Skip to content

Instantly share code, notes, and snippets.

@bluenex
Created February 16, 2021 06:08
Show Gist options
  • Select an option

  • Save bluenex/a17d20740b92ca4b6f8b6e27f8ff64b8 to your computer and use it in GitHub Desktop.

Select an option

Save bluenex/a17d20740b92ca4b6f8b6e27f8ff64b8 to your computer and use it in GitHub Desktop.

Revisions

  1. bluenex created this gist Feb 16, 2021.
    814 changes: 814 additions & 0 deletions alacritty.yml
    Original file line number Diff line number Diff line change
    @@ -0,0 +1,814 @@
    # Configuration for Alacritty, the GPU enhanced terminal emulator.

    # Import additional configuration files
    #
    # Imports are loaded in order, skipping all missing files, with the importing
    # file being loaded last. If a field is already present in a previous import, it
    # will be replaced.
    #
    # All imports must either be absolute paths starting with `/`, or paths relative
    # to the user's home directory starting with `~/`.
    #import:
    # - /path/to/alacritty.yml

    # Any items in the `env` entry below will be added as
    # environment variables. Some entries may override variables
    # set by alacritty itself.
    #env:
    # TERM variable
    #
    # This value is used to set the `$TERM` environment variable for
    # each instance of Alacritty. If it is not present, alacritty will
    # check the local terminfo database and use `alacritty` if it is
    # available, otherwise `xterm-256color` is used.
    #TERM: alacritty

    window:
    # Window dimensions (changes require restart)
    #
    # Number of lines/columns (not pixels) in the terminal. The number of columns
    # must be at least `2`, while using a value of `0` for columns and lines will
    # fall back to the window manager's recommended size.
    dimensions:
    columns: 0
    lines: 0

    # Window position (changes require restart)
    #
    # Specified in number of pixels.
    # If the position is not set, the window manager will handle the placement.
    #position:
    # x: 0
    # y: 0

    # Window padding (changes require restart)
    #
    # Blank space added around the window in pixels. This padding is scaled
    # by DPI and the specified value is always added at both opposing sides.
    padding:
    x: 4
    y: 0

    # Spread additional padding evenly around the terminal content.
    dynamic_padding: true

    # Window decorations
    #
    # Values for `decorations`:
    # - full: Borders and title bar
    # - none: Neither borders nor title bar
    #
    # Values for `decorations` (macOS only):
    # - transparent: Title bar, transparent background and title bar buttons
    # - buttonless: Title bar, transparent background and no title bar buttons
    decorations: none

    # Startup Mode (changes require restart)
    #
    # Values for `startup_mode`:
    # - Windowed
    # - Maximized
    # - Fullscreen
    #
    # Values for `startup_mode` (macOS only):
    # - SimpleFullscreen
    startup_mode: Maximized

    # Window title
    #title: Alacritty

    # Allow terminal applications to change Alacritty's window title.
    dynamic_title: true

    # Window class (Linux/BSD only):
    #class:
    # Application instance name
    #instance: Alacritty
    # General application class
    #general: Alacritty

    # GTK theme variant (Linux/BSD only)
    #
    # Override the variant of the GTK theme. Commonly supported values are `dark`
    # and `light`. Set this to `None` to use the default theme variant.
    #gtk_theme_variant: None

    scrolling:
    # Maximum number of lines in the scrollback buffer.
    # Specifying '0' will disable scrolling.
    history: 10000

    # Scrolling distance multiplier.
    multiplier: 3

    # Font configuration
    font:
    # Normal (roman) font face
    normal:
    # Font family
    #
    # Default:
    # - (macOS) Menlo
    # - (Linux/BSD) monospace
    # - (Windows) Consolas
    family: Fira Mono

    # The `style` can be specified to pick a specific face.
    #style: Regular

    # Bold font face
    #bold:
    # Font family
    #
    # If the bold family is not specified, it will fall back to the
    # value specified for the normal font.
    #family: monospace

