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badlogic revised this gist
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badlogic revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1 +0,0 @@ -
badlogic revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1 @@ halt -
badlogic revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,3 +0,0 @@ -
badlogic revised this gist
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badlogic revised this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,3 +1,102 @@ buffer: reserve int x 320 * 240 * 4 fire: reserve byte x 320 * 240 palette: int 0xff070707, 0xff1F0707, 0xff2F0F07, 0xff470F07, 0xff571707, 0xff671F07, 0xff771F07, 0xff8F2707, 0xff9F2F07, 0xffAF3F07, 0xffBF4707, 0xffC74707, 0xffDF4F07, 0xffDF5707, 0xffDF5707, 0xffD75F07, 0xffD75F07, 0xffD7670F, 0xffCF6F0F, 0xffCF770F, 0xffCF7F0F, 0xffCF8717, 0xffC78717, 0xffC78F17, 0xffC7971F, 0xffBF9F1F,0xffBF9F1F, 0xffBFA727, 0xffBFA727, 0xffBFAF2F, 0xffB7AF2F, 0xffB7B72F, 0xffB7B737, 0xffCFCF6F, 0xffDFDF9F, 0xffEFEFC7, 0xffFFFFFF # clear buffer mov buffer, r1 mov 0, r2 mov 0xff000000, r3 clear_buffer_loop: sto r3, r1, r2 add r2, 4, r2 cmp r2, 320 * 240 * 4, r4 jl r4, clear_buffer_loop # clear fire mov fire, r1 mov 0, r2 mov 0, r3 clear_fire_loop: sto r3, r1, r2 add r2, 1, r2 cmp r2, 320 * 240, r4 jl r4, clear_fire_loop # set bottom fire row mov 320 * 239, r2 mov 36, r3 set_bottom_fire_loop: sto r3, r1, r2 add r2, 1, r2 cmp r2, 320 * 240, r4 jl r4, set_bottom_fire_loop main_loop: # timestamp syscall 5 pop r10 # update fire mov fire, r1 add r1, 320 * 240, r2 add r1, 320, r1 update_fire_loop: rand r6 mulf r6, 3, r6 f2i r6, r6 mov r6, r7 and r6, 1, r6 ldb r1, 0, r4 sub r4, r6, r4 cmp r4, 0, r5 jge r5, set_fire mov 0, r4 set_fire: mov r1, r3 sub r3, 320, r3 # to sub r3, r7, r3 add r3, 1, r3 stob r4, r3, 0 add r1, 1, r1 cmp r1, r2, r5 jl r5, update_fire_loop # draw fire mov fire, r1 add r1, 320 * 240, r2 mov buffer, r3 mov palette, r4 draw_fire_loop: # load fire color ldb r1, 0, r5 mul r5, 4, r5 add r5, palette, r5 ld r5, 0, r5 # store in buffer sto r5, r3, 0 # advance to next pixel add r1, 1, r1 add r3, 4, r3 cmp r1, r2, r5 jl r5, draw_fire_loop # print frame time syscall 5 pop r11 subf r11, r10, r11 push 6 push r11 push 2 syscall 2 # update buffer push buffer syscall 0x1 jmp main_loop -
badlogic created this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,3 @@ include "utils.ul" halt This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,3 @@ mov 123, r1 mov 345, r2