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@harryi3t
Created August 5, 2019 10:30
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  1. Harendra Singh created this gist Aug 5, 2019.
    19 changes: 19 additions & 0 deletions index.html
    Original file line number Diff line number Diff line change
    @@ -0,0 +1,19 @@
    <!DOCTYPE html>
    <html>
    <head>
    <meta charset="UTF-8">
    <title>Triaging GitHub 17933!</title>
    </head>
    <body>
    <h1>Triaging Electron Issue GitHub #17933!</h1>
    <!-- All of the Node.js APIs are available in this renderer process. -->
    We are using Node.js <script>document.write(process.versions.node)</script>,
    Chromium <script>document.write(process.versions.chrome)</script>,
    and Electron <script>document.write(process.versions.electron)</script>.

    <script>
    // You can also require other files to run in this process
    require('./renderer.js')
    </script>
    </body>
    </html>
    107 changes: 107 additions & 0 deletions main.js
    Original file line number Diff line number Diff line change
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    // Modules to control application life and create native browser window
    const {app, BrowserWindow} = require('electron')
    const _ = require('lodash')
    const fs = require('fs')
    const path = require('path')
    const userDataPath = app.getPath('desktop');
    const storageFilePath = path.resolve(userDataPath, 'window.json')

    // if the window.json file is not there, create it now
    // for demo purpose using syncronous fs API
    if (!fs.existsSync(storageFilePath)) {
    console.log('creating the window.json first time')
    // write an empty object
    fs.writeFileSync(storageFilePath, JSON.stringify({}))
    }

    // Keep a global reference of the window object, if you don't, the window will
    // be closed automatically when the JavaScript object is garbage collected.
    let mainWindow

    // to save the position and size of the window
    let saveBounds = function (bounds) {
    console.log('saving bounds', bounds)

    fs.writeFileSync(storageFilePath, JSON.stringify({
    width: bounds.width || null,
    height: bounds.height || null,
    x: bounds.x || null,
    y: bounds.y || null
    }))
    }

    // returns the saved position and size of the window
    let getBounds = function () {
    let bounds = JSON.parse(fs.readFileSync(storageFilePath, 'utf-8'))

    console.log('reading bounds', bounds)

    return bounds;
    }

    // whenever the window is moved/resized, save it's position & size
    let stateChangeHandler = function (event) {
    let activeWindow = event.sender,
    bounds = activeWindow.getBounds();

    saveBounds(bounds);
    }

    let debouncedStateChangeHandler = _.debounce(stateChangeHandler, 100);

    function createWindow () {
    let previousBounds = getBounds();

    // Create the browser window.
    mainWindow = new BrowserWindow({
    width: previousBounds.width || 800,
    height: previousBounds.height || 600,
    x: previousBounds.x || null,
    y: previousBounds.y || null,
    webPreferences: {
    nodeIntegration: true
    }
    })

    mainWindow.on('move', debouncedStateChangeHandler)
    mainWindow.on('resize', debouncedStateChangeHandler)

    // and load the index.html of the app.
    mainWindow.loadFile('index.html')

    // Open the DevTools.
    // mainWindow.webContents.openDevTools()

    // Emitted when the window is closed.
    mainWindow.on('closed', function () {
    // Dereference the window object, usually you would store windows
    // in an array if your app supports multi windows, this is the time
    // when you should delete the corresponding element.
    mainWindow = null
    })
    }

    // This method will be called when Electron has finished
    // initialization and is ready to create browser windows.
    // Some APIs can only be used after this event occurs.
    app.on('ready', createWindow)

    // Quit when all windows are closed.
    app.on('window-all-closed', function () {
    // On OS X it is common for applications and their menu bar
    // to stay active until the user quits explicitly with Cmd + Q
    if (process.platform !== 'darwin') {
    app.quit()
    }
    })

    app.on('activate', function () {
    // On OS X it's common to re-create a window in the app when the
    // dock icon is clicked and there are no other windows open.
    if (mainWindow === null) {
    createWindow()
    }
    })

    // In this file you can include the rest of your app's specific main process
    // code. You can also put them in separate files and require them here.
    3 changes: 3 additions & 0 deletions renderer.js
    Original file line number Diff line number Diff line change
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    // This file is required by the index.html file and will
    // be executed in the renderer process for that window.
    // All of the Node.js APIs are available in this process.