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dlo revised this gist
Jul 16, 2016 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -10,7 +10,7 @@ Yes, yes, I know you can do this completely via fastlane, but I'm somewhat sadis To make this work, open up the build scheme you use to submit your App Store builds, go to "Archive", and then "Post-actions". Click the "+" and "Add Run Script Action". Then, paste in the contents of [post_action.sh](#file-post_action-sh), replacing "[email protected]" with your iTunes Connect username. Lastly, place [iTunesExportOptions.plist](#file-itunesexportoptions-plist) in your project directory. Depending on your needs (e.g., if you want to distribute enterprise builds) you may need to make some tweaks. See `xcodebuild -help` for more details. By default, it assumes you just want to submit the build to the App Store / TestFlight. ## Dependencies -
dlo revised this gist
Jul 16, 2016 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -2,7 +2,7 @@ This script will automatically upload your app to iTunes Connect after a successful Xcode archive action. After doing this about a million times by hand (i.e., opening the Organizer, clicking on "Upload to App Store", waiting for teams to load, etc.), I decided I'd had enough. Now, I just go to "Product" > "Archive", sip my margherita, and kick up my feet while the world marvels at my genius, while my app gets distributed to my testers without lifting but a finger. Or...I just take a bathroom break. Either way, it's pretty awesome. Yes, yes, I know you can do this completely via fastlane, but I'm somewhat sadistic and prefer to do my archiving completely within Xcode. -
dlo revised this gist
Jul 16, 2016 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -2,7 +2,7 @@ This script will automatically upload your app to iTunes Connect after a successful Xcode archive action. After doing this about a million times by hand (i.e., "Window > Organizer", then clicking on "Upload to App Store", waiting for teams to load, etc.), I decided I'd had enough. Now, I just go to "Product" > "Archive", sip my margherita, and kick up my feet while the world marvels at my genius, while my app gets distributed to my testers without lifting but a finger. Or...I just take a bathroom break. Either way, it's pretty awesome. Yes, yes, I know you can do this completely via fastlane, but I'm somewhat sadistic and prefer to do my archiving completely within Xcode. -
dlo revised this gist
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dlo revised this gist
Jul 16, 2016 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -20,4 +20,4 @@ Lastly, place [iTunesExportOptions.plist](#file-itunesexportoptions-plist) in yo gem install pilot ``` You may want to run pilot at least one time prior, interactively on the command line, so that your credentials are saved for future use. -
dlo revised this gist
Jul 16, 2016 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -4,7 +4,7 @@ This script will automatically upload your app to iTunes Connect after a success After doing this about a million times by hand (i.e., clicking on "Upload to App Store", waiting for teams to load, etc.), I decided I'd had enough. Now, I just go to "Product" > "Archive", sip my margherita, and kick up my feet while the world marvels at my genius, while my app gets distributed to my testers without lifting but a finger. Or...I just take a bathroom break. Either way, it's pretty awesome. Yes, yes, I know you can do this completely via fastlane, but I'm somewhat sadistic and prefer to do my archiving completely within Xcode. ## Instructions -
dlo revised this gist
Jul 16, 2016 . 1 changed file with 3 additions and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -2,7 +2,9 @@ This script will automatically upload your app to iTunes Connect after a successful Xcode archive action. After doing this about a million times by hand (i.e., clicking on "Upload to App Store", waiting for teams to load, etc.), I decided I'd had enough. Now, I just go to "Product" > "Archive", sip my margherita, and kick up my feet while the world marvels at my genius, while my app gets distributed to my testers without lifting but a finger. Or...I just take a bathroom break. Either way, it's pretty awesome. Yes, yes, I know you can do this completely via fastlane, but I'm somewhat sadistic and prefer to do my archiving within Xcode. ## Instructions -
dlo revised this gist
