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creationix revised this gist
Dec 7, 2016 . 1 changed file with 7 additions and 5 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,5 +1,5 @@ var neopixelWrite = require('ESP8266').neopixelWrite; var count = 120; var pixels = new Uint8Array(count * 3); function update() { neopixelWrite(14, pixels); @@ -33,13 +33,13 @@ function Bug() { p = rand(count); h = rand(768); l = rand(50) + 50; d = rand(2) * 2 - 1; } function update() { for (var i = 0; i < 6; i++) { dampen(p + count - i); } p = (p + d + count) % count; hue(p, h, 2); h =(h + 1) % 768; if (!(--l)) { @@ -59,7 +59,9 @@ for (var i = 0; i < 5; i++) Bug(); var x = 0; setInterval(function () { for (var i = 0; i < 2; i++) { x = (x + 1) % bugs.length; bugs[x](); } update(); }, 33); -
creationix created this gist
Dec 6, 2016 .There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,65 @@ var neopixelWrite = require('ESP8266').neopixelWrite; var count = 60; var pixels = new Uint8Array(count * 3); function update() { neopixelWrite(14, pixels); } function dampen(p) { var i = (p % count) * 3; pixels[i]>>>=1; pixels[++i]>>>=1; pixels[++i]>>>=1; } function rgb(p, r, g, b) { var i = (p % count) * 3; pixels[i] = g; pixels[++i] = r; pixels[++i] = b; } function hue(p, h, d) { h = h % 768; d = d || 0; if (h < 256) return rgb(p, h >> d, (255-h) >> d, 0); if (h < 512) return rgb(p, (511-h)>>d,0,(h-256)>>d); return rgb(p, 0, (h-512)>>d, (767-h)>>d); } function rand(x) { return Math.floor(Math.random() * x); } var bugs = []; function Bug() { var p, h, l, d; function init() { p = rand(count); h = rand(768); l = rand(50) + 50; d = rand(2); } function update() { for (var i = 0; i < 6; i++) { dampen(p + count - i); } p = (p + 1) % count; hue(p, h, 2); h =(h + 1) % 768; if (!(--l)) { for (i = 1; i < 16; i++) { h += 27; hue(p + i, h, i >> 1); hue(p + count - i, h, i >> 1); } init(); } } init(); bugs.push(update); } for (var i = 0; i < 5; i++) Bug(); var x = 0; setInterval(function () { x = (x + 1) % bugs.length; bugs[x](); update(); }, 33);