    # The `style` can be specified to pick a specific face.
    #style: Bold

    # Italic font face
    #italic:
    # Font family
    #
    # If the italic family is not specified, it will fall back to the
    # value specified for the normal font.
    #family: monospace

    # The `style` can be specified to pick a specific face.
    #style: Italic

    # Bold italic font face
    #bold_italic:
    # Font family
    #
    # If the bold italic family is not specified, it will fall back to the
    # value specified for the normal font.
    #family: monospace

    # The `style` can be specified to pick a specific face.
    #style: Bold Italic

    # Point size
    size: 15

    # Offset is the extra space around each character. `offset.y` can be thought
    # of as modifying the line spacing, and `offset.x` as modifying the letter
    # spacing.
    offset:
    x: 0
    y: 0

    # Glyph offset determines the locations of the glyphs within their cells with
    # the default being at the bottom. Increasing `x` moves the glyph to the
    # right, increasing `y` moves the glyph upward.
    glyph_offset:
    x: 0
    y: 0

    # Thin stroke font rendering (macOS only)
    #
    # Thin strokes are suitable for retina displays, but for non-retina screens
    # it is recommended to set `use_thin_strokes` to `false`.
    use_thin_strokes: true

    # If `true`, bold text is drawn using the bright color variants.
    draw_bold_text_with_bright_colors: true

    # color_start
    # snazzy.yaml
    # Colors (Snazzy)
    colors:
    # Default colors
    primary:
    background: '#282a36'
    foreground: '#eff0eb'

    # Bright and dim foreground colors
    #
    # The dimmed foreground color is calculated automatically if it is not
    # present. If the bright foreground color is not set, or
    # `draw_bold_text_with_bright_colors` is `false`, the normal foreground
    # color will be used.
    #dim_foreground: '#828482'
    #bright_foreground: '#eaeaea'

    # Cursor colors
    #
    # Colors which should be used to draw the terminal cursor.
    #
    # Allowed values are CellForeground and CellBackground, which reference the
    # affected cell, or hexadecimal colors like #ff00ff.
    #cursor:
    # text: CellBackground
    # cursor: CellForeground

    # Vi mode cursor colors
    #
    # Colors for the cursor when the vi mode is active.
    #
    # Allowed values are CellForeground and CellBackground, which reference the
    # affected cell, or hexadecimal colors like #ff00ff.
    #vi_mode_cursor:
    # text: CellBackground
    # cursor: CellForeground

    # Search colors
    #
    # Colors used for the search bar and match highlighting.
    #search:
    # Allowed values are CellForeground and CellBackground, which reference the
    # affected cell, or hexadecimal colors like #ff00ff.
    #matches:
    # foreground: '#000000'
    # background: '#ffffff'
    #focused_match:
    # foreground: CellBackground
    # background: CellForeground

    #bar:
    # background: '#c5c8c6'
    # foreground: '#1d1f21'

    # Line indicator
    #
    # Color used for the indicator displaying the position in history during
    # search and vi mode.
    #
    # By default, these will use the opposing primary color.
    #line_indicator:
    # foreground: None
    # background: None

    # Selection colors
    #
    # Colors which should be used to draw the selection area.
    #
    # Allowed values are CellForeground and CellBackground, which reference the
    # affected cell, or hexadecimal colors like #ff00ff.
    #selection:
    # text: CellBackground
    # background: CellForeground

    # Normal colors
    normal:
    black: '#282a36'
    red: '#ff5c57'
    green: '#5af78e'
    yellow: '#f3f99d'
    blue: '#57c7ff'
    magenta: '#ff6ac1'
    cyan: '#9aedfe'
    white: '#f1f1f0'

    # Bright colors
    bright:
    black: '#686868'
    red: '#ff5c57'
    green: '#5af78e'
    yellow: '#f3f99d'
    blue: '#57c7ff'
    magenta: '#ff6ac1'
    cyan: '#9aedfe'
    white: '#f1f1f0'

