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iani revised this gist
Jan 17, 2021 . 1 changed file with 9 additions and 9 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -12,7 +12,7 @@ https://medium.com/code-music-noise/euclidean-rhythms-391d879494df (0..12) do: { | i | postf("bresenham plain. i: %, rhythm: %\n", i, ~br.(i, 8)) }; ) /* // RESULT 1: bresenham plain. i: 0, rhythm: [ 1, 0, 0, 0, 0, 0, 0, 0 ] // error! bresenham plain. i: 1, rhythm: [ 1, 0, 0, 0, 0, 0, 0, 0 ] bresenham plain. i: 2, rhythm: [ 1, 0, 0, 0, 1, 0, 0, 0 ] bresenham plain. i: 3, rhythm: [ 1, 0, 0, 1, 0, 0, 1, 0 ] @@ -22,9 +22,9 @@ bresenham plain. i: 6, rhythm: [ 1, 0, 1, 1, 1, 0, 1, 1 ] bresenham plain. i: 7, rhythm: [ 1, 0, 1, 1, 1, 1, 1, 1 ] bresenham plain. i: 8, rhythm: [ 1, 1, 1, 1, 1, 1, 1, 1 ] bresenham plain. i: 9, rhythm: [ 1, 1, 1, 1, 1, 1, 1, 1 ] bresenham plain. i: 10, rhythm: [ 1, 1, 1, 1, 2, 1, 1, 1 ] // error! bresenham plain. i: 11, rhythm: [ 1, 1, 1, 2, 1, 1, 2, 1 ] // error! bresenham plain. i: 12, rhythm: [ 1, 1, 2, 1, 2, 1, 2, 1 ] // error! */ //:Implementation 2 (allow o == 0, o > p) ( @@ -37,7 +37,7 @@ bresenham plain. i: 12, rhythm: [ 1, 1, 2, 1, 2, 1, 2, 1 ] (0..12) do: { | i | postf("bresenham improved. i: %, rhythm: %\n", i, ~br1.(i, 8)) }; ) /* // RESULT 2: bresenham improved. i: 0, rhythm: [ 0, 0, 0, 0, 0, 0, 0, 0 ] // error fixed bresenham improved. i: 1, rhythm: [ 1, 0, 0, 0, 0, 0, 0, 0 ] bresenham improved. i: 2, rhythm: [ 1, 0, 0, 0, 1, 0, 0, 0 ] bresenham improved. i: 3, rhythm: [ 1, 0, 0, 1, 0, 0, 1, 0 ] @@ -46,8 +46,8 @@ bresenham improved. i: 5, rhythm: [ 1, 0, 1, 0, 1, 1, 0, 1 ] bresenham improved. i: 6, rhythm: [ 1, 0, 1, 1, 1, 0, 1, 1 ] bresenham improved. i: 7, rhythm: [ 1, 0, 1, 1, 1, 1, 1, 1 ] bresenham improved. i: 8, rhythm: [ 1, 1, 1, 1, 1, 1, 1, 1 ] bresenham improved. i: 9, rhythm: [ 1, 1, 1, 1, 1, 1, 1, 1 ] // error fixed bresenham improved. i: 10, rhythm: [ 1, 1, 1, 1, 1, 1, 1, 1 ] // error fixed bresenham improved. i: 11, rhythm: [ 1, 1, 1, 1, 1, 1, 1, 1 ] // error fixed bresenham improved. i: 12, rhythm: [ 1, 1, 1, 1, 1, 1, 1, 1 ] // error fixed */ -
iani revised this gist
Jan 17, 2021 . 1 changed file with 2 additions and 6 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -6,10 +6,7 @@ https://medium.com/code-music-noise/euclidean-rhythms-391d879494df //:Implementation 1 (plain) ( ~br = { | o = 1, p = 4 | (o / p * (0..p - 1)).floor.differentiate.asInteger.put(0, 1); }; // test: (0..12) do: { | i | postf("bresenham plain. i: %, rhythm: %\n", i, ~br.(i, 8)) }; @@ -32,12 +29,11 @@ bresenham plain. i: 12, rhythm: [ 1, 1, 2, 1, 2, 1, 2, 1 ] //:Implementation 2 (allow o == 0, o > p) ( ~br1 = { | o = 1, p = 4 | (o / p * (0..p - 1)).floor.differentiate.asInteger.min(1)[0] = if (o <= 0) { 0 } { 1 }; // Note: the if (o <= 0) statement covers the case when we want 0 beats // in the pattern }; // TEST (0..12) do: { | i | postf("bresenham improved. i: %, rhythm: %\n", i, ~br1.(i, 8)) }; ) /* // RESULT 2: -