Jul 16, 2016 . 1 changed file with 2 additions and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,8 +1,8 @@ ## Summary This script will automatically upload your app to iTunes Connect after a successful Xcode archive action. After doing this about a million times by hand (i.e., clicking on "Upload to App Store", waiting for teams to load, etc.), I decided I'd had enough. Now, I just hit "Archive", sip my margherita, and kick up my feet while the world marvels at my genius, while my app gets distributed to my testers without lifting but a finger. Or...I just take a bathroom break. Either way, it's pretty awesome. ## Instructions -
dlo revised this gist
Jul 16, 2016 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -6,7 +6,7 @@ After doing this about a million times manually, clicking on "Upload to App Stor ## Instructions To make this work, open up the build scheme you use to submit your App Store builds, go to "Archive", and then "Post-actions". Click the "+" and "Add Run Script Action". Then, paste in the contents of [post_action.sh](#file-post_action-sh), replacing "[email protected]" with your iTunes Connect username. Lastly, place [iTunesExportOptions.plist](#file-itunesexportoptions-plist) in your project directory. Depending on your needs (e.g., if you want to distribute enterprise builds) you may need to tweak it. See `xcodebuild -help` for more details. By default, it assumes you just want to submit the build to the App Store / TestFlight. -
dlo revised this gist
Jul 16, 2016 . 1 changed file with 2 additions and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -6,9 +6,9 @@ After doing this about a million times manually, clicking on "Upload to App Stor ## Instructions To make this work, open up the build scheme you use to submit your App Store builds, go to "Archive", and then "Post-actions". Click the "+" and "Add Run Script Action". Then, paste in the contents of [post_action.sh](#file-post-action-plist), replacing "[email protected]" with your iTunes Connect username. Lastly, place [iTunesExportOptions.plist](#file-itunesexportoptions-plist) in your project directory. Depending on your needs (e.g., if you want to distribute enterprise builds) you may need to tweak it. See `xcodebuild -help` for more details. By default, it assumes you just want to submit the build to the App Store / TestFlight. ## Dependencies -
dlo revised this gist
Jul 16, 2016 . 1 changed file with 2 additions and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -6,9 +6,9 @@ After doing this about a million times manually, clicking on "Upload to App Stor ## Instructions To make this work, open up the build scheme you use to submit your App Store builds, go to "Archive", and then "Post-actions". Click the "+" and "Add Run Script Action". Then, paste in the contents of [post_action.sh](/post_action.sh), replacing "[email protected]" with your iTunes Connect username. Lastly, place [iTunesExportOptions.plist](/iTunesExportOptions.plist) in your project directory. Depending on your needs (e.g., if you want to distribute enterprise builds) you may need to tweak it. See `xcodebuild -help` for more details. By default, it assumes you just want to submit the build to the App Store / TestFlight. ## Dependencies -
dlo revised this gist
Jul 16, 2016 . 1 changed file with 6 additions and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,6 +1,10 @@ ## Summary This script will automatically upload your app to iTunes Connect after a successful archive. After doing this about a million times manually, clicking on "Upload to App Store", waiting for teams to load, etc., I decided I'd had enough. Now, I just hit "Archive", sip my margherita, and kick up my feet while the world marvels at my genius. Or I'll take the dog out. Either way, it's pretty awesome. ## Instructions To make this work, open up the build scheme you use to submit your App Store builds, go to "Archive", and then "Post-actions". Click the "+" and "Add Run Script Action". Then, paste in the contents of [post_action.sh](post_action.sh), replacing "[email protected]" with your iTunes Connect username. -
dlo revised this gist
Jul 16, 2016 . 1 changed file with 2 additions and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,12 +1,12 @@ ## Description This script will automatically upload Xcode archives to iTunes Connect after a successful build. After doing this about a million times manually, clicking on "Upload to App Store", waiting for teams to load, etc., I decided I'd had enough. Now, I just hit "Archive", sip my margherita, and kick up my feet while the world marvels at my genius. Or I'll take the dog out. Either way, it's pretty awesome. To make this work, open up the build scheme you use to submit your App Store builds, go to "Archive", and then "Post-actions". Click the "+" and "Add Run Script Action". Then, paste in the contents of [post_action.sh](post_action.sh), replacing "[email protected]" with your iTunes Connect username. Lastly, place [iTunesExportOptions.plist](iTunesExportOptions.plist) in your project directory. Depending on your needs (e.g., if you want to distribute enterprise builds) you may need to tweak it. See `xcodebuild -help` for more details. By default, it assumes you just want to submit the build to the App Store / TestFlight. ## Dependencies [pilot](https://github.com/fastlane/fastlane/tree/master/pilot) from [fastlane](https://github.com/fastlane/fastlane). -
