Vulkan is a low-overhead, cross-platform 3D graphics and compute API.
Vulkan targets high-performance realtime 3D graphics applications such as games and interactive media across multiple platforms providing higher performance and lower CPU usage.
| """Provide high-level UDP endpoints for asyncio""" | |
| __all__ = ['open_local_endpoint', 'open_remote_endpoint'] | |
| import asyncio | |
| import warnings | |
| class DatagramEndpointProtocol(asyncio.DatagramProtocol): |
| from __future__ import absolute_import | |
| import json | |
| import sys | |
| import re | |
| import requests | |
| import urllib | |
| import urlparse | |
| from urllib2 import HTTPError | |
| from urllib2 import URLError | |
| from urllib2 import urlopen |
| import sys | |
| import hashlib | |
| import struct | |
| VALUE_IDX = 2 | |
| HASH_IDX = 3 | |
| LAST = -1 | |
| FIRST = 0 | |
| class ConsistentHash: |