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Format: <type>(<scope>): <subject>
<scope> is optional
| using System; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using System.Net.Sockets; | |
| using System.Text; | |
| using System.Threading; | |
| using UnityEngine; | |
| public class TCPTestClient : MonoBehaviour { | |
| #region private members |
| Shader "Custom/ParticlesUnlitDissolveAlpha" | |
| { | |
| Properties | |
| { | |
| _MainTex ("Texture", 2D) = "white" {} | |
| _MaskTex ("DissolveTexture", 2D) = "white" {} | |
| _Fade("Fade", Range(0,1)) = 0.2 | |
| _Speed("Speed", Range(-10,10)) = 1 | |
| } |
| using UnityEngine; | |
| public class TrackTargets : MonoBehaviour { | |
| [SerializeField] | |
| Transform[] targets; | |
| [SerializeField] | |
| float boundingBoxPadding = 2f; |