iani created this gist
Jan 17, 2021 .There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,57 @@ /* Sources: See: https://codepen.io/Dafuseder/pen/WEqOVw https://gist.github.com/crashingbooth/e9f0b7dbec8aecabf13db3663d28480f https://medium.com/code-music-noise/euclidean-rhythms-391d879494df */ //:Implementation 1 (plain) ( ~br = { | o = 1, p = 4 | //Note: in SC, the algorithm can be coded in a single line, as follows: (o / p * (0..p - 1)).floor.differentiate.asInteger.put(0, 1); // Note 2: the if (o <= 0) statement covers the case when we want 0 beats // in the pattern }; // test: (0..12) do: { | i | postf("bresenham plain. i: %, rhythm: %\n", i, ~br.(i, 8)) }; ) /* // RESULT 1: bresenham plain. i: 0, rhythm: [ 1, 0, 0, 0, 0, 0, 0, 0 ] bresenham plain. i: 1, rhythm: [ 1, 0, 0, 0, 0, 0, 0, 0 ] bresenham plain. i: 2, rhythm: [ 1, 0, 0, 0, 1, 0, 0, 0 ] bresenham plain. i: 3, rhythm: [ 1, 0, 0, 1, 0, 0, 1, 0 ] bresenham plain. i: 4, rhythm: [ 1, 0, 1, 0, 1, 0, 1, 0 ] bresenham plain. i: 5, rhythm: [ 1, 0, 1, 0, 1, 1, 0, 1 ] bresenham plain. i: 6, rhythm: [ 1, 0, 1, 1, 1, 0, 1, 1 ] bresenham plain. i: 7, rhythm: [ 1, 0, 1, 1, 1, 1, 1, 1 ] bresenham plain. i: 8, rhythm: [ 1, 1, 1, 1, 1, 1, 1, 1 ] bresenham plain. i: 9, rhythm: [ 1, 1, 1, 1, 1, 1, 1, 1 ] bresenham plain. i: 10, rhythm: [ 1, 1, 1, 1, 2, 1, 1, 1 ] bresenham plain. i: 11, rhythm: [ 1, 1, 1, 2, 1, 1, 2, 1 ] bresenham plain. i: 12, rhythm: [ 1, 1, 2, 1, 2, 1, 2, 1 ] */ //:Implementation 2 (allow o == 0, o > p) ( ~br1 = { | o = 1, p = 4 | //Note: in SC, the algorithm can be coded in a single line, as follows: (o / p * (0..p - 1)).floor.differentiate.asInteger.min(1)[0] = if (o <= 0) { 0 } { 1 }; // Note 2: the if (o <= 0) statement covers the case when we want 0 beats // in the pattern }; // (0..12) do: { | i | postf("bresenham improved. i: %, rhythm: %\n", i, ~br1.(i, 8)) }; ) /* // RESULT 2: bresenham improved. i: 0, rhythm: [ 0, 0, 0, 0, 0, 0, 0, 0 ] bresenham improved. i: 1, rhythm: [ 1, 0, 0, 0, 0, 0, 0, 0 ] bresenham improved. i: 2, rhythm: [ 1, 0, 0, 0, 1, 0, 0, 0 ] bresenham improved. i: 3, rhythm: [ 1, 0, 0, 1, 0, 0, 1, 0 ] bresenham improved. i: 4, rhythm: [ 1, 0, 1, 0, 1, 0, 1, 0 ] bresenham improved. i: 5, rhythm: [ 1, 0, 1, 0, 1, 1, 0, 1 ] bresenham improved. i: 6, rhythm: [ 1, 0, 1, 1, 1, 0, 1, 1 ] bresenham improved. i: 7, rhythm: [ 1, 0, 1, 1, 1, 1, 1, 1 ] bresenham improved. i: 8, rhythm: [ 1, 1, 1, 1, 1, 1, 1, 1 ] bresenham improved. i: 9, rhythm: [ 1, 1, 1, 1, 1, 1, 1, 1 ] bresenham improved. i: 10, rhythm: [ 1, 1, 1, 1, 1, 1, 1, 1 ] bresenham improved. i: 11, rhythm: [ 1, 1, 1, 1, 1, 1, 1, 1 ] bresenham improved. i: 12, rhythm: [ 1, 1, 1, 1, 1, 1, 1, 1 ] */