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@hatamiarash7
Created November 8, 2022 16:57
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  1. hatamiarash7 created this gist Nov 8, 2022.
    126 changes: 126 additions & 0 deletions snake.py
    Original file line number Diff line number Diff line change
    @@ -0,0 +1,126 @@
    import pygame
    import random

    pygame.init()

    white = (255, 255, 255)
    yellow = (255, 255, 102)
    black = (0, 0, 0)
    red = (213, 50, 80)
    green = (0, 255, 0)
    blue = (50, 153, 213)

    dis_width = 600
    dis_height = 400

    dis = pygame.display.set_mode((dis_width, dis_height))
    pygame.display.set_caption('Snake Game')

    clock = pygame.time.Clock()

    snake_block = 10
    snake_speed = 15

    font_style = pygame.font.SysFont("bahnschrift", 25)
    score_font = pygame.font.SysFont("comicsansms", 35)


    def Your_score(score):
    value = score_font.render("Your Score: " + str(score), True, yellow)
    dis.blit(value, [0, 0])


    def our_snake(snake_block, snake_list):
    for x in snake_list:
    pygame.draw.rect(dis, black, [x[0], x[1], snake_block, snake_block])


    def message(msg, color):
    mesg = font_style.render(msg, True, color)
    dis.blit(mesg, [dis_width / 6, dis_height / 3])


    def gameLoop():
    game_over = False
    game_close = False

    x1 = dis_width / 2
    y1 = dis_height / 2

    x1_change = 0
    y1_change = 0

    snake_List = []
    Length_of_snake = 1

    foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0
    foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0

    while not game_over:

    while game_close == True:
    dis.fill(blue)
    message("You Lost! Press C-Play Again or Q-Quit", red)
    Your_score(Length_of_snake - 1)
    pygame.display.update()

    for event in pygame.event.get():
    if event.type == pygame.KEYDOWN:
    if event.key == pygame.K_q:
    game_over = True
    game_close = False
    if event.key == pygame.K_c:
    gameLoop()

    for event in pygame.event.get():
    if event.type == pygame.QUIT:
    game_over = True
    if event.type == pygame.KEYDOWN:
    if event.key == pygame.K_LEFT:
    x1_change = -snake_block
    y1_change = 0
    elif event.key == pygame.K_RIGHT:
    x1_change = snake_block
    y1_change = 0
    elif event.key == pygame.K_UP:
    y1_change = -snake_block
    x1_change = 0
    elif event.key == pygame.K_DOWN:
    y1_change = snake_block
    x1_change = 0

    if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0:
    game_close = True
    x1 += x1_change
    y1 += y1_change
    dis.fill(blue)
    pygame.draw.rect(dis, green, [foodx, foody, snake_block, snake_block])
    snake_Head = []
    snake_Head.append(x1)
    snake_Head.append(y1)
    snake_List.append(snake_Head)
    if len(snake_List) > Length_of_snake:
    del snake_List[0]

    for x in snake_List[:-1]:
    if x == snake_Head:
    game_close = True

    our_snake(snake_block, snake_List)
    Your_score(Length_of_snake - 1)
    pygame.display.update()

    if x1 == foodx and y1 == foody:
    foodx = round(random.randrange(
    0, dis_width - snake_block) / 10.0) * 10.0
    foody = round(random.randrange(
    0, dis_height - snake_block) / 10.0) * 10.0
    Length_of_snake += 1

    clock.tick(snake_speed)

    pygame.quit()
    quit()


    gameLoop()