Hi, I'm just your average pen. Kinda new here, just lookin' for frenz.
A Pen by Jake Albaugh on CodePen.
| // by d whyte | |
| int[][] result; | |
| float t; | |
| float ease(float p) { | |
| return 3*p*p - 2*p*p*p; | |
| } | |
| float ease(float p, float g) { |
| int[][] result; | |
| float t, c; | |
| float ease(float p) { | |
| return 3*p*p - 2*p*p*p; | |
| } | |
| float ease(float p, float g) { | |
| if (p < 0.5) | |
| return 0.5 * pow(2*p, g); |
Hi, I'm just your average pen. Kinda new here, just lookin' for frenz.
A Pen by Jake Albaugh on CodePen.