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How to record cycled video from shadertoy
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| // copy paste this in console | |
| function shader_exporter(duration, width, heigth, paused) { | |
| document.getElementById('demogl').style.width = width + 'px'; | |
| document.getElementById('demogl').style.height = heigth + 'px'; | |
| document.getElementById('myResetButton').click(); | |
| document.getElementById('myRecord').click(); | |
| if (paused) document.getElementById('myPauseButton').click(); | |
| let t0 = performance.now(); | |
| function loop(){ | |
| if (performance.now() - t0 > duration * 1000) { | |
| document.getElementById('myRecord').click(); | |
| if (paused) document.getElementById('myPauseButton').click(); | |
| } else { | |
| requestAnimFrame(loop) | |
| } | |
| }; | |
| requestAnimFrame(loop); | |
| } | |
| shader_exporter(6.28318530, 512, 512, false); |
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