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  1. jarroddavis68 revised this gist Jun 20, 2022. No changes.
  2. jarroddavis68 created this gist Jun 20, 2022.
    273 changes: 273 additions & 0 deletions uSingleUnit.pas
    Original file line number Diff line number Diff line change
    @@ -0,0 +1,273 @@
    {==============================================================================
    ____ _
    / ___| _ __ __ _ _ __| | __
    \___ \| '_ \ / _` | '__| |/ /
    ___) | |_) | (_| | | | <
    |____/| .__/ \__,_|_| |_|\_\
    |_| Game Toolkit™
    Copyright © 2022 tinyBigGAMES™ LLC
    All Rights Reserved.
    Website: https://tinybiggames.com
    Email : [email protected]
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are met:
    1. The origin of this software must not be misrepresented; you must not
    claim that you wrote the original software. If you use this software in
    a product, an acknowledgment in the product documentation would be
    appreciated but is not required.
    2. Redistributions of source code must retain the above copyright
    notice, this list of conditions and the following disclaimer.
    3. Redistributions in binary form must reproduce the above copyright
    notice, this list of conditions and the following disclaimer in
    the documentation and/or other materials provided with the
    distribution.
    4. Neither the name of the copyright holder nor the names of its
    contributors may be used to endorse or promote products derived
    from this software without specific prior written permission.
    5. All video, audio, graphics and other content accessed through the
    software in this distro is the property of the applicable content owner
    and may be protected by applicable copyright law. This License gives
    Customer no rights to such content, and Company disclaims any liability
    for misuse of content.
    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
    LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    POSSIBILITY OF SUCH DAMAGE.
    ============================================================================= }

    unit uSingleUnit;

    interface

    uses
    System.SysUtils,
    System.IOUtils,
    System.Classes;

    type

    { TUnitSection }
    TUnitSection = (usInterface, usImplementation);

    { TSingleUnit }
    TSingleUnit = class
    protected
    FFilename: string;
    FCode: TStringList;
    public
    constructor Create; virtual;
    destructor Destroy; override;
    procedure Open(const aFilename: string);
    procedure Close;
    procedure InsertTextFile(const aFilename: string);
    procedure InsertUnitSection(const aFilename: string; aSection: TUnitSection);
    procedure EmptyLine; overload;
    procedure A(const aMsg: string; const aArgs: array of const); overload;
    end;

    procedure Run;

    implementation

    { TSingleUnit }
    constructor TSingleUnit.Create;
    begin
    inherited;
    FCode := TStringList.Create;
    end;

    destructor TSingleUnit.Destroy;
    begin
    FreeAndNil(FCode);
    inherited;
    end;

    procedure TSingleUnit.Open(const aFilename: string);
    begin
    if aFilename.IsEmpty then Exit;
    FFilename := aFilename;
    FCode.Clear;
    end;

    procedure TSingleUnit.Close;
    begin
    FCode.SaveToFile(FFilename);
    end;

    procedure TSingleUnit.InsertTextFile(const aFilename: string);
    var
    LLine: string;
    LTextFile: TStringList;
    begin
    if not TFile.Exists(aFilename) then Exit;

    LTextFile := TStringList.Create;
    LTextFile.LoadFromFile(aFilename);

    for LLine in LTextFile do
    begin
    FCode.Add(LLine);
    end;

    FreeAndNil(LTextFile);
    end;

    procedure TSingleUnit.InsertUnitSection(const aFilename: string; aSection: TUnitSection);
    var
    LUnitFile: TStringList;
    LLine,LText,LSection: string;
    LFoundSection, LInsert: Boolean;
    begin
    if not TFile.Exists(aFilename) then Exit;

    A('{$REGION ''%s''}', [TPath.GetFileNameWithoutExtension(aFilename)]);

    case aSection of
    usInterface : LSection := 'interface';
    usImplementation: LSection := 'implementation';
    end;

    LUnitFile := TStringList.Create;
    LUnitFile.LoadFromFile(aFilename);

    LFoundSection := False;
    LInsert := False;
    for LLine in LUnitFile do
    begin
    LText := LLine.Trim;
    if SameText(LText, LSection) then
    begin
    LFoundSection := True;
    continue;
    end;

    if not LFoundSection then
    continue;

    if SameText(LText, 'const') or
    SameText(LText, 'type') or
    SameText(LText, 'var') then
    LInsert := True;

    case aSection of
    usInterface:
    begin
    if SameText(LText, 'implementation') then
    break;

    end;
    usImplementation:
    begin
    if LText.StartsWith('{', true) or
    LText.StartsWith('//', true) or
    LText.StartsWith('(*', true) or
    LText.StartsWith('constructor', true) or
    LText.StartsWith('destructor', true) or
    LText.StartsWith('procedure', true) or
    LText.StartsWith('function', true) then
    LInsert := True;

    if SameText(LText, 'initialization') or
    SameText(LText, 'finalization') or
    SameText(LText, 'end.') then
    break;
    end;
    end;

    if not LInsert then
    continue;

    FCode.Add(LLine);

    end;

    A('{$ENDREGION}', []);

    FreeAndNil(LUnitFile);
    end;

    procedure TSingleUnit.EmptyLine;
    begin
    FCode.Add('');
    end;

    procedure TSingleUnit.A(const aMsg: string; const aArgs: array of const);
    begin
    FCode.Add(Format(aMsg, aArgs));
    end;

    // Example of how to use
    procedure Run;
    var
    SU: TSingleUnit;
    begin
    SU := TSingleUnit.Create;
    SU.Open('Spark.pas');
    SU.InsertTextFile('sources\Header.inc');
    SU.EmptyLine;
    SU.A('unit Spark;', []);
    SU.EmptyLine;
    SU.A('interface', []);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.WinApi.pas', usInterface);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.Allegro.pas', usInterface);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.Math.pas', usInterface);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.Utils.pas', usInterface);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.System.pas', usInterface);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.Graphics.pas', usInterface);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.Window.pas', usInterface);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.Audio.pas', usInterface);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.Game.pas', usInterface);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.pas', usInterface);
    SU.EmptyLine;
    SU.A('implementation', []);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.Math.pas', usImplementation);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.Utils.pas', usImplementation);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.System.pas', usImplementation);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.Graphics.pas', usImplementation);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.Window.pas', usImplementation);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.Audio.pas', usImplementation);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.Game.pas', usImplementation);
    SU.EmptyLine;
    SU.InsertUnitSection('sources\Spark.pas', usImplementation);
    SU.EmptyLine;
    SU.InsertTextFile('sources\Footer.inc');
    SU.EmptyLine;
    SU.A('end.', []);
    SU.Close;
    FreeAndNil(SU);
    end;

    end.