    # Dim colors
    #
    # If the dim colors are not set, they will be calculated automatically based
    # on the `normal` colors.
    #dim:
    # black: '#131415'
    # red: '#864343'
    # green: '#777c44'
    # yellow: '#9e824c'
    # blue: '#556a7d'
    # magenta: '#75617b'
    # cyan: '#5b7d78'
    # white: '#828482'

    # Indexed Colors
    #
    # The indexed colors include all colors from 16 to 256.
    # When these are not set, they're filled with sensible defaults.
    #
    # Example:
    # `- { index: 16, color: '#ff00ff' }`
    #
    indexed_colors: []

    # Bell
    #
    # The bell is rung every time the BEL control character is received.
    bell:
    # Visual Bell Animation
    #
    # Animation effect for flashing the screen when the visual bell is rung.
    #
    # Values for `animation`:
    # - Ease
    # - EaseOut
    # - EaseOutSine
    # - EaseOutQuad
    # - EaseOutCubic
    # - EaseOutQuart
    # - EaseOutQuint
    # - EaseOutExpo
    # - EaseOutCirc
    # - Linear
    animation: EaseOutExpo

    # Duration of the visual bell flash in milliseconds. A `duration` of `0` will
    # disable the visual bell animation.
    duration: 0

    # Visual bell animation color.
    color: '#ffffff'

    # Bell Command
    #
    # This program is executed whenever the bell is rung.
    #
    # When set to `command: None`, no command will be executed.
    #
    # Example:
    # command:
    # program: notify-send
    # args: ["Hello, World!"]
    #
    #command: None

    # Background opacity
    #
    # Window opacity as a floating point number from `0.0` to `1.0`.
    # The value `0.0` is completely transparent and `1.0` is opaque.
    background_opacity: 0.82

    selection:
    # This string contains all characters that are used as separators for
    # "semantic words" in Alacritty.
    semantic_escape_chars: ",│`|:\"' ()[]{}<>"

    # When set to `true`, selected text will be copied to the primary clipboard.
    save_to_clipboard: false

    cursor:
    # Cursor style
    style:
    # Cursor shape
    #
    # Values for `shape`:
    # - ▇ Block
    # - _ Underline
    # - | Beam
    shape: Block

    # Cursor blinking state
    #
    # Values for `blinking`:
    # - Never: Prevent the cursor from ever blinking
    # - Off: Disable blinking by default
    # - On: Enable blinking by default
    # - Always: Force the cursor to always blink
    #blinking: Off

    # Vi mode cursor style
    #
    # If the vi mode cursor style is `None` or not specified, it will fall back to
    # the style of the active value of the normal cursor.
    #
    # See `cursor.style` for available options.
    #vi_mode_style: None

    # Cursor blinking interval in milliseconds.
    #blink_interval: 750

    # If this is `true`, the cursor will be rendered as a hollow box when the
    # window is not focused.
    unfocused_hollow: true

    # Thickness of the cursor relative to the cell width as floating point number
    # from `0.0` to `1.0`.
    #thickness: 0.15

    # Live config reload (changes require restart)
    live_config_reload: true

    # Shell
    #
    # You can set `shell.program` to the path of your favorite shell, e.g.
    # `/bin/fish`. Entries in `shell.args` are passed unmodified as arguments to the
    # shell.
    #
    # Default:
    # - (macOS) /bin/bash --login
    # - (Linux/BSD) user login shell
    # - (Windows) powershell
    #shell:
    # program: /bin/bash
    # args:
    # - --login

    # Startup directory
    #
    # Directory the shell is started in. If this is unset, or `None`, the working
    # directory of the parent process will be used.
    working_directory: None

