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  | public void displayGame(String mode) { | |
| if (mode.equals("small")) { | |
| setColorDepth(8); | |
| drawRect(screen, 1024, 768); | |
| } else if (mode.equals("medium")) { | |
| setColorDepth(16); | |
| drawRect(screen, 1600, 1200); | |
| } | |
| } | 
  
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