dlo revised this gist
Jul 16, 2016 . 1 changed file with 3 additions and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,10 +1,12 @@ ## Xcode Script to Auto-Submit To App Store/TestFlight after Archive This script will automatically upload Xcode archives to iTunes Connect after a successful build. After doing this about a million times manually, clicking on "Upload to App Store", waiting for teams to load, etc., I decided I'd had enough. Now, I just hit "Archive", sip my margherita, and kick up my feet while the world marvels at my genius. Or I'll take the dog out. Either way, it's pretty awesome. To make this work, open up the build scheme you use to submit your App Store builds, go to "Archive", and then "Post-actions". Click the "+" and "Add Run Script Action". Then, paste in the contents of [post_action.sh](post_action.sh), replacing "[email protected]" with your iTunes Connect username. Lastly, place [iTunesExportOptions.plist](iTunesExportOptions.plist) in your project directory. Depending on your needs (e.g., if you want to distribute enterprise builds) you may need to tweak it. See `xcodebuild -help` for more details. By default, it assumes you just want to submit the build to the App Store / TestFlight. ## Dependences [pilot](https://github.com/fastlane/fastlane/tree/master/pilot) from [fastlane](https://github.com/fastlane/fastlane). -
dlo revised this gist
Jul 16, 2016 . 3 changed files with 25 additions and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1 +1,15 @@ This script will automatically upload Xcode archives to iTunes Connect after a successful build. After doing this about a million times manually, clicking on "Upload to App Store", waiting for teams to load, etc., I decided I'd had enough. Now, I just hit "Archive", sip my margherita, and kick up my feet while the world marvels at my genius. Or I'll take the dog out. Either way, it's pretty awesome. To make this work, open up the build scheme you use to submit your App Store builds, go to "Archive", and then "Post-actions". Click the "+" and "Add Run Script Action". Then, paste in the contents of [post_action.sh](post_action.sh), replacing "[email protected]" with your iTunes Connect username. Lastly, place [iTunesExportOptions.plist](iTunesExportOptions.plist) in your project directory. Depending on your needs (e.g., if you want to distribute enterprise builds) you may need to tweak it. See `xcodebuild -help` for more details. By default, it assumes you just want to submit the build to the App Store / TestFlight. ### Dependences [pilot](https://github.com/fastlane/fastlane/tree/master/pilot) from [fastlane](https://github.com/fastlane/fastlane). ```sh gem install pilot ``` You may want to use it one time interactively on the command line so that your credentials are saved for future pushes. This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,8 @@ <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>method</key> <string>app-store</string> </dict> </plist> This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,4 +1,5 @@ IPA_EXPORT_DIR=$(mktemp -d) ITUNES_USERNAME="[email protected]" xcodebuild -exportArchive -exportOptionsPlist "${PROJECT_DIR}/iTunesExportOptions.plist" -archivePath "${ARCHIVE_PATH}" -exportPath "${IPA_EXPORT_DIR}" pilot upload --skip_waiting_for_build_processing --username $ITUNES_USERNAME -i "${IPA_EXPORT_DIR}/${PRODUCT_NAME}.ipa" -
dlo revised this gist
Jul 16, 2016 . 2 changed files with 3 additions and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1 @@ This This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,3 +1,4 @@ IPA_EXPORT_DIR=$(mktemp -d) ITUNES_USERNAME="[email protected]" cd "${PROJECT_DIR}"; xcodebuild -exportArchive -exportOptionsPlist iTunesExportOptions.plist -archivePath "${ARCHIVE_PATH}" -exportPath "${IPA_EXPORT_DIR}" pilot upload --skip_waiting_for_build_processing --username $ITUNES_USERNAME -i "${IPA_EXPORT_DIR}/${PRODUCT_NAME}.ipa" -
dlo created this gist
Jul 16, 2016 .There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,3 @@ IPA_EXPORT_DIR=$(mktemp -d) cd "${PROJECT_DIR}"; xcodebuild -exportArchive -exportOptionsPlist iTunesExportOptions.plist -archivePath "${ARCHIVE_PATH}" -exportPath "${IPA_EXPORT_DIR}" pilot upload --skip_waiting_for_build_processing --username [email protected] -i "${IPA_EXPORT_DIR}/${PRODUCT_NAME}.ipa"