When making this website, i wanted a simple, reasonable way to make it look good on most displays. Not counting any minimization techniques, the following 58 bytes worked well for me:
main {
max-width: 38rem;
padding: 2rem;
margin: auto;
}| using LCUSharp; | |
| using LCUSharp.Websocket; | |
| public class Program | |
| { | |
| public event EventHandler<LeagueEvent> GameFlowChanged; | |
| private readonly TaskCompletionSource<bool> _work = new TaskCompletionSource<bool>(false); | |
| public static async Task Main(string[] args) | |
| { |
| [ | |
| { | |
| "id": 1, | |
| "name": "Dessert Crepes", | |
| "imageUrl": "assets/dessert-crepes.jpg", | |
| "ingredients": [ | |
| { | |
| "description": "4 eggs, lightly beaten" | |
| }, | |
| { |
| import unittest | |
| from pprint import pprint | |
| from Project.project import connect # , reset_state | |
| class TestsProject5(unittest.TestCase): | |
| # NOTE: This function is called after each test is ran (often referred to | |
| # as the cleanup function). You may need to make a function that resets | |
| # the state of your program (i.e remove all databases and clear all locks) | |
| # in order to run the tests one after the other, otherwise your program |
| import unittest | |
| from pprint import pprint | |
| from Project.project import connect # , reset_state | |
| class TestsProject4(unittest.TestCase): | |
| # NOTE: This function is called after each test is ran (often referred to | |
| # as the cleanup function). You may need to make a function that resets | |
| # the state of your program (i.e remove all databases and clear all locks) | |
| # in order to run the tests one after the other, otherwise your program |
| import os | |
| import operator as op | |
| import random | |
| completed = { "addition" : False, "subtraction" : False, "multiplication" : False, "division" : False } | |
| math_dict = { "addition" : op.add, "subtraction" : op.sub, "multiplication" : op.mul, "division" : op.truediv } | |
| # The main function. | |
| def main(): | |
| print("""Welcome to this math based decision making game! |