    # Send ESC (\x1b) before characters when alt is pressed.
    alt_send_esc: true

    mouse:
    # Click settings
    #
    # The `double_click` and `triple_click` settings control the time
    # alacritty should wait for accepting multiple clicks as one double
    # or triple click.
    double_click: { threshold: 300 }
    triple_click: { threshold: 300 }

    # If this is `true`, the cursor is temporarily hidden when typing.
    hide_when_typing: false

    url:
    # URL launcher
    #
    # This program is executed when clicking on a text which is recognized as a
    # URL. The URL is always added to the command as the last parameter.
    #
    # When set to `launcher: None`, URL launching will be disabled completely.
    #
    # Default:
    # - (macOS) open
    # - (Linux/BSD) xdg-open
    # - (Windows) explorer
    #launcher:
    # program: xdg-open
    # args: []

    # URL modifiers
    #
    # These are the modifiers that need to be held down for opening URLs when
    # clicking on them. The available modifiers are documented in the key
    # binding section.
    modifiers: None

    # Mouse bindings
    #
    # Mouse bindings are specified as a list of objects, much like the key
    # bindings further below.
    #
    # To trigger mouse bindings when an application running within Alacritty
    # captures the mouse, the `Shift` modifier is automatically added as a
    # requirement.
    #
    # Each mouse binding will specify a:
    #
    # - `mouse`:
    #
    # - Middle
    # - Left
    # - Right
    # - Numeric identifier such as `5`
    #
    # - `action` (see key bindings)
    #
    # And optionally:
    #
    # - `mods` (see key bindings)
    mouse_bindings:
    - { mouse: Middle, action: PasteSelection }

