map.placePlayer(0, 12); map.placeObject(5, 12, 'phone'); // The function phone lets you call arbitrary functions, // as defined by player.setPhoneCallback() below. // The function phone callback is bound to Q or Ctrl-6. map.getPlayer().setPhoneCallback(function () { var player = map.getPlayer(); switch (color){ case 1: player.setColor('#0f0'); color++; break; case 2: player.setColor('#f00'); color++; break; case 3: player.setColor('#ff0'); color = 1; break; } }); var color = 1; ({ }); map.defineObject('redLock', { symbol: '☒', color: "#f00", // red impassable: function(player, object) { return player.getColor() != object.color; } }); map.defineObject('greenLock', { symbol: '☒', color: "#0f0", // green impassable: function(player, object) { return player.getColor() != object.color; } }); map.defineObject('yellowLock', { symbol: '☒', color: "#ff0", // yellow impassable: function(player, object) { return player.getColor() != object.color; } }); for (var x = 20; x <= 40; x++) { map.placeObject(x, 11, 'block'); map.placeObject(x, 13, 'block'); } map.placeObject(22, 12, 'greenLock'); map.placeObject(25, 12, 'redLock'); map.placeObject(28, 12, 'yellowLock'); map.placeObject(31, 12, 'greenLock'); map.placeObject(34, 12, 'redLock'); map.placeObject(37, 12, 'yellowLock'); map.placeObject(40, 12, 'exit'); for (var y = 0; y < map.getHeight(); y++) { if (y != 12) { map.placeObject(40, y, 'block'); } for (var x = 41; x < map.getWidth(); x++) { map.setSquareColor(x, y, '#080'); } } } function validateLevel(map) { map.validateExactlyXManyObjects(1, 'exit'); } function onExit(map) { if (!map.getPlayer().hasItem('phone')) { map.writeStatus("We need the phone!"); return false; } else { return true; } }