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        alexpchin created this gist Dec 15, 2015 .There are no files selected for viewingThis file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,32 @@ // sending to sender-client only socket.emit('message', "this is a test"); // sending to all clients, include sender io.emit('message', "this is a test"); // sending to all clients except sender socket.broadcast.emit('message', "this is a test"); // sending to all clients in 'game' room(channel) except sender socket.broadcast.to('game').emit('message', 'nice game'); // sending to all clients in 'game' room(channel), include sender io.in('game').emit('message', 'cool game'); // sending to sender client, only if they are in 'game' room(channel) socket.to('game').emit('message', 'enjoy the game'); // sending to all clients in namespace 'myNamespace', include sender io.of('myNamespace').emit('message', 'gg'); // sending to individual socketid (server-side) socket.broadcast.to(socketid).emit('message', 'for your eyes only'); // join to subscribe the socket to a given channel (server-side): socket.join('some room'); // then simply use to or in (they are the same) when broadcasting or emitting (server-side) io.to('some room').emit('some event'): // leave to unsubscribe the socket to a given channel (server-side) socket.leave('some room');