    # Key bindings
    #
    # Key bindings are specified as a list of objects. For example, this is the
    # default paste binding:
    #
    # `- { key: V, mods: Control|Shift, action: Paste }`
    #
    # Each key binding will specify a:
    #
    # - `key`: Identifier of the key pressed
    #
    # - A-Z
    # - F1-F24
    # - Key0-Key9
    #
    # A full list with available key codes can be found here:
    # https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants
    #
    # Instead of using the name of the keys, the `key` field also supports using
    # the scancode of the desired key. Scancodes have to be specified as a
    # decimal number. This command will allow you to display the hex scancodes
    # for certain keys:
    #
    # `showkey --scancodes`.
    #
    # Then exactly one of:
    #
    # - `chars`: Send a byte sequence to the running application
    #
    # The `chars` field writes the specified string to the terminal. This makes
    # it possible to pass escape sequences. To find escape codes for bindings
    # like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
    # of tmux. Note that applications use terminfo to map escape sequences back
    # to keys. It is therefore required to update the terminfo when changing an
    # escape sequence.
    #
    # - `action`: Execute a predefined action
    #
    # - ToggleViMode
    # - SearchForward
    # Start searching toward the right of the search origin.
    # - SearchBackward
    # Start searching toward the left of the search origin.
    # - Copy
    # - Paste
    # - IncreaseFontSize
    # - DecreaseFontSize
    # - ResetFontSize
    # - ScrollPageUp
    # - ScrollPageDown
    # - ScrollHalfPageUp
    # - ScrollHalfPageDown
    # - ScrollLineUp
    # - ScrollLineDown
    # - ScrollToTop
    # - ScrollToBottom
    # - ClearHistory
    # Remove the terminal's scrollback history.
    # - Hide
    # Hide the Alacritty window.
    # - Minimize
    # Minimize the Alacritty window.
    # - Quit
    # Quit Alacritty.
    # - ToggleFullscreen
    # - SpawnNewInstance
    # Spawn a new instance of Alacritty.
    # - ClearLogNotice
    # Clear Alacritty's UI warning and error notice.
    # - ClearSelection
    # Remove the active selection.
    # - ReceiveChar
    # - None
    #
    # - Vi mode exclusive actions:
    #
    # - Open
    # Open URLs at the cursor location with the launcher configured in
    # `url.launcher`.
    # - ToggleNormalSelection
    # - ToggleLineSelection
    # - ToggleBlockSelection
    # - ToggleSemanticSelection
    # Toggle semantic selection based on `selection.semantic_escape_chars`.
    #
    # - Vi mode exclusive cursor motion actions:
    #
    # - Up
    # One line up.
    # - Down
    # One line down.
    # - Left
    # One character left.
    # - Right
    # One character right.
    # - First
    # First column, or beginning of the line when already at the first column.
    # - Last
    # Last column, or beginning of the line when already at the last column.
    # - FirstOccupied
    # First non-empty cell in this terminal row, or first non-empty cell of
    # the line when already at the first cell of the row.
    # - High
    # Top of the screen.
    # - Middle
    # Center of the screen.
    # - Low
    # Bottom of the screen.
    # - SemanticLeft
    # Start of the previous semantically separated word.
    # - SemanticRight
    # Start of the next semantically separated word.
    # - SemanticLeftEnd
    # End of the previous semantically separated word.
    # - SemanticRightEnd
    # End of the next semantically separated word.
    # - WordLeft
    # Start of the previous whitespace separated word.
    # - WordRight
    # Start of the next whitespace separated word.
    # - WordLeftEnd
    # End of the previous whitespace separated word.
    # - WordRightEnd
    # End of the next whitespace separated word.
    # - Bracket
    # Character matching the bracket at the cursor's location.
    # - SearchNext
    # Beginning of the next match.
    # - SearchPrevious
    # Beginning of the previous match.
    # - SearchStart
    # Start of the match to the left of the vi mode cursor.
    # - SearchEnd
    # End of the match to the right of the vi mode cursor.
    #
    # - Search mode exclusive actions:
    # - SearchFocusNext
    # Move the focus to the next search match.
    # - SearchFocusPrevious
    # Move the focus to the previous search match.
    # - SearchConfirm
    # - SearchCancel
    # - SearchClear
    # Reset the search regex.
    # - SearchDeleteWord
    # Delete the last word in the search regex.
    # - SearchHistoryPrevious
    # Go to the previous regex in the search history.
    # - SearchHistoryNext
    # Go to the next regex in the search history.
    #
    # - macOS exclusive actions:
    # - ToggleSimpleFullscreen
    # Enter fullscreen without occupying another space.
    #
    # - Linux/BSD exclusive actions:
    #
    # - CopySelection
    # Copy from the selection buffer.
    # - PasteSelection
    # Paste from the selection buffer.
    #
    # - `command`: Fork and execute a specified command plus arguments
    #
    # The `command` field must be a map containing a `program` string and an
    # `args` array of command line parameter strings. For example:
    # `{ program: "alacritty", args: ["-e", "vttest"] }`
    #
    # And optionally:
    #
    # - `mods`: Key modifiers to filter binding actions
    #
    # - Command
    # - Control
    # - Option
    # - Super
    # - Shift
    # - Alt
    #
    # Multiple `mods` can be combined using `|` like this:
    # `mods: Control|Shift`.
    # Whitespace and capitalization are relevant and must match the example.
    #
    # - `mode`: Indicate a binding for only specific terminal reported modes
    #
    # This is mainly used to send applications the correct escape sequences
    # when in different modes.
    #
    # - AppCursor
    # - AppKeypad
    # - Search
    # - Alt
    # - Vi
    #
    # A `~` operator can be used before a mode to apply the binding whenever
    # the mode is *not* active, e.g. `~Alt`.
    #
    # Bindings are always filled by default, but will be replaced when a new
    # binding with the same triggers is defined. To unset a default binding, it can
    # be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
    # a no-op if you do not wish to receive input characters for that binding.
    #
    # If the same trigger is assigned to multiple actions, all of them are executed
    # in the order they were defined in.
    # key_bindings:
    #- { key: Paste, action: Paste }
    #- { key: Copy, action: Copy }
    #- { key: L, mods: Control, action: ClearLogNotice }
    #- { key: L, mods: Control, mode: ~Vi|~Search, chars: "\x0c" }
    #- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp, }
    #- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
    #- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop, }
    #- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }

