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| Shader "Custom/WaveExplo" { | |
| Properties { | |
| _MainTex ("", 2D) = "white" {} | |
| _CenterX ("CenterX", Range(-1,2)) = 0.5 | |
| _CenterY ("CenterY", Range(-1,2)) = 0.5 | |
| _Radius ("Radius", Range(-1,1)) = 0.2 | |
| _Amplitude ("Amplitude", Range(-10,10)) = 0.05 | |
| } | |
| SubShader { |
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| Shader "Seventy Sevian/Pixelated-Mobile" | |
| Properties | |
| { | |
| _MainTex ("Base (RGB) Trans (A)", 2D) = "white" {} | |
| _Color ("Color", Color) = (1, 1, 1, 1) | |
| //_PixelCountU ("Pixel Count U", Range (1, 500)) = 100 | |
| _PixelCount ("Pixel Count", Range (1, 500)) = 100 | |
| } | |
| SubShader |
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| /* | |
| Simple But Powerful Bit Operation with flags. | |
| Unity C# Bit Operation & Flags Attribute Usage | |
| Jinbom Heo / [email protected] | |
| */ | |
| using UnityEngine; | |
| using System.Collections; |
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| <link rel="import" href="../topeka-elements/category-icons.html"> | |
| <link rel="import" href="../core-icon/core-icon.html"> | |
| <polymer-element name="my-element"> | |
| <template> | |
| <style> | |
| :host { | |
| position: absolute; | |
| width: 100%; |
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| <link rel="import" href="../core-icon-button/core-icon-button.html"> | |
| <link rel="import" href="../core-toolbar/core-toolbar.html"> | |
| <link rel="import" href="../core-header-panel/core-header-panel.html"> | |
| <link rel="import" href="../core-icons/core-icons.html"> | |
| <link rel="import" href="../paper-item/paper-item.html"> | |
| <polymer-element name="my-element"> | |
| <template> | |
| <style> |