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Created June 4, 2014 21:14
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  1. @invalid-email-address Anonymous created this gist Jun 4, 2014.
    54 changes: 54 additions & 0 deletions gistfile1.pde
    Original file line number Diff line number Diff line change
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    // Processing motion blur
    // 'time' runs from 0 to 1
    // ignore everything above the /////////
    // by Dave @ beesandbombs

    int[][] result;
    float time;

    void setup() {
    setup_();
    result = new int[width*height][3];
    }

    void draw() {
    for (int i=0; i<width*height; i++)
    for (int a=0; a<3; a++)
    result[i][a] = 0;

    for (int sa=0; sa<samplesPerFrame; sa++) {
    time = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
    draw_();
    loadPixels();
    for (int i=0; i<pixels.length; i++) {
    result[i][0] += pixels[i] >> 16 & 0xff;
    result[i][1] += pixels[i] >> 8 & 0xff;
    result[i][2] += pixels[i] & 0xff;
    }
    }

    loadPixels();
    for (int i=0; i<pixels.length; i++)
    pixels[i] = 0xff << 24 | (result[i][0]/samplesPerFrame) << 16 |
    (result[i][1]/samplesPerFrame) << 8 | (result[i][2]/samplesPerFrame);
    updatePixels();

    saveFrame("f###.gif");
    if (frameCount==numFrames)
    exit();
    }

    //////////////////////////////////////////////////////////////////////////////

    int samplesPerFrame = 32;
    int numFrames = 48;
    float shutterAngle = .6;

    void setup_() {
    // your usual setup() goes here!
    }


    void draw_() {
    // your usual draw() goes here!
    }