    # Vi Mode
    #- { key: Space, mods: Shift|Control, mode: Vi|~Search, action: ScrollToBottom }
    #- { key: Space, mods: Shift|Control, mode: ~Search, action: ToggleViMode }
    #- { key: Escape, mode: Vi|~Search, action: ClearSelection }
    #- { key: I, mode: Vi|~Search, action: ScrollToBottom }
    #- { key: I, mode: Vi|~Search, action: ToggleViMode }
    #- { key: C, mods: Control, mode: Vi|~Search, action: ToggleViMode }
    #- { key: Y, mods: Control, mode: Vi|~Search, action: ScrollLineUp }
    #- { key: E, mods: Control, mode: Vi|~Search, action: ScrollLineDown }
    #- { key: G, mode: Vi|~Search, action: ScrollToTop }
    #- { key: G, mods: Shift, mode: Vi|~Search, action: ScrollToBottom }
    #- { key: B, mods: Control, mode: Vi|~Search, action: ScrollPageUp }
    #- { key: F, mods: Control, mode: Vi|~Search, action: ScrollPageDown }
    #- { key: U, mods: Control, mode: Vi|~Search, action: ScrollHalfPageUp }
    #- { key: D, mods: Control, mode: Vi|~Search, action: ScrollHalfPageDown }
    #- { key: Y, mode: Vi|~Search, action: Copy }
    #- { key: Y, mode: Vi|~Search, action: ClearSelection }
    #- { key: Copy, mode: Vi|~Search, action: ClearSelection }
    #- { key: V, mode: Vi|~Search, action: ToggleNormalSelection }
    #- { key: V, mods: Shift, mode: Vi|~Search, action: ToggleLineSelection }
    #- { key: V, mods: Control, mode: Vi|~Search, action: ToggleBlockSelection }
    #- { key: V, mods: Alt, mode: Vi|~Search, action: ToggleSemanticSelection }
    #- { key: Return, mode: Vi|~Search, action: Open }
    #- { key: K, mode: Vi|~Search, action: Up }
    #- { key: J, mode: Vi|~Search, action: Down }
    #- { key: H, mode: Vi|~Search, action: Left }
    #- { key: L, mode: Vi|~Search, action: Right }
    #- { key: Up, mode: Vi|~Search, action: Up }
    #- { key: Down, mode: Vi|~Search, action: Down }
    #- { key: Left, mode: Vi|~Search, action: Left }
    #- { key: Right, mode: Vi|~Search, action: Right }
    #- { key: Key0, mode: Vi|~Search, action: First }
    #- { key: Key4, mods: Shift, mode: Vi|~Search, action: Last }
    #- { key: Key6, mods: Shift, mode: Vi|~Search, action: FirstOccupied }
    #- { key: H, mods: Shift, mode: Vi|~Search, action: High }
    #- { key: M, mods: Shift, mode: Vi|~Search, action: Middle }
    #- { key: L, mods: Shift, mode: Vi|~Search, action: Low }
    #- { key: B, mode: Vi|~Search, action: SemanticLeft }
    #- { key: W, mode: Vi|~Search, action: SemanticRight }
    #- { key: E, mode: Vi|~Search, action: SemanticRightEnd }
    #- { key: B, mods: Shift, mode: Vi|~Search, action: WordLeft }
    #- { key: W, mods: Shift, mode: Vi|~Search, action: WordRight }
    #- { key: E, mods: Shift, mode: Vi|~Search, action: WordRightEnd }
    #- { key: Key5, mods: Shift, mode: Vi|~Search, action: Bracket }
    #- { key: Slash, mode: Vi|~Search, action: SearchForward }
    #- { key: Slash, mods: Shift, mode: Vi|~Search, action: SearchBackward }
    #- { key: N, mode: Vi|~Search, action: SearchNext }
    #- { key: N, mods: Shift, mode: Vi|~Search, action: SearchPrevious }

