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@m-radzikowski
m-radzikowski / script-template.sh
Last active October 9, 2025 00:41
Minimal safe Bash script template - see the article with full description: https://betterdev.blog/minimal-safe-bash-script-template/
#!/usr/bin/env bash
set -Eeuo pipefail
trap cleanup SIGINT SIGTERM ERR EXIT
script_dir=$(cd "$(dirname "${BASH_SOURCE[0]}")" &>/dev/null && pwd -P)
usage() {
cat <<EOF
Usage: $(basename "${BASH_SOURCE[0]}") [-h] [-v] [-f] -p param_value arg1 [arg2...]
@gullyn
gullyn / flappy.html
Last active January 24, 2025 00:41
Flappy bird in 205 bytes (improved!)
<body onload=z=c.getContext`2d`,setInterval(`c.width=W=150,Y<W&&P<Y&Y<P+E|9<p?z.fillText(S++${Y=`,9,9|z.fillRect(p`}*0,Y-=--M${Y+Y},P+E,9,W),P))):p=M=Y=S=6,p=p-6||(P=S%E,W)`,E=49) onclick=M=9><canvas id=c>
@vindarel
vindarel / Common Lisp VS Racket - testimonies.md
Last active June 4, 2025 21:12
Common Lisp VS Racket. Feedback from (common) lispers.

Developer experience, libraries, performance… (2021/11)

I'll preface this with three things. 1. I prefer schemes over Common Lisps, and I prefer Racket of the Schemes. 2. There is more to it than the points I raise here. 3. I assume you have no previous experience with Lisp, and don't have a preference for Schemes over Common Lisp. With all that out of the way... I would say Common Lisp/SBCL. Let me explain

  1. SBCL Is by far the most common of the CL implementations in 2021. It will be the easiest to find help for, easiest to find videos about, and many major open source CL projects are written using SBCL
  2. Download a binary directly from the website http://www.sbcl.org/platform-table.html (even for M1 macs) to get up and running (easy to get started)
  3. Great video for setting up Emacs + Slime + Quick Lisp https://www.youtube.com/watch?v=VnWVu8VVDbI

Now as to why Common Lisp over Scheme

@AllenDang
AllenDang / gccemacs.md
Last active July 7, 2024 09:42
Build gccemacs on MacOS catalina with gcc 10 installed by homebrew.
#!/bin/bash
###
### my-script — does one thing well
###
### Usage:
### my-script <input> <output>
###
### Options:
### <input> Input file to read.
### <output> Output file to write. Use '-' for stdout.

When Istio Meets Jaeger - An Example of End-to-end Distributed Tracing

Kubernetes is great! It helps many engineering teams to realize the dream of SOA (Service Oriented Architecture). For the longest time, we build our applications around the concept of monolith mindset, which is essentially having a large computational instance running all services provided in an application. Things like account management, billing, report generation are all running from a shared resource. This worked pretty well until SOA came along and promised us a much brighter future. By breaking down applications to smaller components, and having them to talk to each other using REST or gRPC. We hope expect things will only get better from there but only to realize a new set of challenges awaits. How about cross services communication? How about observability between microservices such as logging or tracing? This post demonstrates how to set up OpenTracing inside a Kubernetes cluster that enables end-to-end tracing between serv

Scaling your API with rate limiters

The following are examples of the four types rate limiters discussed in the accompanying blog post. In the examples below I've used pseudocode-like Ruby, so if you're unfamiliar with Ruby you should be able to easily translate this approach to other languages. Complete examples in Ruby are also provided later in this gist.

In most cases you'll want all these examples to be classes, but I've used simple functions here to keep the code samples brief.

Request rate limiter

This uses a basic token bucket algorithm and relies on the fact that Redis scripts execute atomically. No other operations can run between fetching the count and writing the new count.

@fab1an
fab1an / GeoJsonMapLayer.js
Last active January 10, 2022 03:50
React / Leaflet combination
export default class GeoJsonMapLayer extends React.Component {
render() {
return (
<div>
</div>
);
}
componentWillUnmount() {
if (this.layer) {

This document has moved!

It's now here, in The Programmer's Compendium. The content is the same as before, but being part of the compendium means that it's actively maintained.