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htbkoo revised this gist
Jul 15, 2022 . 1 changed file with 1 addition and 4 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,8 +1,5 @@ using System; using System.Collections.Generic; namespace SomeNamespace { -
htbkoo revised this gist
Jul 15, 2022 . 1 changed file with 12 additions and 15 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -4,30 +4,27 @@ // Your program starts here: Console.WriteLine("Hello world!"); namespace SomeNamespace { enum OperationType { } interface IOperator { int operate(); } class OperatorA implements IOperator { int operate() { } } class MainClass { Dictionary<OperationType, IOperator> operatorsMapping = new Dictionary<OperationType, IOperator>(); } } -
htbkoo created this gist
Jul 15, 2022 .There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,33 @@ // A skeleton of a C# program using System; // Your program starts here: Console.WriteLine("Hello world!"); namespace YourNamespace { class YourClass { } struct YourStruct { } interface IYourInterface { } delegate int YourDelegate(); enum YourEnum { } namespace YourNestedNamespace { struct YourStruct { } } }