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June 4, 2014 21:14
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,54 @@ // Processing motion blur // 'time' runs from 0 to 1 // ignore everything above the ///////// // by Dave @ beesandbombs int[][] result; float time; void setup() { setup_(); result = new int[width*height][3]; } void draw() { for (int i=0; i<width*height; i++) for (int a=0; a<3; a++) result[i][a] = 0; for (int sa=0; sa<samplesPerFrame; sa++) { time = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); draw_(); loadPixels(); for (int i=0; i<pixels.length; i++) { result[i][0] += pixels[i] >> 16 & 0xff; result[i][1] += pixels[i] >> 8 & 0xff; result[i][2] += pixels[i] & 0xff; } } loadPixels(); for (int i=0; i<pixels.length; i++) pixels[i] = 0xff << 24 | (result[i][0]/samplesPerFrame) << 16 | (result[i][1]/samplesPerFrame) << 8 | (result[i][2]/samplesPerFrame); updatePixels(); saveFrame("f###.gif"); if (frameCount==numFrames) exit(); } ////////////////////////////////////////////////////////////////////////////// int samplesPerFrame = 32; int numFrames = 48; float shutterAngle = .6; void setup_() { // your usual setup() goes here! } void draw_() { // your usual draw() goes here! }