    # Search Mode
    #- { key: Return, mode: Search|Vi, action: SearchConfirm }
    #- { key: Escape, mode: Search, action: SearchCancel }
    #- { key: C, mods: Control, mode: Search, action: SearchCancel }
    #- { key: U, mods: Control, mode: Search, action: SearchClear }
    #- { key: W, mods: Control, mode: Search, action: SearchDeleteWord }
    #- { key: P, mods: Control, mode: Search, action: SearchHistoryPrevious }
    #- { key: N, mods: Control, mode: Search, action: SearchHistoryNext }
    #- { key: Up, mode: Search, action: SearchHistoryPrevious }
    #- { key: Down, mode: Search, action: SearchHistoryNext }
    #- { key: Return, mode: Search|~Vi, action: SearchFocusNext }
    #- { key: Return, mods: Shift, mode: Search|~Vi, action: SearchFocusPrevious }

    # (Windows, Linux, and BSD only)
    #- { key: V, mods: Control|Shift, mode: ~Vi, action: Paste }
    #- { key: C, mods: Control|Shift, action: Copy }
    #- { key: F, mods: Control|Shift, mode: ~Search, action: SearchForward }
    #- { key: B, mods: Control|Shift, mode: ~Search, action: SearchBackward }
    #- { key: C, mods: Control|Shift, mode: Vi|~Search, action: ClearSelection }
    #- { key: Insert, mods: Shift, action: PasteSelection }
    #- { key: Key0, mods: Control, action: ResetFontSize }
    #- { key: Equals, mods: Control, action: IncreaseFontSize }
    #- { key: Plus, mods: Control, action: IncreaseFontSize }
    #- { key: NumpadAdd, mods: Control, action: IncreaseFontSize }
    #- { key: Minus, mods: Control, action: DecreaseFontSize }
    #- { key: NumpadSubtract, mods: Control, action: DecreaseFontSize }

    # (Windows only)
    #- { key: Return, mods: Alt, action: ToggleFullscreen }

    # (macOS only)
    #- { key: K, mods: Command, mode: ~Vi|~Search, chars: "\x0c" }
    #- { key: K, mods: Command, mode: ~Vi|~Search, action: ClearHistory }
    #- { key: Key0, mods: Command, action: ResetFontSize }
    #- { key: Equals, mods: Command, action: IncreaseFontSize }
    #- { key: Plus, mods: Command, action: IncreaseFontSize }
    #- { key: NumpadAdd, mods: Command, action: IncreaseFontSize }
    #- { key: Minus, mods: Command, action: DecreaseFontSize }
    #- { key: NumpadSubtract, mods: Command, action: DecreaseFontSize }
    #- { key: V, mods: Command, action: Paste }
    #- { key: C, mods: Command, action: Copy }
    #- { key: C, mods: Command, mode: Vi|~Search, action: ClearSelection }
    #- { key: H, mods: Command, action: Hide }
    #- { key: M, mods: Command, action: Minimize }
    #- { key: Q, mods: Command, action: Quit }
    #- { key: W, mods: Command, action: Quit }
    #- { key: N, mods: Command, action: SpawnNewInstance }
    #- { key: F, mods: Command|Control, action: ToggleFullscreen }
    #- { key: F, mods: Command, mode: ~Search, action: SearchForward }
    #- { key: B, mods: Command, mode: ~Search, action: SearchBackward }

    debug:
    # Display the time it takes to redraw each frame.
    render_timer: false

    # Keep the log file after quitting Alacritty.
    persistent_logging: false

    # Log level
    #
    # Values for `log_level`:
    # - Off
    # - Error
    # - Warn
    # - Info
    # - Debug
    # - Trace
    log_level: Warn

    # Print all received window events.
    print_events: false