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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,7 @@ Flowfield Particles 2 --------------------- A [Pen](https://codepen.io/arte_muzz/pen/bd28acc694b125890aefc3310bab4dec) by [Monica](https://codepen.io/arte_muzz) on [CodePen](https://codepen.io). [License](https://codepen.io/arte_muzz/pen/bd28acc694b125890aefc3310bab4dec/license). This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1 @@ <canvas id="canvas"></canvas> This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,189 @@ /* Credit goes to: Johan Karlsson and his Post about Particles in Flowfields: https://codepen.io/DonKarlssonSan/post/particles-in-simplex-noise-flow-field */ let canvas, ctx, field, w, h, fieldSize, columns, rows, noiseZ, particles, hue; (noiseZ = 0); particleCount = 2000; particleSize = 0.9; fieldSize = 70; fieldForce = 0.15; noiseSpeed = 0.003; sORp = true; trailLength = 0.15; hueBase = 10; hueRange = 5; maxSpeed = 2.5; enableGUI = true; var ui = new function() { this.particleCount = particleCount; this.particleSize = particleSize; this.fieldSize = fieldSize; this.fieldForce = fieldForce; this.noiseSpeed = noiseSpeed; this.simplexOrPerlin = sORp; this.trailLength = trailLength; this.maxSpeed = maxSpeed; this.hueBase = hueBase; this.hueRange = hueRange; this.change = function() { particleSize = ui.particleSize; fieldSize = ui.fieldSize; fieldForce = ui.fieldForce; noiseSpeed = ui.noiseSpeed; maxSpeed = ui.maxSpeed; hueBase = ui.hueBase; hueRange = ui.hueRange; fieldColor = ui.fieldColor; ui.simplexOrPerlin?sORp=1:sORp=0; } this.reset = function() { particleCount = ui.particleCount; reset(); } this.bgColor = function(){ trailLength = ui.trailLength; } }(); if(enableGUI){ var gui = new dat.GUI(); f1 = gui.addFolder("Color"); f2 = gui.addFolder("Particle"); f3 = gui.addFolder("Flowfield"); f1.add(ui, "hueBase", 0, 360).onChange(ui.change); f1.add(ui, "hueRange", 0, 40).onChange(ui.change); f2.add(ui, "particleCount", 1000, 10000).step(100).onChange(ui.reset); f2.add(ui, "particleSize", 0.1, 3).onChange(ui.change); f2.add(ui, "trailLength", 0.05, 0.60).onChange(ui.bgColor); f2.add(ui, "maxSpeed", 1.0, 4.0).onChange(ui.change); f3.add(ui, "fieldSize", 10, 150).step(1).onChange(ui.change); f3.add(ui, "fieldForce", 0.05, 1).onChange(ui.change); f3.add(ui, "noiseSpeed", 0.001, 0.005).onChange(ui.change); f3.add(ui, "simplexOrPerlin").onChange(ui.change); } class Particle { constructor(x, y) { this.pos = new Vector(x, y); this.vel = new Vector(Math.random() - 0.5, Math.random() - 0.5); this.acc = new Vector(0, 0); this.hue = Math.random()*30-15; } move(acc) { if (acc) { this.acc.addTo(acc); } this.vel.addTo(this.acc); this.pos.addTo(this.vel); if (this.vel.getLength() > maxSpeed) { this.vel.setLength(maxSpeed); } this.acc.setLength(0); } wrap() { if (this.pos.x > w) { this.pos.x = 0; } else if (this.pos.x < -this.fieldSize) { this.pos.x = w - 1; } if (this.pos.y > h) { this.pos.y = 0; } else if (this.pos.y < -this.fieldSize) { this.pos.y = h - 1; } } } canvas = document.querySelector("#canvas"); ctx = canvas.getContext("2d"); reset(); window.addEventListener("resize", reset); function initParticles() { particles = []; let numberOfParticles = particleCount; for (let i = 0; i < numberOfParticles; i++) { let particle = new Particle(Math.random() * w, Math.random() * h); particles.push(particle); } } function initField() { field = new Array(columns); for (let x = 0; x < columns; x++) { field[x] = new Array(rows); for (let y = 0; y < rows; y++) { let v = new Vector(0, 0); field[x][y] = v; } } } function calcField() { if (sORp) { for (let x = 0; x < columns; x++) { for (let y = 0; y < rows; y++) { let angle = noise.simplex3(x / 20, y / 20, noiseZ) * Math.PI * 2; let length = noise.simplex3(x / 40 + 40000, y / 40 + 40000, noiseZ) * fieldForce; field[x][y].setLength(length); field[x][y].setAngle(angle); } } } else { for (let x = 0; x < columns; x++) { for (let y = 0; y < rows; y++) { let angle = noise.perlin3(x / 20, y / 20, noiseZ) * Math.PI * 2; let length = noise.perlin3(x / 40 + 40000, y / 40 + 40000, noiseZ) * fieldForce; field[x][y].setLength(length); field[x][y].setAngle(angle); } } } } function reset() { w = canvas.width = window.innerWidth; h = canvas.height = window.innerHeight; //ctx.strokeStyle = fieldColor; noise.seed(Math.random()); columns = Math.round(w / fieldSize) + 1; rows = Math.round(h / fieldSize) + 1; initParticles(); initField(); } function draw() { requestAnimationFrame(draw); calcField(); noiseZ += noiseSpeed; drawBackground(); drawParticles(); } function drawBackground() { ctx.fillStyle = "rgba(0,0,0,"+ui.trailLength+")"; ctx.fillRect(0, 0, w, h); } function drawParticles() { particles.forEach(p => { var ps = p.fieldSize = Math.abs(p.vel.x + p.vel.y)*particleSize + 0.3; ctx.fillStyle = "hsl("+(hueBase + p.hue + ((p.vel.x + p.vel.y)*hueRange))+", 100%, 50%)"; ctx.fillRect(p.pos.x, p.pos.y, ps, ps); let pos = p.pos.div(fieldSize); let v; if (pos.x >= 0 && pos.x < columns && pos.y >= 0 && pos.y < rows) { v = field[Math.floor(pos.x)][Math.floor(pos.y)]; } p.move(v); p.wrap(); }); } draw(); This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,3 @@ <script src="https://codepen.io/Tibixx/pen/BbBxRG.js"></script> <script src="https://codepen.io/Tibixx/pen/rRBKBm.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.7.5/dat.gui.min.js"></script> This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,5 @@ html, body{ overflow: hidden; padding: 0px; margin: 0px; }